ICML 2024 Papers

International Conference on Machine Learning

Decision breakdown

2,610papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    1445.5%
  • Spotlight
    1917.3%
  • Poster
    2,27587.2%

Browse all papers

Impact of Decentralized Learning on Player Utilities in Stackelberg Games

Kate Donahue, Nicole Immorlica, Meena Jagadeesan, Brendan Lucier, Aleksandrs Slivkins

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When deployed in the world, a learning agent such as a recommender system or a chatbot often repeatedly interacts with another learning agent (such as a user) over time. In many such two-agent systems, each agent learns separately and the rewards of the two agents are not perfectly aligned. To better understand such cases, we examine the learning dynamics of the two-agent system and the implications for each agent's objective. We model these systems as Stackelberg games with decentralized learning and show that standard regret benchmarks (such as Stackelberg equilibrium payoffs) result in worst-case linear regret for at least one player. To better capture these systems, we construct a relaxed regret benchmark that is tolerant to small learning errors by agents. We show that standard learning algorithms fail to provide sublinear regret, and we develop algorithms to achieve near-optimal $\mathcal{O}(T^{2/3})$ regret for both players with respect to these benchmarks. We further design relaxed environments under which faster learning ($\mathcal{O}(\sqrt{T})$) is possible. Altogether, our results take a step towards assessing how two-agent interactions in sequential and decentralized learning environments affect the utility of both agents.

Poster
Individual Contributions as Intrinsic Exploration Scaffolds for Multi-agent Reinforcement Learning

Xinran Li, Zifan LIU, Shibo Chen, Jun Zhang

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In multi-agent reinforcement learning (MARL), effective exploration is critical, especially in sparse reward environments. Although introducing global intrinsic rewards can foster exploration in such settings, it often complicates credit assignment among agents. To address this difficulty, we propose Individual Contributions as intrinsic Exploration Scaffolds (ICES), a novel approach to motivate exploration by assessing each agent's contribution from a global view. In particular, ICES constructs exploration scaffolds with Bayesian surprise, leveraging global transition information during centralized training. These scaffolds, used only in training, help to guide individual agents towards actions that significantly impact the global latent state transitions. Additionally, ICES separates exploration policies from exploitation policies, enabling the former to utilize privileged global information during training. Extensive experiments on cooperative benchmark tasks with sparse rewards, including Google Research Football (GRF) and StarCraft Multi-agent Challenge (SMAC), demonstrate that ICES exhibits superior exploration capabilities compared with baselines. The code is publicly available at https://github.com/LXXXXR/ICES.

Poster
Incentivized Learning in Principal-Agent Bandit Games

Antoine Scheid, Daniil Tiapkin, Etienne Boursier, Aymeric Capitaine, Eric Moulines, Michael Jordan, El-Mahdi El-Mhamdi, Alain Oliviero Durmus

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This work considers a repeated principal-agent bandit game, where the principal can only interact with her environment through the agent. The principal and the agent have misaligned objectives and the choice of action is only left to the agent. However, the principal can influence the agent's decisions by offering incentives which add up to his rewards. The principal aims to iteratively learn an incentive policy to maximize her own total utility. This framework extends usual bandit problems and is motivated by several practical applications, such as healthcare or ecological taxation, where traditionally used mechanism design theories often overlook the learning aspect of the problem. We present nearly optimal (with respect to a horizon $T$) learning algorithms for the principal's regret in both multi-armed and linear contextual settings. Finally, we support our theoretical guarantees through numerical experiments.

Poster
${\rm E}(3)$-Equivariant Actor-Critic Methods for Cooperative Multi-Agent Reinforcement Learning

Dingyang Chen, Qi Zhang

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Identification and analysis of symmetrical patterns in the natural world have led to significant discoveries across various scientific fields, such as the formulation of gravitational laws in physics and advancements in the study of chemical structures. In this paper, we focus on exploiting Euclidean symmetries inherent in certain cooperative multi-agent reinforcement learning (MARL) problems and prevalent in many applications. We begin by formally characterizing a subclass of Markov games with a general notion of symmetries that admits the existence of symmetric optimal values and policies. Motivated by these properties, we design neural network architectures with symmetric constraints embedded as an inductive bias for multi-agent actor-critic methods. This inductive bias results in superior performance in various cooperative MARL benchmarks and impressive generalization capabilities such as zero-shot learning and transfer learning in unseen scenarios with repeated symmetric patterns.

