ICML 2024 Papers

International Conference on Machine Learning

Decision breakdown

2,610papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    1445.5%
  • Spotlight
    1917.3%
  • Poster
    2,27587.2%

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Topic: Reinforcement Learning · 356 papers · Reset filters

Reward Model Learning vs. Direct Policy Optimization: A Comparative Analysis of Learning from Human Preferences

Andi Nika, Debmalya Mandal, Parameswaran Kamalaruban, Georgios Tzannetos, Goran Radanovic, Adish Singla

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In this paper, we take a step towards a deeper understanding of learning from human preferences by systematically comparing the paradigm of reinforcement learning from human feedback (RLHF) with the recently proposed paradigm of direct preference optimization (DPO). We focus our attention on the class of loglinear policy parametrization and linear reward functions. In order to compare the two paradigms, we first derive minimax statistical bounds on the suboptimality gap induced by both RLHF and DPO, assuming access to an oracle that exactly solves the optimization problems. We provide a detailed discussion on the relative comparison between the two paradigms, simultaneously taking into account the sample size, policy and reward class dimensions, and the regularization temperature. Moreover, we extend our analysis to the approximate optimization setting and derive exponentially decaying convergence rates for both RLHF and DPO. Next, we analyze the setting where the ground-truth reward is not realizable and find that, while RLHF incurs a constant additional error, DPO retains its asymptotically decaying gap by just tuning the temperature accordingly. Finally, we extend our comparison to the Markov decision process setting, where we generalize our results with exact optimization. To the best of our knowledge, we are the first to provide such a comparative analysis for RLHF and DPO.

Poster
Information-Directed Pessimism for Offline Reinforcement Learning

Alec Koppel, Sujay Bhatt, Jiacheng Guo, Joe Eappen, Mengdi Wang, Sumitra Ganesh

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Policy optimization from batch data, i.e., offline reinforcement learning (RL) is important when collecting data from a current policy is not possible. This setting incurs distribution mismatch between batch training data and trajectories from the current policy. Pessimistic offsets estimate mismatch using concentration bounds, which possess strong theoretical guarantees and simplicity of implementation. Mismatch may be conservative in sparse data regions and less so otherwise, which can result in under-performing their no-penalty variants in practice. We derive a new pessimistic penalty as the distance between the data and the true distribution using an evaluable one-sample test known as Stein Discrepancy that requires minimal smoothness conditions, and noticeably, allows a mixture family representation of distribution over next states. This entity forms a quantifier of information in offline data, which justifies calling this approach *information-directed pessimism* (IDP) for offline RL. We further establish that this new penalty based on discrete Stein discrepancy yields practical gains in performance while generalizing the regret of prior art to multimodal distributions.

Poster
Feasibility Consistent Representation Learning for Safe Reinforcement Learning

Zhepeng Cen, Yihang Yao, Zuxin Liu, Ding Zhao

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In the field of safe reinforcement learning (RL), finding a balance between satisfying safety constraints and optimizing reward performance presents a significant challenge. A key obstacle in this endeavor is the estimation of safety constraints, which is typically more difficult than estimating a reward metric due to the sparse nature of the constraint signals. To address this issue, we introduce a novel framework named Feasibility Consistent Safe Reinforcement Learning (FCSRL). This framework combines representation learning with feasibility-oriented objectives to identify and extract safety-related information from the raw state for safe RL. Leveraging self-supervised learning techniques and a more learnable safety metric, our approach enhances the policy learning and constraint estimation. Empirical evaluations across a range of vector-state and image-based tasks demonstrate that our method is capable of learning a better safety-aware embedding and achieving superior performance than previous representation learning baselines.

Poster
Accelerated Policy Gradient for s-rectangular Robust MDPs with Large State Spaces

Ziyi Chen, Heng Huang

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Robust Markov decision process (robust MDP) is an important machine learning framework to make a reliable policy that is robust to environmental perturbation. Despite empirical success and popularity of policy gradient methods, existing policy gradient methods require at least iteration complexity $\mathcal{O}(\epsilon^{-4})$ to converge to the global optimal solution of s-rectangular robust MDPs with $\epsilon$-accuracy and are limited to deterministic setting with access to exact gradients and small state space that are impractical in many applications. In this work, we propose an accelerated policy gradient algorithm with iteration complexity $\mathcal{O}(\epsilon^{-3}\ln\epsilon^{-1})$ in the deterministic setting using entropy regularization. Furthermore, we extend this algorithm to stochastic setting with access to only stochastic gradients and large state space which achieves the sample complexity $\mathcal{O}(\epsilon^{-7}\ln\epsilon^{-1})$. In the meantime, our algorithms are also the first scalable policy gradient methods to entropy-regularized robust MDPs, which provide an important but underexplored machine learning framework.

