ICLR 2026 Papers

International Conference on Learning Representations

Decision breakdown

5,358papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    2244.2%
  • Poster
    5,13495.8%

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TUMIX: Multi-Agent Test-Time Scaling with Tool-Use Mixture

Yongchao Chen, Jiefeng Chen, Rui Meng, Ji Yin, Na Li, Chuchu Fan, Chi Wang, Tomas Pfister, Jinsung Yoon

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While integrating tools like Code Interpreter and Search has significantly enhanced Large Language Model (LLM) reasoning in models like ChatGPT Agent and Gemini-Pro, practical guidance on optimal tool use is lacking. The core challenge is effectively combining textual reasoning, coding, and search for diverse questions. In this paper, we propose Tool-Use Mixture (TUMIX), an ensemble framework that runs multiple agents in parallel, each employing distinct tool-use strategies and answer paths. Agents in TUMIX iteratively share and refine responses based on the question and previous answers. In experiments, TUMIX achieves significant gains over state-of-the-art tool-augmented and test-time scaling methods, delivering an average accuracy improvement of up to 3.55\% over the best baseline on Gemini-2.5-Pro and Gemini-2.5-Flash across key reasoning benchmarks, with near-equal inference costs. We find that agent diversity and quality are crucial and can be enhanced by using LLMs to auto-optimize agent designs. Furthermore, TUMIX can halt refinement upon reaching sufficient confidence, preserving performance at only 49\% of the inference cost. Further scaling can achieve higher performance, albeit at a greater cost.

Poster
GNN Explanations that do not Explain and How to find Them

Steve Azzolin, Stefano Teso, Bruno Lepri, Andrea Passerini, Sagar Malhotra

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Explanations provided by Self-explainable Graph Neural Networks (SE-GNNs) are fundamental for understanding the model's inner workings and for identifying potential misuse of sensitive attributes. Although recent works have highlighted that these explanations can be suboptimal and potentially misleading, a characterization of their failure cases is unavailable. In this work, we identify a critical failure of SE-GNN explanations: *explanations can be unambiguously unrelated to how the SE-GNNs infer labels.* We show that, on the one hand, many SE-GNNs can achieve optimal true risk while producing these degenerate explanations, and on the other, most faithfulness metrics can fail to identify these failure modes. Our empirical analysis reveals that degenerate explanations can be maliciously planted (allowing an attacker to hide the use of sensitive attributes) and can also emerge naturally, highlighting the need for reliable auditing. To address this, we introduce a novel faithfulness metric that reliably marks degenerate explanations as unfaithful, in both malicious and natural settings. Our code is available in the supplemental.

Poster
Exposing Weaknesses of Large Reasoning Models through Graph Algorithm Problems

Qifan Zhang, Jianhao Ruan, Aochuan Chen, Kang ZENG, Nuo Chen, Jing Tang, Jia Li

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Large Reasoning Models (LRMs) have advanced rapidly, yet existing benchmarks on mathematics, code, and common-sense reasoning remain limited: they lack long-context evaluation, offer insufficient challenge, and provide answers that are difficult to verify programmatically. We introduce GrAlgoBench, a benchmark designed to evaluate LRMs through graph algorithm problems. Such problems are particularly well-suited for probing reasoning abilities: they demand long-context reasoning, allow fine-grained control of difficulty levels, and enable standardized programmatic evaluation. Across nine tasks, our systematic experiments reveal two major weaknesses of current LRMs. First, accuracy deteriorates sharply with longer contexts input—falling below 50% once graphs exceed 120 nodes—driven by frequent execution errors, weak memory, and redundant reasoning. Second, LRMs suffer from an "over-thinking" phenomenon, primarily driven by extensive yet largely ineffective self-verification, which inflates reasoning traces without improving correctness. By exposing these limitations, GrAlgoBench establishes graph algorithm problems as a rigorous, multidimensional, and practically relevant testbed for advancing the study of reasoning in LRMs. Code is available at https://anonymous.4open.science/r/GrAlgoBench-7D17.