Poster
Neural Collapse in Multi-label Learning with Pick-all-label Loss

Pengyu Li, Xiao Li, Yutong Wang, Qing Qu

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We study deep neural networks for the multi-label classification (MLab) task through the lens of neural collapse (NC). Previous works have been restricted to the multi-class classification setting and discovered a prevalent NC phenomenon comprising of the following properties for the last-layer features: (i) the variability of features within every class collapses to zero, (ii) the set of feature means form an equi-angular tight frame (ETF), and (iii) the last layer classifiers collapse to the feature mean upon some scaling. We generalize the study to multi-label learning, and prove for the first time that a generalized NC phenomenon holds with the "pick-all-label'' formulation, which we term as MLab NC. While the ETF geometry remains consistent for features with a single label, multi-label scenarios introduce a unique combinatorial aspect we term the "tag-wise average" property, where the means of features with multiple labels are the scaled averages of means for single-label instances. Theoretically, under proper assumptions on the features, we establish that the only global optimizer of the pick-all-label cross-entropy loss satisfy the multi-label NC. In practice, we demonstrate that our findings can lead to better test performance with more efficient training techniques for MLab learning.

Poster
Multi-Region Markovian Gaussian Process: An Efficient Method to Discover Directional Communications Across Multiple Brain Regions

Weihan Li, Chengrui Li, Yule Wang, Anqi Wu

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Studying the complex interactions between different brain regions is crucial in neuroscience. Various statistical methods have explored the latent communication across multiple brain regions. Two main categories are the Gaussian Process (GP) and Linear Dynamical System (LDS), each with unique strengths. The GP-based approach effectively discovers latent variables with frequency bands and communication directions. Conversely, the LDS-based approach is computationally efficient but lacks powerful expressiveness in latent representation. In this study, we merge both methodologies by creating an LDS mirroring a multi-output GP, termed Multi-Region Markovian Gaussian Process (MRM-GP). Our work establishes a connection between an LDS and a multi-output GP that explicitly models frequencies and phase delays within the latent space of neural recordings. Consequently, the model achieves a linear inference cost over time points and provides an interpretable low-dimensional representation, revealing communication directions across brain regions and separating oscillatory communications into different frequency bands.

Poster
Conformal prediction for multi-dimensional time series by ellipsoidal sets

Chen Xu, Hanyang Jiang, Yao Xie

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Conformal prediction (CP) has been a popular method for uncertainty quantification because it is distribution-free, model-agnostic, and theoretically sound. For forecasting problems in supervised learning, most CP methods focus on building prediction intervals for univariate responses. In this work, we develop a sequential CP method called $\texttt{MultiDimSPCI}$ that builds prediction $\textit{regions}$ for a multivariate response, especially in the context of multivariate time series, which are not exchangeable. Theoretically, we estimate $\textit{finite-sample}$ high-probability bounds on the conditional coverage gap. Empirically, we demonstrate that $\texttt{MultiDimSPCI}$ maintains valid coverage on a wide range of multivariate time series while producing smaller prediction regions than CP and non-CP baselines.

Spotlight
SPHINX-X: Scaling Data and Parameters for a Family of Multi-modal Large Language Models

Dongyang Liu, Renrui Zhang, Longtian Qiu, Siyuan Huang, Weifeng Lin, Shitian Zhao, Shijie Geng, Ziyi Lin, Peng Jin, Kaipeng Zhang, Wenqi Shao, Chao Xu, Conghui He, Junjun He, Hao Shao, Pan Lu, Yu Qiao, Hongsheng Li, Peng Gao

