ICLR 2026 Papers

International Conference on Learning Representations

Decision breakdown

5,358papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    2244.2%
  • Poster
    5,13495.8%

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Fed-Duet: Dual Expert-Orchestrated Framework for Continual Federated Vision-Language Learning

Tao Guo, Junwei Chen, Laizhong Cui

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Pretrained vision-language models (VLMs), such as CLIP, have shown promise in federated learning (FL) by bringing strong multimodal representations to edge devices. However, continual adaptation remains a core challenge in practical federated settings, where task distributions evolve over time and data remain non-IID across clients. In this emerging area, recent works adopt parameter-efficient fine-tuning (PEFT) as a lightweight way to reduce communication overhead, yet they fail to preserve satisfactory performance under continual learning conditions. Meanwhile, traditional federated continual learning (FCL) methods lack the capacity to maintain cross-modal alignment crucial to VLM performance. We introduce Fed-Duet, a novel Dual Expert-orchestrated framework for efficient federated continual learning in vision-language models. Fed-Duet features a dual-expert adaptation mechanism, combining server-coordinated semantic prompts with client-personalized modular adapters. These pathways are dynamically fused via a cross-attention mechanism, enabling effective knowledge transfer while preserving multimodal alignment and mitigating forgetting. We evaluate Fed-Duet across multiple challenging continual learning tasks in federated vision-language settings and demonstrate that it achieves superior performance and stability compared to existing approaches. Our work highlights the importance of coordinated expert composition in enabling scalable and robust multimodal continual learning. The code is available at https://anonymous.4open.science/r/FedDuet-0426/.

Poster
Online Decision Making with Generative Action Sets

Jianyu Xu, Vidhi Jain, Bryan Wilder, Aarti Singh

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With advances in generative AI, decision-making agents can now dynamically create new actions during online learning, but action generation typically incurs costs that must be balanced against potential benefits. We study an online learning problem where an agent can generate new actions at any time step by paying a one-time cost, with these actions becoming permanently available for future use. The challenge lies in learning the optimal sequence of two-fold decisions: which action to take and when to generate new ones, further complicated by the triangular tradeoffs among exploitation, exploration and *creation*. To solve this problem, we propose a doubly-optimistic algorithm that employs Lower Confidence Bounds (LCB) for action selection and Upper Confidence Bounds (UCB) for action generation. Empirical evaluation on healthcare question-answering datasets demonstrates that our approach achieves favorable generation-quality trade-offs compared to baseline strategies. From theoretical perspectives, we prove that our algorithm achieves the optimal regret of $O(T^{\frac{d}{d+2}}d^{\frac{d}{d+2}} + d\sqrt{T\log T})$, providing the first sublinear regret bound for online learning with expanding action spaces.

Poster
Breaking the Total Variance Barrier: Sharp Sample Complexity for Linear Heteroscedastic Bandits with Fixed Action Set

Heyang Zhao, Tianyuan Jin, Weixin Wang, Vincent Y. F. Tan, Vincent Y. F. Tan, Pan Xu, Quanquan Gu

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Recent years have witnessed increasing interests in tackling heteroscedastic noise in bandits and reinforcement learning \citep{zhou2021nearly, zhao2023variance, jia2024does, pacchiano2025second}. In these works, the cumulative variance of the noise $\Lambda = \sum_{t=1}^T \sigma_t^2$, where $\sigma_t^2$ is the variance of the noise at round $t$, has been used to characterize the statistical complexity of the problem, yielding simple regret bounds of order $\tilde{\mathcal O}(d \sqrt{\Lambda / T^2})$ for linear bandits with heteroscedastic noise \citep{zhou2021nearly, zhao2023variance}. However, with a closer look, $\Lambda$ remains the same order even if the noise is close to zero at half of the rounds, which indicates that the $\Lambda$-dependence is not optimal. In this paper, we revisit the linear bandit problem with heteroscedastic noise. We consider the setting where the action set is fixed throughout the learning process. We propose a novel variance-adaptive algorithm VAEE (Variance-Aware Exploration with Elimination) for large action set, which actively explores actions that maximizes the information gain among a candidate set of actions that are not eliminated. With the active-exploration strategy, we show that VAEE achieves a *simple regret* with a nearly *harmonic-mean* dependent rate, i.e. $\tilde{\mathcal O}\Big(d\Big[\sum_{t = 1}^T \frac{1}{\sigma_t^2} - \sum_{i = 1}^{\tilde{O}(d)} \frac{1}{[\sigma^{(i)}]^2} \Big]^{-\frac{1}{2}}\Big)$ where $d$ is the dimension of the feature space and $\sigma^{(i)}$ is the $i$-th smallest variance among $\\{\sigma_t\\}_{t=1}^T$. For finitely many actions, we propose a variance-aware variant of G-optimal design based exploration, which achieves a $\tilde {\mathcal O}$ $\bigg(\sqrt{d \log |\mathcal A| }\Big[ \sum\_{t = 1}\^T \frac{1}{\sigma\_t\^2}- \sum\_{i = 1}^{\tilde{O}(d)} \frac{1}{[\sigma^{(i)}]^2} \Big]^{-\frac{1}{2}}\bigg)$ simple regret bound. We also establish a nearly matching lower bound for the fixed action set setting indicating that \emph{harmonic-mean} dependent rate is unavoidable. To the best of our knowledge, this is the first work that breaks the $\sqrt{\Lambda}$ barrier for linear bandits with heteroscedastic noise.

