ICML 2025 Papers

International Conference on Machine Learning

Decision breakdown

3,342papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    1213.6%
  • Spotlight
    2256.7%
  • Poster
    2,99689.6%

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Topic: Reinforcement Learning · 405 papers · Reset filters

Action-Dependent Optimality-Preserving Reward Shaping

Grant Collier Forbes, Jianxun Wang, Leonardo Villalobos-Arias, Arnav Jhala, David Roberts

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Recent RL research has utilized reward shaping--particularly complex shaping rewards such as intrinsic motivation (IM)--to encourage agent exploration in sparse-reward environments. While often effective, ``reward hacking'' can lead to the shaping reward being optimized at the expense of the extrinsic reward, resulting in a suboptimal policy. Potential-Based Reward Shaping (PBRS) techniques such as Generalized Reward Matching (GRM) and Policy-Invariant Explicit Shaping (PIES) have mitigated this. These methods allow for implementing IM without altering optimal policies. In this work we show that they are effectively unsuitable for complex, exploration-heavy environments with long-duration episodes. To remedy this, we introduce Action-Dependent Optimality Preserving Shaping (ADOPS), a method of converting intrinsic rewards to an optimality-preserving form that allows agents to utilize IM more effectively in the extremely sparse environment of Montezuma's Revenge. We also prove ADOPS accommodates reward shaping functions that cannot be written in a potential-based form: while PBRS-based methods require the cumulative discounted intrinsic return be independent of actions, ADOPS allows for intrinsic cumulative returns to be dependent on agents' actions while still preserving the optimal policy set. We show how action-dependence enables ADOPS's to preserve optimality while learning in complex, sparse-reward environments where other methods struggle.

Poster
MENTOR: Mixture-of-Experts Network with Task-Oriented Perturbation for Visual Reinforcement Learning

Suning Huang, Zheyu Aqa Zhang, Tianhai Liang, Yihan Xu, Zhehao Kou, Chenhao Lu, Guowei Xu, Zhengrong Xue, Huazhe Xu

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Visual deep reinforcement learning (RL) enables robots to acquire skills from visual input for unstructured tasks. However, current algorithms suffer from low sample efficiency, limiting their practical applicability. In this work, we present MENTOR, a method that improves both the *architecture* and *optimization* of RL agents. Specifically, MENTOR replaces the standard multi-layer perceptron (MLP) with a mixture-of-experts (MoE) backbone and introduces a task-oriented perturbation mechanism. MENTOR outperforms state-of-the-art methods across three simulation benchmarks and achieves an average of 83\% success rate on three challenging real-world robotic manipulation tasks, significantly surpassing the 32% success rate of the strongest existing model-free visual RL algorithm. These results underscore the importance of sample efficiency in advancing visual RL for real-world robotics. Experimental videos are available at https://suninghuang19.github.io/mentor_page/.

Poster
Demonstration Selection for In-Context Learning via Reinforcement Learning

Xubin Wang, Jianfei Wu, Yuan Yichen, Deyu Cai, Mingzhe Li, Weijia Jia

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Diversity in demonstration selection is critical for enhancing model generalization by enabling broader coverage of structures and concepts. Constructing appropriate demonstration sets remains a key research challenge. This paper introduces the Relevance-Diversity Enhanced Selection (RDES), an innovative approach that leverages reinforcement learning (RL) frameworks to optimize the selection of diverse reference demonstrations for tasks amenable to in-context learning (ICL), particularly text classification and reasoning, in few-shot prompting scenarios. RDES employs frameworks like Q-learning and a PPO-based variant to dynamically identify demonstrations that maximize both diversity (quantified by label distribution) and relevance to the task objective. This strategy ensures a balanced representation of reference data, leading to improved accuracy and generalization. Through extensive experiments on multiple benchmark datasets, including diverse reasoning tasks, and involving 14 closed-source and open-source LLMs, we demonstrate that RDES significantly enhances performance compared to ten established baselines. Our evaluation includes analysis of performance across varying numbers of demonstrations on selected datasets. Furthermore, we investigate incorporating Chain-of-Thought (CoT) reasoning, which further boosts predictive performance. The results highlight the potential of RL for adaptive demonstration selection and addressing challenges in ICL.