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We propose SPHINX-X, an extensive Multi-modality Large Language Model (MLLM) series developed upon SPHINX. To improve the architecture and training efficiency, we modify the SPHINX framework by removing redundant visual encoders, bypassing fully-padded sub-images with skip tokens, and simplifying multi-stage training into a one-stage all-in-one paradigm. To fully unleash the potential of MLLMs, we assemble a comprehensive multi-domain and multi-modal dataset covering publicly available resources in language, vision, and vision-language tasks. We further enrich this collection with our curated OCR intensive and Set-of-Mark datasets, extending the diversity and generality. By training over different base LLMs including TinyLlama-1.1B, InternLM2-7B, LLaMA2-13B, and Mixtral-8$\times$7B, we obtain a spectrum of MLLMs that vary in parameter size and multilingual capabilities. Comprehensive benchmarking reveals a strong correlation between the multi-modal performance with the data and parameter scales. Code and models are released at https://github.com/Alpha-VLLM/LLaMA2-Accessory.

Poster
Multi-Agent Reinforcement Learning Meets Leaf Sequencing in Radiotherapy

Riqiang Gao, Florin-Cristian Ghesu, Simon Arberet, Shahab Basiri, Esa Kuusela, Martin Kraus, Dorin Comaniciu, Ali Kamen

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In contemporary radiotherapy planning (RTP), a key module leaf sequencing is predominantly addressed by optimization-based approaches. In this paper, we propose a novel deep reinforcement learning (DRL) model termed as *Reinforced Leaf Sequencer* (RLS) in a multi-agent framework for leaf sequencing. The RLS model offers improvements to time-consuming iterative optimization steps via large-scale training and can control movement patterns through the design of reward mechanisms. We have conducted experiments on four datasets with four metrics and compared our model with a leading optimization sequencer. Our findings reveal that the proposed RLS model can achieve reduced fluence reconstruction errors, and potential faster convergence when integrated in an optimization planner. Additionally, RLS has shown promising results in a full artificial intelligence RTP pipeline. We hope this pioneer multi-agent RL leaf sequencer can foster future research on machine learning for RTP.

Poster
Multi-Source Conformal Inference Under Distribution Shift

Yi Liu, Alexander Levis, Sharon-Lise Normand, Larry Han

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Recent years have experienced increasing utilization of complex machine learning models across multiple sources of data to inform more generalizable decision-making. However, distribution shifts across data sources and privacy concerns related to sharing individual-level data, coupled with a lack of uncertainty quantification from machine learning predictions, make it challenging to achieve valid inferences in multi-source environments. In this paper, we consider the problem of obtaining distribution-free prediction intervals for a target population, leveraging multiple potentially biased data sources. We derive the efficient influence functions for the quantiles of unobserved outcomes in the target and source populations, and show that one can incorporate machine learning prediction algorithms in the estimation of nuisance functions while still achieving parametric rates of convergence to nominal coverage probabilities. Moreover, when conditional outcome invariance is violated, we propose a data-adaptive strategy to upweight informative data sources for efficiency gain and downweight non-informative data sources for bias reduction. We highlight the robustness and efficiency of our proposals for a variety of conformal scores and data-generating mechanisms via extensive synthetic experiments. Hospital length of stay prediction intervals for pediatric patients undergoing a high-risk cardiac surgical procedure between 2016-2022 in the U.S. illustrate the utility of our methodology.

Poster
Provably Efficient Reinforcement Learning for Adversarial Restless Multi-Armed Bandits with Unknown Transitions and Bandit Feedback

Guojun Xiong, Jian Li

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Restless multi-armed bandits (RMAB) play a central role in modeling sequential decision making problems under an instantaneous activation constraint that at most $B$ arms can be activated at any decision epoch. Each restless arm is endowed with a state that evolves independently according to a Markov decision process regardless of being activated or not. In this paper, we consider the task of learning in episodic RMAB with unknown transition functions, bandit feedback, and adversarial rewards, which can change arbitrarily across episodes. The goal of the decision maker is to maximize its total adversarial rewards during the learning process while the instantaneous activation constraint must be satisfied in each decision epoch. We develop a novel reinforcement learning algorithm with two key contributors: a novel biased adversarial reward estimator to deal with bandit feedback and unknown transitions, and a low-complexity index policy to satisfy the instantaneous activation constraint. We show $\tilde{\mathcal{O}}(H\sqrt{T})$ regret bound for our algorithm, where $T$ is the number of episodes and $H$ is the episode length. To our best knowledge, this is the first algorithm to ensure $\tilde{\mathcal{O}}(\sqrt{T})$ regret for adversarial RMAB in our considered challenging settings.