Poster
Exploiting Low-Dimensional Manifold of Features for Few-shot Whole Slide Image Classification

Conghao Xiong, Zhengrui Guo, Zhe Xu, Yifei Zhang, Raymond Kai-yu Tong, Si Yong Yeo, Hao Chen, Joseph JY Sung, Irwin King

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Few-shot Whole Slide Image (WSI) classification is severely hampered by overfitting. We argue that this is not merely a data-scarcity issue but a fundamentally geometric problem. Grounded in the manifold hypothesis, our analysis shows that features from pathology foundation models exhibit a low-dimensional manifold geometry that is easily perturbed by downstream models. This insight reveals a key potential issue in downstream multiple instance learning models: linear layers are geometry-agnostic and, as we show empirically, can distort the manifold geometry of the features. To address this, we propose the Manifold Residual (MR) block, a plug-and-play module that is explicitly geometry-aware. The MR block reframes the linear layer as residual learning and decouples it into two pathways: (1) a fixed, random matrix serving as a geometric anchor that approximately preserves topology while also acting as a spectral shaper to sharpen the feature spectrum; and (2) a trainable, low-rank residual pathway that acts as a residual learner for task-specific adaptation, with its structural bottleneck explicitly mirroring the low effective rank of the features. This decoupling imposes a structured inductive bias and reduces learning to a simpler residual fitting task. Through extensive experiments, we demonstrate that our approach achieves state-of-the-art results with significantly fewer parameters, offering a new paradigm for few-shot WSI classification. Code will be released upon acceptance.

Poster
$\textbf{Re}^{2}$: Unlocking LLM Reasoning via Reinforcement Learning with Re-solving

Pinzheng Wang, ShuliXu, Juntao Li, Yu Luo, Dong Li, Jianye Hao, Min Zhang

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Reinforcement learning with verifiable rewards (RLVR) has shown promise in enhancing the reasoning performance of large language models (LLMs) by increasing test-time compute. However, even after extensive RLVR training, such models still tend to generate unnecessary and low-quality steps in their chain-of-thought (CoT), leading to inefficient overthinking and lower answer quality. We show that when the initial direction or quality of the CoT is suboptimal, the model often fails to reach the correct answer, even after generating several times more tokens than when the initial CoT is well-initialized. To this end, we introduce $\textit{\textbf{Re}inforcement Learning with \textbf{Re}-solving}$ (Re$^2$), in which LLMs learn to flexibly abandon unproductive reasoning paths and restart the solution process when necessary, rather than always committing to a final answer. Re$^2$ applies pure reinforcement learning without any preliminary supervised fine-tuning, successfully amplifying the rare redo behavior in vanilla models from only 0.5\% to over 30\%. This leads to substantial performance gains over standard RLVR under the same training compute budget, and also demonstrates notable improvements in test-time performance as the number of samples increases.

Poster
Towards Physically Executable 3D Gaussian for Embodied Navigation

Bingchen Miao, Rong Wei, Zhiqi Ge, Xiaoquan sun, Shiqi Gao, Jingzhe Zhu, Renhan Wang, Siliang Tang, Jun Xiao, Rui Tang, Juncheng Li

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3D Gaussian Splatting (3DGS), a 3D representation method with photorealistic real-time rendering capabilities, is regarded as an effective tool for narrowing the sim-to-real gap. However, it lacks fine-grained semantics and physical executability for Visual-Language Navigation (VLN). To address this, we propose **SAGE-3D** (**S**emantically and Physically **A**ligned **G**aussian **E**nvironments for **3D** Navigation), a new paradigm that upgrades 3DGS into an executable, semantically and physically aligned environment. It comprises two components: **(1) Object-Centric Semantic Grounding**, which adds object-level fine-grained annotations to 3DGS; and **(2) Physics-Aware Execution Jointing**, which embeds collision objects into 3DGS and constructs rich physical interfaces. We release **InteriorGS**, containing 1K object-annotated 3DGS indoor scene data, and introduce **SAGE-Bench**, the first 3DGS-based VLN benchmark with 2M VLN data. Experiments show that 3DGS scene data is more difficult to converge, while exhibiting strong generalizability, improving baseline performance by 31% on the VLN-CE Unseen task.

