ICLR 2026 Papers

International Conference on Learning Representations

Decision breakdown

5,358papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    2244.2%
  • Poster
    5,13495.8%

Browse all papers

VMoBA: Mixture-of-Block Attention for Video Diffusion Models

Jianzong Wu, Liang Hou, Haotian Yang, Ye Tian, Pengfei Wan, Di Zhang, Yunhai Tong

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The quadratic complexity of full attention mechanisms poses a significant bottleneck for Video Diffusion Models (VDMs) aiming to generate long-duration, high-resolution videos. While various sparse attention methods have been proposed, many are designed as training-free inference accelerators or do not optimally capture the unique spatio-temporal characteristics inherent in video data when trained natively. This paper introduces Video Mixture of Block Attention (VMoBA), a novel sparse attention mechanism specifically adapted for VDMs. Motivated by an in-depth analysis of attention patterns within pre-trained video transformers, which revealed strong spatio-temporal locality, varying query importance, and head-specific concentration levels, VMoBA enhances the original MoBA framework with three key modifications: (1) a layer-wise recurrent block partition scheme (1D-2D-3D) to dynamically adapt to diverse spatio-temporal attention patterns and improve efficiency; (2) global block selection to prioritize the most salient query-key block interactions across an entire attention head; and (3) threshold-based block selection to dynamically determine the number of attended blocks based on their cumulative similarity. Extensive experiments demonstrate that VMoBA significantly accelerates the training of VDMs on longer sequences, achieving 2.92$\times$ FLOPs and 1.48$\times$ latency speedup, while attaining comparable or even superior generation quality to full attention. Furthermore, VMoBA exhibits competitive performance in training-free inference, offering 2.40$\times$ FLOPs and 1.35$\times$ latency speedup for high-res video generation.

Poster
LongLive: Real-time Interactive Long Video Generation

Shuai Yang, Wei Huang, Ruihang Chu, Yicheng Xiao, Yuyang Zhao, Xianbang Wang, Muyang Li, Enze Xie, Ying-Cong Chen, Yao Lu, Song Han, Yukang Chen

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We present LongLive, a frame-level autoregressive (AR) framework for real-time and interactive long video generation. Long video generation presents challenges in both efficiency and quality. Diffusion and Diffusion-Forcing models can produce high-quality videos but suffer from low efficiency due to bidirectional attention. Causal attention AR models support KV caching for faster inference but often degrade in quality on long videos due to memory challenges during long-video training. In addition, beyond static prompt-based generation, interactive capabilities, such as streaming prompt inputs, are critical for dynamic content creation, enabling users to guide narratives in real time. This interactive requirement significantly increases the complexity, especially in ensuring visual consistency and semantic coherence during prompt transitions. To address these challenges, LongLive adopts a causal, frame-level AR design that integrates a KV-recache mechanism that refreshes cached states with the new prompt for smooth, adherent switches streaming long tuning to enable long video training and to align training and inference (train-long–test-long); and short window attention paired with a frame-level attention sink, preserving long-range consistency while enabling faster generation. With these key designs, LongLive fine-tunes a 1.3B-parameter short-clip model to minute-long generation in just 32 GPU-days. At inference, LongLive sustains 20.7 FPS on a single NVIDIA H100, achieves strong performance on VBench in both short- and long-video settings. LongLive supports up to 240-second videos on a single H100 GPU. With FP8 quantization, LongLive boosts inference to 24.8 FPS with marginal quality loss.

Poster
SANA-Video: Efficient Video Generation with Block Linear Diffusion Transformer

Junsong Chen, Yuyang Zhao, Jincheng Yu, Ruihang Chu, Junyu Chen, Shuai Yang, Xianbang Wang, Yicheng Pan, Daquan Zhou, Huan Ling, Haozhe Liu, Hongwei Yi, Hao Zhang, Muyang Li, Yukang Chen, Han Cai, Sanja Fidler, Ping Luo, Song Han, Enze Xie