Poster
Controlling Behavioral Diversity in Multi-Agent Reinforcement Learning

Matteo Bettini, Ryan Kortvelesy, Amanda Prorok

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The study of behavioral diversity in Multi-Agent Reinforcement Learning (MARL) is a nascent yet promising field. In this context, the present work deals with the question of how to control the diversity of a multi-agent system. With no existing approaches to control diversity to a set value, current solutions focus on blindly promoting it via intrinsic rewards or additional loss functions, effectively changing the learning objective and lacking a principled measure for it. To address this, we introduce Diversity Control (DiCo), a method able to control diversity to an exact value of a given metric by representing policies as the sum of a parameter-shared component and dynamically scaled per-agent components. By applying constraints directly to the policy architecture, DiCo leaves the learning objective unchanged, enabling its applicability to any actor-critic MARL algorithm. We theoretically prove that DiCo achieves the desired diversity, and we provide several experiments, both in cooperative and competitive tasks, that show how DiCo can be employed as a novel paradigm to increase performance and sample efficiency in MARL. Multimedia results are available on the paper's website: https://sites.google.com/view/dico-marl

Poster
On Interpolating Experts and Multi-Armed Bandits

Houshuang Chen, Yuchen He, Chihao Zhang

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Learning with expert advice and multi-armed bandit are two classic online decision problems which differ on how the information is observed in each round of the game. We study a family of problems interpolating the two. For a vector $\mathbf{m}=(m_1,\dots,m_K)\in \mathbb N^K$, an instance of $\mathbf m$-MAB indicates that the arms are partitioned into $K$ groups and the $i$-th group contains $m_i$ arms. Once an arm is pulled, the losses of all arms in the same group are observed. We prove tight minimax regret bounds for $\mathbf m$-MAB and design an optimal PAC algorithm for its pure exploration version, $\mathbf m$-BAI, where the goal is to identify the arm with minimum loss with as few rounds as possible. We show that the minimax regret of $\mathbf m$-MAB is $\Theta\left(\sqrt{T\sum_{k=1}^K\log (m_k+1)}\right)$ and the minimum number of pulls for an $(\varepsilon,0.05)$-PAC algorithm of $\mathbf m$-BAI is $\Theta\left(\frac{1}{\varepsilon^2}\cdot \sum_{k=1}^K\log (m_k+1)\right)$. Both our upper bounds and lower bounds for $\mathbf m$-MAB can be extended to a more general setting, namely the bandit with graph feedback, in terms of the *clique cover* and related graph parameters. As consequences, we obtained tight minimax regret bounds for several families of feedback graphs.

Poster
Sample-Efficient Robust Multi-Agent Reinforcement Learning in the Face of Environmental Uncertainty

Laixi Shi, Eric Mazumdar, Yuejie Chi, Adam Wierman

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To overcome the sim-to-real gap in reinforcement learning (RL), learned policies must maintain robustness against environmental uncertainties. While robust RL has been widely studied in single-agent regimes, in multi-agent environments, the problem remains understudied---despite the fact that the problems posed by environmental uncertainties are often exacerbated by strategic interactions. This work focuses on learning in distributionally robust Markov games (RMGs), a robust variant of standard Markov games, wherein each agent aims to learn a policy that maximizes its own worst-case performance when the deployed environment deviates within its own prescribed uncertainty set. This results in a set of robust equilibrium strategies for all agents that align with classic notions of game-theoretic equilibria. Assuming a non-adaptive sampling mechanism from a generative model, we propose a sample-efficient model-based algorithm (DRNVI) with finite-sample complexity guarantees for learning robust variants of various notions of game-theoretic equilibria. We also establish an information-theoretic lower bound for solving RMGs, which confirms the near-optimal sample complexity of DRNVI with respect to problem-dependent factors such as the size of the state space, the target accuracy, and the horizon length.