Poster
Can SAEs reveal and mitigate racial biases of LLMs in healthcare?

Hiba Ahsan, Byron C Wallace

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LLMs are increasingly being used in healthcare. This promises to free physicians from drudgery, enabling better care to be delivered at scale. But the use of LLMs in this space also brings risks; for example, such models may worsen existing biases. How can we spot when LLMs are (spuriously) relying on patient race to inform predictions? In this work we assess the degree to which Sparse Autoencoders (SAEs) can reveal (and control) associations the model has made between race and stigmatizing concepts. We first identify SAE latents in gemma-2 models which appear to correlate with Black individuals. We find that this latent activates on reasonable input sequences (e.g., "African American") but also problematic words like "incarceration". We then show that we can use this latent to "steer" models to generate outputs about Black patients, and further that this can induce problematic associations in model outputs as a result. For example, activating the Black latent increases the risk assigned to the probability that a patient will become "belligerent". We also find that even in this controlled setting in which we causally intervene to manipulate only patient race, elicited CoT reasoning strings do not communicate that race is a factor in the resulting assessments. We evaluate the degree to which such "steering" via latents might be useful for mitigating bias. We find that this offers improvements in simple settings, but is less successful for more realistic and complex clinical tasks.

Poster
Break the Trade-off Between Watermark Strength and Speculative Sampling Efficiency for Language Models

Weiqing He, Xiang Li, Li Shen, Weijie J Su, Qi Long

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Watermarking is a principled approach for tracing the provenance of large language model (LLM) outputs, but its deployment in practice is hindered by inference inefficiency. Speculative sampling accelerates inference, with efficiency improving as the acceptance rate between draft and target models increases. Yet recent work reveals a fundamental trade-off: higher watermark strength reduces acceptance, preventing their simultaneous achievement. We revisit this trade-off and show it is not absolute. We introduce a quantitative measure of watermark strength that governs statistical detectability and is maximized when tokens are deterministic functions of pseudorandom numbers. Using this measure, we fully characterize the trade-off as a constrained optimization problem and derive explicit Pareto curves for two existing watermarking schemes. Finally, we introduce a principled mechanism that injects pseudorandomness into draft-token acceptance, ensuring maximal watermark strength while maintaining speculative sampling efficiency. Experiments further show that this approach improves detectability without sacrificing efficiency. Our findings uncover a principle that unites speculative sampling and watermarking, paving the way for their efficient and practical deployment.

Poster
VideoPhy-2: A Challenging Action-Centric Physical Commonsense Evaluation in Video Generation

Hritik Bansal, Clark Peng, Yonatan Bitton, Roman Goldenberg, Aditya Grover, Kai-Wei Chang

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Large-scale video generative models, capable of creating realistic videos of diverse visual concepts, are strong candidates for general-purpose physical world simulators. However, their adherence to physical commonsense across real-world actions remains unclear (e.g., playing tennis, backflip). Existing benchmarks suffer from limitations such as limited size, lack of human evaluation, sim-to-real gaps, and absence of fine-grained physical rule analysis. To address this, we introduce VideoPhy-2, an action-centric dataset for evaluating physical commonsense in generated videos. We curate 4000 diverse and detailed prompts for video synthesis from modern generative models. We perform human evaluation that assesses semantic adherence, physical commonsense, and grounding of physical rules in the generated videos. Our findings reveal major shortcomings, with even the best model achieving only $47.7\%$ joint performance (i.e., high semantic and physical commonsense adherence) on the hard subset of VideoPhy-2. We find that the models particularly struggle with conservation laws like mass and momentum. Finally, we also train VideoPhy-2-AutoEval, an automatic evaluator for fast, reliable assessment on our dataset. Overall, VideoPhy-2 serves as a rigorous benchmark, exposing critical gaps in video generative models and guiding future research in physically-grounded video generation. We will release the dataset, videos, auto-rater model, and code in the camera-ready version.

