ICLR 2026 Papers

International Conference on Learning Representations

Decision breakdown

5,358papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    2244.2%
  • Poster
    5,13495.8%

Browse all papers

Compositional Diffusion with Guided search for Long-Horizon Planning

Utkarsh Aashu Mishra, David He, Yongxin Chen, Danfei Xu

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Generative models have emerged as powerful tools for planning, with compositional approaches offering particular promise for modeling long-horizon task distributions by composing together local, modular generative models. This compositional paradigm spans diverse domains, from multi-step manipulation planning to panoramic image synthesis to long video generation. However, compositional generative models face a critical challenge: when local distributions are multimodal, existing composition methods average incompatible modes, producing plans that are neither locally feasible nor globally coherent. We propose Compositional Diffusion with Guided Search (CDGS), which addresses this \emph{mode averaging} problem by embedding search directly within the diffusion denoising process. Our method explores diverse combinations of local modes through population-based sampling, prunes infeasible candidates using likelihood-based filtering, and enforces global consistency through iterative resampling between overlapping segments. CDGS matches oracle performance on seven robot manipulation tasks, outperforming baselines that lack compositionality or require long-horizon training data. The approach generalizes across domains, enabling coherent text-guided panoramic images and long videos through effective local-to-global message passing. More details: https://cdgsearch.github.io/

Oral
Inference-time scaling of diffusion models through classical search

XiangCheng Zhang, Haowei Lin, Haotian Ye, James Zou, Jianzhu Ma, Yitao Liang, Yilun Du

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Classical search algorithms have long underpinned modern artificial intelligence. In this work, we tackle the challenge of inference-time control in diffusion models—adapting generated outputs to meet diverse test-time objectives—using principles from classical search. We propose a general framework that orchestrates local and global search to efficiently navigate the generative space. It performs compute-efficient global exploration using breadth-first and depth-first tree search and employs a theoretically grounded, scalable local search via annealed Langevin MCMC. We evaluate our approach on a range of challenging domains, including planning, offline reinforcement learning, and image generation, and observe significant gains in both performance and efficiency over baseline methods. These results demonstrate that classical search offers a principled and practical foundation for inference-time scaling in diffusion models. By jointly scaling local and global search for the first time, our framework establishes a new Pareto frontier across challenging decision-making domains.

Poster
Tree Search for LLM Agent Reinforcement Learning

Yuxiang Ji, Ziyu Ma, Yong Wang, Guanhua Chen, Xiangxiang Chu, Liaoni Wu

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Recent advances in reinforcement learning (RL) have significantly enhanced the agentic capabilities of large language models (LLMs). In long-term and multi-turn agent tasks, existing approaches driven solely by outcome rewards often suffer from the problem of sparse supervision. To address the challenge, we propose Tree-based Group Relative Policy Optimization (Tree-GRPO), a grouped agent RL method based on tree search, where each tree node represents the complete agent interaction step. By sharing common prefixes, the tree search sampling increases the number of rollouts achievable within a fixed budget of tokens or tool calls. Moreover, we find that the tree-structured trajectory naturally allows the construction of step-wise process supervised signals even using only the outcome reward. Based on this, Tree-GRPO estimates the grouped relative advantages both on intra-tree and inter-tree levels. Through theoretical analysis, we demonstrate that the objective of intra-tree level group relative policy optimization is equivalent to that of step-level direct preference learning. Experiments across 11 datasets and 3 types of QA tasks demonstrate the superiority of the proposed tree-based RL over the chain-based RL method.

Poster
Grouping Nodes with known Value Differences: A lossless UCT-based Abstraction Algorithm

Robin Schmöcker, Alexander Dockhorn, Bodo Rosenhahn

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A core challenge of Monte Carlo Tree Search (MCTS) is its sample efficiency, which can be addressed by building and using state and/or state-action pair abstractions in parallel to the tree search, such that information can be shared among nodes of the same layer. On the Go Abstractions in Upper Confidence bounds applied to Trees (OGA-UCT) is the state-of-the-art MCTS abstraction algorithm for deterministic environments that builds its abstraction using the Abstractions of State-Action Pairs (ASAP) framework, which aims to detect states and state-action pairs with the same value under optimal play by analysing the search graph. ASAP, however, requires two state-action pairs to have the same immediate reward, which is a rigid condition that limits the number of abstractions that can be found and thereby the sample efficiency. In this paper, we break with the paradigm of grouping value-equivalent states or state-action pairs and instead group states and state-action pairs with possibly different values as long as the difference between their values can be inferred. We call this abstraction framework Known Value Difference Abstractions (KVDA), which infers the value differences by analysis of the immediate rewards and modifies OGA-UCT to use this framework instead. The modification is called KVDA-UCT, which detects significantly more abstractions than OGA-UCT, introduces no additional parameter, and outperforms OGA-UCT on a variety of deterministic environments and parameter settings.