Poster
Rodrigues Network for Learning Robot Actions

Jialiang Zhang, Haoran Geng, Yang You, Congyue Deng, Pieter Abbeel, Jitendra Malik, Leonidas Guibas

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Understanding and predicting articulated actions is important in robot learning. However, common architectures such as MLPs and Transformers lack inductive biases that reflect the underlying kinematic structure of articulated systems. To this end, we propose the **Neural Rodrigues Operator**, a learnable generalization of the classical forward kinematics operation, designed to inject kinematics-aware inductive bias into neural computation. Building on this operator, we design the **Rodrigues Network (RodriNet)**, a novel neural architecture specialized for processing actions. We evaluate the expressivity of our network on two synthetic tasks on kinematic and motion prediction, showing significant improvements compared to standard backbones. We further demonstrate its effectiveness in two realistic applications: (i) imitation learning on robotic benchmarks with the Diffusion Policy, and (ii) single-image 3D hand reconstruction. Our results suggest that integrating structured kinematic priors into the network architecture improves action learning in various domains.

Oral
Time Optimal Execution of Action Chunk Policies Beyond Demonstration Speed

Sunwoo Kim, Jeongjun Kim, Joseph J Lim

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Achieving both speed and accuracy is a central challenge for real-world robot manipulation. While recent imitation learning approaches, including vision-language-action (VLA) models, have achieved remarkable precision and generalization, their execution speed is often limited by slow demonstration via teleoperation and by inference latency. In this work, we introduce a method to accelerate any imitation policy that predicts action chunks, enabling speeds that surpass those of the original demonstration. A naive approach of simply increasing the execution frequency of predicted actions leads to significant state errors and task failure, as it alters the underlying transition dynamics and encounters physical reachability constraints over shorter time horizons. These errors are further amplified by misaligned actions based on outdated robot state when using asynchronous inference to accelerate execution. Our method $\textbf{\textit{RACE}}$ address these challenges with a three-part solution: 1) using desired states as imitation targets instead of commanded actions, 2) replanning the timing of action chunks to execute them as fast as the robot's physical limits allow, and 3) employing a test-time search for an aligned action chunk that maximizes controllability from the current state. Through extensive experiments in both simulation and the real world, we show that our method achieves up to a 4x acceleration over the original policy while maintaining a high success rate

Poster
Hybrid Training for Vision-Language-Action Models

Pietro Mazzaglia, Cansu Sancaktar, Markus Peschl, Daniel Dijkman

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Using Large Language Models to produce intermediate thoughts, a.k.a. Chain-of-thought (CoT), before providing an answer has been a successful recipe for solving complex language tasks. In robotics, similar embodied CoT strategies, generating thoughts before actions, have also been shown to lead to improved performance when using Vision-Language-Action models (VLAs). As these techniques increase the length of the model's generated outputs to include the thoughts, the inference time is negatively affected. Delaying an agent's actions in real-world executions, as in robotic manipulation settings, strongly affects the usability of a method, as tasks require long sequences of actions. However, is the generation of long chains-of-thought a strong prerequisite for achieving performance improvements? In this work, we explore the idea of Hybrid Training (HyT), a framework that enables VLAs to learn from thoughts and benefit from the associated performance gains, while enabling the possibility to leave out CoT generation during inference. Furthermore, by learning to conditionally predict a diverse set of outputs, HyT supports flexibility at inference time, enabling the model to either predict actions directly, generate thoughts or follow instructions. We evaluate the proposed method in a series of simulated benchmarks and real-world experiments.

