NeurIPS 2022 Papers

Conference on Neural Information Processing Systems

Decision breakdown

2,901papers

Counted from the official paper list; may differ slightly from the number the conference announced.

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    2,901100.0%

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Equivariant Networks for Zero-Shot Coordination

Darius Muglich, Christian Schroeder de Witt, Elise van der Pol, Shimon Whiteson, Jakob Nicolaus Foerster

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Successful coordination in Dec-POMDPs requires agents to adopt robust strategies and interpretable styles of play for their partner. A common failure mode is symmetry breaking, when agents arbitrarily converge on one out of many equivalent but mutually incompatible policies. Commonly these examples include partial observability, e.g. waving your right hand vs. left hand to convey a covert message. In this paper, we present a novel equivariant network architecture for use in Dec-POMDPs that prevents the agent from learning policies which break symmetries, doing so more effectively than prior methods. Our method also acts as a "coordination-improvement operator" for generic, pre-trained policies, and thus may be applied at test-time in conjunction with any self-play algorithm. We provide theoretical guarantees of our work and test on the AI benchmark task of Hanabi, where we demonstrate our methods outperforming other symmetry-aware baselines in zero-shot coordination, as well as able to improve the coordination ability of a variety of pre-trained policies. In particular, we show our method can be used to improve on the state of the art for zero-shot coordination on the Hanabi benchmark.

Accept
ComMU: Dataset for Combinatorial Music Generation

Lee Hyun, Taehyun Kim, Hyolim Kang, Minjoo Ki, Hyeonchan Hwang, Kwanho Park, Sharang Han, Seon Joo Kim

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Commercial adoption of automatic music composition requires the capability of generating diverse and high-quality music suitable for the desired context (e.g., music for romantic movies, action games, restaurants, etc.). In this paper, we introduce combinatorial music generation, a new task to create varying background music based on given conditions. Combinatorial music generation creates short samples of music with rich musical metadata, and combines them to produce a complete music. In addition, we introduce ComMU, the first symbolic music dataset consisting of short music samples and their corresponding 12 musical metadata for combinatorial music generation. Notable properties of ComMU are that (1) dataset is manually constructed by professional composers with an objective guideline that induces regularity, and (2) it has 12 musical metadata that embraces composers' intentions. Our results show that we can generate diverse high-quality music only with metadata, and that our unique metadata such as track-role and extended chord quality improves the capacity of the automatic composition. We highly recommend watching our video before reading the paper (https://pozalabs.github.io/ComMU/).

Accept
OrdinalCLIP: Learning Rank Prompts for Language-Guided Ordinal Regression

Wanhua Li, Xiaoke Huang, Zheng Zhu, Yansong Tang, Xiu Li, Jie Zhou, Jiwen Lu

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This paper presents a language-powered paradigm for ordinal regression. Existing methods usually treat each rank as a category and employ a set of weights to learn these concepts. These methods are easy to overfit and usually attain unsatisfactory performance as the learned concepts are mainly derived from the training set. Recent large pre-trained vision-language models like CLIP have shown impressive performance on various visual tasks. In this paper, we propose to learn the rank concepts from the rich semantic CLIP latent space. Specifically, we reformulate this task as an image-language matching problem with a contrastive objective, which regards labels as text and obtains a language prototype from a text encoder for each rank. While prompt engineering for CLIP is extremely time-consuming, we propose OrdinalCLIP, a differentiable prompting method for adapting CLIP for ordinal regression. OrdinalCLIP consists of learnable context tokens and learnable rank embeddings. The learnable rank embeddings are constructed by explicitly modeling numerical continuity, resulting in well-ordered, compact language prototypes in the CLIP space. Once learned, we can only save the language prototypes and discard the huge language model, resulting in zero additional computational overhead compared with the linear head counterpart. Experimental results show that our paradigm achieves competitive performance in general ordinal regression tasks, and gains improvements in few-shot and distribution shift settings for age estimation. The code is available at https://github.com/xk-huang/OrdinalCLIP.

