ICLR 2026 Papers

International Conference on Learning Representations

Decision breakdown

5,358papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    2244.2%
  • Poster
    5,13495.8%

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Topic: Applications · speech and audio · 451 papers · Reset filters

H2OFlow: Grounding Human-Object Affordances with 3D Generative Models and Dense Diffused Flows

Harry Zhang, Luca Carlone

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Understanding how humans interact with the surrounding environment, and specifically reasoning about object interactions and affordances, is a critical challenge in computer vision, robotics, and AI. Current approaches often depend on labor-intensive, hand-labeled datasets capturing real-world or simulated human-object interaction (HOI) tasks, which are costly and time-consuming to produce. Furthermore, most existing methods for 3D affordance understanding are limited to contact-based analysis, neglecting other essential aspects of human-object interactions, such as orientation (e.g., humans might have a preferential orientation with respect certain objects, such as a TV) and spatial occupancy (e.g., humans are more likely to occupy certain regions around an object, like the front of a microwave rather than its back). To address these limitations, we introduce **H2OFlow**, a novel framework that comprehensively learns 3D HOI affordances ---encompassing contact, orientation, and spatial occupancy--- using only synthetic data generated from 3D generative models. H2OFlow employs a dense 3D-flow-based representation, learned through a dense diffusion process operating on point clouds. This learned flow enables the discovery of rich 3D affordances without the need for human annotations. Through extensive quantitative and qualitative evaluations, we demonstrate that H2OFlow generalizes effectively to real-world objects and surpasses prior methods that rely on manual annotations or mesh-based representations in modeling 3D affordance.

Poster
Parameterization-Based Dataset Distillation of 3D Point Clouds through Learnable Shape Morphing

DongWook Kim, Jae-Young Yim, Jae-Young Sim

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Recent attempt in dataset distillation has been made to compress large-scale training datasets into compact synthetic versions, significantly reducing memory usage and training costs. While parameterization-based approaches have shown promising results on image datasets, their application to 3D point clouds remains largely unexplored due to the irregular and unordered nature of 3D data. In this paper, we first introduce a parameterization-based dataset distillation framework for 3D point clouds that enables the use of more diverse synthetic samples than conventional methods under the same memory budget. We first construct an initial synthetic dataset containing multiple anchor samples with a coarser resolution than the original sample. We also generate new samples by morphing the shapes of the anchor samples with learnable weights to improve the diversity of synthetic dataset. Moreover, we devise a uniformity-aware matching loss to ensure the structural consistency when comparing the original and synthetic datasets. Extensive experiments conducted on five standard benchmarks—ModelNet10, ModelNet40, ShapeNet, ScanObjectNN, and OmniObject3D—demonstrate that the proposed method effectively optimizes both the synthetic samples and the weights for shape morphing, outperforming existing dataset distillation methods.

Poster
Unified Multi-Modal Interactive and Reactive 3D Motion Generation via Rectified Flow

Prerit Gupta, Shourya Verma, Ananth Grama, Aniket Bera

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Generating realistic, context-aware two-person motion conditioned on diverse modalities remains a fundamental challenge for graphics, animation and embodied AI systems. Real-world applications such as VR/AR companions, social robotics and game agents require models capable of producing coordinated interpersonal behavior while flexibly switching between interactive and reactive generation. We introduce DualFlow, the first unified and efficient framework for multi-modal two-person motion generation. DualFlow conditions 3D motion generation on diverse inputs, including text, music, and prior motion sequences. Leveraging rectified flow, it achieves deterministic straight-line sampling paths between noise and data, reducing inference time and mitigating error accumulation common in diffusion-based models. To enhance semantic grounding, DualFlow employs a novel Retrieval-Augmented Generation (RAG) module for two-person motion that retrieves motion exemplars using music features and LLM-based text decompositions of spatial relations, body movements, and rhythmic patterns. We use contrastive rectified flow objective to further sharpen alignment with conditioning signals and add synchronization loss to improve inter-person temporal coordination. Extensive evaluations across interactive, reactive, and multi-modal benchmarks demonstrate that DualFlow consistently improves motion quality, responsiveness, and semantic fidelity. DualFlow achieves state-of-the-art performance in two-person multi-modal motion generation, producing coherent, expressive, and rhythmically synchronized motion. Code will be released upon acceptance.

