ICLR 2026 Papers

International Conference on Learning Representations

Decision breakdown

5,358papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    2244.2%
  • Poster
    5,13495.8%

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Topic: Reinforcement Learning · 911 papers · Reset filters

Learning to Reason as Action Abstractions with Scalable Mid-Training RL

Shenao Zhang, Donghan Yu, Yihao Feng, Bowen Jin, Zhaoran Wang, John Peebles, Zirui Wang

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Large language models excel with reinforcement learning (RL), but fully unlocking this potential requires a mid-training stage. Intuitively, an effective mid-training stage should both learn a strong policy prior and enable fast learning through online interactions. We formalize this intuition by presenting the first theoretical result on how mid-training shapes post-training: it acquires strong policy priors by efficiently pruning the action space and accelerates RL convergence by shortening the effective planning horizon. Moreover, we prove that temporal abstractions simultaneously compress the size of the action set and reduce the decision horizon, thereby improving regret minimization after training. Building on these insights, we introduce Reasoning as Action Abstractions (RA3), a scalable mid-training algorithm. Specifically, we derive a temporal variational bound and optimize it by iteratively discovering temporally-consistent latent structures via RL, then fine-tuning on the bootstrapped data. Experiments on code generation tasks demonstrate the effectiveness of our approach. Across multiple base models, RA3 improves the average performance on HumanEval and MBPP by 8 and 4 points over the base model and the next-token prediction baseline. Furthermore, RA3 achieves faster convergence and higher asymptotic performance in RLVR on HumanEval+, MBPP+, LiveCodeBench, and Codeforces.

Poster
GRACE: A Language Model Framework for Explainable Inverse Reinforcement Learning

Silvia Sapora, R Devon Hjelm, Omar Attia, Alexander T Toshev, Bogdan Mazoure

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Inverse Reinforcement Learning aims to recover reward models from expert demonstrations, but traditional methods yield black-box models that are difficult to interpret and debug. In this work, we introduce GRACE (**G**enerating **R**ewards **A**s **C**od**E**), a method for using Large Language Models within an evolutionary search to reverse-engineer an interpretable, code-based reward function directly from expert trajectories. The resulting reward function is executable code that can be inspected and verified. We empirically validate GRACE on the MuJoCo, BabyAI and AndroidWorld benchmarks, where it efficiently learns highly accurate rewards, even in complex, multi-task settings. Further, we demonstrate that the resulting reward leads to strong policies, compared to both competitive Imitation Learning and online RL approaches with ground-truth rewards. Finally, we show that GRACE is able to build complex reward APIs in multi-task setups.

Poster
STAR: Similarity-guided Teacher-Assisted Refinement for Super-Tiny Function Calling Models

Jiliang Ni, Jiachen Pu, Zhongyi Yang, Jingfeng Luo, Conggang Hu

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The proliferation of Large Language Models (LLMs) in function calling is pivotal for creating advanced AI agents, yet their large scale hinders widespread adoption, necessitating transferring their capabilities into smaller ones. However, existing paradigms are often plagued by overfitting, training instability, ineffective binary rewards for multi-solution tasks, and the difficulty of synergizing techniques. We introduce STAR: Similarity-guided Teacher-Assisted Refinement, a novel holistic framework that effectively transfers LLMs' capabilities to super-tiny models. STAR consists of two core technical innovations: (1) Constrained Knowledge Distillation (CKD), a training objective that augments top-k forward KL divergence to suppress confidently incorrect predictions, ensuring training stability while preserving exploration capacity for downstream RL. STAR holistically synergizes these strategies within a cohesive training curriculum, enabling super-tiny models to achieve exceptional performance on complex function calling tasks; (2) Similarity-guided RL (Sim-RL), a RL mechanism that introduces a fine-grained, similarity-based reward. This provides a robust, continuous, and rich signal for better policy optimization by evaluating the similarity between generated outputs and the ground truth. Extensive experiments on challenging and renowned benchmarks demonstrate the effectiveness of our method. Our STAR models establish SOTA in their size classes, significantly outperforming baselines. Remarkably, our 0.6B STAR model achieves the best performance among all open models under 1B, surpassing even several well-known open models at a larger scale. STAR demonstrates a training framework that distills capabilities of LLMs into super-tiny models, paving the way for powerful, accessible, and efficient AI agents.

