NeurIPS 2022 Papers

Conference on Neural Information Processing Systems

Decision breakdown

2,901papers

Counted from the official paper list; may differ slightly from the number the conference announced.

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LAPO: Latent-Variable Advantage-Weighted Policy Optimization for Offline Reinforcement Learning

Xi Chen, Ali Ghadirzadeh, Tianhe Yu, Jianhao Wang, Yuan Gao, Wenzhe Li, Liang Bin, Chelsea Finn, Chongjie Zhang

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Offline reinforcement learning methods hold the promise of learning policies from pre-collected datasets without the need to query the environment for new samples. This setting is particularly well-suited for continuous control robotic applications for which online data collection based on trial-and-error is costly and potentially unsafe. In practice, offline datasets are often heterogeneous, i.e., collected in a variety of scenarios, such as data from several human demonstrators or from policies that act with different purposes. Unfortunately, such datasets often contain action distributions with multiple modes and, in some cases, lack a sufficient number of high-reward trajectories, which render offline policy training inefficient. To address this challenge, we propose to leverage latent-variable generative model to represent high-advantage state-action pairs leading to better adherence to data distributions that contributes to solving the task, while maximizing reward via a policy over the latent variable. As we empirically show on a range of simulated locomotion, navigation, and manipulation tasks, our method referred to as latent-variable advantage-weighted policy optimization (LAPO), improves the average performance of the next best-performing offline reinforcement learning methods by 49\% on heterogeneous datasets, and by 8\% on datasets with narrow and biased distributions.

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Censored Quantile Regression Neural Networks for Distribution-Free Survival Analysis

Tim Pearce, Jong-Hyeon Jeong, yichen jia, Jun Zhu

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This paper considers doing quantile regression on censored data using neural networks (NNs). This adds to the survival analysis toolkit by allowing direct prediction of the target variable, along with a distribution-free characterisation of uncertainty, using a flexible function approximator. We begin by showing how an algorithm popular in linear models can be applied to NNs. However, the resulting procedure is inefficient, requiring sequential optimisation of an individual NN at each desired quantile. Our major contribution is a novel algorithm that simultaneously optimises a grid of quantiles output by a single NN. To offer theoretical insight into our algorithm, we show firstly that it can be interpreted as a form of expectation-maximisation, and secondly that it exhibits a desirable `self-correcting' property. Experimentally, the algorithm produces quantiles that are better calibrated than existing methods on 10 out of 12 real datasets.

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Uncertainty Estimation Using Riemannian Model Dynamics for Offline Reinforcement Learning

Guy Tennenholtz, Shie Mannor

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Model-based offline reinforcement learning approaches generally rely on bounds of model error. Estimating these bounds is usually achieved through uncertainty estimation methods. In this work, we combine parametric and nonparametric methods for uncertainty estimation through a novel latent space based metric. In particular, we build upon recent advances in Riemannian geometry of generative models to construct a pullback metric of an encoder-decoder based forward model. Our proposed metric measures both the quality of out-of-distribution samples as well as the discrepancy of examples in the data. We leverage our combined method for uncertainty estimation in a pessimistic model-based framework, showing a significant improvement upon contemporary model-based offline approaches on continuous control and autonomous driving benchmarks.

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Adversarial Task Up-sampling for Meta-learning

Yichen Wu, Long-Kai Huang, Ying Wei

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The success of meta-learning on existing benchmarks is predicated on the assumption that the distribution of meta-training tasks covers meta-testing tasks. Frequent violation of the assumption in applications with either insufficient tasks or a very narrow meta-training task distribution leads to memorization or learner overfitting. Recent solutions have pursued augmentation of meta-training tasks, while it is still an open question to generate both correct and sufficiently imaginary tasks. In this paper, we seek an approach that up-samples meta-training tasks from the task representation via a task up-sampling network. Besides, the resulting approach named Adversarial Task Up-sampling (ATU) suffices to generate tasks that can maximally contribute to the latest meta-learner by maximizing an adversarial loss. On few-shot sine regression and image classification datasets, we empirically validate the marked improvement of ATU over state-of-the-art task augmentation strategies in the meta-testing performance and also the quality of up-sampled tasks.