Poster
A Sharper Global Convergence Analysis for Average Reward Reinforcement Learning via an Actor-Critic Approach

Swetha Ganesh, Washim Uddin Mondal, Vaneet Aggarwal

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This work examines average-reward reinforcement learning with general policy parametrization. Existing state-of-the-art (SOTA) guarantees for this problem are either suboptimal or hindered by several challenges, including poor scalability with respect to the size of the state-action space, high iteration complexity, and a significant dependence on knowledge of mixing times and hitting times. To address these limitations, we propose a Multi-level Monte Carlo-based Natural Actor-Critic (MLMC-NAC) algorithm. Our work is the first to achieve a global convergence rate of $\tilde{\mathcal{O}}(1/\sqrt{T})$ for average-reward Markov Decision Processes (MDPs) (where $T$ is the horizon length), using an Actor-Critic approach. Moreover, the convergence rate does not scale with the size of the state space, therefore even being applicable to infinite state spaces.

Poster
Policy Optimization for CMDPs with Bandit Feedback: Learning Stochastic and Adversarial Constraints

Francesco Emanuele Stradi, Anna Lunghi, Matteo Castiglioni, Alberto Marchesi, Nicola Gatti

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We study online learning in constrained Markov decision processes (CMDPs) in which rewards and constraints may be either stochastic or adversarial. In such settings, stradi et al. (2024) proposed the first best-of-both-worlds algorithm able to seamlessly handle stochastic and adversarial constraints, achieving optimal regret and constraint violation bounds in both cases. This algorithm suffers from two major drawbacks. First, it only works under full feedback, which severely limits its applicability in practice. Moreover, it relies on optimizing over the space of occupancy measures, which requires solving convex optimization problems, an highly inefficient task. In this paper, we provide the first best-of-both-worlds algorithm for CMDPs with bandit feedback. Specifically, when the constraints are stochastic, the algorithm achieves $\widetilde{\mathcal{O}}(\sqrt{T})$ regret and constraint violation, while, when they are adversarial, it attains $\widetilde{\mathcal{O}}(\sqrt{T})$ constraint violation and a tight fraction of the optimal reward. Moreover, our algorithm is based on a policy optimization approach, which is much more efficient than occupancy-measure-based methods.

Poster
Task-Agnostic Pre-training and Task-Guided Fine-tuning for Versatile Diffusion Planner

Chenyou Fan, Chenjia Bai, Zhao Shan, Haoran He, Yang Zhang, Zhen Wang

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Diffusion models have demonstrated their capabilities in modeling trajectories of multi-tasks. However, existing multi-task planners or policies typically rely on task-specific demonstrations via multi-task imitation, or require task-specific reward labels to facilitate policy optimization via Reinforcement Learning (RL). They are costly due to the substantial human efforts required to collect expert data or design reward functions. To address these challenges, we aim to develop a versatile diffusion planner capable of leveraging large-scale inferior data that contains task-agnostic sub-optimal trajectories, with the ability to fast adapt to specific tasks. In this paper, we propose SODP, a two-stage framework that leverages Sub-Optimal data to learn a Diffusion Planner, which is generalizable for various downstream tasks. Specifically, in the pre-training stage, we train a foundation diffusion planner that extracts general planning capabilities by modeling the versatile distribution of multi-task trajectories, which can be sub-optimal and has wide data coverage. Then for downstream tasks, we adopt RL-based fine-tuning with task-specific rewards to quickly refine the diffusion planner, which aims to generate action sequences with higher task-specific returns. Experimental results from multi-task domains including Meta-World and Adroit demonstrate that SODP outperforms state-of-the-art methods with only a small amount of data for reward-guided fine-tuning.

Poster
Diversifying Robot Locomotion Behaviors with Extrinsic Behavioral Curiosity

Zhenglin Wan, Xingrui Yu, David Mark Bossens, Yueming Lyu, Qing Guo, Flint Xiaofeng Fan, Yew-Soon Ong, Ivor Tsang