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We introduce SANA-Video, a small diffusion model that can efficiently generate videos up to 720×1280 resolution and minute-length duration. SANA-Video synthesizes high-resolution, high-quality and long videos with strong text-video alignment at a remarkably fast speed, deployable on RTX 5090 GPU. Two core designs ensure our efficient, effective and long video generation: (1) Linear DiT: We leverage linear attention as the core operation, which is more efficient than vanilla attention given the large number of tokens processed in video generation. (2) Constant-Memory KV cache for Block Linear Attention: we design block-wise autoregressive approach for long video generation by employing a constant-memory state, derived from the cumulative properties of linear attention. This KV cache provides the Linear DiT with global context at a fixed memory cost, eliminating the need for a traditional KV cache and enabling efficient, minute-long video generation. In addition, we explore effective data filters and model training strategies, narrowing the training cost to 12 days on 64 H100 GPUs, which is only 1\% of the cost of MovieGen. Given its low cost, SANA-Video achieves competitive performance compared to modern state-of-the-art small diffusion models (e.g., Wan 2.1-1.3B and SkyReel-V2-1.3B) while being 16x faster in measured latency. Moreover, SANA-Video can be deployed on RTX 5090 GPUs with NVFP4 precision, accelerating the inference speed of generating a 5-second 720p video from 71s to 29s (2.4x} speedup). In summary, SANA-Video enables low-cost, high-quality video generation. Code and model will be publicly released.

Oral
Dual-IPO: Dual-Iterative Preference Optimization for Text-to-Video Generation

Xiaomeng Yang, Mengping Yang, GONG JIA, Luozheng Qin, Zhiyu Tan, Hao Li

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Recent advances in video generation have enabled thrilling experiences in producing realistic videos driven by scalable diffusion transformers. However, they usually fail to produce satisfactory outputs that are aligned to users' authentic demands and preferences. In this work, we introduce Dual-Iterative Optimization (Dual-IPO), an iterative paradigm that sequentially optimizes both the reward model and the video generation model for improved synthesis quality and human preference alignment. For the reward model, our framework ensures reliable and robust reward signals via CoT-guided reasoning, voting-based self-consistency, and preference certainty estimation. Given this, we optimize video foundation models with guidance of signals from reward model's feedback, thus improving the synthesis quality in subject consistency, motion smoothness and aesthetic quality, etc. The reward model and video generation model complement each other and are progressively improved in the multi-round iteration, without requiring tediously manual preference annotations. Comprehensive experiments demonstrate that the proposed Dual-IPO can effectively and consistently improve the video generation quality of base model with various architectures and sizes, even help a model with only 2B parameters surpass a 5B one. Moreover, our analysis experiments and ablation studies identify the rational of our systematic design and the efficacy of each component.

Poster
MTVCraft: Tokenizing 4D Motion for Arbitrary Character Animation

Yanbo Ding, Xirui Hu, Guo Zhi Zhi, Yan Zhang, Xinrui Wang, Zhixiang He, Chi Zhang, Yali Wang, Xuelong Li

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Character image animation has rapidly advanced with the rise of digital humans. However, existing methods rely largely on 2D-rendered pose images for motion guidance, which limits generalization and discards essential 4D information for open-world animation. To address this, we propose MTVCraft (Motion Tokenization Video Crafter), the first framework that directly models raw 3D motion sequences (i.e., 4D motion) for character image animation. Specifically, we introduce 4DMoT (4D motion tokenizer) to quantize 3D motion sequences into 4D motion tokens. Compared to 2D-rendered pose images, 4D motion tokens offer more robust spatial-temporal cues and avoid strict pixel-level alignment between pose images and the character, enabling more flexible and disentangled control. Next, we introduce MV-DiT (Motion-aware Video DiT). By designing unique motion attention with 4D positional encodings, MV-DiT can effectively leverage motion tokens as 4D compact yet expressive context for character image animation in the complex 4D world. We implement MTVCraft on both CogVideoX-5B (small scale) and Wan-2.1-14B (large scale), demonstrating that our framework is easily scalable and can be applied to models of varying sizes. Experiments on the TikTok and Fashion benchmarks demonstrate our state-of-the-art performance. Moreover, powered by robust motion tokens, MTVCraft showcases unparalleled zero-shot generalization. It can animate arbitrary characters in both single and multiple settings, in full-body and half-body forms, and even non-human objects across diverse styles and scenarios. Hence, it marks a significant step forward in this field and opens a new direction for pose-guided video generation.