Poster
PERSONA: Dynamic and Compositional Inference-Time Personality Control via Activation Vector Algebra

Xiachong Feng, Liang Zhao, Weihong Zhong, Yichong Huang, Yuxuan Gu, Lingpeng Kong, Xiaocheng Feng, Bing Qin

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Current methods for personality control in Large Language Models rely on static prompting or expensive fine-tuning, failing to capture the dynamic and compositional nature of human traits. We introduce PERSONA, a training-free framework that achieves fine-tuning level performance through direct manipulation of personality vectors in activation space. Our key insight is that personality traits appear as extractable, approximately orthogonal directions in the model's representation space that support algebraic operations. The framework operates through three stages: Persona-Base extracts orthogonal trait vectors via contrastive activation analysis; Persona-Algebra enables precise control through vector arithmetic (scalar multiplication for intensity, addition for composition, subtraction for suppression); and Persona-Flow achieves context-aware adaptation by dynamically composing these vectors during inference. On PersonalityBench, our approach achieves a mean score of 9.60, nearly matching the supervised fine-tuning upper bound of 9.61 without any gradient updates. On our proposed Persona-Evolve benchmark for dynamic personality adaptation, we achieve up to 91% win rates across diverse model families. These results provide evidence that aspects of LLM personality are mathematically tractable, opening new directions for interpretable and efficient behavioral control.

Poster
The Less You Depend, The More You Learn: Synthesizing Novel Views from Sparse, Unposed Images without Any 3D Knowledge

Haoru Wang, Kai Ye, Minghan Qin, Yangyan Li, Wenzheng Chen, Baoquan Chen

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Recent advances in feed-forward Novel View Synthesis (NVS) have led to a divergence between two design philosophies: bias-driven methods, which rely on explicit 3D knowledge, such as handcrafted 3D representations (e.g., NeRF and 3DGS) and camera poses annotated by Structure-from-Motion algorithms, and data-centric methods, which learn to understand 3D structure implicitly from large-scale imagery data. This raises a fundamental question: which paradigm is more scalable in an era of ever-increasing data availability? In this work, we conduct a comprehensive analysis of existing methods and uncover a critical trend that the performance of methods requiring less 3D knowledge accelerates more as training data increases, eventually outperforming their 3D knowledge-driven counterparts, which we term “the less you depend, the more you learn.” Guided by this finding, we design a feed-forward NVS framework that removes both explicit scene structure and pose annotation reliance. By eliminating these dependencies, our method leverages great scalability, learning implicit 3D awareness directly from vast quantities of 2D images, without any pose information for training or inference. Extensive experiments demonstrate that our model achieves state-of-the-art NVS performance, even outperforming methods relying on posed training data. The results validate not only the effectiveness of our data-centric paradigm but also the power of our scalability finding as a guiding principle.

Poster
MARS - A Foundational Map Auto-Regressor

Qi Zhang, Suvam Bag, Rupanjali Kukal, Mikael Figueroa, Rishi Madhok, Nikolaos Karianakis, Fuxun Yu

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Map generation tasks, featured by extensive non-structural vectorized data (e.g., points, polylines, and polygons), pose significant challenges to common pixel-wise generative models. Past works, by segmenting and then performing various vectorized post-processing, usually sacrifice accuracy. Motivated by the recent huge success of auto-regressive visual-language modeling, we propose the first map foundational model: Map Auto-Regressor (MARS), that is capable of generating both multi-polyline road networks and polygon buildings in a unified manner. We collected by far the largest multi-class map dataset, MAP-3M, to support the robust training. Extensive benchmarks highlight the superiority of MARS against literature works. Meanwhile, benefited from the auto-regressive and teaching-forcing based training, we develop the “Chat with MARS” capability that enables interactive human-in-the-loop map generation and correction.