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Imitation learning (IL) has shown promise in robot locomotion but is often limited to learning a single expert policy, constraining behavior diversity and robustness in unpredictable real-world scenarios. To address this, we introduce Quality Diversity Inverse Reinforcement Learning (QD-IRL), a novel framework that integrates quality-diversity optimization with IRL methods, enabling agents to learn diverse behaviors from limited demonstrations. This work introduces Extrinsic Behavioral Curiosity (EBC), which allows agents to receive additional curiosity rewards from an external critic based on how novel the behaviors are with respect to a large behavioral archive. To validate the effectiveness of EBC in exploring diverse locomotion behaviors, we evaluate our method on multiple robot locomotion tasks. EBC improves the performance of QD-IRL instances with GAIL, VAIL, and DiffAIL across all included environments by up to 185\%, 42\%, and 150\%, even surpassing expert performance by 20\% in Humanoid. Furthermore, we demonstrate that EBC is applicable to Gradient-Arborescence-based Quality Diversity Reinforcement Learning (QD-RL) algorithms, where it substantially improves performance and provides a generic technique for diverse robot locomotion. The source code of this work is provided at https://github.com/vanzll/EBC.

Poster
A Multi-Region Brain Model to Elucidate the Role of Hippocampus in Spatially Embedded Decision-Making

Yi Xie, Jaedong Hwang, Carlos D Brody, David W. Tank, Ila R Fiete

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Brains excel at robust decision-making and data-efficient learning. Understanding the architectures and dynamics underlying these capabilities can inform inductive biases for deep learning. We present a multi-region brain model that explores the normative role of structured memory circuits in a spatially embedded binary decision-making task from neuroscience. We counterfactually compare the learning performance and neural representations of reinforcement learning (RL) agents with brain models of different interaction architectures between grid and place cells in the entorhinal cortex and hippocampus, coupled with an action-selection cortical recurrent neural network. We demonstrate that a specific architecture--where grid cells receive and jointly encode self-movement velocity signals and decision evidence increments--optimizes learning efficiency while best reproducing experimental observations relative to alternative architectures. Our findings thus suggest brain-inspired structured architectures for efficient RL. Importantly, the models make novel, testable predictions about organization and information flow within the entorhinal-hippocampal-neocortical circuit: we predict that grid cells must conjunctively encode position and evidence for effective spatial decision-making, directly motivating new neurophysiological experiments.

Poster
Provably Efficient RL for Linear MDPs under Instantaneous Safety Constraints in Non-Convex Feature Spaces

Amirhossein Roknilamouki, Arnob Ghosh, Ming Shi, Fatemeh Nourzad, Eylem Ekici, Ness Shroff

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In Reinforcement Learning (RL), tasks with instantaneous hard constraints present significant challenges, particularly when the decision space is non-convex or non-star-convex. This issue is especially relevant in domains like autonomous vehicles and robotics, where constraints such as collision avoidance often take a non-convex form. In this paper, we establish a regret bound of $\tilde{\mathcal{O}}((1 + \tfrac{1}{\tau}) \sqrt{\log(\frac{1}{\tau}) d^3 H^4 K})$, applicable to both star-convex and non-star-convex cases, where $d$ is the feature dimension, $H$ the episode length, $K$ the number of episodes, and $\tau$ the safety threshold. Moreover, the violation of safety constraints is zero with high probability throughout the learning process. A key technical challenge in these settings is bounding the covering number of the value-function class, which is essential for achieving value-aware uniform concentration in model-free function approximation. For the star-convex setting, we develop a novel technique called *Objective–Constraint Decomposition* (OCD) to properly bound the covering number. This result also resolves an error in a previous work on constrained RL. In non-star-convex scenarios, where the covering number can become infinitely large, we propose a two-phase algorithm, Non-Convex Safe Least Squares Value Iteration (NCS-LSVI), which first reduces uncertainty about the safe set by playing a known safe policy. After that, it carefully balances exploration and exploitation to achieve the regret bound. Finally, numerical simulations on an autonomous driving scenario demonstrate the effectiveness of NCS-LSVI.