Poster
TurboBoA: Faster and Exact Attention-aware Quantization without Backpropagation

Junhan Kim, Yeo Jeong Park, Seungwoo Son, Chungman Lee, Ho-young Kim, Joonyoung Kim, Yongkweon Jeon

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The rapid growth of large language models (LLMs) has heightened the importance of post-training quantization (PTQ) for reducing memory and computation costs. Among PTQ methods, GPTQ has gained significant attention for its efficiency, enabling billion-scale LLMs to be quantized within a few GPU hours. However, GPTQ's assumption of layer-wise independence leads to severe accuracy drops in low-bit regimes. Recently, BoA improved upon GPTQ by incorporating inter-layer dependencies within attention modules, but its reliance on sequential quantization across all out-channels makes it substantially less efficient. In this paper, we propose TurboBoA, a new backpropagation-free PTQ algorithm that preserves the accuracy benefits of BoA while significantly accelerating the process. The proposed TurboBoA introduces three key innovations: (i) joint quantization of multiple out-channels with a closed-form error compensation rule, which reduces sequential bottlenecks and yields more than a three-fold speedup; (ii) a correction mechanism for errors propagated from preceding quantized layers; and (iii) adaptive grid computation with coordinate descent refinement to maintain alignment during iterative updates. Extensive experiments demonstrate that TurboBoA delivers substantial acceleration over BoA while consistently improving accuracy. When combined with outlier suppression techniques, it achieves state-of-the-art results in both weight-only and weight-activation quantization. The code will be available at https://github.com/SamsungLabs/TurboBoA.

Poster
SWE-RM: Execution-free Feedback for Software Engineering Agents

Kashun Shum, Binyuan Hui, Jiawei Chen, Lei Zhang, X. W., Jiaxi Yang, Yuzhen Huang, Junyang Lin, Junxian He

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Execution-based feedback like unit testing is widely used in the development of coding agents through test-time scaling (TTS) and reinforcement learning (RL). This paradigm requires scalable and reliable collection of unit test cases to provide accurate feedback, and the resulting feedback is often sparse and cannot effectively distinguish between trajectories that are both successful or both unsuccessful. In contrast, execution-free feedback from reward models can provide more fine-grained signals without depending on unit test cases. Despite this potential, execution-free feedback for realistic software engineering (SWE) agents remains underexplored. Aiming to develop versatile reward models that are effective across TTS and RL, however, we observe that two verifiers with nearly identical TTS performance can nevertheless yield very different results in RL. Intuitively, TTS primarily reflects the model’s ability to select the best trajectory, but this ability does not necessarily generalize to RL. To address this limitation, we identify two additional aspects that are crucial for RL training: classification accuracy and calibration. We then conduct comprehensive controlled experiments to investigate how to train a robust reward model that performs well across these metrics. In particular, we analyze the impact of various factors such as training data scale, policy mixtures, and data source composition. Guided by these investigations, we introduce SWE-RM, an accurate and robust reward model adopting a mixture-of-experts architecture with 30B total parameters and 3B activated during inference. SWE-RM substantially improves SWE agents on both TTS and RL performance. For example, it increases the accuracy of Qwen3-Coder-Flash from 51.6% to 62.0%, and Qwen3-Coder-Max from 67.0% to 74.6% on SWE-Bench Verified using TTS, achieving new state-of-the-art performance among open-source models. On RL training, SWE-RM lifts the resolve rate of execution-based counterparts by 3 absolute points on SWE-Bench Verified.