Poster
FrugalRAG: Less is More in RL Finetuning for Multi-hop Question Answering

Abhinav Java, Srivathsan Koundinyan, Nagarajan Natarajan, Amit Sharma

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Reinforcement learning (RL) based on the final answer's reward has driven recent progress in small language models (SLMs) on reasoning-heavy tasks such as math and code. However, applying the same techniques to retrieval-augmented generation (RAG) benchmarks like multi-hop QA has yielded limited gains—often trailing supervised or prompting-only baselines. Instead, we argue that a viable path for RL in multi-hop QA is to use test-time scaling judiciously, for optimizing both the final answer accuracy and the efficiency in reaching that answer. We propose FrugalRAG, a two-stage finetuning framework that adaptively _reduces_ the number of retrieval steps based on a question's difficulty. First, we train an SLM with supervised finetuning on a full-exploration policy that generates broad sub-queries. Then, we apply RL to adaptively prune search depth based on question difficulty, directly rewarding policies that balance correctness with frugality. Unlike prior approaches requiring 10× more data, our method achieves competitive performance with only ~1,000 examples. On HotPotQA and other multi-hop QA benchmarks, FrugalRAG attains state-of-the-art efficiency–accuracy tradeoffs, cutting retrieval cost nearly in half. Moreover, on the challenging BrowseCompPlus benchmark, it surpasses SLM-based and other baselines after training on only 200 examples. These results demonstrate the use of RL—not to increase reasoning steps but to reduce them—as an effective solution for scalable, efficient RAG.

Poster
Quagmires in SFT-RL Post-Training: When High SFT Scores Mislead and What to Use Instead

Feiyang Kang, Michael Kuchnik, Karthik Padthe, Marin Vlastelica, Ruoxi Jia, Carole-Jean Wu, Newsha Ardalani

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In post-training for reasoning Large Language Models (LLMs), the current state of practice trains LLMs in two independent stages: Supervised Fine-Tuning (SFT) and Reinforcement Learning with Verifiable Rewards (RLVR, shortened as "RL" below). In this work, we challenge whether high SFT scores translate to improved performance after RL. We provide extensive counter-examples where this is not true. We find high SFT scores can be biased toward simpler or more homogeneous data and are not reliably predictive of subsequent RL gains or scaled-up post-training effectiveness. In some cases, RL training on models with improved SFT performance could lead to substantially worse outcome compared to RL on the base model without SFT. We study alternative metrics and identify generalization loss on held-out reasoning examples and Pass@large k performance to provide strong proxies for the RL outcome. We trained hundreds of models up to 12B-parameter with SFT and RLVR via GRPO and ran extensive evaluations on 7 math benchmarks with up to 256 repetitions, spending $>$1M GPU hours. Experiments include models from Llama3, Mistral-Nemo, Qwen3 and multiple state-of-the-art SFT/RL datasets. Compared to directly predicting from pre-RL performance, prediction based on generalization loss and Pass@large k achieves substantial higher precision, improving $R^2$ coefficient and Spearman's rank correlation coefficient by up to 0.5 (2x). This provides strong utility for broad use cases. For example, in most experiments, we find SFT training on unique examples for a one epoch underperforms training on half examples for two epochs, either after SFT or SFT-then-RL; With the same SFT budget, training only on short examples may lead to better SFT performance, though, it often leads to worse outcome after RL compared to training on examples with varying lengths. This work develops an enhanced evaluation tool that will be open-sourced.