Poster
Bootstrapping MLLM for Weakly‑Supervised Class‑Agnostic Object Counting

Xiaowen Zhang, Zijie Yue, Yong Luo, Cairong Zhao, Qijun Chen, Miaojing Shi

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Object counting is a fundamental task in computer vision, with broad applicability in many real-world scenarios. Fully-supervised counting methods require costly point-level annotations per object. Few weakly-supervised methods leverage only image-level object counts as supervision and achieve fairly promising results. They are, however, often limited to counting a single category, \eg person. In this paper, we propose WS-COC, the first MLLM-driven weakly-supervised framework for class-agnostic object counting. Instead of directly fine-tuning MLLMs to predict object counts, which can be challenging due to the modality gap, we incorporate three simple yet effective strategies to bootstrap the counting paradigm in both training and testing: First, a divide-and-discern dialogue tuning strategy is proposed to guide the MLLM to determine whether the object count falls within a specific range and progressively break down the range through multi-round dialogue. Second, a compare-and-rank count optimization strategy is introduced to train the MLLM to optimize the relative ranking of multiple images according to their object counts. Third, a global-and-local counting enhancement strategy aggregates and fuses local and global count predictions to improve counting performance in dense scenes. Extensive experiments on FSC-147, CARPK, PUCPR+, and ShanghaiTech show that WS-COC matches or even surpasses many state-of-art fully-supervised methods while significantly reducing annotation costs.

Poster
DTO-KD: Dynamic Trade-off Optimization for Effective Knowledge Distillation

Zeeshan Hayder, Ali Cheraghian, Lars Petersson, Mehrtash Harandi, Richard Hartley

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Knowledge Distillation (KD) is a widely adopted framework for compressing large models into compact student models by transferring knowledge from a high-capacity teacher. Despite its success, KD presents two persistent challenges: (1) the trade-off between optimizing for the primary task loss and mimicking the teacher's outputs, and (2) the gradient disparity arising from architectural and representational mismatches between teacher and student models. In this work, we propose Dynamic Trade-off Optimization for Knowledge Distillation (DTO-KD), a principled multi-objective optimization formulation of KD that dynamically balances task and distillation losses at the gradient level. Specifically, DTO-KD resolves two critical issues in gradient-based KD optimization: (i) gradient conflict, where task and distillation gradients are directionally misaligned, and (ii) gradient dominance, where one objective suppresses learning progress on the other. Our method adapts per-iteration trade-offs by leveraging gradient projection techniques to ensure balanced and constructive updates. We evaluate DTO-KD on large-scale benchmarks including ImageNet-1K for classification and COCO for object detection. Across both tasks, DTO-KD consistently outperforms prior KD methods, yielding state-of-the-art accuracy and improved convergence behavior. Furthermore, student models trained with DTO-KD exceed the performance of their non-distilled counterparts, demonstrating the efficacy of our multi-objective formulation for KD.

Oral
Automatic and Structure-Aware Sparsification of Hybrid Neural ODEs with Application to Glucose Prediction

Bob Junyi Zou, Lu Tian

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Hybrid neural ordinary differential equations (neural ODEs) integrate mechanistic models with neural ODEs, offering strong inductive bias and flexibility, and are particularly advantageous in data-scarce healthcare settings. However, excessive latent states and interactions from mechanistic models can lead to training inefficiency and over-fitting, limiting practical effectiveness of hybrid neural ODEs. In response, we propose a new hybrid pipeline for automatic state selection and structure optimization in mechanistic neural ODEs, combining domain-informed graph modifications with data-driven regularization to sparsify the model for improving predictive performance and stability while retaining mechanistic plausibility. Experiments on synthetic and real-world data show improved predictive performance and robustness with desired sparsity, establishing an effective solution for hybrid model reduction in healthcare applications.