Poster
Randomized Antipodal Search Done Right for Data Pareto Improvement of LLM Unlearning

Ziwen Liu, Huawei Lin, Yide Ran, Denghui Zhang, Jianwen Xie, Chuan Li, Weijie Zhao, Zhaozhuo Xu

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Large language models (LLMs) sometimes memorize undesirable knowledge, which must be removed after deployment. Prior work on machine unlearning has focused largely on optimization methods that adjust parameters to enforce forgetting while preserving retention. However, these approaches assume that the forget and retain sets are readily available, which rarely holds in practice. Unlearning is typically triggered by an undesired generation at inference time, making the retrieval of relevant data the central challenge. We introduce the notion of \emph{data Pareto improvement} for LLM unlearning, which formalizes how retrieval can expand the achievable trade-off frontier between forgetting and retention. To realize this principle, we propose Randomized Antipodal Search on Linearized Influence Kernel (RASLIK), a retrieval algorithm that combines permutation–projection hashing with randomized antipodal search. RASLIK reduces selection variance, achieves sublinear complexity, and yields a double gain in both quality and efficiency. Across multiple models, datasets, and unlearning algorithms, RASLIK consistently outperforms deterministic baselines and even oracle sampling, establishing randomized search as a principled and scalable solution for data-centric unlearning.

Poster
Learning Admissible Heuristics for A*: Theory and Practice

Ehsan Futuhi, Nathan R. Sturtevant

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Heuristic functions are central to the performance of search algorithms such as A*, where \emph{admissibility}—the property of never overestimating the true shortest-path cost—guarantees solution optimality. Recent deep learning approaches often disregard full admissibility and provide limited guarantees on generalization beyond the training data. We address both of these limitations. First, we pose heuristic learning as a constrained optimization problem and introduce \emph{Cross-Entropy Admissibility (CEA)}, a loss function that enforces admissibility during training. When evaluated on the Rubik’s Cube domain, our method yields heuristics with near-perfect admissibility and significantly stronger guidance than compressed pattern database (PDB) heuristics. On the theoretical side, we derive a new upper bound on the expected suboptimality of A*. By leveraging PDB abstractions and the structural properties of graphs such as the Rubik’s Cube, we tighten the bound on the number of training samples needed for A* to generalize to unseen states. Replacing a general hypothesis class with a ReLU neural network gives bounds that depend primarily on the network’s width and depth, rather than on graph size. Using the same network, we also provide the first generalization guarantees for \emph{goal-dependent} heuristics.

Poster
Welfarist Formulations for Diverse Similarity Search

Siddharth Barman, Nirjhar Das, Shivam Gupta, Kirankumar Shiragur

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Nearest Neighbor Search (NNS) is a fundamental problem in data structures with wide-ranging applications, such as web search, recommendation systems, and, more recently, retrieval-augmented generations (RAG). In such recent applications, in addition to the relevance (similarity) of the returned neighbors, diversity among the neighbors is a central requirement. In this paper, we develop principled welfare-based formulations in NNS for realizing diversity across attributes. Our formulations are based on welfare functions---from mathematical economics---that satisfy central diversity (fairness) and relevance (economic efficiency) axioms. With a particular focus on Nash social welfare, we note that our welfare-based formulations provide objective functions that adaptively balance relevance and diversity in a query-dependent manner. Notably, such a balance was not present in the prior constraint-based approach, which forced a fixed level of diversity and optimized for relevance. In addition, our formulation provides a parametric way to control the trade-off between relevance and diversity, providing practitioners with flexibility to tailor search results to task-specific requirements. We develop efficient nearest neighbor algorithms with provable guarantees for the welfare-based objectives. Notably, our algorithm can be applied on top of any standard ANN method (i.e., use standard ANN method as a subroutine) to efficiently find neighbors that approximately maximize our welfare-based objectives. Experimental results demonstrate that our approach is practical and substantially improves diversity while maintaining high relevance of the retrieved neighbors.