Poster
Reinforcement Mid-Training

Yijun Tian, Shaoyu Chen, Zhichao Xu, Yawei Wang, Jinhe Bi, Peng Han, Wei Wang

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The development of state-of-the-art large language models is commonly understood as a two-stage process involving pre-training and post-training. We point out the need for an additional intermediate stage called reinforcement mid-training with potential for strong performance gains. In this paper, we formally define the problem and identify three key challenges: (1) inefficient training due to excessive reasoning steps, (2) disregard of the imbalanced token entropy distribution, and (3) underutilization of token information. To address these challenges, we propose RMT, a framework for efficient, adaptive, and unified reinforcement mid-training with various innovative components. In particular, we first introduce a dynamic token budget mechanism that constrains unnecessary reasoning steps and mitigates model overthinking. Next, we design a curriculum-based adaptive sampling method that fosters a progressive learning trajectory from easy to hard tokens. Finally, we present a dual training strategy that combines reinforcement learning with next-token prediction, ensuring targeted learning on key tokens and full exploitation of all token information. Extensive experiments demonstrate the superiority of RMT over state-of-the-art methods, achieving up to +64.91% performance improvement with only 21% of the reasoning length in language modeling. We also show that checkpoints obtained after reinforcement mid-training can benefit the subsequent post-training, yielding up to +18.76% improvement in the mathematical domain.

Poster
When Is Diversity Rewarded in Cooperative Multi-Agent Learning?

Michael Amir, Matteo Bettini, Amanda Prorok

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The success of teams in robotics, nature, and society often depends on the division of labor among diverse specialists; however, a principled explanation for when such diversity surpasses a homogeneous team is still missing. Focusing on multi-agent task allocation problems, we study this question from the perspective of reward design: what kinds of objectives are best suited for heterogeneous teams? We first consider an instantaneous, non-spatial setting where the global reward is built by two generalized aggregation operators: an inner operator that maps the N agents’ effort allocations on individual tasks to a task score, and an outer operator that merges the M task scores into the global team reward. We prove that the curvature of these operators determines whether heterogeneity can increase reward, and that for broad reward families this collapses to a simple convexity test. Next, we ask what incentivizes heterogeneity to emerge when embodied, time-extended agents must learn an effort allocation policy. To study heterogeneity in such settings, we use multi-agent reinforcement learning (MARL) as our computational paradigm, and introduce Heterogeneity Gain Parameter Search (HetGPS), a gradient-based algorithm that optimizes the parameter space of underspecified MARL environments to find scenarios where heterogeneity is advantageous. Across different environments, we show that HetGPS rediscovers the reward regimes predicted by our theory to maximize the advantage of heterogeneity, both validating HetGPS and connecting our theoretical insights to reward design in MARL. Together, these results help us understand when behavioral diversity delivers a measurable benefit.

Poster
Offline Reinforcement Learning with Adaptive Feature Fusion

Tieru Wang, Kunbao Wu, Guoshun Nan

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Return-conditioned supervised learning (RCSL) algorithms have demonstrated strong generative capabilities in offline reinforcement learning (RL) by learning action distributions based on both the state and the return. However, many existing approaches treat RL as a conditional sequence modeling task, which can lead to an overreliance on suboptimal past experiences, impairing decision-making and reducing the effectiveness of trajectory synthesis. To address these limitations, we propose a novel approach, the Q-Augmented Dual-Feature Fusion Decision Transformer (QDFFDT), which adaptively combines both global sequence features and local immediate features through a learnable fusion mechanism. This model improves generalization across different tasks without the need for extensive hyperparameter tuning. Experimental results on the D4RL benchmark show that QDFFDT outperforms current methods, establishing new state-of-the-art performance and demonstrating the power of adaptive feature fusion.