Poster
Pessimism Meets Risk: Risk-Sensitive Offline Reinforcement Learning

Dake Zhang, Boxiang Lyu, Shuang Qiu, Mladen Kolar, Tong Zhang

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We study risk-sensitive reinforcement learning (RL), a crucial field due to its ability to enhance decision-making in scenarios where it is essential to manage uncertainty and minimize potential adverse outcomes. Particularly, our work focuses on applying the entropic risk measure to RL problems. While existing literature primarily investigates the online setting, there remains a large gap in understanding how to efficiently derive a near-optimal policy based on this risk measure using only a pre-collected dataset. We center on the linear Markov Decision Process (MDP) setting, a well-regarded theoretical framework that has yet to be examined from a risk-sensitive standpoint. In response, we introduce two provably sample-efficient algorithms. We begin by presenting a risk-sensitive pessimistic value iteration algorithm, offering a tight analysis by leveraging the structure of the risk-sensitive performance measure. To further improve the obtained bounds, we propose another pessimistic algorithm that utilizes variance information and reference-advantage decomposition, effectively improving both the dependence on the space dimension $d$ and the risk-sensitivity factor. To the best of our knowledge, we obtain the first provably efficient risk-sensitive offline RL algorithms.

Spotlight
Listwise Reward Estimation for Offline Preference-based Reinforcement Learning

Heewoong Choi, Sangwon Jung, Hongjoon Ahn, Taesup Moon

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In Reinforcement Learning (RL), designing precise reward functions remains to be a challenge, particularly when aligning with human intent. Preference-based RL (PbRL) was introduced to address this problem by learning reward models from human feedback. However, existing PbRL methods have limitations as they often overlook the *second-order* preference that indicates the relative strength of preference. In this paper, we propose Listwise Reward Estimation (LiRE), a novel approach for offline PbRL that leverages second-order preference information by constructing a Ranked List of Trajectories (RLT), which can be efficiently built by using the same ternary feedback type as traditional methods. To validate the effectiveness of LiRE, we propose a new offline PbRL dataset that objectively reflects the effect of the estimated rewards. Our extensive experiments on the dataset demonstrate the superiority of LiRE, *i.e.,* outperforming state-of-the-art baselines even with modest feedback budgets and enjoying robustness with respect to the number of feedbacks and feedback noise. Our code is available at https://github.com/chwoong/LiRE

Poster
A Neural-Guided Dynamic Symbolic Network for Exploring Mathematical Expressions from Data

Wenqiang Li, Weijun Li, Lina Yu, Min Wu, Linjun Sun, Jingyi Liu, Yanjie Li, Shu Wei, Deng Yusong, Meilan Hao

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Symbolic regression (SR) is a powerful technique for discovering the underlying mathematical expressions from observed data. Inspired by the success of deep learning, recent deep generative SR methods have shown promising results. However, these methods face difficulties in processing high-dimensional problems and learning constants due to the large search space, and they don't scale well to unseen problems. In this work, we propose DySymNet, a novel neural-guided **Dy**namic **Sym**bolic **Net**work for SR. Instead of searching for expressions within a large search space, we explore symbolic networks with various structures, guided by reinforcement learning, and optimize them to identify expressions that better-fitting the data. Based on extensive numerical experiments on low-dimensional public standard benchmarks and the well-known SRBench with more variables, DySymNet shows clear superiority over several representative baseline models. Open source code is available at https://github.com/AILWQ/DySymNet.

Poster
A General Framework for Sequential Decision-Making under Adaptivity Constraints

Nuoya Xiong, Zhaoran Wang, Zhuoran Yang

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We take the first step in studying general sequential decision-making under two adaptivity constraints: rare policy switch and batch learning. First, we provide a general class called the Eluder Condition class, which includes a wide range of reinforcement learning classes. Then, for the rare policy switch constraint, we provide a generic algorithm to achieve a $\widetilde{\mathcal{O}}(\log K) $ switching cost with a $\widetilde{\mathcal{O}}(\sqrt{K})$ regret on the EC class. For the batch learning constraint, we provide an algorithm that provides a $\widetilde{\mathcal{O}}(\sqrt{K}+K/B)$ regret with the number of batches $B.$ This paper is the first work considering rare policy switch and batch learning under general function classes, which covers nearly all the models studied in the previous works such as tabular MDP (Bai et al. 2019, Zhang et al. 2020), linear MDP (Wang et al. 2021, Gao et al. 2021), low eluder dimension MDP (Kong et al., 2021; Velegkas et al., 2022), generalized linear function approximation (Qiao et al. 2023), and also some new classes such as the low $D_\Delta$-type Bellman eluder dimension problem, linear mixture MDP, kernelized nonlinear regulator and undercomplete partially observed Markov decision process (POMDP).