Poster
Enhancing Vision Transformers for Object Detection via Context-Aware Token Selection and Packing

Tianyi Zhang, Baoxin Li, Jae-sun Seo, Yu Cao

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In recent years, the long-range attention mechanism of vision transformers has driven significant performance breakthroughs across various computer vision tasks. However, these advancements come at the cost of inefficiency and substantial computational expense, especially when dealing with sparse data. While sparse attention mechanisms have been introduced to mitigate these issues by pruning tokens involved in attention, they often lack context-awareness and intelligence, frequently limiting the number of selected tokens uniformly across different inputs. To address these challenges, we propose a novel algorithm: Select and Pack Attention (SPA). SPA dynamically selects informative tokens using a low-cost gating layer and packs these selected tokens into new batches, allowing for a variable number of tokens to be used in GPU batch training and inference. Through extensive experiments on diverse datasets and multiple computer vision tasks, our method demonstrates superior performance and efficiency, including a 0.5-2.7 AP improvement in object detection and a 10.9%-24.9% reduction in computation.

Poster
Falcon: Fast Proximal Linearization of Normalized Cuts for Unsupervised Image Segmentation

Xiao Zhang, Xiangyu Han, Xiwen Lai, Yao Sun, Pei Zhang, Xia Liu, Konrad Kording

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Current zero-shot unsupervised segmentation methods based on normalized cuts (NCut) face three key limitations. First, they rely on recursive bipartitions with repeated eigen-decompositions, making them prohibitively expensive at scale. Second, each split requires spectral relaxation followed by rounding, introducing layers of approximation where the final partition may diverge from the true NCut objective. Third, existing heuristics lack convergence guarantees, and recursive bipartitioning offers no principled assurance of producing a stable $K$-way segmentation. We propose \textbf{Falcon}, a proximal-gradient solver that directly optimizes the discrete $K$-way NCut objective without spectral relaxation. We prove linear convergence in the number of tokens. Falcon computes closed-form gradient scores weighted by cluster volumes and performs row-wise one-hot proximal updates stabilized by inertia. A monotone backtracking scheme adaptively tunes the proximal parameter, ensuring non-decreasing NCut values. This design preserves discrete feasibility, removes repeated eigen-decomposition, and guarantees convergence under the \text{Kurdyka--\L{}ojasiewicz} framework. Across six benchmarks, Falcon outperforms the strongest official baseline (DiffCut) by wide margins, e.g., +13.2 mIoU on VOC, +27.7 on COCO-Object, and +3.1 on Cityscapes, while remaining competitive on Pascal Context. It also runs up to an order of magnitude faster than recursive NCut. By pairing pretrained foundation models with a principled NCut solver, Falcon sets a new state of the art across six benchmarks and achieves the best performance on 17 of 18 benchmark–encoder pairs, underscoring both its robustness and its generality in bridging the gap between unsupervised and supervised segmentation.

Poster
MCIF: Multimodal Crosslingual Instruction-Following Benchmark from Scientific Talks

Sara Papi, Maike Züfle, Marco Gaido, Beatrice Savoldi, Danni Liu, Ioannis Douros, Luisa Bentivogli, Jan Niehues

