NeurIPS 2025 Papers

Conference on Neural Information Processing Systems

Decision breakdown

5,812papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    931.6%
  • Spotlight
    73912.7%
  • Poster
    4,98085.7%

Browse all papers

ChatbotID: Identifying Chatbots with Granger Causality Test

Xiaoquan Yi, Haozhao Wang, Yining Qi, Wenchao Xu, Rui Zhang, Yuhua Li, Ruixuan Li

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With the increasing sophistication of Large Language Models (LLMs), it is crucial to develop reliable methods to accurately identify whether an interlocutor in real-time dialogue is human or chatbot. However, existing detection methods are primarily designed for analyzing full documents, not the unique dynamics and characteristics of dialogue. These approaches frequently overlook the nuances of interaction that are essential in conversational contexts. This work identifies two key patterns in dialogues: (1) Human-Human (H-H) interactions exhibit significant bidirectional sentiment influence, while (2) Human-Chatbot (H-C) interactions display a clear asymmetric pattern. We propose an innovative approach named ChatbotID, which applies the Granger Causality Test (GCT) to extract a novel set of interactional features that capture the evolving, predictive relationships between conversational attributes. By synergistically fusing these GCT-based interactional features with contextual embeddings, and optimizing the model through a meticulous loss function. Experimental results across multiple datasets and detection models demonstrate the effectiveness of our framework, with significant improvements in accuracy for distinguishing between H-H and H-C dialogues.

Poster
Deep Edge Filter: Return of the Human-Crafted Layer in Deep Learning

Dongkwan Lee, JunHoo Lee, Nojun Kwak

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We introduce the Deep Edge Filter, a novel approach that applies high-pass filtering to deep neural network features to improve model generalizability. Our method is motivated by our hypothesis that neural networks encode task-relevant semantic information in high-frequency components while storing domain-specific biases in low-frequency components of deep features. By subtracting low-pass filtered outputs from original features, our approach isolates generalizable representations while preserving architectural integrity. Experimental results across diverse domains such as Vision, Text, 3D, and Audio demonstrate consistent performance improvements regardless of model architecture and data modality. Analysis reveals that our method induces feature sparsification and effectively isolates high-frequency components, providing empirical validation of our core hypothesis. The code is available at \url{https://github.com/dongkwani/DeepEdgeFilter}.

Poster
Learning Preferences without Interaction for Cooperative AI: A Hybrid Offline-Online Approach

Haitong Ma, Haoran Yu, Haobo Fu, Shuai Li

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Reinforcement learning (RL) for collaborative agents capable of cooperating with humans to accomplish tasks has long been a central goal in the RL community. While prior approaches have made progress in adapting collaborative agents to diverse human partners, they often focus solely on optimizing task performance and overlook human preferences—despite the fact that such preferences often diverge from the reward-maximization objective of the environment. Addressing this discrepancy poses significant challenges: humans typically provide only a small amount of offline, preference-related feedback and are unable to engage in online interactions, resulting in a distributional mismatch between the agent’s online learning process and the offline human data. To tackle this, we formulate the problem as an online&offline reinforcement learning problem that jointly integrates online generalization and offline preference learning, entirely under an offline training regime. We propose a simple yet effective training framework built upon existing RL algorithms that alternates between offline preference learning and online generalization recovery, ensuring the stability and alignment of both learning objectives. We evaluate our approach on a benchmark built upon the Overcooked environment—a standard environment for human-agent collaboration—and demonstrate remarkable performance across diverse preference styles and cooperative scenarios.

Poster
Memory Injection Attacks on LLM Agents via Query-Only Interaction

Shen Dong, Shaochen Xu, Pengfei He, Yige Li, Jiliang Tang, Tianming Liu, Hui Liu, Zhen Xiang

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Agents powered by large language models (LLMs) have demonstrated strong capabilities in a wide range of complex, real-world applications. However, LLM agents with a compromised memory bank may easily produce harmful outputs when the past records retrieved for demonstration are malicious. In this paper, we propose a novel Memory INJection Attack, MINJA, without assuming that the attacker can directly modify the memory bank of the agent. The attacker injects malicious records into the memory bank by only **interacting with the agent via queries and output observations**. These malicious records are designed to elicit a sequence of malicious reasoning steps corresponding to a different target query during the agent's execution of the victim user's query. Specifically, we introduce a sequence of *bridging steps* to link victim queries to the malicious reasoning steps. During the memory injection, we propose an *indication prompt* that guides the agent to autonomously generate similar bridging steps, with a *progressive shortening strategy* that gradually removes the indication prompt, such that the malicious record will be easily retrieved when processing later victim queries. Our extensive experiments across diverse agents demonstrate the effectiveness of MINJA in compromising agent memory. With minimal requirements for execution, MINJA enables any user to influence agent memory, highlighting the risk.