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Benign Overfitting in Two-layer Convolutional Neural Networks

Yuan Cao, Zixiang Chen, Misha Belkin, Quanquan Gu

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Modern neural networks often have great expressive power and can be trained to overfit the training data, while still achieving a good test performance. This phenomenon is referred to as “benign overfitting”. Recently, there emerges a line of works studying “benign overfitting” from the theoretical perspective. However, they are limited to linear models or kernel/random feature models, and there is still a lack of theoretical understanding about when and how benign overfitting occurs in neural networks. In this paper, we study the benign overfitting phenomenon in training a two-layer convolutional neural network (CNN). We show that when the signal-to-noise ratio satisfies a certain condition, a two-layer CNN trained by gradient descent can achieve arbitrarily small training and test loss. On the other hand, when this condition does not hold, overfitting becomes harmful and the obtained CNN can only achieve a constant level test loss. These together demonstrate a sharp phase transition between benign overfitting and harmful overfitting, driven by the signal-to-noise ratio. To the best of our knowledge, this is the first work that precisely characterizes the conditions under which benign overfitting can occur in training convolutional neural networks.

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Learning to Constrain Policy Optimization with Virtual Trust Region

Hung Le, Thommen Karimpanal George, Majid Abdolshah, Dung Nguyen, Kien Do, Sunil Gupta, Svetha Venkatesh

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We introduce a constrained optimization method for policy gradient reinforcement learning, which uses two trust regions to regulate each policy update. In addition to using the proximity of one single old policy as the first trust region as done by prior works, we propose forming a second trust region by constructing another virtual policy that represents a wide range of past policies. We then enforce the new policy to stay closer to the virtual policy, which is beneficial if the old policy performs poorly. We propose a mechanism to automatically build the virtual policy from a memory buffer of past policies, providing a new capability for dynamically selecting appropriate trust regions during the optimization process. Our proposed method, dubbed Memory-Constrained Policy Optimization (MCPO), is examined in diverse environments, including robotic locomotion control, navigation with sparse rewards and Atari games, consistently demonstrating competitive performance against recent on-policy constrained policy gradient methods.

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Quasi-Newton Methods for Saddle Point Problems

Chengchang Liu, Luo Luo

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This paper studies quasi-Newton methods for strongly-convex-strongly-concave saddle point problems. We propose random Broyden family updates, which have explicit local superlinear convergence rate of ${\mathcal O}\big(\big(1-1/(d\varkappa^2)\big)^{k(k-1)/2}\big)$, where $d$ is the dimension of the problem, $\varkappa$ is the condition number and $k$ is the number of iterations. The design and analysis of proposed algorithm are based on estimating the square of indefinite Hessian matrix, which is different from classical quasi-Newton methods in convex optimization. We also present two specific Broyden family algorithms with BFGS-type and SR1-type updates, which enjoy the faster local convergence rate of $\mathcal O\big(\big(1-1/d\big)^{k(k-1)/2}\big)$. Our numerical experiments show proposed algorithms outperform classical first-order methods.

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Privacy of Noisy Stochastic Gradient Descent: More Iterations without More Privacy Loss

Jason Altschuler, Kunal Talwar

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A central issue in machine learning is how to train models on sensitive user data. Industry has widely adopted a simple algorithm: Stochastic Gradient Descent with noise (a.k.a. Stochastic Gradient Langevin Dynamics). However, foundational theoretical questions about this algorithm's privacy loss remain open---even in the seemingly simple setting of smooth convex losses over a bounded domain. Our main result resolves these questions: for a large range of parameters, we characterize the differential privacy up to a constant. This result reveals that all previous analyses for this setting have the wrong qualitative behavior. Specifically, while previous privacy analyses increase ad infinitum in the number of iterations, we show that after a small burn-in period, running SGD longer leaks no further privacy. Our analysis departs from previous approaches based on fast mixing, instead using techniques based on optimal transport (namely, Privacy Amplification by Iteration) and the Sampled Gaussian Mechanism (namely, Privacy Amplification by Sampling). Our techniques readily extend to other settings.