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Recent advances in large language models have laid the foundation for multimodal LLMs (MLLMs), which unify text, speech, and vision within a single framework. As these models are rapidly evolving toward general-purpose instruction following across diverse and complex tasks, a key frontier is evaluating their crosslingual and multimodal capabilities over both short- and long-form inputs. However, existing benchmarks fall short in evaluating these dimensions jointly: they are often limited to English, mostly focus on a single modality at a time, rely on short-form inputs, or lack human annotations--hindering comprehensive assessment of model performance across languages, modalities, and task complexity. To address these gaps, we introduce MCIF (Multimodal Crosslingual Instruction Following), the first crosslingual human-annotated benchmark based on scientific talks on NLP and beyond. MCIF evaluates instruction following in crosslingual, multimodal settings over different input lengths and spans four macro-tasks: recognition, translation, question answering, and summarization. It covers three core modalities (speech, vision, and text) and four diverse languages (English, German, Italian, and Chinese), fully aligned across all dimensions. This parallel design enables a systematic evaluation of MLLMs' abilities to interpret instructions across languages and effectively integrate multimodal contextual information. Our benchmarking and analysis of 23 models highlight universal challenges across modalities and tasks, indicating substantial room for improvement in future MLLMs development. MCIF is released under CC-BY 4.0 license to promote open research.

Poster
WinT3R: Window-Based Streaming Reconstruction with Camera Token Pool

Zizun Li, Jianjun Zhou, Yifan Wang, Haoyu Guo, Wenzheng Chang, Yang Zhou, Haoyi Zhu, Junyi Chen, Chunhua Shen, Tong He

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We present WinT3R, a feed-forward reconstruction model capable of online prediction of precise camera poses and high-quality point maps. Previous methods suffer from a trade-off between reconstruction quality and real-time performance. To address this, we first introduce a sliding window mechanism that ensures sufficient information exchange among frames within the window, thereby improving the quality of geometric predictions without introducing a large amount of extra computation. In addition, we leverage a compact representation of cameras and maintain a global camera token pool, which enhances the reliability of camera pose estimation without sacrificing efficiency. These designs enable WinT3R to achieve state-of-the-art performance in terms of online reconstruction quality, camera pose estimation, and reconstruction speed, as validated by extensive experiments on diverse datasets.

Poster
Some Neural Networks Inherently Preserve Subspace Clustering Structure

Karan Vikyath Veeranna Rupashree, Siddharth Baskar, Daniel L. Pimentel-Alarcón

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It has long been conjectured and empirically observed that neural networks tend to preserve clustering structure. This paper formalizes this conjecture. Specifically, we establish precise conditions for cluster structure preservation and derive bounds to quantify its extent. Through this analysis we are able to show that certain neural networks are learning parameters that preserve the clustering structure of the original data in their embeddings, without the need to impose mechanisms to promote this behavior. Extensive numerical analysis and experiments validate our results. Our findings offer deeper insight into neural network behavior, explaining why certain data types (such as images, audio, and text) benefit more from deep learning. Beyond theory, our findings guide better initialization, feature encoding, and regularization strategies.

Poster
SPWOOD: Sparse Partial Weakly-Supervised Oriented Object Detection

Wei Zhang, Xiang Liu, Ningjing Liu, Mingxin Liu, Wei Liao, Chunyan Xu, Xue Yang

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A consistent trend throughout the research of oriented object detection (OOD) has been the pursuit of maintaining comparable performance with fewer and weaker annotations. This is particularly crucial in the remote sensing domain, where the dense object distribution and a wide variety of categories contribute to prohibitively high costs. Based on the supervision level, existing OOD algorithms can be broadly grouped into fully supervised, semi-supervised, and weakly supervised methods. Within the scope of this work, we further categorize them to include sparsely supervised and partially weakly-supervised methods. To address the challenges of large-scale labeling, we introduce the first Sparse Partial Weakly-Supervised Oriented Object Detection (SPWOOD) framework, designed to efficiently leverage only a few sparse weakly-labeled data and plenty of unlabeled data. Our framework incorporates three key innovations: (1) We design a Sparse-annotation-Orientation-and-Scale-aware Student (SOS-Student) model to separate unlabeled objects from the background in a sparsely-labeled setting, and learn orientation and scale information from orientation-agnostic or scale-agnostic weak annotations. (2) We construct a novel Multi-level Pseudo-label Filtering (MPF) strategy that leverages the distribution of model predictions, which is informed by the model’s multi-layer predictions. (3) We propose a unique sparse partitioning approach, ensuring equal treatment for each category. Extensive experiments on the DOTA-v1.0 and v1.5 datasets show that SPWOOD framework achieves a significant performance gain over traditional OOD methods mentioned above, offering a highly cost-effective solution. Our code will be public soon.

