ICML 2025 Papers

International Conference on Machine Learning

Decision breakdown

3,342papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    1213.6%
  • Spotlight
    2256.7%
  • Poster
    2,99689.6%

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FeatSharp: Your Vision Model Features, Sharper

Mike Ranzinger, Greg Heinrich, Pavlo Molchanov, Bryan Catanzaro, Andrew Tao

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The feature maps of vision encoders are fundamental to myriad modern AI tasks, ranging from core perception algorithms (e.g. semantic segmentation, object detection, depth perception, etc.) to modern multimodal understanding in vision-language models (VLMs). Currently, in computer vision, the frontier of general purpose vision backbones is Vision Transformers (ViT), typically trained using contrastive loss (e.g. CLIP). A key problem with most off-the-shelf ViTs, particularly CLIP, is that these models are inflexibly low resolution. Most run at $224 \times 224$px, while the "high-resolution" versions are around $378-448$px, but still inflexible. We introduce a novel method to coherently and cheaply upsample the feature maps of low-resolution vision encoders while picking up on fine-grained details that would otherwise be lost due to resolution. We demonstrate the effectiveness of this approach on core perception tasks as well as within agglomerative model training using RADIO as a way of providing richer targets for distillation. Code available at https://github.com/NVlabs/FeatSharp

Poster
SING: Spatial Context in Large Language Model for Next-Gen Wearables

Ayushi Mishra, Yang Bai, Priyadarshan Narayanasamy, Nakul Garg, Nirupam Roy

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Integrating spatial context into large language models (LLMs) has the potential to revolutionize human-computer interaction, particularly in wearable devices. In this work, we present a novel system architecture that incorporates spatial speech understanding into LLMs, enabling contextually aware and adaptive applications for wearable technologies. Our approach leverages microstructure-based spatial sensing to extract precise Direction of Arrival (DoA) information using a monaural microphone. To address the lack of existing dataset for microstructure-assisted speech recordings, we synthetically create a dataset by using the LibriSpeech dataset. This spatial information is fused with linguistic embeddings from OpenAI’s Whisper model, allowing each modality to learn complementary contextual representations. The fused embeddings are aligned with the input space of LLaMA-3.2 3B model and fine-tuned with lightweight adaptation technique LoRA to optimize for on-device processing. SING supports spatially-aware automatic speech recognition (ASR), achieving a mean error of 25.72°—a substantial improvement compared to the 88.52° median error in existing work—with a word error rate (WER) of 5.3. SING also supports soundscaping, for example, inference how many people were talking and their directions, with up to 5 people and a median DoA error of 16°. Our system demonstrates superior performance in spatial speech understanding while addressing the challenges of power efficiency, privacy, and hardware constraints, paving the way for advanced applications in augmented reality, accessibility, and immersive experiences.

Poster
Subobject-level Image Tokenization

Delong Chen, Samuel Cahyawijaya, Jianfeng Liu, Baoyuan Wang, Pascale Fung

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Patch-based image tokenization ignores the morphology of the visual world, limiting effective and efficient learning of image understanding. Inspired by subword tokenization, we introduce subobject-level adaptive token segmentation and explore several approaches, including superpixel, SAM, and a proposed Efficient and PanOptiC (EPOC) image tokenizer. Our EPOC combines boundary detection--a simple task that can be handled well by a compact model--with watershed segmentation, which inherently guarantees no pixels are left unsegmented. Intrinsic evaluations across 5 datasets demonstrate that EPOC's segmentation aligns well with human annotations of both object- and part-level visual morphology, producing more monosemantic tokens and offering substantial efficiency advantages. For extrinsic evaluation, we designed a token embedding that handles arbitrary-shaped tokens, and trained VLMs with different tokenizers on 4 datasets of object recognition and detailed captioning. The results reveal that subobject tokenization enables faster convergence and better generalization while using fewer visual tokens.

Poster
Perceptual-GS: Scene-adaptive Perceptual Densification for Gaussian Splatting

Hongbi Zhou, Zhangkai Ni

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3D Gaussian Splatting (3DGS) has emerged as a powerful technique for novel view synthesis. However, existing methods struggle to adaptively optimize the distribution of Gaussian primitives based on scene characteristics, making it challenging to balance reconstruction quality and efficiency. Inspired by human perception, we propose scene-adaptive perceptual densification for Gaussian Splatting (Perceptual-GS), a novel framework that integrates perceptual sensitivity into the 3DGS training process to address this challenge. We first introduce a perception-aware representation that models human visual sensitivity while constraining the number of Gaussian primitives. Building on this foundation, we develop a perceptual sensitivity-adaptive distribution to allocate finer Gaussian granularity to visually critical regions, enhancing reconstruction quality and robustness. Extensive evaluations on multiple datasets, including BungeeNeRF for large-scale scenes, demonstrate that Perceptual-GS achieves state-of-the-art performance in reconstruction quality, efficiency, and robustness. The code is publicly available at: https://github.com/eezkni/Perceptual-GS