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The First Optimal Algorithm for Smooth and Strongly-Convex-Strongly-Concave Minimax Optimization

Dmitry Kovalev, Alexander Gasnikov

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In this paper, we revisit the smooth and strongly-convex-strongly-concave minimax optimization problem. Zhang et al. (2021) and Ibrahim et al. (2020) established the lower bound $\Omega\left(\sqrt{\kappa_x\kappa_y} \log \frac{1}{\epsilon}\right)$ on the number of gradient evaluations required to find an ϵ-accurate solution, where κx and κy are condition numbers for the strong convexity and strong concavity assumptions. However, the existing state-of-the-art methods do not match this lower bound: algorithms of Lin et al. (2020) and Wang and Li (2020) have gradient evaluation complexity $\mathcal{O}\left(\sqrt{\kappa_x\kappa_y} \log^3 \frac{1}{\epsilon}\right)$ and $\mathcal{O}\left( \sqrt{\kappa_x\kappa_y}\log^3 (\kappa_x\kappa_y)\log\frac{1}{\epsilon}\right)$, respectively. We fix this fundamental issue by providing the first algorithm with $\mathcal{O}\left(\sqrt{\kappa_x\kappa_y} \log \frac{1}{\epsilon}\right)$ gradient evaluation complexity. We design our algorithm in three steps: (i) we reformulate the original problem as a minimization problem via the pointwise conjugate function; (ii) we apply a specific variant of the proximal point algorithm to the reformulated problem; (iii) we compute the proximal operator inexactly using the optimal algorithm for operator norm reduction in monotone inclusions.

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Monocular Dynamic View Synthesis: A Reality Check

Hang Gao, Ruilong Li, Shubham Tulsiani, Bryan Russell, Angjoo Kanazawa

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We study the recent progress on dynamic view synthesis (DVS) from monocular video. Though existing approaches have demonstrated impressive results, we show a discrepancy between the practical capture process and the existing experimental protocols, which effectively leaks in multi-view signals during training. We define effective multi-view factors (EMFs) to quantify the amount of multi-view signal present in the input capture sequence based on the relative camera-scene motion. We introduce two new metrics: co-visibility masked image metrics and correspondence accuracy, which overcome the issue in existing protocols. We also propose a new iPhone dataset that includes more diverse real-life deformation sequences. Using our proposed experimental protocol, we show that the state-of-the-art approaches observe a 1-2 dB drop in masked PSNR in the absence of multi-view cues and 4-5 dB drop when modeling complex motion. Code and data can be found at http://hangg7.com/dycheck.

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Interaction-Grounded Learning with Action-Inclusive Feedback

Tengyang Xie, Akanksha Saran, Dylan J Foster, Lekan P Molu, Ida Momennejad, Nan Jiang, Paul Mineiro, John Langford

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Consider the problem setting of Interaction-Grounded Learning (IGL), in which a learner's goal is to optimally interact with the environment with no explicit reward to ground its policies. The agent observes a context vector, takes an action, and receives a feedback vector, using this information to effectively optimize a policy with respect to a latent reward function. Prior analyzed approaches fail when the feedback vector contains the action, which significantly limits IGL’s success in many potential scenarios such as Brain-computer interface (BCI) or Human-computer interface (HCI) applications. We address this by creating an algorithm and analysis which allows IGL to work even when the feedback vector contains the action, encoded in any fashion. We provide theoretical guarantees and large-scale experiments based on supervised datasets to demonstrate the effectiveness of the new approach.

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Enhanced Bilevel Optimization via Bregman Distance

Feihu Huang, Junyi Li, Shangqian Gao, Heng Huang

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Bilevel optimization has been recently used in many machine learning problems such as hyperparameter optimization, policy optimization, and meta learning. Although many bilevel optimization methods have been proposed, they still suffer from the high computational complexities and do not consider the more general bilevel problems with nonsmooth regularization. In the paper, thus, we propose a class of enhanced bilevel optimization methods with using Bregman distance to solve bilevel optimization problems, where the outer subproblem is nonconvex and possibly nonsmooth, and the inner subproblem is strongly convex. Specifically, we propose a bilevel optimization method based on Bregman distance (BiO-BreD) to solve deterministic bilevel problems, which achieves a lower computational complexity than the best known results. Meanwhile, we also propose a stochastic bilevel optimization method (SBiO-BreD) to solve stochastic bilevel problems based on stochastic approximated gradients and Bregman distance. Moreover, we further propose an accelerated version of SBiO-BreD method (ASBiO-BreD) using the variance-reduced technique, which can achieve a lower computational complexity than the best known computational complexities with respect to condition number $\kappa$ and target accuracy $\epsilon$ for finding an $\epsilon$-stationary point. We conduct data hyper-cleaning task and hyper-representation learning task to demonstrate that our new algorithms outperform related bilevel optimization approaches.