Poster
GRAM: A Generative Foundation Reward Model for Reward Generalization

Chenglong Wang, Yang Gan, Yifu Huo, Yongyu Mu, Qiaozhi He, MuRun Yang, Bei Li, Tong Xiao, Chunliang Zhang, Tongran Liu, Jingbo Zhu

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In aligning large language models (LLMs), reward models have played an important role, but are standardly trained as discriminative models and rely only on labeled human preference data. In this paper, we explore methods that train reward models using both unlabeled and labeled data. Building on the generative models in LLMs, we develop a generative reward model that is first trained via large-scale unsupervised learning and then fine-tuned via supervised learning. We also show that by using label smoothing, we are in fact optimizing a regularized pairwise ranking loss. This result, in turn, provides a new view of training reward models, which links generative models and discriminative models under the same class of training objectives. The outcome of these techniques is a foundation reward model, which can be applied to a wide range of tasks with little or no further fine-tuning effort. Extensive experiments show that this model generalizes well across several tasks, including response ranking, reinforcement learning from human feedback, and task adaptation with fine-tuning, achieving significant performance improvements over several strong baseline models.

Poster
Analytical Lyapunov Function Discovery: An RL-based Generative Approach

Haohan Zou, Jie Feng, Hao Zhao, Yuanyuan Shi

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Despite advances in learning-based methods, finding valid Lyapunov functions for nonlinear dynamical systems remains challenging. Current neural network approaches face two main issues: challenges in scalable verification and limited interpretability. To address these, we propose an end-to-end framework using transformers to construct analytical Lyapunov functions (local), which simplifies formal verification, enhances interpretability, and provides valuable insights for control engineers. Our framework consists of a transformer-based trainer that generates candidate Lyapunov functions and a falsifier that verifies candidate expressions and refines the model via risk-seeking policy gradient. Unlike Alfarano et al. (2024), which utilizes pre-training and seeks global Lyapunov functions for low-dimensional systems, our model is trained from scratch via reinforcement learning (RL) and succeeds in finding local Lyapunov functions for *high-dimensional* and *non-polynomial* systems. Given the symbolic nature of the Lyapunov function candidates, we employ efficient optimization methods for falsification during training and formal verification tools for the final verification. We demonstrate the efficiency of our approach on a range of nonlinear dynamical systems with up to ten dimensions and show that it can discover Lyapunov functions not previously identified in the control literature. Full implementation is available on [Github](https://github.com/JieFeng-cse/Analytical-Lyapunov-Function-Discovery).

Poster
Flow of Reasoning: Training LLMs for Divergent Reasoning with Minimal Examples

Fangxu Yu, Lai Jiang, Haoqiang Kang, Shibo Hao, Lianhui Qin

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The ability to generate diverse solutions to a given problem is a hallmark of human creativity. This divergent reasoning is also crucial for machines, enhancing their robustness and enabling them to assist humans in many applications such as scientific discovery. However, existing approaches to multi-step reasoning with large language models (LLMs) have mostly focused only on reasoning accuracy, without further discovering more diverse valid solutions. For example, supervised fine-tuning improves reasoning quality but requires vast labeled data, while reward-maximizing reinforcement learning finds top-reward solutions while neglecting the solution diversity. To fill this gap, we propose Flow of Reasoning (FoR), an efficient diversity-seeking LLM finetuning method aimed at improving reasoning quality and diversity with minimal data. FoR formulates multi-step LLM reasoning as a Markovian flow on a DAG-structured reasoning graph. This formulation allows us to incorporate and adapt principled GFlowNet approaches, for finetuning LLMs to sample divergent paths with probabilities proportional to the (unnormalized) reward of target problems. Extensive experiments show that, with limited training examples (e.g., 15 examples), FoR enables the discovery of diverse, creative, high-quality solutions, greatly outperforming a wide range of existing inference and training methods across six challenging reasoning tasks, including BlocksWorld (embodied reasoning), Game24 (math puzzle solving), Rubik's Cube (spatial reasoning), 1D-ARC (abstraction reasoning), GSM8k (math reasoning), and ProntoQA (logical reasoning). Code is available at https://github.com/Yu-Fangxu/FoR.

Poster
On Teacher Hacking in Language Model Distillation

Daniil Tiapkin, Daniele Calandriello, Johan Ferret, Sarah Perrin, Nino Vieillard, Alexandre Rame, Mathieu Blondel