Poster
Weak-to-Strong Generalization with Failure Trajectories

Ruimeng Ye, Zihan Wang, Yang Xiao, Zinan Ling, Manling Li, Bo Hui

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Weak-to-Strong generalization (W2SG) is a new trend to elicit the full capabilities of a strong model with supervision from a weak model. While existing W2SG studies focus on simple tasks like binary classification, we extend this paradigm to complex interactive decision-making environments. Specifically, we fine-tune a strong model with trajectories of intermediate actions generated by a weak model. Motivated by the human learning process, we propose to generalize not only successful knowledge but also failed experiences so that the strong model can learn from the failed trajectories accumulated by weak models. To effectively and efficiently elicit the potential of strong agents, we further construct ``trajectory trees," a hierarchical representation that organizes weak model-generated action trajectories, coupled with Monte Carlo Tree Search (MCTS) to optimize the strong model. Through theoretical analysis, we provide formal guarantees for the effectiveness of our method in improving W2SG performance. Our empirical evaluations demonstrate substantial improvements in reasoning and decision-making capabilities across diverse task domains, validating the scalability and robustness of our proposed framework. Our code is available at: https://github.com/yeruimeng/TraTree.git.

Poster
Better Learning-Augmented Spanning Tree Algorithms via Metric Forest Completion

Nate Veldt, Thomas Stanley, Benjamin W Priest, Trevor Steil, Keita Iwabuchi, T.S. Jayram, Grace J Li, Geoffrey Sanders

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We present improved learning-augmented algorithms for finding an approximate minimum spanning tree (MST) for points in an arbitrary metric space. Our work follows a recent framework called metric forest completion (MFC), where the learned input is a forest that must be given additional edges to form a full spanning tree. Veldt et al. (2025) showed that optimally completing the forest takes $\Omega(n^2)$ time, but designed a 2.62-approximation for MFC with subquadratic complexity. The same method is a $(2\gamma + 1)$-approximation for the original MST problem, where $\gamma \geq 1$ is a quality parameter for the initial forest. We introduce a generalized method that interpolates between this prior algorithm and an optimal $\Omega(n^2)$-time MFC algorithm. Our approach considers only edges incident to a growing number of strategically chosen "representative" points. One corollary of our analysis is to improve the approximation factor of the previous algorithm from 2.62 for MFC and $(2\gamma+1)$ for metric MST to 2 and $2\gamma$ respectively. We prove this is tight for worst-case instances, but we still obtain better instance-specific approximations using our generalized method. We complement our theoretical results with a thorough experimental evaluation.

Poster
Does “Do Differentiable Simulators Give Better Policy Gradients?” Give Better Policy Gradients?

Ku Onoda, Paavo Parmas, Manato Yaguchi, Yutaka Matsuo

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In policy gradient reinforcement learning, access to a differentiable model enables 1st-order gradient estimation that accelerates learning compared to relying solely on derivative-free 0th-order estimators. However, discontinuous dynamics cause bias and undermine the effectiveness of 1st-order estimators. Prior work addressed this bias by constructing a confidence interval around the REINFORCE 0th-order gradient estimator and using these bounds to detect discontinuities. However, the REINFORCE estimator is notoriously noisy, and we find that this method requires task-specific hyperparameter tuning and has low sample efficiency. This paper asks whether such bias is the primary obstacle and what minimal fixes suffice. First, we re-examine standard discontinuous settings from prior work and introduce DDCG, a lightweight test that switches estimators in nonsmooth regions; with a single hyperparameter, DDCG achieves robust performance and remains reliable with small samples. Second, on differentiable robotics control tasks, we present IVW-H, a per-step inverse-variance implementation that stabilizes variance without explicit discontinuity detection and yields strong results. Together, these findings indicate that while estimator switching improves robustness in controlled studies, careful variance control often dominates in practical deployments.

Poster
Compositional Generalization through Gradient Search in Nonparametric Latent Space

Haruki Shirakami, James Henderson

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Neural network architectures have made considerable advances in their ability to solve reasoning problems, but many state-of-the-art methods fail at systematic compositional generalization. To address this, we propose a novel architecture which uses a nonparametric latent space, information-theoretic regularization of this space, and test-time gradient-based search to achieve strong performance on OOD compositional meta-learning tasks such as ARC-like program induction, Raven's progressive matrices, and linguistic systematicity tasks. Our proposed architecture, Abduction Transformer, uses nonparametric mixture distributions to represent inferred hidden causes of few-shot meta-learning instances. These representations are refined at test-time via gradient descent to better account for the observed few-shot examples, a form of variational posterior inference which allows Abduction Transformer to solve meta-learning tasks that require novel recombinations of knowledge acquired during training. Our method outperforms standard transformer architectures and previous test-time adaptive approaches, indicating a promising new direction for neural networks capable of systematic generalization.