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On Uncertainty, Tempering, and Data Augmentation in Bayesian Classification

Sanyam Kapoor, Wesley Maddox, Pavel Izmailov, Andrew Gordon Wilson

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Aleatoric uncertainty captures the inherent randomness of the data, such as measurement noise. In Bayesian regression, we often use a Gaussian observation model, where we control the level of aleatoric uncertainty with a noise variance parameter. By contrast, for Bayesian classification we use a categorical distribution with no mechanism to represent our beliefs about aleatoric uncertainty. Our work shows that explicitly accounting for aleatoric uncertainty significantly improves the performance of Bayesian neural networks. We note that many standard benchmarks, such as CIFAR-10, have essentially no aleatoric uncertainty. Moreover, we show that data augmentation in approximate inference softens the likelihood, leading to underconfidence and misrepresenting our beliefs about aleatoric uncertainty. Accordingly, we find that a cold posterior, tempered by a power greater than one, often more honestly reflects our beliefs about aleatoric uncertainty than no tempering --- providing an explicit link between data augmentation and cold posteriors. We further show that we can match or exceed the performance of posterior tempering by using a Dirichlet observation model, where we explicitly control the level of aleatoric uncertainty, without any need for tempering.

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A Theoretical Understanding of Gradient Bias in Meta-Reinforcement Learning

Bo Liu, Xidong Feng, Jie Ren, Luo Mai, Rui Zhu, Haifeng Zhang, Jun Wang, Yaodong Yang

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Gradient-based Meta-RL (GMRL) refers to methods that maintain two-level optimisation procedures wherein the outer-loop meta-learner guides the inner-loop gradient-based reinforcement learner to achieve fast adaptations. In this paper, we develop a unified framework that describes variations of GMRL algorithms and points out that existing stochastic meta-gradient estimators adopted by GMRL are actually \textbf{biased}. Such meta-gradient bias comes from two sources: 1) the compositional bias incurred by the two-level problem structure, which has an upper bound of $\mathcal{O}\big(K\alpha^{K}\hat{\sigma}_{\text{In}}|\tau|^{-0.5}\big)$ \emph{w.r.t.} inner-loop update step $K$, learning rate $\alpha$, estimate variance $\hat{\sigma}^{2}_{\text{In}}$ and sample size $|\tau|$, and 2) the multi-step Hessian estimation bias $\hat{\Delta}_{H}$ due to the use of autodiff, which has a polynomial impact $\mathcal{O}\big((K-1)(\hat{\Delta}_{H})^{K-1}\big)$ on the meta-gradient bias. We study tabular MDPs empirically and offer quantitative evidence that testifies our theoretical findings on existing stochastic meta-gradient estimators. Furthermore, we conduct experiments on Iterated Prisoner's Dilemma and Atari games to show how other methods such as off-policy learning and low-bias estimator can help fix the gradient bias for GMRL algorithms in general.

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Generalization Analysis of Message Passing Neural Networks on Large Random Graphs

Sohir Maskey, Ron Levie, Yunseok Lee, Gitta Kutyniok

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Message passing neural networks (MPNN) have seen a steep rise in popularity since their introduction as generalizations of convolutional neural networks to graph-structured data, and are now considered state-of-the-art tools for solving a large variety of graph-focused problems. We study the generalization error of MPNNs in graph classification and regression. We assume that graphs of different classes are sampled from different random graph models. We show that, when training a MPNN on a dataset sampled from such a distribution, the generalization gap increases in the complexity of the MPNN, and decreases, not only with respect to the number of training samples, but also with the average number of nodes in the graphs. This shows how a MPNN with high complexity can generalize from a small dataset of graphs, as long as the graphs are large. The generalization bound is derived from a uniform convergence result, that shows that any MPNN, applied on a graph, approximates the MPNN applied on the geometric model that the graph discretizes.

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Amortized Mixing Coupling Processes for Clustering

Huafeng Liu, Liping Jing

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Considering the ever-increasing scale of data, which may contain tens of thousands of data points or complicated latent structures, the issue of scalability and algorithmic efficiency becomes of vital importance for clustering. In this paper, we propose cluster-wise amortized mixing coupling processes (AMCP), which is able to achieve efficient amortized clustering in a well-defined non-parametric Bayesian posterior. Specifically, AMCP learns clusters sequentially with the aid of the proposed intra-cluster mixing (IntraCM) and inter-cluster coupling (InterCC) strategies, which investigate the relationship between data points and reference distribution in a linear optimal transport mixing view, and coupling the unassigned set and assigned set to generate new cluster. IntraCM and InterCC avoid pairwise calculation of distances between clusters and reduce the computational complexity from quadratic to linear in the current number of clusters. Furthermore, cluster-wise sequential process is able to improve the quick adaptation ability for the next cluster generation. In this case, AMCP simultaneously learns what makes a cluster, how to group data points into clusters, and how to adaptively control the number of clusters. To illustrate the superiority of the proposed method, we perform experiments on both synthetic data and real-world data in terms of clustering performance and computational efficiency. The source code is available at https://github.com/HuafengHK/AMCP.