Poster
Hieros: Hierarchical Imagination on Structured State Space Sequence World Models

Paul Mattes, Rainer Schlosser, Ralf Herbrich

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One of the biggest challenges to modern deep reinforcement learning (DRL) algorithms is sample efficiency. Many approaches learn a world model in order to train an agent entirely in imagination, eliminating the need for direct environment interaction during training. However, these methods often suffer from either a lack of imagination accuracy, exploration capabilities, or runtime efficiency. We propose HIEROS, a hierarchical policy that learns time abstracted world representations and imagines trajectories at multiple time scales in latent space. HIEROS uses an S5 layer-based world model, which predicts next world states in parallel during training and iteratively during environment interaction. Due to the special properties of S5 layers, our method can train in parallel and predict next world states iteratively during imagination. This allows for more efficient training than RNN-based world models and more efficient imagination than Transformer-based world models. We show that our approach outperforms the state of the art in terms of mean and median normalized human score on the Atari 100k benchmark, and that our proposed world model is able to predict complex dynamics very accurately. We also show that HIEROS displays superior exploration capabilities compared to existing approaches.

Poster
Quality-Diversity Actor-Critic: Learning High-Performing and Diverse Behaviors via Value and Successor Features Critics

Luca Grillotti, Maxence Faldor, Borja G. León, Antoine Cully

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A key aspect of intelligence is the ability to demonstrate a broad spectrum of behaviors for adapting to unexpected situations. Over the past decade, advancements in deep reinforcement learning have led to groundbreaking achievements to solve complex continuous control tasks. However, most approaches return only one solution specialized for a specific problem. We introduce Quality-Diversity Actor-Critic (QDAC), an off-policy actor-critic deep reinforcement learning algorithm that leverages a value function critic and a successor features critic to learn high-performing and diverse behaviors. In this framework, the actor optimizes an objective that seamlessly unifies both critics using constrained optimization to (1) maximize return, while (2) executing diverse skills. Compared with other Quality-Diversity methods, QDAC achieves significantly higher performance and more diverse behaviors on six challenging continuous control locomotion tasks. We also demonstrate that we can harness the learned skills to adapt better than other baselines to five perturbed environments. Finally, qualitative analyses showcase a range of remarkable behaviors: [adaptive-intelligent-robotics.github.io/QDAC](https://adaptive-intelligent-robotics.github.io/QDAC/).

Poster
Activation-Descent Regularization for Input Optimization of ReLU Networks

Hongzhan Yu, Sicun Gao

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We present a new approach for input optimization of ReLU networks that explicitly takes into account the effect of changes in activation patterns. We analyze local optimization steps in both the input space and the space of activation patterns to propose methods with superior local descent properties. To accomplish this, we convert the discrete space of activation patterns into differentiable representations and propose regularization terms that improve each descent step. Our experiments demonstrate the effectiveness of the proposed input-optimization methods for improving the state-of-the-art in various areas, such as adversarial learning, generative modeling, and reinforcement learning.

Poster
Planning, Fast and Slow: Online Reinforcement Learning with Action-Free Offline Data via Multiscale Planners

Chengjie Wu, Hao Hu, Yiqin Yang, Ning Zhang, Chongjie Zhang

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The surge in volumes of video data offers unprecedented opportunities for advancing reinforcement learning (RL). This growth has motivated the development of passive RL, seeking to convert passive observations into actionable insights. This paper explores the prerequisites and mechanisms through which passive data can be utilized to improve online RL. We show that, in identifiable dynamics, where action impact can be distinguished from stochasticity, learning on passive data is statistically beneficial. Building upon the theoretical insights, we propose a novel algorithm named Multiscale State-Centric Planners (MSCP) that leverages two planners at distinct scales to offer guidance across varying levels of abstraction. The algorithm's fast planner targets immediate objectives, while the slow planner focuses on achieving longer-term goals. Notably, the fast planner incorporates pessimistic regularization to address the distributional shift between offline and online data. MSCP effectively handles the practical challenges involving imperfect pretraining and limited dataset coverage. Our empirical evaluations across multiple benchmarks demonstrate that MSCP significantly outperforms existing approaches, underscoring its proficiency in addressing complex, long-horizon tasks through the strategic use of passive data.