Poster
Obscure but Effective: Classical Chinese Jailbreak Prompt Optimization via Bio-Inspired Search

Xun Huang, Simeng Qin, Xiaoshuang Jia, Ranjie Duan, Huanqian Yan, Zhitao Zeng, Fei Yang, Yang Liu, Xiaojun Jia

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As Large Language Models (LLMs) are increasingly used, their security risks have drawn increasing attention. Existing research reveals that LLMs are highly susceptible to jailbreak attacks, with effectiveness varying across language contexts. This paper investigates the role of classical Chinese in jailbreak attacks. Owing to its conciseness and obscurity, classical Chinese can partially bypass existing safety constraints, exposing notable vulnerabilities in LLMs. Based on this observation, this paper proposes a framework, CC-BOS, for the automatic generation of classical Chinese adversarial prompts based on multi-dimensional fruit fly optimization, facilitating efficient and automated jailbreak attacks in black-box settings. Prompts are encoded into eight policy dimensions—covering role, behavior, mechanism, metaphor, expression, knowledge, trigger pattern and context; and iteratively refined via smell search, visual search, and cauchy mutation. This design enables efficient exploration of the search space, thereby enhancing the effectiveness of black-box jailbreak attacks. To enhance readability and evaluation accuracy, we further design a classical Chinese to English translation module. Extensive experiments demonstrate that effectiveness of the proposed CC-BOS, consistently outperforming state-of-the-art jailbreak attack methods.

Poster
Alternating Diffusion for Proximal Sampling with Zeroth Order Queries

Hirohane Takagi, Atsushi Nitanda

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This work introduces a new approximate proximal sampler that operates solely with zeroth-order information of the potential function. Prior theoretical analyses have revealed that proximal sampling corresponds to alternating forward and backward iterations of the heat flow. The backward step was originally implemented by rejection sampling, whereas we directly simulate the dynamics. Unlike diffusion-based sampling methods that estimate scores via learned models or by invoking auxiliary samplers, our method treats the intermediate particle distribution as a Gaussian mixture, thereby yielding a Monte Carlo score estimator from directly samplable distributions. Theoretically, when the score estimation error is sufficiently controlled, our method inherits the exponential convergence of proximal sampling under isoperimetric conditions on the target distribution. In practice, the algorithm avoids rejection sampling, permits flexible step sizes, and runs with a deterministic runtime budget. Numerical experiments demonstrate that our approach converges rapidly to the target distribution, driven by interactions among multiple particles and by exploiting parallel computation.

Poster
M$^2$-Miner: Multi-Agent Enhanced MCTS for Mobile GUI Agent Data Mining

Rui Lv, Juncheng Mo, Tianyi Chu, Chen Rao, Hongyi Jing, Jiajie Teng, Jiafu Chen, Shiqi Zhang, Liangzi Ding, Shuo Fang, Huaizhong Lin, Ziqiang Dang, Chenguang Ma, Lei Zhao

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Graphical User Interface (GUI) agent is pivotal to advancing intelligent human-computer interaction paradigms. Constructing powerful GUI agents necessitates the large-scale annotation of high-quality user-behavior trajectory data (\textit{i.e.}, intent–trajectory pairs) for training. However, manual annotation methods and current GUI agent data mining approaches typically face three critical challenges: high construction cost, poor data quality, and low data richness. To address these issues, we propose M$^2$-Miner, the first low-cost and automated mobile GUI agent data-mining framework based on Monte Carlo Tree Search (MCTS). For better data mining efficiency and quality, we present a collaborative multi-agent framework, comprising InferAgent, OrchestraAgent, and JudgeAgent for guidance, acceleration, and evaluation. To further enhance the efficiency of mining and enrich intent diversity, we design an intent recycling strategy to extract extra valuable interaction trajectories. Additionally, a progressive model-in-the-loop training strategy is introduced to improve the success rate of data mining. Extensive experiments have demonstrated that the GUI agent fine-tuned using our mined data achieves state-of-the-art performance on several commonly used mobile GUI benchmarks. Our work will be released to facilitate the community research.