Poster
Can Vision-Language Models Answer Face to Face Questions in the Real-World?

Reza Pourreza, Rishit Dagli, Apratim Bhattacharyya, Sunny Panchal, Guillaume Berger, Roland Memisevic

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AI models have made significant strides in recent years in their ability to describe and answer questions about real-world images. They have also made progress in the ability to converse with users in real-time using audio input. This raises the question: have we reached the point where AI models, connected to a camera and microphone, can converse with users in real-time about scenes and events that are unfolding live in front of the camera? This has been a long-standing goal in AI and is a prerequisite for real-world AI assistants and humanoid robots to interact with humans in everyday situations. In this work, we introduce a new dataset and benchmark, the Interactive Video Dataset (IVD), which allows us to assess the extent to which existing models can support these abilities, and to what degree these capabilities can be instilled through fine-tuning. The dataset is based on a simple question-answering setup, where users ask questions that the system has to answer, in real-time, based on the camera and audio input. We show that existing models fall far behind human performance on this task, and we identify the main sources for the performance gap. However, we also show that for many of the required perceptual skills, fine-tuning on this form of data can significantly reduce this gap.

Poster
PHyCLIP: $\ell_1$-Product of Hyperbolic Factors Unifies Hierarchy and Compositionality in Vision-Language Representation Learning

Daiki Yoshikawa, Takashi Matsubara

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Vision-language models have achieved remarkable success in multi-modal representation learning from large-scale pairs of visual scenes and linguistic descriptions. However, they still struggle to simultaneously express two distinct types of semantic structures: the hierarchy within a concept family (e.g., *dog* $\preceq$ *mammal* $\preceq$ *animal*) and the compositionality across different concept families (e.g., "a dog in a car" $\preceq$ *dog*, *car*). Recent works have addressed this challenge by employing hyperbolic space, which efficiently captures tree-like hierarchy, yet its suitability for representing compositionality remains unclear. To resolve this dilemma, we propose *PHyCLIP*, which employs an $\ell_1$-*P*roduct metric on a Cartesian product of *Hy*perbolic factors. With our design, intra-family hierarchies emerge within individual hyperbolic factors, and cross-family composition is captured by the $\ell_1$-product metric, analogous to a Boolean algebra. Experiments on zero-shot classification, retrieval, hierarchical classification, and compositional understanding tasks demonstrate that PHyCLIP outperforms existing single-space approaches and offers more interpretable structures in the embedding space.

Poster
Beyond Markovian Drifts: Action-Biased Geometric Walks with Memory for Personalized Summarization

Parthiv Chatterjee, Asish Joel Batha, Tashvi patel, Sourish Dasgupta, Tanmoy Chakraborty

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Document summarization helps readers focus on the "content-of-interest", a *subjective* and *time-variant* quantity. Capturing this *dynamic subjectivity* requires modeling how user preferences evolve over time, thereby demanding *personalized summarization*. Recent news recommendation and summarization models often assume that preferences follow a *memoryless or short-memory random walk* on interaction graphs, i.e., a Markovian diffusion seeded at the latest interaction or compressed into a short hidden state or prompt. We ask whether such a hypothesis also holds for personalized summarization. To test this, we propose **Walk2Pers**, a lightweight encoder–decoder framework that extends the walk view with *action-conditioned geometric steps*, decomposed into (i) a *magnitude* controlling shift strength and (ii) an *orientation* capturing continuity vs. novelty. The process is mediated by dual memory lanes that reinforce consistent interests while suppressing disinterest, and is augmented with a drift term for summary requests. We show theoretically that such structured walks approximate first-order action-conditioned kernels, and empirically validate the hypothesis on PENS, OpenAI-Reddit, and PersonalSum. Using PerSEval, a personalization metric with strong human correlation, Walk2Pers outperforms specialized personalized summarizers by an average of $0.41 \uparrow$, and strong LLM baselines (DeepSeek-R1-14B, LLaMA-2-13B, Mistral-7B, Zephyr-7B) by $0.22 \uparrow$. Analyses further confirm cross-domain robustness ($0.19 \uparrow$ over the best LLM) and stability on long histories. Together, these results support viewing personalized summarization as an *action-biased geometric walk with memory*, offering both interpretability and efficiency.