Accept
Rare Gems: Finding Lottery Tickets at Initialization

Kartik Sreenivasan, Jy-yong Sohn, Liu Yang, Matthew Grinde, Alliot Nagle, Hongyi Wang, Eric Xing, Kangwook Lee, Dimitris Papailiopoulos

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Large neural networks can be pruned to a small fraction of their original size, with little loss in accuracy, by following a time-consuming "train, prune, re-train" approach. Frankle & Carbin conjecture that we can avoid this by training lottery tickets, i.e., special sparse subnetworks found at initialization, that can be trained to high accuracy. However, a subsequent line of work presents concrete evidence that current algorithms for finding trainable networks at initialization, fail simple baseline comparisons, e.g., against training random sparse subnetworks. Finding lottery tickets that train to better accuracy compared to simple baselines remains an open problem. In this work, we resolve this open problem by proposing Gem-Miner which finds lottery tickets at initialization that beat current baselines. Gem-Miner finds lottery tickets trainable to accuracy competitive or better than Iterative Magnitude Pruning (IMP), and does so up to $19\times$ faster.

Accept
The Stability-Efficiency Dilemma: Investigating Sequence Length Warmup for Training GPT Models

Conglong Li, Minjia Zhang, Yuxiong He

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Recent works have demonstrated great success in pre-training large-scale autoregressive language models (e.g., GPT-3) on massive GPUs. To reduce the wall-clock training time, a common practice is to increase the batch size and learning rate. However, such practice is often brittle and leads to a so-called stability-efficiency dilemma: increasing the batch sizes and learning rates leads to better training efficiency but can also result in training instability, leading to poor generalization accuracy or failed runs. To better understand this phenomenon, we conduct an in-depth analysis on large-scale pre-training experiments replicating the GPT-2 model with public dataset. We find that there is a strong correlation between training instability and extreme values of gradient variance. We further identify that samples with long sequence lengths contribute to these extreme gradient variance values, especially at the beginning of the training, indicating that long sequence length can be a main source of training instability. Based on the analysis, we present a simple yet effective Sequence Length Warmup method that aims to solve the training stability-efficiency dilemma by avoiding extreme gradient variance values. Moreover, we present a lightweight tuning strategy that allows us to tune our method with just a small portion of the expensive full training. Experiments replicating GPT-2 models (117M and 1.5B) show that our approach enables stable training with 8x larger batch size and 4x larger learning rate, whereas the baseline approach struggles with training instability. To achieve the same or better zero-shot evaluation results, our method reduces the required number of training tokens and wall clock time by up to 2.2x and 3.7x, respectively. Experiments replicating GPT-3 model (125M) show that our approach enables stable training with 8x larger batch size and 40x larger learning rate, and retains 99\% of the zero-shot accuracy on 11 tasks using 10x less data and 17x less time compared to the original GPT-3 training recipe, while the baseline diverges under the same settings and only retain 95\% of accuracy under lower learning rate.

Accept
Peer Prediction for Learning Agents

Shi Feng, Fang-Yi Yu, Yiling Chen

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Peer prediction refers to a collection of mechanisms for eliciting information from human agents when direct verification of the obtained information is unavailable. They are designed to have a game-theoretic equilibrium where everyone reveals their private information truthfully. This result holds under the assumption that agents are Bayesian and they each adopt a fixed strategy across all tasks. Human agents however are observed in many domains to exhibit learning behavior in sequential settings. In this paper, we explore the dynamics of sequential peer prediction mechanisms when participants are learning agents. We first show that the notion of no regret alone for the agents’ learning algorithms cannot guarantee convergence to the truthful strategy. We then focus on a family of learning algorithms where strategy updates only depend on agents’ cumulative rewards and prove that agents' strategies in the popular Correlated Agreement (CA) mechanism converge to truthful reporting when they use algorithms from this family. This family of algorithms is not necessarily no-regret, but includes several familiar no-regret learning algorithms (e.g multiplicative weight update and Follow the Perturbed Leader) as special cases. Simulation of several algorithms in this family as well as the $\epsilon$-greedy algorithm, which is outside of this family, shows convergence to the truthful strategy in the CA mechanism.

Accept
ESCADA: Efficient Safety and Context Aware Dose Allocation for Precision Medicine