Poster
Unlocking Long-Horizon Agentic Search with Large-Scale End-to-End RL

Jiaxuan Gao, Wei Fu, Minyang Xie, Shusheng Xu, Chuyi He, Zhiyu Mei, Banghua Zhu, Yi Wu

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Recent advancements in LLM-based agents have demonstrated remarkable capabilities in handling knowledge-intensive tasks using external tools. One representative example is search agent. Existing open-source search agents heavily rely on advanced commercial LLMs: they either collect trajectories from the larger, stronger models for supervised fine-tuning or directly use them as specialized tools. In this work, we develop ASearcher, a single-model search agent purely trained by reinforcement learning (RL) without using any commercial APIs for data or tools. Based on an RL-trained QwQ-32B model, ASearcher is capable of conducting complex reasoning, such as uncertainty analysis and conflict verification, and achieve comparable performances to commercial search agents. There are two key techniques to unlock such long-horizon information-seeking abilities: first, we design a two-staged agentic process to synthesize high-quality QA pairs as the training data for RL; second, we conduct large-scale long-horizon RL, allowing the agent to take up to 128 actions per rollout for sufficient exploration. In particular, after RL training, ASearcher achieved scores of GAIA 58.1, xBench 51.1, and Frames 74.5 using only basic search tools. Furthermore, ASearcher also demonstrates strong zero-shot transferability: ASearcher can be further augmented with an additional summary tool, which is supported by DeepSeek-V3, and test-time scaling, which aggregates the answer from 16 parallel rollouts. With both zero-shot enhancements, the performances of ASearcher further rise to 71.8, 75.0, and 83.4, respectively, outperforming OpenAI DeepResearch and Kimi-Researcher, suggesting the great potential of RL scaling for agentic tasks. We release all the code and data at an anonymous link. The model will be released after the review process.

Poster
DeepSearch: Overcome the Bottleneck of Reinforcement Learning with Verifiable Rewards via Monte Carlo Tree Search

Fang Wu, Weihao Xuan, Heli Qi, Aaron Tu, Ximing Lu, Li Erran Li, Yejin Choi

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Although Reinforcement Learning with Verifiable Rewards (RLVR) has become an essential component for developing advanced reasoning skills in language models, contemporary studies have documented training plateaus that emerge following thousands of optimization steps, demonstrating notable decreases in performance gains despite increased computational investment. This limitation stems from the sparse exploration patterns inherent in current RLVR practices, where models rely on limited rollouts that often miss critical reasoning paths and fail to provide systematic coverage of the solution space. We present DeepSearch, a framework that integrates Monte Carlo Tree Search (MCTS) directly into RLVR training. In contrast to existing methods that rely on tree search only at inference, DeepSearch embeds structured search into the training loop, enabling systematic exploration and fine-grained credit assignment across reasoning steps. Through training-time exploration, DeepSearch addresses the fundamental bottleneck of insufficient exploration, which leads to diminishing performance improvements over prolonged training steps. Our contributions include: (1) a global frontier selection strategy that prioritizes promising nodes across the search tree, (2) selection with entropy-based guidance that identifies confident paths for supervision, and (3) adaptive replay buffer training with solution caching for efficiency. Experiments on mathematical reasoning benchmarks show that DeepSearch achieves 62.95\% average accuracy and establishes a new state-of-the-art for 1.5B reasoning models, while using 5.7x fewer GPU hours than extended training approaches. These results highlight the importance of strategic exploration over brute-force scaling and demonstrate the promise of algorithmic innovation for advancing RLVR methodologies. DeepSearch establishes a new direction for scaling reasoning capabilities through systematic search rather than prolonged computation.

Poster
Birch SGD: A Tree Graph Framework for Local and Asynchronous SGD Methods

Alexander Tyurin, Danil Sivtsov

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We propose a new unifying framework, Birch SGD, for analyzing and designing distributed SGD methods. The central idea is to represent each method as a weighted directed tree, referred to as a computation tree. Leveraging this representation, we introduce a general theoretical result that reduces convergence analysis to studying the geometry of these trees. This perspective yields a purely graph-based interpretation of optimization dynamics, offering a new and intuitive foundation for method development. Using Birch SGD, we design eight new methods and analyze them alongside previously known ones, with at least six of the new methods shown to have optimal computational time complexity. Our research leads to two key insights: (i) all methods share the same iteration rate of $\mathcal{O}\left(\frac{(R + 1) L \Delta}{\varepsilon} + \frac{\sigma^2 L \Delta}{\varepsilon^2}\right)$, where $R$ the maximum ``tree distance'' along the main branch of a tree; and (ii) different methods exhibit different trade-offs---for example, some update iterates more frequently, improving practical performance, while others are more communication-efficient or focus on other aspects. Birch SGD serves as a unifying framework for navigating these trade-offs. We believe these results provide a unified foundation for understanding, analyzing, and designing efficient asynchronous and parallel optimization methods.