Poster
Procedural Mistake Detection via Action Effect Modeling

Wenliang Guo, Yujiang Pu, Yu Kong

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Mistake detection in procedural tasks is essential for building intelligent systems that support learning and task execution. Existing approaches primarily analyze how an action is performed, while overlooking what it produces, i.e., the \textbf{action effect}. Yet many errors manifest not in the execution itself but in the resulting outcome, such as an unintended object state or incorrect spatial arrangement. To address this gap, we propose Action Effect Modeling (AEM), a unified framework that jointly captures action execution and its outcomes through a probabilistic formulation. AEM first identifies the outcome of an action by selecting the most informative effect frame based on semantic relevance and visual quality. It then extracts complementary cues from visual grounding and symbolic scene graphs, aligning them in a shared latent space to form robust effect-aware representations. To detect mistakes, we further design a prompt-based detector that incorporates task-specific prompts and aligns each action segment with its intended execution semantics. Our approach achieves state-of-the-art performance on the EgoPER and CaptainCook4D benchmarks under the challenging one-class classification (OCC) setting. These results demonstrate that modeling both execution and outcome yields more reliable mistake detection, and highlight the potential of effect-aware representations to benefit a broader range of downstream applications.

Poster
Naming to Learn: Class Incremental Learning for Vision-Language Model with Unlabeled Data

Qiwei Li, Xiaochen Yang, Jiahuan Zhou

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Class Incremental Learning (CIL) enables models to adapt to evolving data distributions by learning new classes over time without revisiting previous data. While recent methods utilizing pre-trained models have shown promising results, they often assume access to fully labeled data for each incremental task, which is often impractical. In this paper, we instead tackle a more realistic scenario in which only unlabeled data and the class-name set are available for each new class. Although one could generate pseudo labels with a vision-language model and apply existing CIL methods, the inevitable noise in these pseudo labels tends to aggravate catastrophic forgetting. To overcome this challenge, we propose a method named N2L employing a regression objective with mean squared error loss, which can be solved in a recursive manner. To refine the pseudo labels, N2L applies feature dimensionality reduction to the extracted image features and iteratively updates the labels using a classifier trained on these reduced features. Furthermore, a bi-level weight adjustment strategy is proposed to downweight low-confidence pseudo labels via intra-class adjustment and compensate for pseudo-label class imbalance through inter-class adjustment. This incremental learning with adjustment can be solved recursively, yielding identical performance to joint training with unlabeled data and thereby mitigating forgetting. Our theoretical analysis supports the effectiveness of the pseudo label refinement process, and experiments on various datasets demonstrate that our proposed method outperforms SOTA methods. Code is provided in the appendix.

Poster
Sim2Real VLA: Zero-Shot Generalization of Synthesized Skills to Realistic Manipulation

Runyi Zhao, Sheng Xu, Ruixing Jin, Yueci Deng, Yunxin Tai, Kui Jia, Guiliang Liu

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Vision-Language-Action (VLA) models represent a critical milestone toward embodied intelligence in robotic manipulation. To support their training, recent research has developed high-performance simulation engines for data synthesis. However, their effectiveness is still significantly limited by the simulation-to-reality (Sim2Real) gap, as policies trained on synthetic data often fail to generalize reliably to the real world. To address this challenge, we present Sim2Real-VLA, a generalist robot control model trained exclusively on synthetic data, yet capable of transferring seamlessly to real-world manipulation tasks. Sim2Real-VLA features a dual-system architecture: a high-level planner that infers object-centered chains-of-affordances, and a low-level actor that executes and validates these plans in real time via a tokenized action space. This design filters out manipulation-irrelevant features and prioritizes motion-critical dynamics, thereby enhancing Sim2Real domain transfer. Besides, a notable advantage of Sim2Real-VLA lies in its tight integration with automated data generation for manipulation skills, eliminating the need for manual fine-tuning and enabling scalable, hands-free training. Empirical evaluations across bimanual, dexterous, and long-horizon tasks show that Sim2Real-VLA consistently outperforms previous VLA baselines under diverse real-world environments and domain shifts.