Poster
MATRIX: Mask Track Alignment for Interaction-aware Video Generation

Siyoon Jin, Seongchan Kim, Jae Ho Lee, Dahyun Chung, Hyunwook Choi, Jisu Nam, Jiyoung Kim, Seungryong Kim

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Video DiTs have advanced video generation, yet they still struggle to model multi-instance or subject-object interactions. This raises a key question: How do these models internally represent interactions? To answer this, we curate MATRIX-11K, a video dataset with interaction-aware captions and multi-instance mask tracks. Using this dataset, we conduct a systematic analysis that formalizes two perspectives of video DiTs: semantic grounding, via video-to-text attention, which evaluates whether noun and verb tokens capture instances and their relations; and semantic propagation, via video-to-video attention, which assesses whether instance bindings persist across frames. We find both effects concentrate in a small subset of interaction-dominant layers. Motivated by this, we introduce MATRIX, a simple and effective regularization that aligns attention in specific layers of video DiTs with multi-instance mask tracks from the MATRIX-11K dataset, enhancing both grounding and propagation. We further propose InterGenEval, an evaluation protocol for interaction-aware video generation. In experiments, MATRIX improves both interaction fidelity and semantic alignment while reducing drift and hallucination. Extensive ablations validate our design choices. Codes and weights will be released.

Poster
Improving Autoregressive Video Modeling with History Understanding

Wenyang Luo, Haina Qin, Bing Li, Jiwen Lu, Xin Tao, Pengfei Wan, Kun Gai

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Video autoregressive generation (VideoAR) sequentially predicts future frames conditioned on history frames. Despite the advance of recent diffusion-based VideoAR, the role of conditioning signal—internal representations of history frames—remains underexplored. Inspired by the success of strong condition representations in text-conditioned generation, we investigate: \textit{Can better internal representations of history frames improve VideoAR performance?} Through systematic analysis, we show that history representation quality positively correlates with VideoAR, and that enhancing these representations provides gains that cannot be achieved by refining future frames representations alone. Based on these insights, we propose \textbf{MiMo} (Masked History Modeling), a novel framework that seamlessly integrates representation learning into diffusion-based VideoAR. MiMo applies masks to history frame tokens and trains the model to predict masked tokens of current and future frames alongside the diffusion objective, yielding predictive and robust history representations without relying on vision foundation models (VFMs) or heavy architectural changes. Extensive experiments demonstrate that MiMo achieves competitive performance in video prediction and generation tasks while substantially improving training efficiency. Our work underscores the importance of history representations in VideoAR.

Poster
Text-to-3D by Stitching a Multi-view Reconstruction Network to a Video Generator

Hyojun Go, Dominik Narnhofer, Goutam Bhat, Prune Truong, Federico Tombari, Konrad Schindler

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The rapid progress of large, pretrained models for both visual content generation and 3D reconstruction opens up new possibilities for text-to-3D generation. Intuitively, one could obtain a formidable 3D scene generator if one were able to combine the power of a modern latent text-to-video model as "generator" with the geometric abilities of a recent (feedforward) 3D reconstruction system as "decoder". We introduce **VIST3A**, a general framework that does just that, addressing two main challenges. First, the two components must be joined in a way that preserves the rich knowledge encoded in their weights. We revisit *model stitching*, i.e., we identify the layer in the 3D decoder that best matches the latent representation produced by the text-to-video generator and stitch the two parts together. That operation requires only a small dataset and no labels. Second, the text-to-video generator must be aligned with the stitched 3D decoder, to ensure that the generated latents are decodable into consistent, perceptually convincing 3D scene geometry. To that end, we adapt *direct reward finetuning*, a popular technique for human preference alignment. We evaluate the proposed VIST3A approach with different video generators and 3D reconstruction models. All tested pairings markedly improve over prior text-to-3D models that output Gaussian splats. Moreover, by choosing a suitable 3D base model, VIST3A also enables high-quality text-to-pointmap generation.