Poster
Human-Aligned Image Models Improve Visual Decoding from the Brain

Nona Rajabi, Antonio H. Ribeiro, Miguel Vasco, Farzaneh Taleb, Mårten Björkman, Danica Kragic

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Decoding visual images from brain activity has significant potential for advancing brain-computer interaction and enhancing the understanding of human perception. Recent approaches align the representation spaces of images and brain activity to enable visual decoding. In this paper, we introduce the use of human-aligned image encoders to map brain signals to images. We hypothesize that these models more effectively capture perceptual attributes associated with the rapid visual stimuli presentations commonly used in visual brain data recording experiments. Our empirical results support this hypothesis, demonstrating that this simple modification improves image retrieval accuracy by up to 21\% compared to state-of-the-art methods. Comprehensive experiments confirm consistent performance improvements across diverse EEG architectures, image encoders, alignment methods, participants, and brain imaging modalities.

Poster
Permutation-Free High-Order Interaction Tests

Zhaolu Liu, Robert Peach, Mauricio Barahona

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Kernel-based hypothesis tests offer a flexible, non-parametric tool to detect high-order interactions in multivariate data, beyond pairwise relationships. Yet the scalability of such tests is limited by the computationally demanding permutation schemes used to generate null approximations. Here we introduce a family of permutation-free high-order tests for joint independence and partial factorisations of $d$ variables. Our tests eliminate the need for permutation-based approximations by leveraging V-statistics and a novel cross-centring technique to yield test statistics with a standard normal limiting distribution under the null. We present implementations of the tests and showcase their efficacy and scalability through synthetic datasets. We also show applications inspired by causal discovery and feature selection, which highlight both the importance of high-order interactions in data and the need for efficient computational methods.

Poster
Predicting High-precision Depth on Low-Precision Devices Using 2D Hilbert Curves

Mykhail Uss, Ruslan Yermolenko, Oleksii Shashko, Olena Kolodiazhna, Ivan Safonov, Volodymyr Savin, Yoonjae Yeo, Seowon Ji, Jaeyun Jeong

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Dense depth prediction deep neural networks (DNN) have achieved impressive results for both monocular and binocular data but they are limited by high computational complexity, restricting their use on low-end devices. For better on-device efficiency and hardware utilization, weights and activations of the DNN should be converted to low-bit precision. However, this precision is not sufficient for representing high dynamic range depth. In this paper, we aim to overcome this limitation and restore high-precision depth from low-bit precision predictions. To achieve this, we propose to represent high dynamic range depth as two low dynamic range components of a Hilbert curve, and to train the full precision DNN to directly predict the latter. For on-device deployment, we use standard quantization methods and add a post-processing step that reconstructs depth from the Hilbert curve components predicted in low-bit precision. Extensive experiments demonstrate that our method increases bit precision of predicted depth by up to three bits with little computational overhead. We also observe a positive side effect of quantization error reduction by up to five times. Our method enables effective and accurate depth prediction with DNN weights and activations quantized to eight bit precision.

Poster
Contour Integration Underlies Human-Like Vision

Ben Lonnqvist, Elsa Scialom, Abdulkadir Gokce, Zehra Merchant, Michael Herzog, Martin Schrimpf

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Despite the tremendous success of deep learning in computer vision, models still fall behind humans in generalizing to new input distributions. Existing benchmarks do not investigate the specific failure points of models by analyzing performance under many controlled conditions. Our study systematically dissects where and why models struggle with contour integration - a hallmark of human vision -- by designing an experiment that tests object recognition under various levels of object fragmentation. Humans (n=50) perform at high accuracy, even with few object contours present. This is in contrast to models which exhibit substantially lower sensitivity to increasing object contours, with most of the over 1,000 models we tested barely performing above chance. Only at very large scales ($\sim5B$ training dataset size) do models begin to approach human performance. Importantly, humans exhibit an integration bias - a preference towards recognizing objects made up of directional fragments over directionless fragments. We find that not only do models that share this property perform better at our task, but that this bias also increases with model training dataset size, and training models to exhibit contour integration leads to high shape bias. Taken together, our results suggest that contour integration is a hallmark of object vision that underlies object recognition performance, and may be a mechanism learned from data at scale.