Poster
AFD-INSTRUCTION: A Comprehensive Antibody Instruction Dataset with Functional Annotations for LLM-Based Understanding and Design

Ling Luo, Wenbin Jiang, Hongyuan Chang, Xinkang Wang, Xushi Zhang, Yueting Xiong, Mengsha Tong, Rongshan Yu

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Large language models (LLMs) have significantly advanced protein representation learning. However, their capacity to interpret and design antibodies through natural language remains limited. To address this challenge, we present AFD-Instruction, the first large-scale instruction dataset with functional annotations tailored to antibodies. This dataset encompasses two key components: antibody understanding, which infers functional attributes directly from sequences, and antibody design, which enables de novo sequence generation under functional constraints. These components provide explicit sequence-function alignment and support antibody design guided by natural language instructions. Extensive instruction-tuning experiments on general-purpose LLMs demonstrate that AFD-Instruction consistently improves performance across diverse antibody-related tasks. By linking antibody sequences with textual descriptions of function, AFD-Instruction establishes a new foundation for advancing antibody modeling and accelerating therapeutic discovery.

Poster
No Labels, No Problem: Training Visual Reasoners with Multimodal Verifiers

Damiano Marsili, Georgia Gkioxari

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Visual reasoning is challenging, requiring both precise object grounding and understanding complex spatial relationships. Existing methods fall into two camps: language-only chain-of-thought approaches, which demand large-scale (image, query, answer) supervision, and program-synthesis approaches which use pre-trained models and avoid training, but suffer from flawed logic and erroneous grounding. We propose an annotation-free training framework that improves both reasoning and grounding. Our framework uses AI-powered verifiers: an LLM verifier refines LLM reasoning via reinforcement learning, while a VLM verifier strengthens visual grounding through automated hard-negative mining, eliminating the need for ground truth labels. This design combines the strengths of modern AI systems: advanced language-only reasoning models for decomposing spatial queries into simpler subtasks, and strong vision specialist models improved via performant VLM critics. We evaluate our approach across diverse spatial reasoning tasks, and show that our method improves visual reasoning and surpasses open-source and proprietary models, while with our improved visual grounding model we further outperform recent text-only visual reasoning methods. Project webpage: https://glab-caltech.github.io/valor/

Poster
FlashVID: Efficient Video Large Language Models via Training-free Tree-based Spatiotemporal Token Merging

Ziyang Fan, Keyu Chen, Ruilong Xing, Yulin Li, Li Jiang, Zhuotao Tian

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Although Video Large Language Models (VLLMs) have shown remarkable capabilities in video understanding, they are required to process high volumes of visual tokens, causing significant computational inefficiency. Existing VLLMs acceleration frameworks usually compress spatial and temporal redundancy independently, which overlooks the spatiotemporal relationships, thereby leading to suboptimal spatiotemporal compression. The highly correlated visual features are likely to change in spatial position, scale, orientation, and other attributes over time due to the dynamic nature of video. Building on this insight, we introduce FlashVID, a training-free inference acceleration framework for VLLMs. Specifically, FlashVID utilizes Attention and Diversity-based Token Selection (ADTS) to select the most representative tokens for basic video representation, then applies Tree-based Spatiotemporal Token Merging (TSTM) for fine-grained spatiotemporal redundancy elimination. Extensive experiments conducted on three representative VLLMs across five video understanding benchmarks demonstrate the effectiveness and generalization of our method. Notably, by retaining only $\textbf{10}$% of visual tokens, FlashVID preserves $\textbf{99.1}$% of the performance of LLaVA-OneVision. Consequently, FlashVID can serve as a training-free and plug-and-play module for extending long video frames, which enables a $\textbf{10$\times$}$ increase in video frame input to Qwen2.5-VL, resulting in a relative improvement of $\textbf{8.6}$% within the same computational budget. Code is available at https://github.com/Fanziyang-v/FlashVID.

Oral
MMReD: a Cross-Modal Benchmark for Dense Context Reasoning

Maxim Kurkin, Boris Shirokikh, Irina Abdullaeva, Viktoriia A. Chekalina, Andrey Kuznetsov