Poster
Unifying Diffusion and Autoregression for Generalizable Vision-Language-Action Model

Jiaming Liu, Hao Chen, Zhuoyang Liu, Pengju An, Renrui Zhang, Chenyang Gu, Xiaoqi Li, Ziyu Guo, Sixiang Chen, Mengzhen Liu, Chengkai Hou, Mengdi Zhao, KC alex Zhou, Pheng-Ann Heng, Shanghang Zhang

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A central objective of manipulation policy design is to enable robots to comprehend human instructions and predict generalized actions in unstructured environments. Recent autoregressive vision-language-action (VLA) approaches discretize actions into bins to exploit the pretrained reasoning and generation paradigms of vision-language models (VLMs). While these models achieve efficient and scalable training, the discretization undermines the continuity required for precise control. In contrast, diffusion-based VLA methods incorporate an additional diffusion head to predict continuous actions, but they rely solely on feature representations extracted from the VLM, without leveraging the pretrained large language model (LLM) as an expert for iterative action generation. To integrate the complementary strengths of autoregressive and diffusion generation, we introduce HybridVLA, which innovatively leverages a shared LLM backbone to perform iterative action prediction through both paradigms. Specifically, a collaborative training recipe is proposed, incorporating diffusion denoising into the next-token prediction process and mitigating interference between the two generation paradigms. With this recipe, we find these two action prediction methods not only reinforce each other but also exhibit varying strengths across different scenarios. Therefore, we design a collaborative action ensemble mechanism that adaptively fuses both predictions, leading to more robust control. HybridVLA outperforms previous state-of-the-art VLA methods by 17\% and 19\% in mean success rate on simulation and real-world tasks, respectively, while demonstrating generalization to unseen configurations.

Poster
Ground Slow, Move Fast: A Dual-System Foundation Model for Generalizable Vision-Language Navigation

Meng Wei, Chenyang Wan, Jiaqi Peng, Xiqian Yu, Yuqiang Yang, Delin Feng, Wenzhe Cai, Chenming Zhu, Tai Wang, Jiangmiao Pang, Xihui Liu

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While recent large vision-language models (VLMs) have improved generalization in vision-language navigation (VLN), existing methods typically rely on end-to-end pipelines that map vision-language inputs directly to short-horizon discrete actions. Such designs often produce fragmented motions, incur high latency, and struggle with real-world challenges like dynamic obstacle avoidance. We propose DualVLN, the first dual-system VLN foundation model that synergistically integrates high-level reasoning with low-level action execution. System 2, a VLM-based global planner, "grounds slowly" by predicting mid-term waypoint goals via image-grounded reasoning. System 1, a lightweight, multi-modal conditioning Diffusion Transformer policy, "moves fast" by leveraging both explicit pixel goals and latent features from System 2 to generate smooth and accurate trajectories. The dual-system design enables robust real-time control and adaptive local decision-making in complex, dynamic environments. By decoupling training, the VLM retains its generalization, while System 1 achieves interpretable and effective local navigation. DualVLN outperforms prior methods across all VLN benchmarks and real-world experiments demonstrate robust long-horizon planning and real-time adaptability in dynamic environments.

Poster
EgoBrain: Synergizing Minds and Eyes For Human Action Understanding

Nie Lin, Yansen Wang, Dongqi Han, Weibang Jiang, Jingyuan Li, Ryosuke Furuta, Yoichi Sato, Dongsheng Li

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The integration of brain-computer interfaces (BCIs), in particular electroencephalography (EEG), with artificial intelligence (AI) has shown tremendous promise in decoding human cognition and behavior from neural signals. In particular, the rise of multimodal AI models have brought new possibilities that have never been imagined before. Here, we present EgoBrain—the world’s first large-scale, temporally aligned multimodal dataset that synchronizes egocentric vision and EEG of human brain over extended periods of time, establishing a new paradigm for human-centered behavior analysis. This dataset comprises 61 hours of synchronized 32-channel EEG recordings and first-person video from 40 participants engaged in 29 categories of daily activities. We then developed a multimodal learning framework to fuse EEG and vision for action understanding, validated across both cross-subject and cross-environment challenges, achieving an action recognition accuracy of 66.70%. EgoBrain paves the way for a unified framework for brain-computer interface with multiple modalities. All data, tools, and acquisition protocols together with the source code are openly shared to foster open science in cognitive computing.