Poster
Interaction-Aware Gaussian Weighting for Clustered Federated Learning

Alessandro Licciardi, Davide Leo, Eros Fanì, Barbara Caputo, Marco Ciccone

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Federated Learning (FL) emerged as a decentralized paradigm to train models while preserving privacy. However, conventional FL struggles with data heterogeneity and class imbalance, which degrade model performance. Clustered FL balances personalization and decentralized training by grouping clients with analogous data distributions, enabling improved accuracy while adhering to privacy constraints. This approach effectively mitigates the adverse impact of heterogeneity in FL. In this work, we propose a novel clustering method for FL, **FedGWC** (Federated Gaussian Weighting Clustering), which groups clients based on their data distribution, allowing training of a more robust and personalized model on the identified clusters. **FedGWC** identifies homogeneous clusters by transforming individual empirical losses to model client interactions with a Gaussian reward mechanism. Additionally, we introduce the *Wasserstein Adjusted Score*, a new clustering metric for FL to evaluate cluster cohesion with respect to the individual class distribution. Our experiments on benchmark datasets show that **FedGWC** outperforms existing FL algorithms in cluster quality and classification accuracy, validating the efficacy of our approach.

Poster
EvFocus: Learning to Reconstruct Sharp Images from Out-of-Focus Event Streams

Lin Zhu, Xiantao Ma, Xiao Wang, Lizhi Wang, Hua Huang

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Event cameras are innovative sensors that capture brightness changes as asynchronous events rather than traditional intensity frames. These cameras offer substantial advantages over conventional cameras, including high temporal resolution, high dynamic range, and the elimination of motion blur. However, defocus blur, a common image quality degradation resulting from out-of-focus lenses, complicates the challenge of event-based imaging. Due to the unique imaging mechanism of event cameras, existing focusing algorithms struggle to operate efficiently on sparse event data. In this work, we propose EvFocus, a novel architecture designed to reconstruct sharp images from defocus event streams for the first time. Our work includes the development of an event-based out-of-focus camera model and a simulator to generate realistic defocus event streams for robust training and testing. EvDefous integrates a temporal information encoder, a blur-aware two-branch decoder, and a reconstruction and re-defocus module to effectively learn and correct defocus blur. Extensive experiments on both simulated and real-world datasets demonstrate that EvFocus outperforms existing methods across varying lighting conditions and blur sizes, proving its robustness and practical applicability in event-based defocus imaging.

Poster
Lightweight-Mark: Rethinking Deep Learning-Based Watermarking

Yupeng Qiu, Han Fang, Ee-Chien Chang

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Deep learning-based watermarking models play a crucial role in copyright protection across various applications. However, many high-performance models are limited in practical deployment due to their large number of parameters. Meanwhile, the robustness and invisibility performance of existing lightweight models are unsatisfactory. This presents a pressing need for a watermarking model that combines lightweight capacity with satisfactory performance. Our research identifies a key reason that limits the performance of existing watermarking frameworks: a mismatch between commonly used decoding losses (e.g., mean squared error and binary cross-entropy loss) and the actual decoding goal, leading to parameter redundancy. We propose two innovative solutions: (1) Decoding-oriented surrogate loss (DO), which redesigns the loss function to mitigate the influence of decoding-irrelevant optimization directions; and (2) Detachable projection head (PH), which incorporates a detachable redundant module during training to handle these irrelevant directions and is discarded during inference. Additionally, we propose a novel watermarking framework comprising five submodules, allowing for independent parameter reduction in each component. Our proposed model achieves better efficiency, invisibility, and robustness while utilizing only 2.2\% of the parameters compared to the state-of-the-art frameworks. By improving efficiency while maintaining robust copyright protection, our model is well suited for practical applications in resource-constrained environments. The DO and PH methods are designed to be plug-and-play, facilitating seamless integration into future lightweight models.

Poster
DreamDPO: Aligning Text-to-3D Generation with Human Preferences via Direct Preference Optimization

Zhenglin Zhou, Xiaobo Xia, Fan Ma, Hehe Fan, Yi Yang, Tat-Seng Chua

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Text-to-3D generation automates 3D content creation from textual descriptions, which offers transformative potential across various fields. However, existing methods often struggle to align generated content with human preferences, limiting their applicability and flexibility. To address these limitations, in this paper, we propose DreamDPO, an optimization-based framework that integrates human preferences into the 3D generation process, through direct preference optimization. Practically, DreamDPO first constructs pairwise examples, then validates their alignment with human preferences using reward or large multimodal models, and lastly optimizes the 3D representation with a preference-driven loss function. By leveraging relative preferences, DreamDPO reduces reliance on precise quality evaluations while enabling fine-grained controllability through preference-guided optimization. Experiments demonstrate that DreamDPO achieves state-of-the-art results, and provides higher-quality and more controllable 3D content compared to existing methods. The code and models will be open-sourced.