Poster
CoEmoGen: Towards Semantically-Coherent and Scalable Emotional Image Content Generation

Kaishen Yuan, Yuting Zhang, Shang Gao, Yijie Zhu, Wenshuo Chen, Yutao Yue

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Emotional Image Content Generation (EICG) aims to generate semantically clear and emotionally faithful images based on given emotion categories, with broad application prospects. While recent text-to-image diffusion models excel at generating concrete concepts, they struggle with the complexity of abstract emotions. There have also emerged methods specifically designed for EICG, but they excessively rely on word-level attribute labels for guidance, which suffer from semantic incoherence, ambiguity, and limited scalability. To address these challenges, we propose CoEmoGen, a novel pipeline notable for its semantic coherence and high scalability. Specifically, leveraging multimodal large language models (MLLMs), we construct high-quality captions focused on emotion-triggering content for context-rich semantic guidance. Furthermore, inspired by psychological insights, we design a Hierarchical Low-Rank Adaptation (HiLoRA) module to cohesively model both polarity-shared low-level features and emotion-specific high-level semantics. Extensive experiments demonstrate CoEmoGen’s superiority in emotional faithfulness and semantic coherence from quantitative, qualitative, and user study perspectives. To intuitively showcase scalability, we curate EmoArt, a large-scale dataset of emotionally evocative artistic images, providing endless inspiration for emotion-driven artistic creation. The dataset and code will be available on GitHub.

Poster
Mesh Splatting for End-to-end Multiview Surface Reconstruction

Ruiqi Zhang, JiachengWU, Jie Chen

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Surfaces are typically represented as meshes, which can be extracted from volumetric fields via meshing or optimized directly as surface parameterizations. Volumetric representations occupy 3D space and have a large effective receptive field along rays, enabling stable and efficient optimization via volumetric rendering; however, subsequent meshing often produces overly dense meshes and introduces accumulated errors. In contrast, pure surface methods avoid meshing but capture only boundary geometry with a single-layer receptive field, making it difficult to learn intricate geometric details and increasing reliance on priors (e.g., shading or normals). We bridge this gap by differentiably turning a surface representation into a volumetric one, enabling end-to-end surface reconstruction via volumetric rendering to model complex geometries. Specifically, we soften a mesh into multiple semi-transparent layers that remain differentiable with respect to the base mesh, endowing it with a controllable 3D receptive field. Combined with a splatting-based renderer and a topology-control strategy, our method can be optimized in about 20 minutes to achieve accurate surface reconstruction while substantially improving mesh quality.

Poster
Seeing, Listening, Remembering, and Reasoning: A Multimodal Agent with Long-Term Memory

Lin Long, Yichen He, Wentao Ye, Yiyuan Pan, Yuan Lin, Hang Li, Junbo Zhao, Wei Li

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We introduce M3-Agent, a novel multimodal agent framework equipped with long-term memory. Like humans, M3-Agent can process real-time visual and auditory inputs to build and update episodic and semantic memories, gradually accumulating world knowledge. Its memory is organized in an entity-centric, multimodal manner, enabling deeper and more consistent understanding of the environment. Given an instruction, M3-Agent autonomously performs multi-turn reasoning and retrieves relevant memories to complete tasks. To evaluate memory effectiveness and memory-based reasoning in multimodal agents, we develop M3-Bench, a long-video question answering benchmark comprising 100 newly recorded robot-perspective videos (M3-Bench-robot) and 920 diverse web-sourced videos (M3-Bench-web). We annotate QA pairs designed to test capabilities essential for agent applications, such as person understanding, general knowledge extraction, and cross-modal reasoning. Experimental results show that M3-Agent, trained via reinforcement learning, outperforms the strongest baseline, a prompting agent using Gemini-1.5-pro and GPT-4o, achieving 6.7%, 7.7%, and 5.3% higher accuracy on M3-Bench-robot, M3-Bench-web and VideoMME-long, respectively. Our work advances multimodal agents toward more human-like long-term memory and provides insights for their practical design. Models, datasets and code are available at https://github.com/ByteDance-Seed/m3-agent.