Poster
What Generative Search Engines Like and How to Optimize Web Content Cooperatively

Yujiang Wu, Shanshan Zhong, Yubin Kim, Chenyan Xiong

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By employing large language models (LLMs) to retrieve documents and generate natural language responses, Generative Engines, such as Google AI overview and ChatGPT, provide significantly enhanced user experiences and have rapidly become the new form of search. Their rapid adoption also drives the needs of Generative Engine Optimization (GEO), as content providers are eager to gain more traction from them. In this paper, we introduce AutoGEO, a framework to automatically learn generative engine preferences when using retrieved contents for response generation, and rewrite web contents for more such traction. AutoGEO first prompts frontier LLMs to explain generative engine preferences and extract meaningful preference rules from these explanations. Then it uses preference rules as context engineering for AutoGEO$\_\text{API}$, a prompt-based GEO system, and as rule-based rewards to train AutoGEO$\_\text{Mini}$, a cost-effective GEO model. Experiments on the standard GEO-Bench and two newly constructed benchmarks using real user queries demonstrate the effectiveness of AutoGEO in enhancing content traction while preserving search utility. Analyses confirmed the learned rules' robustness and abilities to capture unique preferences in variant domains, and AutoGEO systems' ability to embed them in content optimization. The learned preference rules, our models, and codes will be open-sourced.

Poster
From Predictors to Samplers via the Training Trajectory

Soumya Ram, Akhila Ram

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Sampling from trained predictors is fundamental for interpretability and as a compute-light alternative to diffusion models, but local samplers struggle on the rugged, high-frequency functions such models learn. We observe that standard neural‑network training implicitly produces a coarse‑to‑fine sequence of models. Early checkpoints suppress high‑degree/ high‑frequency components (Boolean monomials; spherical harmonics under NTK), while later checkpoints restore detail. We exploit this by running a simple annealed sampler across the training trajectory, using early checkpoints for high‑mobility proposals and later ones for refinement. In the Boolean domain, this can turn the exponential bottleneck arising from rugged landscapes or needle gadgets into a near-linear one. In the continuous domain, under the NTK regime, this corresponds to smoothing under the NTK kernel. Requiring no additional compute, our method shows strong empirical gains across a variety of synthetic and real-world tasks, including constrained sampling tasks that diffusion models are unable to natively handle.

Poster
Tree-sliced Sobolev IPM

Viet-Hoang Tran, Thanh Tran, Thanh Chu, Duy-Tung Pham, Trung-Khang Tran, Tam Le, Tan Minh Nguyen

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Recent work shows Tree-Sliced Optimal Transport to be an efficient and more expressive alternative to Sliced Wasserstein (SW), improving downstream performance. Tree-sliced metrics compare probability distributions by projecting measures onto tree metric spaces; a central example is the Tree-Sliced Wasserstein (TSW) distance, which applies the $1$-Wasserstein metric after projection. However, computing tree-based $p$-Wasserstein for general $p$ is costly, largely confining practical use to $p=1$. This restriction is a significant bottleneck, as higher-order metrics ($p > 1$) are preferred in gradient-based learning for their more favorable optimization landscapes. In this work, we revisit Sobolev integral probability metrics (IPM) on trees to obtain a practical generalization of TSW. Building on the insight that a suitably regularized Sobolev IPM admits a closed-form expression, we introduce TS-Sobolev, a tree-sliced metric that aggregates regularized Sobolev IPMs over random tree systems and remains tractable for all $p\ge1$; for $p>1$, TS-Sobolev has the same computational complexity as TSW at $p=1$. Notably, at $p=1$ it recovers TSW exactly. Consequently, TS-Sobolev serves as a drop-in replacement for TSW in practical applications, with an additional flexibility in changing $p$. Furthermore, we extend this framework to define a corresponding metric for probability measures on hyperspheres. Experiments on Euclidean and spherical datasets show that TS-Sobolev and its spherical variant improve downstream performance in gradient flows, self-supervised learning, generative modeling, and text topic modeling over recent SW and TSW variants.

Poster