Ilker Demirel, Ahmet Alparslan Celik, Cem Tekin

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Finding an optimal individualized treatment regimen is considered one of the most challenging precision medicine problems. Various patient characteristics influence the response to the treatment, and hence, there is no one-size-fits-all regimen. Moreover, the administration of an unsafe dose during the treatment can have adverse effects on health. Therefore, a treatment model must ensure patient \emph{safety} while \emph{efficiently} optimizing the course of therapy. We study a prevalent medical problem where the treatment aims to keep a physiological variable in a safe range and preferably close to a target level, which we refer to as \emph{leveling}. Such a task may be relevant in numerous other domains as well. We propose ESCADA, a novel and generic multi-armed bandit (MAB) algorithm tailored for the leveling task, to make safe, personalized, and context-aware dose recommendations. We derive high probability upper bounds on its cumulative regret and safety guarantees. Following ESCADA's design, we also describe its Thompson sampling-based counterpart. We discuss why the straightforward adaptations of the classical MAB algorithms such as GP-UCB may not be a good fit for the leveling task. Finally, we make \emph{in silico} experiments on the bolus-insulin dose allocation problem in type-1 diabetes mellitus disease and compare our algorithms against the famous GP-UCB algorithm, the rule-based dose calculators, and a clinician.

Accept
Bi-directional Weakly Supervised Knowledge Distillation for Whole Slide Image Classification

Linhao Qu, xiaoyuan Luo, Manning Wang, Zhijian Song

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Computer-aided pathology diagnosis based on the classification of Whole Slide Image (WSI) plays an important role in clinical practice, and it is often formulated as a weakly-supervised Multiple Instance Learning (MIL) problem. Existing methods solve this problem from either a bag classification or an instance classification perspective. In this paper, we propose an end-to-end weakly supervised knowledge distillation framework (WENO) for WSI classification, which integrates a bag classifier and an instance classifier in a knowledge distillation framework to mutually improve the performance of both classifiers. Specifically, an attention-based bag classifier is used as the teacher network, which is trained with weak bag labels, and an instance classifier is used as the student network, which is trained using the normalized attention scores obtained from the teacher network as soft pseudo labels for the instances in positive bags. An instance feature extractor is shared between the teacher and the student to further enhance the knowledge exchange between them. In addition, we propose a hard positive instance mining strategy based on the output of the student network to force the teacher network to keep mining hard positive instances. WENO is a plug-and-play framework that can be easily applied to any existing attention-based bag classification methods. Extensive experiments on five datasets demonstrate the efficiency of WENO. Code is available at https://github.com/miccaiif/WENO.

Accept
Rethinking Value Function Learning for Generalization in Reinforcement Learning

Seungyong Moon, JunYeong Lee, Hyun Oh Song

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Our work focuses on training RL agents on multiple visually diverse environments to improve observational generalization performance. In prior methods, policy and value networks are separately optimized using a disjoint network architecture to avoid interference and obtain a more accurate value function. We identify that a value network in the multi-environment setting is more challenging to optimize and prone to memorizing the training data than in the conventional single-environment setting. In addition, we find that appropriate regularization on the value network is necessary to improve both training and test performance. To this end, we propose Delayed-Critic Policy Gradient (DCPG), a policy gradient algorithm that implicitly penalizes value estimates by optimizing the value network less frequently with more training data than the policy network. This can be implemented using a single unified network architecture. Furthermore, we introduce a simple self-supervised task that learns the forward and inverse dynamics of environments using a single discriminator, which can be jointly optimized with the value network. Our proposed algorithms significantly improve observational generalization performance and sample efficiency on the Procgen Benchmark.

Accept
Variable-rate hierarchical CPC leads to acoustic unit discovery in speech

Santiago Cuervo, Adrian Lancucki, Ricard Marxer, Paweł Rychlikowski, Jan K Chorowski

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The success of deep learning comes from its ability to capture the hierarchical structure of data by learning high-level representations defined in terms of low-level ones. In this paper we explore self-supervised learning of hierarchical representations of speech by applying multiple levels of Contrastive Predictive Coding (CPC). We observe that simply stacking two CPC models does not yield significant improvements over single-level architectures. Inspired by the fact that speech is often described as a sequence of discrete units unevenly distributed in time, we propose a model in which the output of a low-level CPC module is non-uniformly downsampled to directly minimize the loss of a high-level CPC module. The latter is designed to also enforce a prior of separability and discreteness in its representations by enforcing dissimilarity of successive high-level representations through focused negative sampling, and by quantization of the prediction targets. Accounting for the structure of the speech signal improves upon single-level CPC features and enhances the disentanglement of the learned representations, as measured by downstream speech recognition tasks, while resulting in a meaningful segmentation of the signal that closely resembles phone boundaries.