Poster
Position: Towards Bidirectional Human-AI Alignment

Hua Shen, Tiffany Knearem, Reshmi Ghosh, Kenan Alkiek, Kundan Krishna, Yachuan Liu, Savvas Petridis, Yi-Hao Peng, Li Qiwei, Chenglei Si, Yutong Xie, Jeffrey P. Bigham, Frank Bentley, Joyce Chai, Zachary Chase Lipton, Qiaozhu Mei, Michael Terry, Diyi Yang, Meredith Ringel Morris, Paul Resnick, David Jurgens

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Recent advances in general-purpose AI underscore the urgent need to align AI systems with human goals and values. Yet, the lack of a clear, shared understanding of what constitutes "alignment" limits meaningful progress and cross-disciplinary collaboration. In this position paper, we argue that the research community should explicitly define and critically reflect on "alignment" to account for the bidirectional and dynamic relationship between humans and AI. Through a systematic review of over 400 papers spanning HCI, NLP, ML, and more, we examine how alignment is currently defined and operationalized. Building on this analysis, we introduce the Bidirectional Human-AI Alignment framework, which not only incorporates traditional efforts to align AI with human values but also introduces the critical, underexplored dimension of aligning humans with AI – supporting cognitive, behavioral, and societal adaptation to rapidly advancing AI technologies. Our findings reveal significant gaps in current literature, especially in long-term interaction design, human value modeling, and mutual understanding. We conclude with three central challenges and actionable recommendations to guide future research toward more nuanced, reciprocal, and human-AI alignment approaches.

Poster
Handling Missing Responses under Cluster Dependence with Applications to Language Model Evaluation

Zhenghao Zeng, David Arbour, Avi Feller, Ishita Dasgupta, Atanu R. Sinha, Edward Kennedy

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Human annotations play a crucial role in evaluating the performance of GenAI models. Two common challenges in practice, however, are missing annotations (the response variable of interest) and cluster dependence among human-AI interactions (e.g., questions asked by the same user may be highly correlated). Reliable inference must address both issues to achieve unbiased estimation and appropriately quantify uncertainty when estimating average scores from human annotations. In this paper, we analyze the doubly robust estimator, a widely used method in missing data analysis and causal inference, applied to this setting and establish novel theoretical properties under cluster dependence. We further illustrate our findings through simulations and a real-world conversation quality dataset. Our theoretical and empirical results underscore the importance of incorporating cluster dependence in missing response problems to perform valid statistical inference.

Poster
3D Interaction Geometric Pre-training for Molecular Relational Learning

Namkyeong Lee, Yunhak Oh, Heewoong Noh, Gyoung S. Na, Minkai Xu, Hanchen, Tianfan Fu, Chanyoung Park

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Molecular Relational Learning (MRL) is a rapidly growing field that focuses on understanding the interaction dynamics between molecules, which is crucial for applications ranging from catalyst engineering to drug discovery. Despite recent progress, earlier MRL approaches are limited to using only the 2D topological structure of molecules, as obtaining the 3D interaction geometry remains prohibitively expensive. This paper introduces a novel 3D geometric pre-training strategy for MRL (3DMRL) that incorporates a 3D virtual interaction environment, overcoming the limitations of costly traditional quantum mechanical calculation methods. With the constructed 3D virtual interaction environment, 3DMRL trains 2D MRL model to learn the global and local 3D geometric information of molecular interaction. Extensive experiments on various tasks using real-world datasets, including out-of-distribution and extrapolation scenarios, demonstrate the effectiveness of 3DMRL, showing up to a 24.93% improvement in performance across 40 tasks. Our code is publicly available at https://github.com/Namkyeong/3DMRL.