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Post-training of language models (LMs) increasingly relies on the following two stages: (i) knowledge distillation, where the LM is trained to imitate a larger teacher LM, and (ii) reinforcement learning from human feedback (RLHF), where the LM is aligned by optimizing a reward model. In the second RLHF stage, a well-known challenge is reward hacking, where the LM over-optimizes the reward model, leading to degraded performance on the true objective, in line with Goodhart's law. In this paper, we investigate whether a similar phenomenon, that we call teacher hacking, can occur during knowledge distillation. This could arise because the teacher LM is itself an imperfect approximation of the true distribution. To study this, we propose a controlled experimental setup involving: (i) an oracle LM representing the ground-truth distribution, (ii) a teacher LM distilled from the oracle, and (iii) a student LM distilled from the teacher. Our experiments reveal the following insights. When using a fixed offline dataset for distillation, teacher hacking occurs; moreover, we can detect it by observing when the optimization process deviates from polynomial convergence laws. In contrast, employing online data generation techniques effectively mitigates teacher hacking. More precisely, we identify data diversity as the key factor in preventing hacking. Overall, our findings provide a deeper understanding of the benefits and limitations of distillation for building robust LMs.

Poster
Neurosymbolic World Models for Sequential Decision Making

Leonardo Hernandez Cano, Maxine Perroni-Scharf, Neil Dhir, Arun Ramamurthy, Armando Solar-Lezama

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We present Structured World Modeling for Policy Optimization (SWMPO), a framework for unsupervised learning of neurosymbolic Finite State Machines (FSM) that capture environmental structure for policy optimization. Traditional unsupervised world modeling methods rely on unstructured representations, such as neural networks, that do not explicitly represent high-level patterns within the system (e.g., patterns in the dynamics of regions such as \emph{water} and \emph{land}). Instead, SWMPO models the environment as a finite state machine (FSM), where each state corresponds to a specific region with distinct dynamics. This structured representation can then be leveraged for tasks like policy optimization. Previous works that synthesize FSMs for this purpose have been limited to discrete spaces, not continuous spaces. Instead, our proposed FSM synthesis algorithm operates in an unsupervised manner, leveraging low-level features from unprocessed, non-visual data, making it adaptable across various domains. The synthesized FSM models are expressive enough to be used in a model-based Reinforcement Learning scheme that leverages offline data to efficiently synthesize environment-specific world models. We demonstrate the advantages of SWMPO by benchmarking its environment modeling capabilities in simulated environments.

Poster
Combinatorial Reinforcement Learning with Preference Feedback

Joongkyu Lee, Min-hwan Oh

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In this paper, we consider combinatorial reinforcement learning with preference feedback, where a learning agent sequentially offers an action—an assortment of multiple items—to a user, whose preference feedback follows a multinomial logistic (MNL) model. This framework allows us to model real-world scenarios, particularly those involving long-term user engagement, such as in recommender systems and online advertising. However, this framework faces two main challenges: (1) the unknown value of each item, unlike traditional MNL bandits that only address single-step preference feedback, and (2) the difficulty of ensuring optimism while maintaining tractable assortment selection in the combinatorial action space with unknown values. In this paper, we assume a contextual MNL preference model, where the mean utilities are linear, and the value of each item is approximated by a general function. We propose an algorithm, MNL-VQL, that addresses these challenges, making it both computationally and statistically efficient. As a special case, for linear MDPs (with the MNL preference feedback), we establish the first regret lower bound in this framework and show that MNL-VQL achieves near-optimal regret. To the best of our knowledge, this is the first work to provide statistical guarantees in combinatorial RL with preference feedback.

Poster
R*: Efficient Reward Design via Reward Structure Evolution and Parameter Alignment Optimization with Large Language Models

Pengyi Li, Jianye Hao, Hongyao Tang, Yifu Yuan, Jinbin Qiao, Zibin Dong, Yan Zheng

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Reward functions are crucial for policy learning. Large Language Models (LLMs), with strong coding capabilities and valuable domain knowledge, provide an automated solution for high-quality reward design. However, code-based reward functions require precise guiding logic and parameter configurations within a vast design space, leading to low optimization efficiency. To address the challenges, we propose an efficient automated reward design framework, called R*, which decomposes reward design into two parts: reward structure evolution and parameter alignment optimization. To design high-quality reward structures, R* maintains a reward function population and modularizes the functional components. LLMs are employed as the mutation operator, and module-level crossover is proposed to facilitate efficient exploration and exploitation. To design more efficient reward parameters, R* first leverages LLMs to generate multiple critic functions for trajectory comparison and annotation. Based on these critics, a voting mechanism is employed to collect the trajectory segments with high-confidence labels. These labeled segments are then used to refine the reward function parameters through preference learning. Experiments on diverse robotic control tasks demonstrate that R* outperforms strong baselines in both reward design efficiency and quality, surpassing human-designed reward functions.