Accept
Leveraging Factored Action Spaces for Efficient Offline Reinforcement Learning in Healthcare

Shengpu Tang, Maggie Makar, Michael Sjoding, Finale Doshi-Velez, Jenna Wiens

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Many reinforcement learning (RL) applications have combinatorial action spaces, where each action is a composition of sub-actions. A standard RL approach ignores this inherent factorization structure, resulting in a potential failure to make meaningful inferences about rarely observed sub-action combinations; this is particularly problematic for offline settings, where data may be limited. In this work, we propose a form of linear Q-function decomposition induced by factored action spaces. We study the theoretical properties of our approach, identifying scenarios where it is guaranteed to lead to zero bias when used to approximate the Q-function. Outside the regimes with theoretical guarantees, we show that our approach can still be useful because it leads to better sample efficiency without necessarily sacrificing policy optimality, allowing us to achieve a better bias-variance trade-off. Across several offline RL problems using simulators and real-world datasets motivated by healthcare, we demonstrate that incorporating factored action spaces into value-based RL can result in better-performing policies. Our approach can help an agent make more accurate inferences within underexplored regions of the state-action space when applying RL to observational datasets.

Accept
Real-Valued Backpropagation is Unsuitable for Complex-Valued Neural Networks

Zhi-Hao Tan, Yi Xie, Yuan Jiang, Zhi-Hua Zhou

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Recently complex-valued neural networks have received increasing attention due to successful applications in various tasks and the potential advantages of better theoretical properties and richer representational capacity. However, the training dynamics of complex networks compared to real networks remains an open problem. In this paper, we investigate the dynamics of deep complex networks during real-valued backpropagation in the infinite-width limit via neural tangent kernel (NTK). We first extend the Tensor Program to the complex domain, to show that the dynamics of any basic complex network architecture is governed by its NTK under real-valued backpropagation. Then we propose a way to investigate the comparison of training dynamics between complex and real networks by studying their NTKs. As a result, we surprisingly prove that for most complex activation functions, the commonly used real-valued backpropagation reduces the training dynamics of complex networks to that of ordinary real networks as the widths tend to infinity, thus eliminating the characteristics of complex-valued neural networks. Finally, the experiments validate our theoretical findings numerically.

Accept
Finding Second-Order Stationary Points in Nonconvex-Strongly-Concave Minimax Optimization

Luo Luo, Yujun Li, Cheng Chen

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We study the smooth minimax optimization problem $\min_{\bf x}\max_{\bf y} f({\bf x},{\bf y})$, where $f$ is $\ell$-smooth, strongly-concave in ${\bf y}$ but possibly nonconvex in ${\bf x}$. Most of existing works focus on finding the first-order stationary point of the function $f({\bf x},{\bf y})$ or its primal function $P({\bf x})\triangleq \max_{\bf y} f({\bf x},{\bf y})$, but few of them focus on achieving the second-order stationary point, which is essential to nonconvex problems. In this paper, we propose a novel approach for minimax optimization, called Minimax Cubic Newton (MCN), which could find an ${\mathcal O}\left(\varepsilon,\kappa^{1.5}\sqrt{\rho\varepsilon}\right)$-second-order stationary point of $P({\bf x})$ with calling ${\mathcal O}\left(\kappa^{1.5}\sqrt{\rho}\varepsilon^{-1.5}\right)$ times of second-order oracles and $\tilde{\mathcal O}\left(\kappa^{2}\sqrt{\rho}\varepsilon^{-1.5}\right)$ times of first-order oracles, where $\kappa$ is the condition number and $\rho$ is the Lipschitz continuous constant for the Hessian of $f({\bf x},{\bf y})$. In addition, we propose an inexact variant of MCN for high-dimensional problems to avoid calling the expensive second-order oracles. Instead, our method solves the cubic sub-problem inexactly via gradient descent and matrix Chebyshev expansion. This strategy still obtains the desired approximate second-order stationary point with high probability but only requires $\tilde{\mathcal O}\left(\kappa^{1.5}\ell\varepsilon^{-2}\right)$ Hessian-vector oracle calls and $\tilde{\mathcal O}\left(\kappa^{2}\sqrt{\rho}\varepsilon^{-1.5}\right)$ first-order oracle calls. To the best of our knowledge, this is the first work that considers the non-asymptotic convergence behavior of finding second-order stationary points for minimax problems without the convex-concave assumptions.