Spotlight
DC4GS: Directional Consistency-Driven Adaptive Density Control for 3D Gaussian Splatting

Moonsoo Jeong, Dongbeen Kim, Minseong Kim, Sungkil Lee

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We present a Directional Consistency (DC)-driven Adaptive Density Control (ADC) for 3D Gaussian Splatting (DC4GS). Whereas the conventional ADC bases its primitive splitting on the magnitudes of positional gradients, we further incorporate the DC of the gradients into ADC, and realize it through the angular coherence of the gradients. Our DC better captures local structural complexities in ADC, avoiding redundant splitting. When splitting is required, we again utilize the DC to define optimal split positions so that sub-primitives best align with the local structures than the conventional random placement. As a consequence, our DC4GS greatly reduces the number of primitives (up to 30\% in our experiments) than the existing ADC, and also enhances reconstruction fidelity greatly.

Poster
HAODiff: Human-Aware One-Step Diffusion via Dual-Prompt Guidance

Jue Gong, Tingyu Yang, Jingkai Wang, Zheng Chen, Xing Liu, Hong Gu, Yulun Zhang, Xiaokang Yang

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Human-centered images often suffer from severe generic degradation during transmission and are prone to human motion blur (HMB), making restoration challenging. Existing research lacks sufficient focus on these issues, as both problems often coexist in practice. To address this, we design a degradation pipeline that simulates the coexistence of HMB and generic noise, generating synthetic degraded data to train our proposed HAODiff, a human-aware one-step diffusion. Specifically, we propose a triple-branch dual-prompt guidance (DPG), which leverages high-quality images, residual noise (LQ minus HQ), and HMB segmentation masks as training targets. It produces a positive–negative prompt pair for classifier‑free guidance (CFG) in a single diffusion step. The resulting adaptive dual prompts let HAODiff exploit CFG more effectively, boosting robustness against diverse degradations. For fair evaluation, we introduce MPII‑Test, a benchmark rich in combined noise and HMB cases. Extensive experiments show that our HAODiff surpasses existing state-of-the-art (SOTA) methods in terms of both quantitative metrics and visual quality on synthetic and real-world datasets, including our introduced MPII-Test. Code is available at: https://github.com/gobunu/HAODiff.

Poster
Controllable Human-centric Keyframe Interpolation with Generative Prior

Zujin Guo, Size Wu, Zhongang Cai, Wei Li, Chen Change Loy

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Existing interpolation methods use pre‑trained video diffusion priors to generate intermediate frames between sparsely sampled keyframes. In the absence of 3D geometric guidance, these methods struggle to produce plausible results for complex, articulated human motions and offer limited control over the synthesized dynamics. In this paper, we introduce PoseFuse3D Keyframe Interpolator (PoseFuse3D-KI), a novel framework that integrates 3D human guidance signals into the diffusion process for Controllable Human-centric Keyframe Interpolation (CHKI). To provide rich spatial and structural cues for interpolation, our PoseFuse3D, a 3D‑informed control model, features a novel SMPL‑X encoder that encodes and aggregates 3D geometry and shape into the 2D latent conditioning space, alongside a fusion network that integrates these 3D cues with 2D pose embeddings. For evaluation, we build CHKI-Video, a new dataset annotated with both 2D poses and 3D SMPL‑X parameters. We show that PoseFuse3D-KI consistently outperforms state-of-the-art baselines on CHKI-Video, achieving a 9\% improvement in PSNR and a 38\% reduction in LPIPS. Comprehensive ablations demonstrate that our PoseFuse3D model improves interpolation fidelity.