Poster
MLIP: Efficient Multi-Perspective Language-Image Pretraining with Exhaustive Data Utilization

Yu Zhang, Qi Zhang, Zixuan Gong, Yiwei Shi, Yepeng Liu, Duoqian Miao, Yang Liu, Ke Liu, Kun Yi, Wei Fan, LIANG HU, Changwei Wang

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Contrastive Language-Image Pretraining (CLIP) has achieved remarkable success, leading to rapid advancements in multimodal studies. However, CLIP faces a notable challenge in terms of *inefficient data utilization*. It relies on a single contrastive supervision for each image-text pair during representation learning, disregarding a substantial amount of valuable information that could offer richer supervision. Additionally, the retention of non-informative tokens leads to increased computational demands and time costs, particularly in CLIP's ViT image encoder. To address these issues, we propose **M**ulti-Perspective **L**anguage-**I**mage **P**retraining (**MLIP**). In MLIP, we leverage the frequency transform's sensitivity to both high and low-frequency variations, which complements the spatial domain's sensitivity limited to low-frequency variations only. By incorporating frequency transforms and token-level alignment, we expand CILP's single supervision into multi-domain and multi-level supervision, enabling a more thorough exploration of informative image features. Additionally, we introduce a token merging method guided by comprehensive semantics from the frequency and spatial domains. This allows us to merge tokens to multi-granularity tokens with a controllable compression rate to accelerate CLIP. Extensive experiments validate the effectiveness of our design.

Poster
Agent-Specific Effects: A Causal Effect Propagation Analysis in Multi-Agent MDPs

Stelios Triantafyllou, Aleksa Sukovic, Debmalya Mandal, Goran Radanovic

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Establishing causal relationships between actions and outcomes is fundamental for accountable multi-agent decision-making. However, interpreting and quantifying agents' contributions to such relationships pose significant challenges. These challenges are particularly prominent in the context of multi-agent sequential decision-making, where the causal effect of an agent's action on the outcome depends on how other agents respond to that action. In this paper, our objective is to present a systematic approach for attributing the causal effects of agents' actions to the influence they exert on other agents. Focusing on multi-agent Markov decision processes, we introduce agent-specific effects (ASE), a novel causal quantity that measures the effect of an agent's action on the outcome that propagates through other agents. We then turn to the counterfactual counterpart of ASE (cf-ASE), provide a sufficient set of conditions for identifying cf-ASE, and propose a practical sampling-based algorithm for estimating it. Finally, we experimentally evaluate the utility of cf-ASE through a simulation-based testbed, which includes a sepsis management environment.

Poster
Model Tailor: Mitigating Catastrophic Forgetting in Multi-modal Large Language Models

Didi Zhu, Zhongyisun Sun, Zexi Li, Tao Shen, Ke Yan, Shouhong Ding, Chao Wu, Kun Kuang

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Catastrophic forgetting emerges as a critical challenge when fine-tuning multi-modal large language models (MLLMs), where improving performance on unseen tasks often leads to a significant performance drop on the original tasks. This paper presents a comprehensive analysis of catastrophic forgetting in MLLMs and introduces a post-training adjustment method called Model Tailor. Our method primarily preserves the pre-trained parameters while replacing a small number ($\leq$ 10%) of fine-tuned parameters, maintaining $\sim$ 99% effectiveness on original tasks versus pre-training, and achieving $\sim$ 97% on new tasks compared to standard fine-tuning. Specifically, we derive a sparse mask to identify the model patch, based on a fusion strategy that integrates salience and sensitivity analysis. Subsequently, a compensation mechanism is introduced to decorate the patch, enhancing the model's performance on both target and original tasks. Additionally, our method is adaptable to multi-task scenarios. Through extensive experiments on InstructBLIP and LLaVA-1.5 in both image captioning and visual question answering tasks, our approach demonstrates significant task adaptability while preserving inherent pre-trained capabilities.