Poster
From Pixels to Words -- Towards Native Vision-Language Primitives at Scale

Haiwen Diao, Mingxuan Li, Silei Wu, Linjun Dai, Xiaohua Wang, Hanming Deng, Lewei Lu, Dahua Lin, Ziwei Liu

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The edifice of native Vision-Language Models (VLMs) has emerged as a rising contender to typical modular VLMs, shaped by evolving model architectures and training paradigms. Yet, two lingering clouds cast shadows over its widespread exploration and promotion: (-) What fundamental constraints set native VLMs apart from modular ones, and to what extent can these barriers be overcome? (-) How to make research in native VLMs more accessible and democratized, thereby accelerating progress in the field. In this paper, we clarify these challenges and outline guiding principles for constructing native VLMs. Specifically, one native VLM primitive should: (i) effectively align pixel and word representations within a shared semantic space; (ii) seamlessly integrate the strengths of formerly separate vision and language modules; (iii) inherently embody various cross-modal properties that support unified vision-language encoding, aligning, and reasoning. Hence, we launch NEO, a novel family of native VLMs built from first principles, greatly narrowing the gap with top-tier modular counterparts across diverse real-world scenarios. With only 390M image-text examples, NEO efficiently develops visual perception from scratch while mitigating vision-language conflicts inside a dense and monolithic model crafted from our elaborate primitives. We position NEO as a cornerstone for scalable and powerful native VLM development, paired with a rich set of reusable components that foster a cost-effective and extensible ecosystem. Code and weights will be publicly available to promote further research.

Poster
Self-Rewarding Vision-Language Model via Reasoning Decomposition and Multi-Reward Policy Optimization

Zongxia Li, Wenhao Yu, Chengsong Huang, Zhenwen Liang, Rui Liu, Fuxiao Liu, Jingxi Chen, Dian Yu, Jordan Lee Boyd-Graber, Haitao Mi, Dong Yu

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Vision-Language Models (VLMs) often suffer from visual hallucinations – generating things that are not consistent with visual inputs – and language shortcuts, where they skip the visual part and just rely on text priors. These issues arise because most post-training methods for VLMs rely on simple verifiable answer matching and supervise only final outputs, leaving intermediate visual reasoning without explicit guidance. As a result, VLMs receive sparse visual signals and often learn to prioritize language-based reasoning over visual perception. To mitigate this, some existing methods add visual supervision using human annotations or distilled labels from external large models. However, human annotations are labor-intensive and costly, and because external signals cannot adapt to the evolving policy, they cause distributional shifts that can lead to reward hacking. In this paper, we introduce Vision-SR1, a self-rewarding method that improves visual reasoning without relying on external visual supervisions via reinforcement learning and Multi-Reward Policy Optimization. Vision-SR1 decomposes VLM reasoning into two stages: visual perception and language reasoning. The model is first prompted to produce self-contained visual perceptions that are sufficient to answer the question without referring back the input image. To validate this self-containment, the same VLM model is then re-prompted to perform language reasoning using only the generated perception as input to compute reward. This self-reward is combined with supervision on final outputs, providing a balanced training signal that strengthens both visual perception and language reasoning. In addition, Multi-Reward Policy Optimization separately computes advantages and log probabilities for both the visual reasoning reward and the answer accuracy reward. The method then calculates KL divergence regularization and Actor Loss using the combined sum of these two reward components. Our experiments demonstrate that Vision-SR1 improves visual reasoning, mitigates visual hallucinations, and reduces reliance on language shortcuts across diverse vision-language tasks.