Poster
GeneMAN: Generalizable Single-Image 3D Human Reconstruction from Multi-Source Human Data

Wentao Wang, Hang Ye, Fangzhou Hong, Xue Yang, Jianfu Zhang, Yizhou Wang, Ziwei Liu, Liang Pan

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Given a single in-the-wild human photo, it remains a challenging task to reconstruct a high-fidelity 3D human model. Existing methods face difficulties including a) the varying body proportions captured by in-the-wild human images; b) diverse personal belongings within the shot; and c) ambiguities in human postures and inconsistency in human textures. In addition, the scarcity of high-quality human data intensifies the challenge. To address these problems, we propose a Generalizable image-to-3D huMAN reconstruction framework, dubbed GeneMAN, building upon a comprehensive multi-source collection of high-quality human data, including 3D scans, multi-view videos, single photos, and our generated synthetic human data. GeneMAN encompasses three key modules. 1) Without relying on parametric human models (e.g., SMPL), GeneMAN first trains a human-specific text-to-image diffusion model and a view-conditioned diffusion model, serving as GeneMAN 2D human prior and 3D human prior for reconstruction, respectively. 2) With the help of the pretrained human prior models, the Geometry Initialization-&-Sculpting pipeline is leveraged to recover high-quality 3D human geometry given a single image. 3) To achieve high-fidelity 3D human textures, GeneMAN employs the Multi-Space Texture Refinement pipeline, consecutively refining textures in the latent and the pixel spaces. Extensive experimental results demonstrate that GeneMAN could generate high-quality 3D human models from a single image input, outperforming prior state-of-the-art methods. Notably, GeneMAN could reveal much better generalizability in dealing with in-the-wild images, often yielding high-quality 3D human models in natural poses with common items, regardless of the body proportions in the input images.

Poster
NoPo-Avatar: Generalizable and Animatable Avatars from Sparse Inputs without Human Poses

Jing Wen, Alex Schwing, Shenlong Wang

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We tackle the task of recovering an animatable 3D human avatar from a single or a sparse set of images. For this task, beyond a set of images, many prior state-of-the-art methods use accurate “ground-truth” camera poses and human poses as input to guide reconstruction at test-time. We show that pose‑dependent reconstruction degrades results significantly if pose estimates are noisy. To overcome this, we introduce NoPo-Avatar, which reconstructs avatars solely from images, without any pose input. By removing the dependence of test-time reconstruction on human poses, NoPo-Avatar is not affected by noisy human pose estimates, making it more widely applicable. Experiments on challenging THuman2.0, XHuman, and HuGe100K data show that NoPo-Avatar outperforms existing baselines in practical settings (without ground‑truth poses) and delivers comparable results in lab settings (with ground‑truth poses).

Poster
Cycle-Sync: Robust Global Camera Pose Estimation through Enhanced Cycle-Consistent Synchronization

Shaohan Li, Yunpeng Shi, Gilad Lerman

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We introduce Cycle-Sync, a robust and global framework for estimating camera poses (both rotations and locations). Our core innovation is a location solver that adapts message-passing least squares (MPLS) - originally developed for group synchronization - to the camera localization setting. We modify MPLS to emphasize cycle-consistent information, redefine cycle consistencies using estimated distances from previous iterations, and incorporate a Welsch-type robust loss. We establish the strongest known deterministic exact-recovery guarantee for camera location estimation, demonstrating that cycle consistency alone enables the lowest sample complexity to date. To further boost robustness, we introduce a plug-and-play outlier rejection module inspired by robust subspace recovery, and we fully integrate cycle consistency into MPLS for rotation averaging. Our global approach avoids the need for bundle adjustment. Experiments on synthetic and real datasets show that Cycle-Sync consistently outperforms leading pose estimators, including full structure-from-motion pipelines with bundle adjustment.

Spotlight
HMVLM:Human Motion-Vision-Language Model via MoE LoRA

Lei Hu, Yongjing Ye, Shihong Xia

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The expansion of instruction-tuning data has enabled foundation language models to exhibit improved instruction adherence and superior performance across diverse downstream tasks. Semantically-rich 3D human motion is being progressively integrated with these foundation models to enhance multimodal understanding and cross-modal generation capabilities. However, the modality gap between human motion and text raises unresolved concerns about catastrophic forgetting during this integration. In addition, developing autoregressive-compatible pose representations that preserve generalizability across heterogeneous downstream tasks remains a critical technical barrier. To address these issues, we propose the Human Motion-Vision-Language Model (HMVLM), a unified framework based on the Mixture of Expert Low-Rank Adaption(MoE LoRA) strategy. The framework leverages the gating network to dynamically allocate LoRA expert weights based on the input prompt, enabling synchronized fine-tuning of multiple tasks. To mitigate catastrophic forgetting during instruction-tuning, we introduce a novel zero expert that preserves the pre-trained parameters for general linguistic tasks. For pose representation, we implement body-part-specific tokenization by partitioning the human body into different joint groups, enhancing the spatial resolution of the representation. Experiments show that our method effectively alleviates knowledge forgetting during instruction-tuning and achieves remarkable performance across diverse human motion downstream tasks.