Poster
Dr. Strategy: Model-Based Generalist Agents with Strategic Dreaming

Hany Hamed, Subin Kim, Dongyeong Kim, Jaesik Yoon, Sungjin Ahn

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Model-based reinforcement learning (MBRL) has been a primary approach to ameliorating the sample efficiency issue as well as to make a generalist agent. However, there has not been much effort toward enhancing the strategy of dreaming itself. Therefore, it is a question *whether and how an agent can ``*dream better*''* in a more structured and strategic way. In this paper, inspired by the observation from cognitive science suggesting that humans use a spatial divide-and-conquer strategy in planning, we propose a new MBRL agent, called **Dr. Strategy**, which is equipped with a novel **Dr**eaming **Strategy**. The proposed agent realizes a version of divide-and-conquer-like strategy in dreaming. This is achieved by learning a set of latent landmarks and then utilizing these to learn a landmark-conditioned highway policy. With the highway policy, the agent can first learn in the dream to move to a landmark, and from there it tackles the exploration and achievement task in a more focused way. In experiments, we show that the proposed model outperforms prior pixel-based MBRL methods in various visually complex and partially observable navigation tasks.

Poster
Predictive Performance Comparison of Decision Policies Under Confounding

Luke Guerdan, Amanda Lee Coston, Ken Holstein, Steven Wu

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Predictive models are often introduced to decision-making tasks under the rationale that they improve performance over an existing decision-making policy. However, it is challenging to compare predictive performance against an existing decision-making policy that is generally under-specified and dependent on unobservable factors. These sources of uncertainty are often addressed in practice by making strong assumptions about the data-generating mechanism. In this work, we propose a method to compare the predictive performance of decision policies under a variety of modern identification approaches from the causal inference and off-policy evaluation literatures (e.g., instrumental variable, marginal sensitivity model, proximal variable). Key to our method is the insight that there are regions of uncertainty that we can safely ignore in the policy comparison. We develop a practical approach for finite-sample estimation of regret intervals under no assumptions on the parametric form of the status quo policy. We verify our framework theoretically and via synthetic data experiments. We conclude with a real-world application using our framework to support a pre-deployment evaluation of a proposed modification to a healthcare enrollment policy.

Poster
Learning Causal Dynamics Models in Object-Oriented Environments

Zhongwei Yu, Jingqing Ruan, Dengpeng Xing

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Causal dynamics models (CDMs) have demonstrated significant potential in addressing various challenges in reinforcement learning. To learn CDMs, recent studies have performed causal discovery to capture the causal dependencies among environmental variables. However, the learning of CDMs is still confined to small-scale environments due to computational complexity and sample efficiency constraints. This paper aims to extend CDMs to large-scale object-oriented environments, which consist of a multitude of objects classified into different categories. We introduce the Object-Oriented CDM (OOCDM) that shares causalities and parameters among objects belonging to the same class. Furthermore, we propose a learning method for OOCDM that enables it to adapt to a varying number of objects. Experiments on large-scale tasks indicate that OOCDM outperforms existing CDMs in terms of causal discovery, prediction accuracy, generalization, and computational efficiency.

Poster
Stochastic Q-learning for Large Discrete Action Spaces

Fares Fourati, Vaneet Aggarwal, Mohamed-Slim Alouini

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In complex environments with large discrete action spaces, effective decision-making is critical in reinforcement learning (RL). Despite the widespread use of value-based RL approaches like Q-learning, they come with a computational burden, necessitating the maximization of a value function over all actions in each iteration. This burden becomes particularly challenging when addressing large-scale problems and using deep neural networks as function approximators. In this paper, we present stochastic value-based RL approaches which, in each iteration, as opposed to optimizing over the entire set of $n$ actions, only consider a variable stochastic set of a sublinear number of actions, possibly as small as $\mathcal{O}(\log(n))$. The presented stochastic value-based RL methods include, among others, Stochastic Q-learning, StochDQN, and StochDDQN, all of which integrate this stochastic approach for both value-function updates and action selection. The theoretical convergence of Stochastic Q-learning is established, while an analysis of stochastic maximization is provided. Moreover, through empirical validation, we illustrate that the various proposed approaches outperform the baseline methods across diverse environments, including different control problems, achieving near-optimal average returns in significantly reduced time.