Poster
Mastering Massive Multi-Task Reinforcement Learning via Mixture-of-Expert Decision Transformer

Yilun Kong, Guozheng Ma, Qi Zhao, Haoyu Wang, Li Shen, Xueqian Wang, Dacheng Tao

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Despite recent advancements in offline multi-task reinforcement learning (MTRL) have harnessed the powerful capabilities of the Transformer architecture, most approaches focus on a limited number of tasks, with scaling to extremely massive tasks remaining a formidable challenge. In this paper, we first revisit the key impact of task numbers on current MTRL method, and further reveal that naively expanding the parameters proves insufficient to counteract the performance degradation as the number of tasks escalates. Building upon these insights, we propose M3DT, a novel mixture-of-experts (MoE) framework that tackles task scalability by further unlocking the model’s parameter scalability. Specifically, we enhance both the architecture and the optimization of the agent, where we strengthen the Decision Transformer (DT) backbone with MoE to reduce task load on parameter subsets, and introduce a three-stage training mechanism to facilitate efficient training with optimal performance. Experimental results show that, by increasing the number of experts, M3DT not only consistently enhances its performance as model expansion on the fixed task numbers, but also exhibits remarkable task scalability, successfully extending to 160 tasks with superior performance.

Poster
Policy-labeled Preference Learning: Is Preference Enough for RLHF?

Taehyun Cho, Seokhun Ju, Seungyub Han, Dohyeong Kim, Kyungjae Lee, Jungwoo Lee

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To design reward that align with human goals, Reinforcement Learning from Human Feedback (RLHF) has emerged as a prominent technique for learning reward functions from human preferences and optimizing models using reinforcement learning algorithms. However, existing RLHF methods often misinterpret trajectories as being generated by an optimal policy, causing inaccurate likelihood estimation and suboptimal learning. To address this, we propose Policy-labeled Preference Learning (PPL) within the Direct Preference Optimization (DPO) framework, which resolves these likelihood mismatch problems by modeling human preferences with regret, reflecting the efficiency of executed policies. Additionally, we introduce a contrastive KL regularization term derived from regret-based principles to enhance sequential contrastive learning. Experiments in high-dimensional continuous control environments demonstrate PPL's significant improvements in offline RLHF performance and its effectiveness in online settings.

Spotlight
Of Mice and Machines: A Comparison of Learning Between Real World Mice and RL Agents

Shuo Han, German Espinosa, Junda Huang, Daniel Dombeck, Malcolm A. MacIver, Bradly C. Stadie

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Recent advances in reinforcement learning (RL) have demonstrated impressive capabilities in complex decision-making tasks. This progress raises a natural question: how do these artificial systems compare to biological agents, which have been shaped by millions of years of evolution? To help answer this question, we undertake a comparative study of biological mice and RL agents in a predator-avoidance maze environment. Through this analysis, we identify a striking disparity: RL agents consistently demonstrate a lack of self-preservation instinct, readily risking ``death'' for marginal efficiency gains. These risk-taking strategies are in contrast to biological agents, which exhibit sophisticated risk-assessment and avoidance behaviors. Towards bridging this gap between the biological and artificial, we propose two novel mechanisms that encourage more naturalistic risk-avoidance behaviors in RL agents. Our approach leads to the emergence of naturalistic behaviors, including strategic environment assessment, cautious path planning, and predator avoidance patterns that closely mirror those observed in biological systems.

Poster
Learning with Selectively Labeled Data from Multiple Decision-makers

Jian Chen, Zhehao Li, Xiaojie Mao

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We study the problem of classification with selectively labeled data, whose distribution may differ from the full population due to historical decision-making. We exploit the fact that in many applications historical decisions were made by multiple decision-makers, each with different decision rules. We analyze this setup under a principled instrumental variable (IV) framework and rigorously study the identification of classification risk. We establish conditions for the exact identification of classification risk and derive tight partial identification bounds when exact identification fails. We further propose a unified cost-sensitive learning (UCL) approach to learn classifiers robust to selection bias in both identification settings. Finally, we theoretically and numerically validate the efficacy of our proposed method.

Poster