Poster
MiCADangelo: Fine-Grained Reconstruction of Constrained CAD Models from 3D Scans

Ahmet Serdar Karadeniz, Dimitrios Mallis, Danila Rukhovich, Kseniya Cherenkova, Anis Kacem, Djamila Aouada

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Computer-Aided Design (CAD) plays a foundational role in modern manufacturing and product development, often requiring designers to modify or build upon existing models. Converting 3D scans into parametric CAD representations—a process known as CAD reverse engineering—remains a significant challenge due to the high precision and structural complexity of CAD models. Existing deep learning-based approaches typically fall into two categories: bottom-up, geometry-driven methods, which often fail to produce fully parametric outputs, and top-down strategies, which tend to overlook fine-grained geometric details. Moreover, current methods neglect an essential aspect of CAD modeling: sketch-level constraints. In this work, we introduce a novel approach to CAD reverse engineering inspired by how human designers manually perform the task. Our method leverages multi-plane cross-sections to extract 2D patterns and capture fine parametric details more effectively. It enables the reconstruction of detailed and editable CAD models, outperforming state-of-the-art methods and, for the first time, incorporating sketch constraints directly into the reconstruction process.

Poster
Learning to Generate Human-Human-Object Interactions from Textual Descriptions

Jeonghyeon Na, Sangwon Beak, Inhee Lee, Junyoung Lee, Hanbyul Joo

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The way humans interact with each other, including interpersonal distances, spatial configuration, and motion, varies significantly across different situations. To enable machines to understand such complex, context-dependent behaviors, it is essential to model multiple people in relation to the surrounding scene context. In this paper, we present a novel research problem to model the correlations between two people engaged in a shared interaction involving an object. We refer to this formulation as Human-Human-Object Interactions (HHOIs). To overcome the lack of dedicated datasets for HHOIs, we present a newly captured HHOIs dataset and a method to synthesize HHOI data by leveraging image generative models. As an intermediary, we obtain individual human-object interaction (HOIs) and human-human interaction (HHIs) from the HHOIs, and with these data, we train an text-to-HOI and text-to-HHI model using score-based diffusion model. Finally, we present a unified generative framework that integrates the two individual model, capable of synthesizing complete HHOIs in a single advanced sampling process. Our method extends HHOI generation to multi-human settings, enabling interactions involving more than two individuals. Experimental results show that our method generates realistic HHOIs conditioned on textual descriptions, outperforming previous approaches that focus only on single-human HOIs. Furthermore, we introduce multi-human motion generation involving objects as an application of our framework.

Poster
Predictive Preference Learning from Human Interventions

Haoyuan Cai, Zhenghao Peng, Bolei Zhou

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Learning from human involvement aims to incorporate the human subject to monitor and correct agent behavior errors. Although most interactive imitation learning methods focus on correcting the agent’s action at the current state, they do not adjust its actions in future states, which may be potentially more hazardous. To address this, we introduce Predictive Preference Learning from Human Interventions (PPL), which leverages the implicit preference signals contained in human interventions to inform predictions of future rollouts. The key idea of PPL is to bootstrap each human intervention into L future time steps, called the preference horizon, with the assumption that the agent follows the same action and the human makes the same intervention in the preference horizon. By applying preference optimization on these future states, expert corrections are propagated into the safety-critical regions where the agent is expected to explore, significantly improving learning efficiency and reducing human demonstrations needed. We evaluate our approach with experiments on both autonomous driving and robotic manipulation benchmarks and demonstrate its efficiency and generality. Our theoretical analysis further shows that selecting an appropriate preference horizon L balances coverage of risky states with label correctness, thereby bounding the algorithmic optimality gap. Demo and code are available at: https://metadriverse.github.io/ppl.