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Despite recent advancements in extending context windows of large language models (LLMs) and large vision-language models (LVLMs), their ability to perform complex multi-modal reasoning over extended contexts remains critically limited. To underline this challenge, we present MMReD, a benchmark specifically designed to assess reasoning abilities within dense, information-rich scenarios where simple retrieval is not enough. Unlike traditional Needle-in-a-Haystack evaluations, MMReD challenges models to identify and interpret global patterns across entire contexts. Our benchmark comprises 24 tasks of varying complexity, ranging from standard passkey retrieval setups to those requiring selective or uniform attention to all context chunks. The evaluation reveals a consistent performance drop across all tested models -- including the most advanced LLMs, LVLMs, and architectures specializing in code and reasoning -- as the number of observations increases. Notably, even the leading reasoning-specialized models achieve 0\% accuracy on certain tasks at the maximum context length of 128 observations. Conventional fine-tuning techniques, such as SFT and GRPO, also fail to generalize effectively to longer contexts. These observations reveal an inherent limitation in current model architectures, emphasizing the need for innovative approaches to enable competent dense context reasoning in multi-modal AI systems.

Poster
Beyond the Heatmap: A Rigorous Evaluation of Component Impact in MCTS-Based TSP Solvers

Xuanhao Pan, Chenguang Wang, Chaolong Ying, Ye XUE, Tianshu Yu

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The ``Heatmap + Monte Carlo Tree Search (MCTS)'' paradigm has recently emerged as a prominent framework for solving the Travelling Salesman Problem (TSP). While considerable effort has been devoted to enhancing heatmap sophistication through advanced learning models, this paper rigorously examines whether this emphasis is justified, critically assessing the relative impact of heatmap complexity versus MCTS configuration. Our extensive empirical analysis across diverse TSP scales, distributions, and benchmarks reveals two pivotal insights: \textbf{1}) The configuration of MCTS strategies significantly influences solution quality, underscoring the importance of meticulous tuning to achieve optimal results and enabling valid comparisons among different heatmap methodologies. \textbf{2}) A rudimentary, parameter-free heatmap based on the intrinsic $k$-nearest neighbor structure of TSP instances, when coupled with an optimally tuned MCTS, can match or surpass the performance of more sophisticated, learned heatmaps, demonstrating robust generalizability on problem scale and distribution shift. To facilitate rigorous and fair evaluations in future research, we introduce a streamlined pipeline for standardized MCTS hyperparameter tuning. Collectively, these findings challenge the prevalent assumption that heatmap complexity is the primary determinant of performance, advocating instead for a balanced integration and comprehensive evaluation of both learning and search components within this paradigm.

Poster
DiffTrans: Differentiable Geometry-Materials Decomposition for Reconstructing Transparent Objects

Changpu Li, Shuang Wu, Songlin Tang, Guangming Lu, Jun Yu, Wenjie Pei

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Reconstructing transparent objects from a set of multi-view images is a challenging task due to the complicated nature and indeterminate behavior of light propagation. Typical methods are primarily tailored to specific scenarios, such as objects following a uniform topology, exhibiting ideal transparency and surface specular reflections, or with only surface materials, which substantially constrains their practical applicability in real-world settings. In this work, we propose a differentiable rendering framework for transparent objects, dubbed \emph{DiffTrans}, which allows for efficient decomposition and reconstruction of the geometry and materials of transparent objects, thereby reconstructing transparent objects accurately in intricate scenes with diverse topology and complex texture. Specifically, we first utilize FlexiCubes with dilation and smoothness regularization as the iso-surface representation to reconstruct an initial geometry efficiently from the multi-view object silhouette. Meanwhile, we employ the environment light radiance field to recover the environment of the scene. Then we devise a recursive differentiable ray tracer to further optimize the geometry, index of refraction and absorption rate simultaneously in a unified and end-to-end manner, leading to high-quality reconstruction of transparent objects in intricate scenes. A prominent advantage of the designed ray tracer is that it can be implemented in CUDA, enabling a significantly reduced computational cost. Extensive experiments on multiple benchmarks demonstrate the superior reconstruction performance of our \emph{DiffTrans} compared with other methods, especially in intricate scenes involving transparent objects with diverse topology and complex texture. Code will be released.