Oral
Long-Text-to-Image Generation via Compositional Prompt Decomposition

Jen-Yuan Huang, Tong Lin, Yilun Du

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While modern text-to-image models excel at generating images from intricate prompts, they struggle to capture the key details when the prompts are expanded into descriptive paragraphs. This limitation stems from the prevalence of short captions in their training data. Existing methods attempt to address this by either fine-tuning on long-prompt data, which generalizes poorly to even longer inputs; or by projecting the oversize inputs into normal-prompt domain and compromising fidelity. We propose a compositional approach that enables pre-trained models to handle long-prompts by breaking it down into manageable components. Specifically, we introduce a trainable PromptDecomposer module to decompose the long-prompt into a set of distinct sub-prompts. The pre-trained T2I model processes these sub-prompts in parallel, and their corresponding outputs are merged together using concept conjunction. Our compositional long-text-to-image model achieves performance comparable to those with specialized tuning. Meanwhile, our approach demonstrates superior generalization, outperforming other models by 7.4% on prompts over 500 tokens in the challenging DetailMaster benchmark.

Poster
Anchor Frame Bridging for Coherent First-Last Frame Video Generation

Xuehan Hou, Meng Fan, Pengchong Qiao, Zesen Cheng, Yian Zhao, Lei Zhu, Kaiwen Cheng, Chang Liu, Jie Chen

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First-last frame video generation has recently gained significant attention. It enables coherent motion generation between specified first and last frames. However, this approach suffers from semantic degradation in intermediate frames, causing scene distortion and subject deformation that undermine temporal consistency. To address this issue, we introduce **Anchor Frame Bridging (AFB)**, a novel plug-and-play method that explicitly bridges semantic continuity from boundary frames to intermediate frames, offering training-free adaptability and generalizability. By adaptively interpolating anchor frames at temporally critical locations exhibiting maximal semantic discontinuities, our approach effectively mitigates semantic drift in intermediate frames. Specifically, we propose an **adaptive anchor frame selection** module, which generates text-aligned candidate frames via frame order reversal and selects anchors based on semantic continuity. Subsequently, we develop **anchor frame guided generation**, which leverages the selected anchor frames to guide semantic propagation across intermediate frames, ensuring consistent boundary semantics and preserving temporal coherence throughout the video sequence. The final video is synthesized using the first frame, last frame, selected anchor frames, and the text prompt. The results demonstrate that our method significantly enhances the temporal consistency and overall quality of generated videos. Specifically, when applied to the Wan2.1-I2V model, it yields improvements of 16.58\% in FVD and 10.21\% in PSNR. The codes are provided in the supplementary material.

Poster
Jailbreaking on Text-to-Video Models via Scene Splitting Strategy

Wonjun Lee, Haon Park, Doehyeon Lee, Bumsub Ham, Suhyun Kim

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Along with the rapid advancement of numerous Text-to-Video (T2V) models, growing concerns have emerged regarding their safety risks. While recent studies have explored vulnerabilities in models like LLMs, VLMs, and Text-to-Image (T2I) models through jailbreak attacks, T2V models remain largely unexplored, leaving a significant safety gap. To address this gap, we introduce SceneSplit, a novel black-box jailbreak method that works by fragmenting a harmful narrative into multiple scenes, each individually benign. This approach manipulates the generative output space, the abstract set of all potential video outputs for a given prompt, using the combination of scenes as a powerful constraint to guide the final outcome. While each scene individually corresponds to a wide and safe space where most outcomes are benign, their sequential combination collectively restricts this space, narrowing it to an unsafe region and significantly increasing the likelihood of generating a harmful video. This core mechanism is further enhanced through iterative scene manipulation, which bypasses the safety filter within this constrained unsafe region. Additionally, a strategy library that reuses successful attack patterns further improves the attack's overall effectiveness and robustness. To validate our method, we evaluate SceneSplit across 11 safety categories from T2VSafetyBench on T2V models. Our results show that it achieves a high average Attack Success Rate (ASR) of 77.2% on Luma Ray2, 84.1% on Hailuo, 78.2% on Veo2, 78.6% on Kling v1.0, and 68.6% on Sora2, significantly outperforming the existing baselines. Through this work, we demonstrate that current T2V safety mechanisms are vulnerable to attacks that exploit narrative structure, providing new insights for understanding and improving the safety of T2V models.