Poster
VITA: Vision-to-Action Flow Matching Policy

Dechen Gao, Boqi Zhao, Andrew Lee, Ian Chuang, Hanchu Zhou, Hang Wang, Zhe Zhao, Junshan Zhang, Iman Soltani

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Conventional flow matching and diffusion-based policies sample through iterative denoising from standard noise distributions (e.g., Gaussian), and require conditioning modules to repeatedly incorporate visual information during the generative process, incurring substantial time and memory overhead. To reduce the complexity, we develop VITA (Vision-To-Action policy), a noise-free and conditioning-free flow matching policy learning framework that directly flows from visual representations to latent actions. Since the source of the flow is visually grounded, VITA eliminates the need of visual conditioning during generation. As expected, bridging vision and action is challenging, because actions are lower-dimensional, less structured, and sparser than visual representations; moreover, flow matching requires the source and target to have the same dimensionality. To overcome this, we introduce an action autoencoder that maps raw actions into a structured latent space aligned with visual latents, trained jointly with flow matching. To further prevent latent space collapse, we propose flow latent decoding, which anchors the latent generation process by backpropagating the action reconstruction loss through the flow matching ODE (ordinary differential equation) solving steps. We evaluate VITA on 9 simulation and 5 real-world tasks from ALOHA and Robomimic. VITA achieves 1.5x-2x faster inference compared to conventional methods with conditioning modules, while outperforming or matching state-of-the-art policies.

Poster
FETAL-GAUGE: A BENCHMARK FOR ASSESSING VISION-LANGUAGE MODELS IN FETAL ULTRASOUND

Hussain Alasmawi, Numan Saeed, Mohammad Yaqub

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The growing demand for prenatal ultrasound imaging has intensified a global shortage of trained sonographers, creating barriers to essential fetal health monitoring. Deep learning has the potential to enhance sonographers' efficiency and support the training of new practitioners. Vision-Language Models (VLMs) are particularly promising for ultrasound interpretation, as they can jointly process images and text to perform multiple clinical tasks within a single framework. However, despite the expansion of VLMs, no standardized benchmark exists to evaluate their performance in fetal ultrasound imaging. This gap is primarily due to the modality’s challenging nature, operator dependency, and the limited public availability of datasets. To address this gap, we present Fetal-Gauge, the first and largest visual question answering benchmark specifically designed to evaluate VLMs across various fetal ultrasound tasks. Our benchmark comprises over 42,000 images and 93,000 question-answer pairs, spanning anatomical plane identification, visual grounding of anatomical structures, fetal orientation assessment, clinical view conformity, and clinical diagnosis. We systematically evaluate several state-of-the-art VLMs, including general-purpose and medical-specific models, and reveal a substantial performance gap: the best-performing model achieves only 55\% accuracy, far below clinical requirements. Our analysis identifies critical limitations of current VLMs in fetal ultrasound interpretation, highlighting the urgent need for domain-adapted architectures and specialized training approaches. Fetal-Gauge establishes a rigorous foundation for advancing multimodal deep learning in prenatal care and provides a pathway toward addressing global healthcare accessibility challenges. Our benchmark is publicly available at www.github.com

Poster
Vlaser: Vision-Language-Action Model with Synergistic Embodied Reasoning

Ganlin Yang, Tianyi Zhang, Haoran Hao, Weiyun Wang, Yibin Liu, Dehui Wang, Guanzhou Chen, Zijian Cai, Junting Chen, Weijie Su, Wengang Zhou, Yu Qiao, Jifeng Dai, Jiangmiao Pang, Gen Luo, Wenhai Wang, Yao Mu, Zhi Hou

Expand abstract

While significant research has focused on developing embodied reasoning capabilities using Vision-Language Models (VLMs) or integrating advanced VLMs into Vision-Language-Action (VLA) models for end-to-end robot control, few studies directly address the critical gap between upstream VLM-based reasoning and downstream VLA policy learning. In this work, we take an initial step toward bridging embodied reasoning with VLA policy learning by introducing **Vlaser** - a **V**ision-**L**anguage-**A**ction Model with **s**ynergistic **e**mbodied **r**easoning capability, which is a foundational vision-language model designed to integrate high-level reasoning with low-level control for embodied agents. Built upon the high-quality Vlaser-6M dataset, Vlaser achieves state-of-the-art performance across a range of embodied reasoning benchmarks—including spatial reasoning, embodied grounding, embodied QA, and task planning. Furthermore, we systematically examine how different VLM initializations affect supervised VLA fine-tuning, offering novel insights into mitigating the domain shift between internet-scale pre-training data and embodied-specific policy learning data. Based on these insights, our approach achieves state-of-the-art results on the WidowX benchmark and competitive performance on the Google Robot benchmark. We will open-source the model weights, data generation pipelines, and the full dataset to support future research.

Poster