Poster
GPT-4V(ision) is a Generalist Web Agent, if Grounded

Boyuan Zheng, Boyu Gou, Jihyung Kil, Huan Sun, Yu Su

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The recent development on large multimodal models (LMMs), especially GPT-4V(ision) and Gemini, has been quickly expanding the capability boundaries of multimodal models beyond traditional tasks like image captioning and visual question answering. In this work, we explore the potential of LMMs like GPT-4V as a generalist web agent that can follow natural language instructions to complete tasks on any given website. We propose SEEACT, a generalist web agent that harnesses the power of LMMs for integrated visual understanding and acting on the web. We evaluate on the recent MIND2WEB benchmark. In addition to standard offline evaluation on cached websites, we enable a new online evaluation setting by developing a tool that allows running web agents on live websites. We show that GPT-4V presents a great potential for web agents---it can successfully complete 51.1% of the tasks on live websites if we manually ground its textual plans into actions on the websites. This substantially outperforms text-only LLMs like GPT-4 or smaller models (FLAN-T5 and BLIP-2) specifically fine-tuned for web agents. However, grounding still remains a major challenge. Existing LMM grounding strategies like set-of-mark prompting turns out to be not effective for web agents, and the best grounding strategy we develop in this paper leverages both the HTML structure and visuals. Yet, there is still a substantial gap with oracle grounding, leaving ample room for further improvement. All code, data, and evaluation tools are available at https://github.com/OSU-NLP-Group/SeeAct.

Poster
Better & Faster Large Language Models via Multi-token Prediction

Fabian Gloeckle, Badr Youbi Idrissi, Baptiste Roziere, David Lopez-Paz, Gabriel Synnaeve

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Large language models such as GPT and Llama are trained with a next-token prediction loss. In this work, we suggest that training language models to predict multiple future tokens at once results in higher sample efficiency. More specifically, at each position in the training corpus, we ask the model to predict the following $n$ tokens using $n$ independent output heads, operating on top of a shared model trunk. Considering multi-token prediction as an auxiliary training task, we measure improved downstream capabilities with no overhead in training time for both code and natural language models. The method is increasingly useful for larger model sizes, and keeps its appeal when training for multiple epochs. Gains are especially pronounced on generative benchmarks like coding, where our models consistently outperform strong baselines by several percentage points. Our 13B parameter models solves 12% more problems on Human Eval and 17% more on MBPP than comparable next-token models. Experiments on small algorithmic tasks demonstrate that multi-token prediction is favorable for the development of induction heads and algorithmic reasoning capabilities. As an additional benefit, models trained with 4-token prediction are up to $3\times$ faster at inference, even with large batch sizes.

Poster
Can Looped Transformers Learn to Implement Multi-step Gradient Descent for In-context Learning?

Khashayar Gatmiry, Nikunj Saunshi, Sashank J. Reddi, Stefanie Jegelka, Sanjiv Kumar

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Transformers to do reasoning and few-shot learning, without any fine-tuning, is widely conjectured to stem from their ability to implicitly simulate a multi-step algorithms -- such as gradient descent -- with their weights in a single forward pass. Recently, there has been progress in understanding this complex phenomenon from an expressivity point of view, by demonstrating that Transformers can express such multi-step algorithms. However, our knowledge about the more fundamental aspect of its learnability, beyond single layer models, is very limited. In particular, *can training Transformers enable convergence to algorithmic solutions*? In this work we resolve this for in context linear regression with linear looped Transformers -- a multi-layer model with weight sharing that is conjectured to have an inductive bias to learn fix-point iterative algorithms. More specifically, for this setting we show that the global minimizer of the population training loss implements multi-step preconditioned gradient descent, with a preconditioner that adapts to the data distribution. Furthermore, we show a fast convergence for gradient flow on the regression loss, despite the non-convexity of the landscape, by proving a novel gradient dominance condition. To our knowledge, this is the first theoretical analysis for multi-layer Transformer in this setting. We further validate our theoretical findings through synthetic experiments.

Poster