Poster
Group Critical-token Policy Optimization for Autoregressive Image Generation

Guohui Zhang, Hu Yu, Xiaoxiao Ma, Jinghao Zhang, Yaning Pan, Mingde Yao, Jie Xiao, Linjiang Huang, Jie Huang, Feng Zhao

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Recent studies have extended Reinforcement Learning with Verifiable Rewards (RLVR) to autoregressive (AR) visual generation and achieved promising progress. However, existing methods typically apply uniform optimization across all image tokens, while the varying contributions of different image tokens for RLVR's training remain unexplored. In fact, the key obstacle lies in how to identify more critical image tokens during AR generation and implement effective token-wise optimization for them. To tackle this challenge, we propose $\textbf{G}$roup $\textbf{C}$ritical-token $\textbf{P}$olicy $\textbf{O}$ptimization ($\textbf{GCPO}$), which facilitates effective policy optimization on critical tokens. We identify the critical tokens in RLVR-based AR generation from three perspectives, specifically: $\textbf{(1)}$ Causal dependency: early tokens fundamentally determine the later tokens and final image effect due to unidirectional dependency; $\textbf{(2)}$ Entropy-induced spatial structure: tokens with high entropy gradients correspond to image structure and bridges distinct visual regions; $\textbf{(3)}$ RLVR-focused token diversity: tokens with low visual similarity across a group of sampled images contribute to richer token-level diversity. For these identified critical tokens, we further introduce a dynamic token-wise advantage weight to encourage exploration, based on confidence divergence between the policy model and reference model. By leveraging 30\% of the image tokens, GCPO achieves better performance than GRPO with full tokens. Extensive experiments on multiple text-to-image benchmarks for both AR models and unified multimodal models demonstrate the effectiveness of GCPO for AR visual generation.

Poster
DrVoice: Parallel Speech-Text Voice Conversation Model via Dual-Resolution Speech Representations

Chao-Hong Tan, Qian Chen, Wen Wang, Chong Deng, Qinglin Zhang, Luyao Cheng, Hai Yu, Xin Zhang, Xiang Lyu, Tianyu Zhao, Chong Zhang, Yukun Ma, Yafeng Chen, Hui Wang, Jiaqing Liu, Xiangang Li, Jieping Ye

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Recent studies on end-to-end (E2E) speech generation with large language models (LLMs) have attracted significant community attention, with multiple works extending text-based LLMs to generate discrete speech tokens. Existing E2E approaches primarily fall into two categories: (1) Methods that generate discrete speech tokens independently without incorporating them into the LLM’s autoregressive process, resulting in text generation being unaware of concurrent speech synthesis. (2) Models that generate interleaved or parallel speech-text tokens through joint autoregressive modeling, enabling mutual modality awareness during generation. This paper presents DrVoice, a parallel speech-text voice conversation model based on joint autoregressive modeling, featuring dual-resolution speech representations. Notably, while current methods utilize mainly 12.5Hz input audio representation, our proposed dual-resolution mechanism reduces the input frequency for the LLM to 5Hz, significantly reducing computational cost and alleviating the frequency discrepancy between speech and text tokens and in turn better exploiting LLMs’ capabilities. Experimental results demonstrate that DrVoice-7B establishes new state-of-the-art (SOTA) on prominent speech benchmarks including OpenAudioBench, VoiceBench, UltraEval-Audio and Big Bench Audio, making it a leading open-source speech foundation model in ∼7B models.

Poster
Dynamic Reflections: Probing Video Representations with Text Alignment

Maks Ovsjanikov, Viorica Patraucean, Leonidas Guibas, Tyler Zhu, Tengda Han

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The alignment of representations from different modalities has recently been shown to provide insights on the structural similarities and downstream capabilities of different encoders across diverse data types. While significant progress has been made in aligning images with text, the temporal nature of _video_ data remains largely unexplored in this context. In this work, we conduct the first comprehensive study of video-text representation alignment, probing the capabilities of modern video and language encoders. Our findings reveal several key insights. First, we demonstrate that cross-modal alignment highly depends on the richness of both visual (static images vs. multi-frame videos) and text (single caption vs. a collection) data _provided at test time_, especially when using state-of-the-art video encoders. We propose parametric test-time scaling laws that capture this behavior and show remarkable predictive power against empirical observations. Secondly, we investigate the correlation between semantic alignment and performance on both semantic and non-semantic downstream tasks, providing initial evidence that strong alignment against text encoders may be linked to _general-purpose_ video representation and understanding. Finally, we correlate temporal reasoning with cross-modal alignment providing a challenging test-bed for vision and language models. Overall, our work introduces video-text alignment as an informative zero-shot way to probe the representation power of different encoders for spatio-temporal data.