Poster
Flow-Based Single-Step Completion for Efficient and Expressive Policy Learning

Prajwal Koirala, Cody Fleming

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Generative models such as diffusion and flow-matching offer expressive policies for offline reinforcement learning (RL) by capturing rich, multimodal action distributions, but their iterative sampling introduces high inference costs and training instability due to gradient propagation across sampling steps. We propose the \textit{Single-Step Completion Policy} (SSCP), a generative policy trained with an augmented flow-matching objective to predict direct completion vectors from intermediate flow samples, enabling accurate, one-shot action generation. In an off-policy actor-critic framework, SSCP combines the expressiveness of generative models with the training and inference efficiency of unimodal policies, without requiring long backpropagation chains. Our method scales effectively to offline, offline-to-online, and online RL settings, offering substantial gains in speed and adaptability over diffusion-based baselines. We further extend SSCP to goal-conditioned RL (GCRL), enabling flat policies to exploit subgoal structures without explicit hierarchical inference. SSCP achieves strong results across standard offline RL and GCRL benchmarks, positioning it as a versatile, expressive, and efficient framework for deep RL and sequential decision-making.

Poster
Thompson Sampling via Fine-Tuning of LLMs

Nicolas Menet, Aleksandar Terzic, Michael Hersche, Andreas Krause, Abbas Rahimi

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Bayesian optimization in large unstructured discrete spaces is often hindered by the computational cost of maximizing acquisition functions due to the absence of gradients. We propose a scalable alternative based on Thompson sampling that eliminates the need for acquisition function maximization by directly parameterizing the probability that a candidate yields the maximum reward. Our approach, *Thompson Sampling via Fine-Tuning* (ToSFiT) leverages the prior knowledge embedded in prompt-conditioned large language models, and incrementally adapts them toward the posterior. Theoretically, we derive a novel regret bound for a variational formulation of Thompson Sampling that matches the strong guarantees of its standard counterpart. Our analysis reveals the critical role of careful adaptation to the posterior probability of maximality—a principle that underpins our ToSFiT algorithm. Empirically, we validate our method on three diverse tasks: FAQ response refinement, thermally stable protein search, and quantum circuit design. Within a collection of methods covering Bayesian optimization, reinforcement learning, and evolutionary search, ToSFiT exhibits both state-of-the-art sample efficiency and computational efficiency.

Poster
Play to Generalize: Learning to Reason Through Game Play

Yunfei Xie, Yinsong Ma, Shiyi Lan, Alan Yuille, Junfei Xiao, Chen Wei

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Developing reasoning capabilities in multimodal large language models (MLLMs) remains challenging. Motivated by literature suggesting that gameplay promotes transferable reasoning skills, we propose a novel post-training method, Visual Game Learning (ViGaL), where MLLMs develop generalizable reasoning skills through playing arcade-like games. Specifically, we show that training a 7B-parameter MLLM via reinforcement learning (RL) on simple games like Snake significantly enhances the downstream performance on multimodal math benchmarks like MathVista, and on multi-discipline questions like MMMU, without seeing any worked solutions, equations, or diagrams during RL. Remarkably, our model outperforms specialist models post-trained on benchmark-oriented multimodal reasoning data, while preserving the model’s performance on general visual benchmarks, a challenge where specialist models often fall short. Our findings suggest that multimodal reasoning can emerge from gameplay, pointing to a promising strategy of designing surrogate tasks for RL post-training.

Poster
Reinforcement Learning Fine-Tuning Enhances Activation Intensity and Diversity in the Internal Circuitry of LLMs

Honglin Zhang, Qianyue Hao, Fengli Xu, Yong Li

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Large language models (LLMs) acquire extensive prior knowledge through large-scale pretraining and can be further enhanced via supervised fine-tuning (SFT) or reinforcement learning (RL)-based post-training. A growing body of evidence has shown that RL fine-tuning improves the capability of LLMs beyond what SFT alone achieves. However, the underlying mechanisms why RL fine-tuning is able to enhance the capability of various LLMs with distinct intrinsic characteristics remain underexplored. In this study, we draw inspiration from prior work on edge attribution patching (EAP) to investigate the internal differences of LLMs before and after RL fine-tuning. Our analysis across multiple model families and mathematical datasets shows two robust effects of online RL post-training: (i) an overall increase in average activation intensity, indicating that more internal pathways are engaged and their signals become stronger, and (ii) greater diversity in activation patterns, reflected by higher entropy and less concentrated edge distributions. These changes suggest that RL reshapes information flow to be both more redundant and more flexible, which may explain its advantage in mathematical generalization. Notably, models fine-tuned with Direct Preference Optimization (DPO) deviate from these trends, exhibiting substantially weaker or inconsistent internal changes compared to PPO- and GRPO-based training. Together, our findings provide a unified view of how RL fine-tuning systematically alters the internal circuitry of LLMs and highlight the methodological distinctions between online RL and preference-based approaches. Our code is open source at https://anonymous.4open.science/r/llm_rl_probing_analysis-F673.