Poster
VowelPrompt: Hearing Speech Emotions from Text via Vowel-level Prosodic Augmentation

Yancheng Wang, Osama Hanna, Ruiming Xie, Xianfeng Rui, Maohao Shen, Xuedong Zhang, Christian Fuegen, Jilong Wu, Debjyoti Paul, Arthur Guo, Zhihong Lei, Ozlem Kalinli, Qing He, Yingzhen Yang

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Emotion recognition in speech presents a complex multimodal challenge, requiring comprehension of both linguistic content and vocal expressivity, particularly prosodic features such as fundamental frequency, intensity, and temporal dynamics. Although large language models (LLMs) have shown promise in reasoning over textual transcriptions for emotion recognition, they typically neglect fine-grained prosodic information, limiting their effectiveness and interpretability. In this work, we propose VowelPrompt, a linguistically grounded framework that augments LLM-based emotion recognition with interpretable, fine-grained vowel-level prosodic cues. Drawing on phonetic evidence that vowels serve as primary carriers of affective prosody, VowelPrompt extracts pitch-, energy-, and duration-based descriptors from time-aligned vowel segments, and converts these features into natural language descriptions for better interpretability. Such a design enables LLMs to jointly reason over lexical semantics and fine-grained prosodic variation. Moreover, we adopt a two-stage adaptation procedure comprising supervised fine-tuning (SFT) followed by Reinforcement Learning with Verifiable Reward (RLVR), implemented via Group Relative Policy Optimization (GRPO), to enhance reasoning capability, enforce structured output adherence, and improve generalization across domains and speaker variations. Extensive evaluations across diverse benchmark datasets demonstrate that VowelPrompt consistently outperforms state-of-the-art emotion recognition methods under zero-shot, fine-tuned, cross-domain, and cross-linguistic conditions, while enabling the generation of interpretable explanations that are jointly grounded in contextual semantics and fine-grained prosodic structure.

Poster
FastAvatar: Towards Unified and Fast 3D Avatar Reconstruction with Large Gaussian Reconstruction Transformers

Yue Wu, Xuanhong Chen, Yufan Wu, Wen Li, Yuxi Lu, Kairui Feng

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Despite significant progress in 3D avatar reconstruction, it still faces challenges such as high time complexity, sensitivity to data quality, and low data utilization. We propose~\textbf{FastAvatar}, a feedforward 3D avatar framework capable of flexibly leveraging diverse daily recordings (e.g., a single image, multi-view observations, or monocular video) to reconstruct a high-quality 3D Gaussian Splatting (3DGS) model within seconds, using only a single unified model. The core of FastAvatar is a Large Gaussian Reconstruction Transformer (LGRT) featuring three key designs: First, a 3DGS transformer aggregating multi-frame cues while injecting initial 3D prompt to predict the corresponding registered canonical 3DGS representations; Second, multi-granular guidance encoding (camera pose, expression coefficient, head pose) mitigating animation-induced misalignment for variable-length inputs; Third, incremental Gaussian aggregation via landmark tracking and sliced fusion losses. Integrating these features, FastAvatar enables incremental reconstruction, i.e., improving quality with more observations without wasting input data as in previous works. This yields a quality-speed-tunable paradigm for highly usable 3D avatar modeling. Extensive experiments show that FastAvatar has a higher quality and highly competitive speed compared to existing methods.

Poster