Poster
Generative View Stitching

Chonghyuk Song, Michal Stary, Boyuan Chen, George Kopanas, Vincent Sitzmann

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Autoregressive video diffusion models are capable of extremely long rollouts that are stable and consistent with history, but they are unable to guide the current generation with conditioning from the future. In camera-guided video generation with a predefined camera trajectory, this limitation leads to collisions with the generated scene, after which autoregression quickly collapses. To address this, we propose Generative View Stitching (GVS), which samples the entire sequence in parallel such that the generated scene is faithful to every part of the predefined camera trajectory. Our main contribution is a sampling algorithm that extends prior work on diffusion stitching for robot planning to video generation. While such stitching methods usually require a specially trained model, GVS is compatible with any off-the-shelf video model trained with Diffusion Forcing, a prevalent sequence diffusion framework that we show already provides the affordances necessary for stitching. We then introduce OmniGuidance, a technique that enhances the temporal consistency in stitching by conditioning on both the past and future, and that enables our proposed loop-closing mechanism for delivering long-range coherence. Overall, GVS achieves camera-guided video generation that is stable, collision-free, frame-to-frame consistent, and closes loops for a variety of predefined camera paths, including Oscar Reutersvärd’s Impossible Staircase.

Poster
UltraViCo: Breaking Extrapolation Limits in Video Diffusion Transformers

Min Zhao, Hongzhou Zhu, Yingze Wang, Bokai Yan, Jintao Zhang, Guande He, Ling Yang, Chongxuan Li, Jun Zhu

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Despite advances, video diffusion transformers still struggle to generalize beyond their training length, a challenge we term video length extrapolation. We identify two failure modes: model-specific periodic content repetition and a universal quality degradation. Prior works attempt to solve repetition via positional encodings, overlooking quality degradation and achieving only limited extrapolation. In this paper, we revisit this challenge from a more fundamental view—attention maps, which directly govern how context influences outputs. We identify that both failure modes arise from a unified cause: attention dispersion, where tokens beyond the training window dilute learned attention patterns. This leads to quality degradation and repetition emerges as a special case when this dispersion becomes structured into periodic attention patterns, induced by harmonic properties of positional encodings. Building on this insight, we propose UltraViCo, a training-free, plug-and-play method that suppresses attention for tokens beyond the training window via a constant decay factor. By jointly addressing both failure modes, we outperform a broad set of baselines largely across models and extrapolation ratios, pushing the extrapolation limit from $~2\times$ to $4\times$. Remarkably, it improves Dynamic Degree and Imaging Quality by 233\% and 40.5\% over the previous best method at $4\times$ extrapolation. Furthermore, our method generalizes seamlessly to downstream tasks such as controllable video synthesis and editing.

Poster
AdaViewPlanner: Adapting Video Diffusion Models for Viewpoint Planning in 4D Scenes

Yu Li, Menghan Xia, Gongye Liu, Jianhong Bai, Xintao Wang, Conglang Zhang, Yuxuan Lin, Ruihang Chu, Pengfei Wan, Yujiu Yang

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Recent Text-to-Video (T2V) models have demonstrated powerful capability in visual simulation of real-world geometry and physical laws, indicating its potential as implicit world models. Inspired by this, we explore the feasibility of leveraging the video generation prior for viewpoint planning from given 4D scenes, since videos internally accompany dynamic scenes with natural viewpoints. To this end, we propose a two-stage paradigm to adapt pre-trained T2V models for viewpoint prediction, in a compatible manner. First, we inject the 4D scene representation into the pre-trained T2V model via an adaptive learning branch, where the 4D scene is viewpoint-agnostic and the conditional generated video embeds the viewpoints visually. Then, we formulate viewpoint extraction as a hybrid-condition guided camera extrinsic denoising process. Specifically, a camera extrinsic diffusion branch is further introduced onto the pre-trained T2V model, by taking the generated video and 4D scene as input. Experimental results show the superiority of our proposed method over existing competitors, and ablation studies validate the effectiveness of our key technical designs. To some extent, this work proves the potential of video generation models toward 4D interaction in real world.