Accept
The Effects of Regularization and Data Augmentation are Class Dependent

Randall Balestriero, Leon Bottou, Yann LeCun

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Regularization is a fundamental technique to prevent over-fitting and to improve generalization performances by constraining a model's complexity. Current Deep Networks heavily rely on regularizers such as Data-Augmentation (DA) or weight-decay, and employ structural risk minimization, i.e. cross-validation, to select the optimal regularization hyper-parameters. In this study, we demonstrate that techniques such as DA or weight decay produce a model with a reduced complexity that is unfair across classes. The optimal amount of DA or weight decay found from cross-validation over all classes leads to disastrous model performances on some classes e.g. on Imagenet with a resnet50, the ``barn spider'' classification test accuracy falls from $68\%$ to $46\%$ only by introducing random crop DA during training. Even more surprising, such performance drop also appears when introducing uninformative regularization techniques such as weight decay. Those results demonstrate that our search for ever increasing generalization performance ---averaged over all classes and samples--- has left us with models and regularizers that silently sacrifice performances on some classes. This scenario can become dangerous when deploying a model on downstream tasks e.g. an Imagenet pre-trained resnet50 deployed on INaturalist sees its performances fall from $70\%$ to $30\%$ on class \#8889 when introducing random crop DA during the Imagenet pre-training phase. Those results demonstrate that finding a correct measure of a model's complexity without class-dependent preference remains an open research question.

Accept
Graph Self-supervised Learning with Accurate Discrepancy Learning

Dongki Kim, Jinheon Baek, Sung Ju Hwang

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Self-supervised learning of graph neural networks (GNNs) aims to learn an accurate representation of the graphs in an unsupervised manner, to obtain transferable representations of them for diverse downstream tasks. Predictive learning and contrastive learning are the two most prevalent approaches for graph self-supervised learning. However, they have their own drawbacks. While the predictive learning methods can learn the contextual relationships between neighboring nodes and edges, they cannot learn global graph-level similarities. Contrastive learning, while it can learn global graph-level similarities, its objective to maximize the similarity between two differently perturbed graphs may result in representations that cannot discriminate two similar graphs with different properties. To tackle such limitations, we propose a framework that aims to learn the exact discrepancy between the original and the perturbed graphs, coined as Discrepancy-based Self-supervised LeArning (D-SLA). Specifically, we create multiple perturbations of the given graph with varying degrees of similarity, and train the model to predict whether each graph is the original graph or the perturbed one. Moreover, we further aim to accurately capture the amount of discrepancy for each perturbed graph using the graph edit distance. We validate our D-SLA on various graph-related downstream tasks, including molecular property prediction, protein function prediction, and link prediction tasks, on which ours largely outperforms relevant baselines.

Accept
Submodular Maximization in Clean Linear Time

Wenxin Li, Moran Feldman, Ehsan Kazemi, amin karbasi

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In this paper, we provide the first deterministic algorithm that achieves $1/2$-approximation for monotone submodular maximization subject to a knapsack constraint, while making a number of queries that scales only linearly with the size of the ground set $n$. Moreover, our result automatically paves the way for developing a linear-time deterministic algorithm that achieves the tight $1-1/e$ approximation guarantee for monotone submodular maximization under a cardinality (size) constraint. To complement our positive results, we also show strong information-theoretic lower bounds. More specifically, we show that when the maximum cardinality allowed for a solution is constant, no deterministic or randomized algorithm making a sub-linear number of function evaluations can guarantee any constant approximation ratio. Furthermore, when the constraint allows the selection of a constant fraction of the ground set, we show that any algorithm making fewer than $\Omega(n/\log(n))$ function evaluations cannot perform better than an algorithm that simply outputs a uniformly random subset of the ground set of the right size. We extend our results to the general case of maximizing a monotone submodular function subject to the intersection of a $p$-set system and multiple knapsack constraints. Finally, we evaluate the performance of our algorithms on multiple real-life applications, including movie recommendation, location summarization, Twitter text summarization, and video summarization.

Accept
Oracle Inequalities for Model Selection in Offline Reinforcement Learning

Jonathan Lee, George Tucker, Ofir Nachum, Bo Dai, Emma Brunskill

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In offline reinforcement learning (RL), a learner leverages prior logged data to learn a good policy without interacting with the environment. A major challenge in applying such methods in practice is the lack of both theoretically principled and practical tools for model selection and evaluation. To address this, we study the problem of model selection in offline RL with value function approximation. The learner is given a nested sequence of model classes to minimize squared Bellman error and must select among these to achieve a balance between approximation and estimation error of the classes. We propose the first model selection algorithm for offline RL that achieves minimax rate-optimal oracle inequalities up to logarithmic factors. The algorithm, ModBE, takes as input a collection of candidate model classes and a generic base offline RL algorithm. By successively eliminating model classes using a novel one-sided generalization test, ModBE returns a policy with regret scaling with the complexity of the minimally complete model class. In addition to its theoretical guarantees, it is conceptually simple and computationally efficient, amounting to solving a series of square loss regression problems and then comparing relative square loss between classes. We conclude with several numerical simulations showing it is capable of reliably selecting a good model class.