Poster
The Four Color Theorem for Cell Instance Segmentation

Ye Zhang, Yu Zhou, Yifeng Wang, Jun Xiao, Ziyue Wang, Yongbing Zhang, Jianxu Chen

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Cell instance segmentation is critical to analyzing biomedical images, yet accurately distinguishing tightly touching cells remains a persistent challenge. Existing instance segmentation frameworks, including detection-based, contour-based, and distance mapping-based approaches, have made significant progress, but balancing model performance with computational efficiency remains an open problem. In this paper, we propose a novel cell instance segmentation method inspired by the four-color theorem. By conceptualizing cells as countries and tissues as oceans, we introduce a four-color encoding scheme that ensures adjacent instances receive distinct labels. This reformulation transforms instance segmentation into a constrained semantic segmentation problem with only four predicted classes, substantially simplifying the instance differentiation process. To solve the training instability caused by the non-uniqueness of four-color encoding, we design an asymptotic training strategy and encoding transformation method. Extensive experiments on various modes demonstrate our approach achieves state-of-the-art performance. The code is available at https://github.com/zhangye-zoe/FCIS.

Poster
Scaling Large Motion Models with Million-Level Human Motions

Ye Wang, Sipeng Zheng, Bin Cao, Qianshan Wei, Weishuai Zeng, Qin Jin, Zongqing Lu

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Inspired by the recent success of LLMs, the field of human motion understanding has increasingly shifted toward developing large motion models. Despite some progress, current efforts remain far from achieving truly generalist models, primarily due to the lack of massive high-quality data. To address this gap, we present MotionLib, the first million-level dataset for motion generation, which is at least 15$\times$ larger than existing counterparts and enriched with hierarchical text descriptions. Using MotionLib, we train a large motion model named Being-M0, demonstrating robust performance across a wide range of human activities, including unseen ones. Through systematic investigation, for the first time, we highlight the importance of scaling both data and model size for advancing motion generation, along with key insights to achieve this goal. To better integrate the motion modality, we propose Motionbook, an innovative motion encoding approach including (1) a compact yet lossless feature to represent motions; (2) a novel 2D lookup-free motion tokenizer that preserves fine-grained motion details while expanding codebook capacity, significantly enhancing the representational power of motion tokens. We believe this work lays the groundwork for developing more versatile and powerful motion generation models in the future. For further details, visit https://beingbeyond.github.io/Being-M0/.

Poster
Instruct2See: Learning to Remove Any Obstructions Across Distributions

Junhang Li, Yu Guo, Chuhua XIAN, Shengfeng He

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Images are often obstructed by various obstacles due to capture limitations, hindering the observation of objects of interest. Most existing methods address occlusions from specific elements like fences or raindrops, but are constrained by the wide range of real-world obstructions, making comprehensive data collection impractical. To overcome these challenges, we propose Instruct2See, a novel zero-shot framework capable of handling both seen and unseen obstacles. The core idea of our approach is to unify obstruction removal by treating it as a soft-hard mask restoration problem, where any obstruction can be represented using multi-modal prompts, such as visual semantics and textual instructions, processed through a cross-attention unit to enhance contextual understanding and improve mode control. Additionally, a tunable mask adapter allows for dynamic soft masking, enabling real-time adjustment of inaccurate masks. Extensive experiments on both in-distribution and out-of-distribution obstacles show that Instruct2See consistently achieves strong performance and generalization in obstruction removal, regardless of whether the obstacles were present during the training phase. Code and dataset are available at https://jhscut.github.io/Instruct2See.

Poster
Human Cognition-Inspired Hierarchical Fuzzy Learning Machine

Junbiao Cui, Qin Yue, Jianqing Liang, Jiye Liang

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Classification is a cornerstone of machine learning research. Most of the existing classifiers assume that the concepts corresponding to classes can be precisely defined. This notion diverges from the widely accepted understanding in cognitive science, which posits that real-world concepts are often inherently ambiguous. To bridge this big gap, we propose a Human Cognition-Inspired Hierarchical Fuzzy Learning Machine (HC-HFLM), which leverages a novel hierarchical alignment loss to integrate rich class knowledge from human knowledge system into learning process. We further theoretically prove that minimizing this loss can align the hierarchical structure derived from data with those contained in class knowledge, resulting in clear semantics and high interpretability. Systematic experiments verify that the proposed method can achieve significant gains in interpretability and generalization performance.