Poster
SenseFlow: Scaling Distribution Matching for Flow-based Text-to-Image Distillation

Xingtong Ge, Xin Zhang, Tongda Xu, Yi Zhang, Xinjie Zhang, Yan Wang, Jun Zhang

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The Distribution Matching Distillation (DMD) has been successfully applied to text-to-image diffusion models such as Stable Diffusion (SD) 1.5. However, vanilla DMD suffers from convergence difficulties on large-scale flow-based text-to-image models, such as SD 3.5 and FLUX. In this paper, we first analyze the issues when applying vanilla DMD on large-scale models. Then, to overcome the scalability challenge, we propose implicit distribution alignment (IDA) to constrain the divergence between the generator and the fake distribution. Furthermore, we propose intra-segment guidance (ISG) to relocate the timestep denoising importance from the teacher model. With IDA alone, DMD converges for SD 3.5; employing both IDA and ISG, DMD converges for SD 3.5 and FLUX.1 dev. Together with a scaled VFM-based discriminator, our final model, dubbed **SenseFlow**, achieves superior performance in distillation for both diffusion based text-to-image models such as SDXL, and flow-matching models such as SD 3.5 Large and FLUX.1 dev. The source code will be released.

Poster
Gumbel Distillation for Parallel Text Generation

Chi Zhang, Xixi Hu, Bo Liu, Qiang Liu

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The slow, sequential nature of autoregressive (AR) language models has driven the adoption of parallel decoding methods. However, these non-autoregressive models often sacrifice generation quality because they struggle to model the complex joint distribution of token sequences. To bridge this gap, we introduce Gumbel Distillation, a novel distillation technique that enables parallel decoders to learn this distribution effectively. Our method leverages the Gumbel-Max trick to create a deterministic mapping from a latent Gumbel noise space to the output tokens of a high-performing AR teacher. As a model-agnostic technique, Gumbel Distillation seamlessly integrates with diverse parallel decoding architectures, including MDLM and BD3-LM. Experiments on LM1B and OpenWebText show that Gumbel Distillation substantially improves the generation quality of parallel language models, achieving a 30.0% improvement in MAUVE Score and 10.5% in generative perplexity over MDLM trained on OpenWebText dataset.

Poster
SimpleGVR: A Simple Baseline for Latent-Cascaded Generative Video Super-Resolution

Liangbin Xie, Yu Li, Shian Du, Menghan Xia, Xintao Wang, Fanghua Yu, Ziyan Chen, Pengfei Wan, Jiantao Zhou, Chao Dong

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Cascaded pipelines, which use a base text-to-video (T2V) model for low-resolution content and a video super-resolution (VSR) model for high-resolution details, are a prevailing strategy for efficient video synthesis. However, current works suffer from two key limitations: an inefficient pixel-space interface that introduces non-trivial computational overhead, and mismatched degradation strategies that compromise the visual quality of AIGC content. To address these issues, we introduce SimpleGVR, a lightweight VSR model designed to operate entirely within the latent space. Key to SimpleGVR are a latent upsampler for effective, detail-preserving conditioning of the high-resolution synthesis, and two degradation strategies (flow-based and model-guided) to ensure better alignment with the upstream T2V model. To further enhance the performance and practical applicability of SimpleGVR, we introduce a set of crucial training optimizations: a detail-aware timestep sampler, a suitable noise augmentation range, and an efficient interleaving temporal unit mechanism for long-video handling. Extensive experiments demonstrate the superiority of our framework over existing methods, with ablation studies confirming the efficacy of each design. Our work establishes a simple yet effective baseline for cascaded video super-resolution generation, offering practical insights to guide future advancements in efficient cascaded systems. Video visual comparisons are available \href{https://simplegvr.github.io/}{here}.

Poster