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TreeMoCo: Contrastive Neuron Morphology Representation Learning

Hanbo Chen, Jiawei Yang, Daniel Maxim Iascone, Lijuan Liu, Lei He, Hanchuan Peng, Jianhua Yao

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Morphology of neuron trees is a key indicator to delineate neuronal cell-types, analyze brain development process, and evaluate pathological changes in neurological diseases. Traditional analysis mostly relies on heuristic features and visual inspections. A quantitative, informative, and comprehensive representation of neuron morphology is largely absent but desired. To fill this gap, in this work, we adopt a Tree-LSTM network to encode neuron morphology and introduce a self-supervised learning framework named TreeMoCo to learn features without the need for labels. We test TreeMoCo on 2403 high-quality 3D neuron reconstructions of mouse brains from three different public resources. Our results show that TreeMoCo is effective in both classifying major brain cell-types and identifying sub-types. To our best knowledge, TreeMoCo is the very first to explore learning the representation of neuron tree morphology with contrastive learning. It has a great potential to shed new light on quantitative neuron morphology analysis. Code is available at https://github.com/TencentAILabHealthcare/NeuronRepresentation.

Accept
On the Robustness of Deep Clustering Models: Adversarial Attacks and Defenses

Anshuman Chhabra, Ashwin Sekhari, Prasant Mohapatra

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Clustering models constitute a class of unsupervised machine learning methods which are used in a number of application pipelines, and play a vital role in modern data science. With recent advancements in deep learning-- deep clustering models have emerged as the current state-of-the-art over traditional clustering approaches, especially for high-dimensional image datasets. While traditional clustering approaches have been analyzed from a robustness perspective, no prior work has investigated adversarial attacks and robustness for deep clustering models in a principled manner. To bridge this gap, we propose a blackbox attack using Generative Adversarial Networks (GANs) where the adversary does not know which deep clustering model is being used, but can query it for outputs. We analyze our attack against multiple state-of-the-art deep clustering models and real-world datasets, and find that it is highly successful. We then employ some natural unsupervised defense approaches, but find that these are unable to mitigate our attack. Finally, we attack Face++, a production-level face clustering API service, and find that we can significantly reduce its performance as well. Through this work, we thus aim to motivate the need for truly robust deep clustering models.

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SALSA: Attacking Lattice Cryptography with Transformers

Emily Wenger, Mingjie Chen, Francois Charton, Kristin Lauter

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Currently deployed public-key cryptosystems will be vulnerable to attacks by full-scale quantum computers. Consequently, "quantum resistant" cryptosystems are in high demand, and lattice-based cryptosystems, based on a hard problem known as Learning With Errors (LWE), have emerged as strong contenders for standardization. In this work, we train transformers to perform modular arithmetic and mix half-trained models and statistical cryptanalysis techniques to propose SALSA: a machine learning attack on LWE-based cryptographic schemes. SALSA can fully recover secrets for small-to-mid size LWE instances with sparse binary secrets, and may scale to attack real world LWE-based cryptosystems.

Accept
Learning in Congestion Games with Bandit Feedback

Qiwen Cui, Zhihan Xiong, Maryam Fazel, Simon Shaolei Du

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In this paper, we investigate Nash-regret minimization in congestion games, a class of games with benign theoretical structure and broad real-world applications. We first propose a centralized algorithm based on the optimism in the face of uncertainty principle for congestion games with (semi-)bandit feedback, and obtain finite-sample guarantees. Then we propose a decentralized algorithm via a novel combination of the Frank-Wolfe method and G-optimal design. By exploiting the structure of the congestion game, we show the sample complexity of both algorithms depends only polynomially on the number of players and the number of facilities, but not the size of the action set, which can be exponentially large in terms of the number of facilities. We further define a new problem class, Markov congestion games, which allows us to model the non-stationarity in congestion games. We propose a centralized algorithm for Markov congestion games, whose sample complexity again has only polynomial dependence on all relevant problem parameters, but not the size of the action set.

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