Poster
Aguvis: Unified Pure Vision Agents for Autonomous GUI Interaction

Yiheng Xu, Zekun Wang, Junli Wang, Dunjie Lu, Tianbao Xie, Amrita Saha, Doyen Sahoo, Tao Yu, Caiming Xiong

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Automating GUI tasks remains challenging due to reliance on textual representations, platform-specific action spaces, and limited reasoning capabilities. We introduce Aguvis, a unified vision-based framework for autonomous GUI agents that directly operates on screen images, standardizes cross-platform interactions and incorporates structured reasoning via inner monologue. To enable this, we construct Aguvis data collection, a large-scale dataset with multimodal grounding and reasoning annotations, and develop a two-stage training pipeline that separates GUI grounding from planning and reasoning. Experiments show that Aguvis achieves state-of-the-art performance across offline and real-world online benchmarks, marking the first fully autonomous vision-based GUI agent that operates without closed-source models. We open-source all datasets, models, and training recipes at https://aguvis-project.github.io to advance future research.

Poster
MiraGe: Editable 2D Images using Gaussian Splatting

Joanna Waczynska, Tomasz Szczepanik, Piotr Borycki, Slawomir Tadeja, Thomas Bohné, Przemysław Spurek

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Implicit Neural Representations (INRs) approximate discrete data through continuous functions and are commonly used for encoding 2D images. Traditional image-based INRs employ neural networks to map pixel coordinates to RGB values, capturing shapes, colors, and textures within the network’s weights. Recently, GaussianImage has been proposed as an alternative, using Gaussian functions instead of neural networks to achieve comparable quality and compression. Such a solution obtains a quality and compression ratio similar to classical INR models but does not allow image modification. In contrast, our work introduces a novel method, MiraGe, which uses mirror reflections to perceive 2D images in 3D space and employs flat-controlled Gaussians for precise 2D image editing. Our approach improves the rendering quality and allows realistic image modifications, including human-inspired perception of photos in the 3D world. Thanks to modeling images in 3D space, we obtain the illusion of 3D-based modification in 2D images. We also show that our Gaussian representation can be easily combined with a physics engine to produce physics-based modification of 2D images. Consequently, MiraGe allows for better quality than the standard approach and natural modification of 2D images.

Poster
SafeMap: Robust HD Map Construction from Incomplete Observations

Xiaoshuai Hao, Lingdong Kong, Rong Yin, Pengwei Wang, Jing Zhang, Yunfeng Diao, Shu Zhao

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Robust high-definition (HD) map construction is vital for autonomous driving, yet existing methods often struggle with incomplete multi-view camera data. This paper presents SafeMap, a novel framework specifically designed to ensure accuracy even when certain camera views are missing. SafeMap integrates two key components: the Gaussian-based Perspective View Reconstruction (G-PVR) module and the Distillation-based Bird’s-Eye-View (BEV) Correction (D-BEVC) module. G-PVR leverages prior knowledge of view importance to dynamically prioritize the most informative regions based on the relationships among available camera views. Furthermore, D-BEVC utilizes panoramic BEV features to correct the BEV representations derived from incomplete observations. Together, these components facilitate comprehensive data reconstruction and robust HD map generation. SafeMap is easy to implement and integrates seamlessly into existing systems, offering a plug-and-play solution for enhanced robustness. Experimental results demonstrate that SafeMap significantly outperforms previous methods in both complete and incomplete scenarios, highlighting its superior performance and resilience.

Poster
CogReact: A Reinforced Framework to Model Human Cognitive Reaction Modulated by Dynamic Intervention

Songlin Xu, Xinyu Zhang

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Using deep neural networks as computational models to simulate cognitive processes can provide key insights into human behavioral dynamics. Challenges arise when environments are highly dynamic, obscuring stimulus-behavior relationships. However, the majority of current research focuses on simulating human cognitive behaviors under ideal conditions, neglecting the influence of environmental disturbances. We propose CogReact, which integrates drift-diffusion with deep reinforcement learning to simulate granular effects of dynamic environmental stimuli on the human cognitive process. Quantitatively, it improves cognition modeling by considering the temporal effect of environmental stimuli on the cognitive process and captures both subject-specific and stimuli-specific behavioral differences. Qualitatively, it captures general trends in the human cognitive process under stimuli. We examine our approach under diverse environmental influences across various cognitive tasks. Overall, it demonstrates a powerful, data-driven methodology to simulate, align with, and understand the vagaries of human cognitive response in dynamic contexts.

Poster