Spotlight
REFED: A Subject Real-time Dynamic Labeled EEG-fNIRS Synchronized Recorded Emotion Dataset

Xiaojun Ning, Jing Wang, Zhiyang Feng, Tianzuo Xin, Shuo Zhang, Shaoqi Zhang, Zheng Lian, Yi Ding, Youfang Lin, Ziyu Jia

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Affective brain-computer interfaces (aBCIs) play a crucial role in personalized human–computer interaction and neurofeedback modulation. To develop practical and effective aBCI paradigms and to investigate the spatial-temporal dynamics of brain activity under emotional inducement, portable electroencephalography (EEG) signals have been widely adopted. To further enhance spatial-temporal perception, functional near-infrared spectroscopy (fNIRS) has attracted increasing interest in the aBCI field and has been explored in combination with EEG. However, existing datasets typically provide only static fixation labels, overlooking the dynamic changes in subjects' emotions. Notably, some studies have attempted to collect continuously annotated emotional data, but they have recorded only peripheral physiological signals without directly observing brain activity, limiting insight into underlying neural states under different emotions. To address these challenges, we present the Real-time labeled EEG-fNIRS Dataset (REFED). To the best of our knowledge, this is the first EEG-fNIRS dataset with real-time dynamic emotional annotations. REFED simultaneously records brain signals from both EEG and fNIRS modalities while providing continuous, real-time annotations of valence and arousal. The results of the data analysis demonstrate the effectiveness of emotion inducement and the reliability of real-time annotation. This dataset offers the possibility for studying the neurovascular coupling mechanism under emotional evolution and for developing dynamic, robust affective BCIs.

Poster
EmoNet-Face: An Expert-Annotated Benchmark for Synthetic Emotion Recognition

Christoph Schuhmann, Robert Kaczmarczyk, Gollam Rabby, Maurice Kraus, Felix Friedrich, Huu Nguyen, Krishna Kalyan, Kourosh Nadi, Kristian Kersting, Sören Auer

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Effective human-AI interaction relies on AI's ability to accurately perceive and interpret human emotions. Current benchmarks for vision and vision-language models are severely limited, offering a narrow emotional spectrum that overlooks nuanced states (e.g., bitterness, intoxication) and fails to distinguish subtle differences between related feelings (e.g., shame vs. embarrassment). Existing datasets also often use uncontrolled imagery with occluded faces and lack demographic diversity, risking significant bias. To address these critical gaps, we introduce EmoNet Face, a comprehensive benchmark suite. EmoNet Face features: (1) A novel 40-category emotion taxonomy, meticulously derived from foundational research to capture finer details of human emotional experiences. (2) Three large-scale, AI-generated datasets (EmoNet HQ, Binary, and Big) with explicit, full-face expressions and controlled demographic balance across ethnicity, age, and gender. (3) Rigorous, multi-expert annotations for training and high-fidelity evaluation. (4) We build Empathic Insight Face, a model achieving human-expert-level performance on our benchmark. The publicly released EmoNet Face suite—taxonomy, datasets, and model—provides a robust foundation for developing and evaluating AI systems with a deeper understanding of human emotions.

Poster
SGAR: Structural Generative Augmentation for 3D Human Motion Retrieval

Jiahang Zhang, Lilang Lin, Shuai Yang, Jiaying Liu

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3D human motion-text retrieval is essential for accurate motion understanding, targeted at cross-modal alignment learning. Existing methods typically align the global motion-text concepts directly, suffering from sub-optimal generalization due to the uncertainty of correspondence learning between multiple motion concepts coupled in a single motion/text sequence. Therefore, we study the explicit fine-grained concept decomposition for alignment learning and present a novel framework, Structural Generative Augmentation for 3D Human Motion Retrieval (SGAR), to enable generation-augmented retrieval. Specifically, relying on the strong priors of existing large language model (LLM) assets, we effectively decompose human motions structurally into subtler semantic units, \ie, body parts, for fine-grained motion modeling. Based on this, we develop part-mixture learning to better decouple the local motion concept learning, boosting part-level alignment. Moreover, a directional relation alignment strategy exploiting the correspondence between full-body and part motions is incorporated to regularize feature manifold for better consistency. Extensive experiments on three benchmarks, including motion-text retrieval as well as recognition and generation applications, demonstrate the superior performance and promising transferability of our method.

Poster