Accept
SPoVT: Semantic-Prototype Variational Transformer for Dense Point Cloud Semantic Completion

Sheng Yu Huang, Hao-Yu Hsu, Yu-Chiang Frank Wang

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Point cloud completion is an active research topic for 3D vision and has been widely studied in recent years. Instead of directly predicting missing point cloud from the partial input, we introduce a Semantic-Prototype Variational Transformer (SPoVT) in this work, which takes both partial point cloud and their semantic labels as the inputs for semantic point cloud object completion. By observing and attending at geometry and semantic information as input features, our SPoVT would derive point cloud features and their semantic prototypes for completion purposes. As a result, our SPoVT not only performs point cloud completion with varying resolution, it also allows manipulation of different semantic parts of an object. Experiments on benchmark datasets would quantitatively and qualitatively verify the effectiveness and practicality of our proposed model.

Accept
ALMA: Hierarchical Learning for Composite Multi-Agent Tasks

Shariq Iqbal, Robby Costales, Fei Sha

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Despite significant progress on multi-agent reinforcement learning (MARL) in recent years, coordination in complex domains remains a challenge. Work in MARL often focuses on solving tasks where agents interact with all other agents and entities in the environment; however, we observe that real-world tasks are often composed of several isolated instances of local agent interactions (subtasks), and each agent can meaningfully focus on one subtask to the exclusion of all else in the environment. In these composite tasks, successful policies can often be decomposed into two levels of decision-making: agents are allocated to specific subtasks and each agent acts productively towards their assigned subtask alone. This decomposed decision making provides a strong structural inductive bias, significantly reduces agent observation spaces, and encourages subtask-specific policies to be reused and composed during training, as opposed to treating each new composition of subtasks as unique. We introduce ALMA, a general learning method for taking advantage of these structured tasks. ALMA simultaneously learns a high-level subtask allocation policy and low-level agent policies. We demonstrate that ALMA learns sophisticated coordination behavior in a number of challenging environments, outperforming strong baselines. ALMA's modularity also enables it to better generalize to new environment configurations. Finally, we find that while ALMA can integrate separately trained allocation and action policies, the best performance is obtained only by training all components jointly. Our code is available at https://github.com/shariqiqbal2810/ALMA

Accept
Faster Stochastic Algorithms for Minimax Optimization under Polyak-{\L}ojasiewicz Condition

Lesi Chen, Boyuan Yao, Luo Luo

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This paper considers stochastic first-order algorithms for minimax optimization under Polyak-{\L}ojasiewicz (PL) conditions. We propose SPIDER-GDA for solving the finite-sum problem of the form $\min_x \max_y f(x,y)\triangleq \frac{1}{n} \sum_{i=1}^n f_i(x,y)$, where the objective function $f(x,y)$ is $\mu_x$-PL in $x$ and $\mu_y$-PL in $y$; and each $f_i(x,y)$ is $L$-smooth. We prove SPIDER-GDA could find an $\epsilon$-approximate solution within ${\mathcal O}\left((n + \sqrt{n}\,\kappa_x\kappa_y^2)\log (1/\epsilon)\right)$ stochastic first-order oracle (SFO) complexity, which is better than the state-of-the-art method whose SFO upper bound is ${\mathcal O}\big((n + n^{2/3}\kappa_x\kappa_y^2)\log (1/\epsilon)\big)$, where $\kappa_x\triangleq L/\mu_x$ and $\kappa_y\triangleq L/\mu_y$. For the ill-conditioned case, we provide an accelerated algorithm to reduce the computational cost further. It achieves $\tilde{{\mathcal O}}\big((n+\sqrt{n}\,\kappa_x\kappa_y)\log^2 (1/\epsilon)\big)$ SFO upper bound when $\kappa_x\geq\sqrt{n}$. Our ideas also can be applied to the more general setting that the objective function only satisfies PL condition for one variable. Numerical experiments validate the superiority of proposed methods.

Accept