Poster
The Overthinking Predicament: When Reasoning Hurts Ranking

Xuan Lu, Haohang Huang, Rui Meng, Yaohui Jin, Wenjun Zeng, Xiaoyu Shen

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Document reranking is a key component in information retrieval (IR), aimed at refining initial retrieval results to improve ranking quality for downstream tasks. Recent studies—motivated by large reasoning models (LRMs)—have begun incorporating explicit chain-of-thought (CoT) reasoning into LLM-based rerankers. However, the effectiveness of such reasoning for ranking tasks remains underexplored. In this work, we present the first systematic study of reasoning in reranking across both logits-based pointwise and listwise settings, under both supervised fine-tuning and reinforcement learning. Using diverse benchmarks, including reasoning-intensive datasets (BRIGHT) and standard IR benchmarks (BEIR), we find that reasoning-augmented rerankers consistently underperform their direct counterparts that predict rankings without CoT, despite substantially higher inference costs. Our analysis reveals three core limitations: (i) in pointwise rerankers, reasoning breaks calibration and biases models toward the positive class, raising TPR but lowering TNR, which inflates false positives and degrades ranking in negative-dominant pools; (ii) in listwise rerankers, explicit reasoning improves the fit during training but leads to higher variance and fails to improve performance in both in-domain and out-of-domain evaluations, even when reinforcement learning shortens rationales; and (iii) overall, directly fine-tuned rerankers remain more stable, effective, and robust. These findings challenge the assumption that explicit reasoning is universally beneficial for reranking. We conclude by highlighting future directions, including calibration-aware scoring for pointwise rerankers and the design of concise, targeted reasoning strategies to mitigate overfitting and overthinking in listwise rerankers.

Poster
XQC: Well-conditioned Optimization Accelerates Deep Reinforcement Learning

Daniel Palenicek, Florian Vogt, Joe Watson, Ingmar Posner, Jan Peters

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Sample efficiency is a central property of effective deep reinforcement learning algorithms. Recent work has improved this through added complexity, such as larger models, exotic network architectures, and more complex algorithms, which are typically motivated purely by empirical performance. We take a more principled approach by focusing on the optimization landscape of the critic network. Using the eigenspectrum and condition number of the critic’s Hessian, we systematically investigate the impact of common architectural design decisions on training dynamics. Our analysis reveals that a novel combination of batch normalization (BN), weight normalization (WN), and a distributional cross-entropy (CE) loss produces condition numbers orders of magnitude smaller than baselines. This combination also naturally bounds gradient norms, a property critical for maintaining a stable effective learning rate under non-stationary targets and bootstrapping. Based on these insights, we introduce XQC: a well-motivated, sample-efficient deep actor-critic algorithm built upon soft actor-critic that embodies these optimization-aware principles. We achieve state-of-the-art sample efficiency across 55 proprioception and 15 vision-based continuous control tasks, all while using significantly fewer parameters than competing methods.