Poster
Sim2Real VLA: Zero-Shot Generalization of Synthesized Skills to Realistic Manipulation

Runyi Zhao, Sheng Xu, Ruixing Jin, Yueci Deng, Yunxin Tai, Kui Jia, Guiliang Liu

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Vision-Language-Action (VLA) models represent a critical milestone toward embodied intelligence in robotic manipulation. To support their training, recent research has developed high-performance simulation engines for data synthesis. However, their effectiveness is still significantly limited by the simulation-to-reality (Sim2Real) gap, as policies trained on synthetic data often fail to generalize reliably to the real world. To address this challenge, we present Sim2Real-VLA, a generalist robot control model trained exclusively on synthetic data, yet capable of transferring seamlessly to real-world manipulation tasks. Sim2Real-VLA features a dual-system architecture: a high-level planner that infers object-centered chains-of-affordances, and a low-level actor that executes and validates these plans in real time via a tokenized action space. This design filters out manipulation-irrelevant features and prioritizes motion-critical dynamics, thereby enhancing Sim2Real domain transfer. Besides, a notable advantage of Sim2Real-VLA lies in its tight integration with automated data generation for manipulation skills, eliminating the need for manual fine-tuning and enabling scalable, hands-free training. Empirical evaluations across bimanual, dexterous, and long-horizon tasks show that Sim2Real-VLA consistently outperforms previous VLA baselines under diverse real-world environments and domain shifts.

Poster
VIRTUE: Visual-Interactive Text-Image Universal Embedder

Wei-Yao Wang, Kazuya Tateishi, Qiyu Wu, Shusuke Takahashi, Yuki Mitsufuji

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Multimodal representation learning models have demonstrated successful operation across complex tasks, and the integration of vision-language models (VLMs) has further enabled embedding models with instruction-following capabilities. However, existing embedding models lack visual-interactive capabilities to specify regions of interests from users (e.g., point, bounding box, mask), which have been explored in generative models to broaden their human-interactive applicability. Equipping embedding models with visual interactions not only would unlock new applications with localized grounding of user intent, which remains unexplored, but also enable the models to learn entity-level information within images to complement their global representations for conventional embedding tasks. In this paper, we propose a novel **V**isual-**I**nte**R**active **T**ext-Image **U**niversal **E**mbedder (**VIRTUE**) that extends the capabilities of the segmentation model and the vision-language model to the realm of representation learning. In VIRTUE, the segmentation model can process visual prompts that pinpoint specific regions within an image, thereby enabling the embedder to handle complex and ambiguous scenarios more precisely. To evaluate the visual-interaction ability of VIRTUE, we introduce a large-scale **S**egmentation-and-Scene **Ca**ption **R**etrieval (**SCaR**) benchmark comprising 1M samples that aims to retrieve the text caption by jointly considering the entity with a specific object and image scene. VIRTUE consistently achieves a state-of-the-art performance with significant improvements across 36 universal MMEB (**3.1\%–8.5\%**) and five visual-interactive SCaR (**15.2\%–20.3\%**) tasks. The code, models, and benchmarks are available at https://github.com/sony/virtue.

Poster
When Foundation Models are One-Liners: Limitations and Future Directions for Time Series Anomaly Detection

Xiaokun Zhu, Louis Carpentier, Mathias Verbeke

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Recent efforts have extended the foundation model paradigm from natural language to time series, raising expectations that pre-trained time-series foundation models generalize well across downstream tasks. In this work, we focus on time-series anomaly detection, in which time-series foundation models detect anomalies based on the reconstruction or forecasting error. Specifically, we critically examine the performance of five popular families of time-series foundation models: MOMENT, Chronos, TimesFM, Time-MoE, and TSPulse. We find that for each model family using varying model sizes and context window lengths, anomaly detection performance does not significantly differ to simple one-liner baselines: moving-window variance and squared-difference. These findings suggest that the key assumptions underlying reconstruction-based and forecasting-based methodologies for time-series anomaly detection are not satisfied for time-series foundation models: anomalies are not consistently harder to reconstruct or forecast. The results suggest that current approaches for leveraging foundation models in anomaly detection are insufficient. Building upon our insights, we propose alternative directions to effectively detect anomalies using foundation models, thereby unlocking their full potential for time-series anomaly detection.

Poster