Poster
Bayesian Design Principles for Offline-to-Online Reinforcement Learning

Hao Hu, Yiqin Yang, Jianing Ye, Chengjie Wu, Ziqing Mai, Yujing Hu, Tangjie Lv, Changjie Fan, Qianchuan Zhao, Chongjie Zhang

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Offline reinforcement learning (RL) is crucial for real-world applications where exploration can be costly or unsafe. However, offline learned policies are often suboptimal, and further online fine-tuning is required. In this paper, we tackle the fundamental dilemma of offline-to-online fine-tuning: if the agent remains pessimistic, it may fail to learn a better policy, while if it becomes optimistic directly, performance may suffer from a sudden drop. We show that Bayesian design principles are crucial in solving such a dilemma. Instead of adopting optimistic or pessimistic policies, the agent should act in a way that matches its belief in optimal policies. Such a probability-matching agent can avoid a sudden performance drop while still being guaranteed to find the optimal policy. Based on our theoretical findings, we introduce a novel algorithm that outperforms existing methods on various benchmarks, demonstrating the efficacy of our approach. Overall, the proposed approach provides a new perspective on offline-to-online RL that has the potential to enable more effective learning from offline data.

Poster
Stealthy Imitation: Reward-guided Environment-free Policy Stealing

Zhixiong Zhuang, Maria-Irina Nicolae, Mario Fritz

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Deep reinforcement learning policies, which are integral to modern control systems, represent valuable intellectual property. The development of these policies demands considerable resources, such as domain expertise, simulation fidelity, and real-world validation. These policies are potentially vulnerable to model stealing attacks, which aim to replicate their functionality using only black-box access. In this paper, we propose Stealthy Imitation, the first attack designed to steal policies without access to the environment or knowledge of the input range. This setup has not been considered by previous model stealing methods. Lacking access to the victim's input states distribution, Stealthy Imitation fits a reward model that allows to approximate it. We show that the victim policy is harder to imitate when the distribution of the attack queries matches that of the victim. We evaluate our approach across diverse, high-dimensional control tasks and consistently outperform prior data-free approaches adapted for policy stealing. Lastly, we propose a countermeasure that significantly diminishes the effectiveness of the attack.

Poster
Rich-Observation Reinforcement Learning with Continuous Latent Dynamics

Yuda Song, Lili Wu, Dylan J Foster, Akshay Krishnamurthy

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Sample-efficiency and reliability remain major bottlenecks toward wide adoption of reinforcement learning algorithms in continuous settings with high-dimensional perceptual inputs. Toward addressing these challenges, we introduce a new theoretical framework, **RichCLD** (“Rich-Observation RL with Continuous Latent Dynamics”), in which the agent performs control based on high-dimensional observations, but the environment is governed by low-dimensional latent states and Lipschitz continuous dynamics. Our main contribution is a new algorithm for this setting that is provably statistically and computationally efficient. The core of our algorithm is a new representation learning objective; we show that prior representation learning schemes tailored to discrete dynamics do not naturally extend to the continuous setting. Our new objective is amenable to practical implementation, and empirically, we find that it compares favorably to prior schemes in a standard evaluation protocol. We further provide several insights into the statistical complexity of the **RichCLD** framework, in particular proving that certain notions of Lipschitzness that admit sample-efficient learning in the absence of rich observations are insufficient in the rich-observation setting.

Poster
Iterative Regularized Policy Optimization with Imperfect Demonstrations

Gong Xudong, Feng Dawei, Kele Xu, Yuanzhao Zhai, Chengkang Yao, Weijia Wang, Bo Ding, Huaimin Wang

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Imitation learning heavily relies on the quality of provided demonstrations. In scenarios where demonstrations are imperfect and rare, a prevalent approach for refining policies is through online fine-tuning with reinforcement learning, in which a Kullback–Leibler (KL) regularization is often employed to stabilize the learning process. However, our investigation reveals that on the one hand, imperfect demonstrations can bias the online learning process, the KL regularization will further constrain the improvement of online policy exploration. To address the above issues, we propose Iterative Regularized Policy Optimization (IRPO), a framework that involves iterative offline imitation learning and online reinforcement exploration. Specifically, the policy learned online is used to serve as the demonstrator for successive learning iterations, with a demonstration boosting to consistently enhance the quality of demonstrations. Experimental validations conducted across widely used benchmarks and a novel fixed-wing UAV control task consistently demonstrate the effectiveness of IRPO in improving both the demonstration quality and the policy performance. Our code is available at https://github.com/GongXudong/IRPO.

Poster