Poster
SkillFactory: Self-Distillation for Learning Cognitive Behaviors

Zayne Rea Sprague, Jack Lu, Manya Wadhwa, Sedrick Keh, Mengye Ren, Greg Durrett

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Reasoning models leveraging long chains of thought employ various cognitive skills, such as verification of their answers, backtracking, retrying by an alternate method, and more. Previous work has shown that when a base language model exhibits these skills, training that model further with reinforcement learning (RL) can learn to leverage them. How can we get models to leverage skills that aren't exhibited by base models? Our work, SkillFactory, is a method for fine-tuning models to roughly learn these skills during a supervised fine-tuning (SFT) stage prior to RL. Our approach does not rely on distillation from a stronger model, but instead uses samples from the model itself, rearranged to provide training data in the format of those skills. These "silver" SFT traces may be imperfect, but are nevertheless effective for priming a model to acquire skills during RL. Our evaluation shows that (1) starting from SkillFactory SFT initialization helps a model to generalize to harder variants of a task post-RL, despite lower performance pre-RL; (2) cognitive skills are indeed used by the model; (3) RLed SkillFactory models are more robust to regression on out-of-domain tasks than RLed base models. Our work suggests that inductive biases learned prior to RL help models learn robust cognitive skill use.

Poster
Critique-Coder: Enhancing Coder Models by Critique Reinforcement Learning

Chi Ruan, Dongfu Jiang, Yubo Wang, Wenhu Chen

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Reinforcement Learning (RL) has emerged as a popular training paradigm, particularly when paired with reasoning models. While effective, it primarily focuses on generating responses and lacks mechanisms to explicitly foster critique or reflection. Several recent studies, like Critique-Fine-Tuning (CFT) and Critique-Guided-Distillation (CGD) have shown the benefits of explicitly teaching LLMs how to critique. Motivated by them, we propose Critique Reinforcement Learning (CRL), where the model is tasked with generating a critique for a given (question, solution) pair. The reward is determined solely by whether the final judgment label $c \in \{\texttt{True}, \texttt{False}\}$ of the generated critique aligns with the ground-truth judgment $c^*$. Building on this point, we introduce Critique-Coder, which is trained on a hybrid of RL and CRL by substituting 20\% of the standard RL data with CRL data. We fine-tune multiple models (Critique-Coder) and evaluate them on different benchmarks to show their advantages over RL-only models. We show that Critique-Coder consistently outperforms RL-only baselines on all the evaluated benchmarks. Notably, our Critique-Coder-8B can reach over 60\% on LiveCodeBench (v5), outperforming other reasoning models like DeepCoder-14B and GPT-o1. Beyond code generation, Critique-Coder also demonstrates enhanced general reasoning abilities, as evidenced by its better performance on logic reasoning tasks from the BBEH dataset. This indicates that the application of CRL on coding datasets enhances general reasoning and critique abilities, which are transferable across a broad range of tasks. Hence, we believe that CRL works as a great complement to standard RL for LLM reasoning.

Poster
Kimi-Dev: Agentless Training as Skill Prior for SWE-agents

Zonghan Yang, Shengjie Wang, Kelin Fu, Wenyang He, Weimin Xiong, Yibo Liu, Yibo Miao, Bofei Gao, Yejie Wang, YINGWEI MA, Yanhao Li, Yue Liu, Zhenxing Hu, kaitai zhang, Shuyi Wang, Huarong Chen, Flood Sung, Yang Liu, Yang Gao, Zhilin Yang, Tianyu Liu

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Large Language Models (LLMs) are increasingly applied to software engineering (SWE), with SWE-bench as a key benchmark. Solutions are split into SWE-Agent frameworks with multi-turn interactions and workflow-based Agentless methods with single-turn verifiable steps. We argue these paradigms are not mutually exclusive: reasoning-intensive Agentless training induces skill priors, including localization, code edit, and self-reflection that enable efficient and effective SWE-Agent adaptation. In this work, we first curate the Agentless training recipe and present Kimi-Dev, an open-source SWE LLM achieving 60.4\% on SWE-bench Verified, the best among workflow approaches. With additional SFT adaptation on 5k publicly-available trajectories, Kimi-Dev powers SWE-Agents to 48.6\% pass@1, on par with that of Claude 3.5 Sonnet (241022 version). These results show that structured skill priors from Agentless training can bridge workflow and agentic frameworks for transferable coding agents.

Poster
ReTool: Reinforcement Learning for Strategic Tool Use in LLMs

Jiazhan Feng, Shijue Huang, Xingwei Qu, Ge Zhang, Yujia Qin, Baoquan Zhong, Chengquan Jiang, Jinxin Chi, Wanjun Zhong

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While reasoning models trained with reinforcement learning (RL) excel in reasoning, they struggle in scenarios requiring structured problem-solving, such as geometric reasoning, concise computation, or complex equation solving—areas where computational tools like code interpreters (CI) demonstrate distinct advantages. To bridge this gap, we propose ReTool, which enhances long-form reasoning with tool-integrated learning, including two key features: (1) dynamic interleaving of real-time code execution within natural language reasoning processes, and (2) an automated RL paradigm that allows policy rollouts with multi-turn real-time code execution and teaches the model in learning when and how to invoke tools based on outcome feedback. ReTool employs a systematic training framework, beginning with synthetic code-augmented long-form reasoning data for cold-start training. Subsequent RL training leverages task outcomes as rewards to iteratively refine the model's tool use strategy, enabling autonomous discovery of optimal tool invocation patterns without human priors. Experiments on challenging MATH Olympiad benchmark AIME demonstrate ReTool's superiority: Our 32B model achieves 67% accuracy with 400 training steps, outperforming text-based RL baseline (40% accuracy, 1080 steps) in performance and efficiency. Remarkably, ReTool-32B attains 72.5% accuracy in extended settings, surpassing OpenAI's o1-preview by 27.9%. Further analysis reveals generalization to broader tool-use scenarios and emergent behaviors such as code self-correction, signaling an ''aha moment'' in which the model autonomously masters adaptive tool use. These findings highlight the promise of outcome-driven tool integration for advancing complex mathematical reasoning and offer new insights into hybrid neuro-symbolic systems.

Poster
PAMDP: Interact to Persona Alignment via a Partially Observable Markov Decision Process

Zhe Yang, Yi Huang, Si Chen, Xiaoting Wu, Jingyu Yao, Junlan Feng

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The interaction process of comprehending user-specific nuances and adapting to their preferences represents a pivotal consideration for Persona Large Language Models, as it more authentically mirrors genuine dialogue dynamics than adherence to general human value alignment. In this paper, we conceptualize this ``Interact to Persona Alignment'' challenge as a Partially Observable Markov Decision Process, abbreviated as PAMDP, wherein the user’s dynamically evolving profile through interaction is treated as an unobservable variable to the assistant. Grounded in this formulation, we propose a dual-critic reinforcement learning framework, with a continuous latent space action representing the assistant’s utterance. We evaluate our approach on both offline datasets and the online simulator, ultimately demonstrating its effectiveness.

Poster
Spectral Bellman Method: Unifying Representation and Exploration in RL

Ofir Nabati, Bo Dai, Shie Mannor, Guy Tennenholtz

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Representation learning is critical to the empirical and theoretical success of reinforcement learning. However, many existing methods are induced from model-learning aspects, misaligning them with the RL task in hand. This work introduces the Spectral Bellman Method, a novel framework derived from the Inherent Bellman Error (IBE) condition. It aligns representation learning with the fundamental structure of Bellman updates across a space of possible value functions, making it directly suited for value-based RL. Our key insight is a fundamental spectral relationship: under the zero-IBE condition, the transformation of a distribution of value functions by the Bellman operator is intrinsically linked to the feature covariance structure. This connection yields a new, theoretically-grounded objective for learning state-action features that capture this Bellman-aligned covariance, requiring only a simple modification to existing algorithms. We demonstrate that our learned representations enable structured exploration by aligning feature covariance with Bellman dynamics, improving performance in hard-exploration and long-horizon tasks. Our framework naturally extends to multi-step Bellman operators, offering a principled path toward learning more powerful and structurally sound representations for value-based RL.

Poster