ICLR 2026 Papers

International Conference on Learning Representations

Decision breakdown

5,358papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    2244.2%
  • Poster
    5,13495.8%

Browse all papers

Near-Optimal Sample Complexity Bounds for Constrained Average-Reward MDPs

Yukuan Wei, Xudong Li, Lin F. Yang, Lin F. Yang

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Recent advances have significantly improved our understanding of the sample complexity of learning in average-reward Markov decision processes (AMDPs) under the generative model. However, much less is known about the constrained average-reward MDP (CAMDP), where policies must satisfy long-run average constraints. In this work, we address this gap by studying the sample complexity of learning an $\epsilon$-optimal policy in CAMDPs under a generative model. We propose a model-based algorithm that operates under two settings: (i) relaxed feasibility, which allows small constraint violations, and (ii) strict feasibility, where the output policy satisfies the constraint. We show that our algorithm achieves sample complexities of $\tilde{O}\left(\frac{S A (B+H)}{ \epsilon^2}\right)$ and $\tilde{O} \left(\frac{S A (B+H)}{\epsilon^2 \zeta^2} \right)$ under the relaxed and strict feasibility settings, respectively. Here, $\zeta$ is the Slater constant indicating the size of the feasible region, $H$ is the span bound of the bias function, and $B$ is the transient time bound. Moreover, a matching lower bound of $\tilde{\Omega}\left(\frac{S A (B+H)}{ \epsilon^2\zeta^2}\right)$ for the strict feasibility case is established, thus providing the first minimax-optimal bounds for CAMDPs. Our results close the theoretical gap in understanding the complexity of constrained average-reward MDPs.

Poster
RLVER: Reinforcement Learning with Verifiable Emotion Rewards for Empathetic Agents

Peisong Wang, Ruotian Ma, Bang Zhang, Xingyu Chen, Zhiwei He, Kang Luo, Qingsong Lv, Qingxuan Jiang, Zheng Xie, Shanyi Wang, CIXING LI, Yuan Li, Fanghua Ye, Jian Li, Yifan Yang, Jia Li, Zhaopeng Tu, Xiaolong Li

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Large language models (LLMs) excel at logical and algorithmic reasoning, yet their emotional intelligence (EQ) still lags far behind their cognitive prowess. While reinforcement learning from verifiable rewards (RLVR) has advanced in other domains, its application to dialogue—especially for emotional intelligence—remains underexplored. In this work, we introduce RLVER, the first end-to-end reinforcement learning framework that leverages verifiable emotion rewards from simulated users to cultivate higher-order empathetic abilities in LLMs. Within this framework, self-consistent affective simulated users engage in dialogue rollouts and produce deterministic emotion scores during conversations, serving as reward signals to guide the LLM's learning. Fine-tuning publicly available Qwen2.5-7B-Instruct model with PPO boosts its Sentient-Benchmark score from 13.3 to 79.2 while largely preserving mathematical and coding competence. Extensive experiments reveal that: (i) RLVER consistently improves multiple dialogue capabilities; (ii) Thinking and non-thinking models show distinct trends—thinking models excel in empathy and insight, while non-thinking models favor action; (iii) GRPO often yields stable gains, while PPO can push certain capabilities to a higher ceiling; (iv) More challenging environments are not always better—moderate ones can yield stronger outcomes. Our results show that RLVER is a practical route toward emotionally intelligent and broadly capable language agents.

Poster
From Observations to Events: Event-Aware World Models for Reinforcement Learning

Zhao-Han Peng, Shaohui Li, Zhi Li, Shulan Ruan, Yu Liu, You He

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While model-based reinforcement learning (MBRL) improves sample efficiency by learning world models from raw observations, existing methods struggle to generalize across structurally similar scenes and remain vulnerable to spurious variations such as textures or color shifts. From a cognitive science perspective, humans segment continuous sensory streams into discrete events and rely on these key events for decision-making. Motivated by this principle, we propose the Event-Aware World Model (EAWM), a general framework that learns event-aware representations to streamline policy learning without requiring handcrafted labels. EAWM employs an automated event generator to derive events from raw observations and introduces a Generic Event Segmentor (GES) to identify event boundaries, which mark the start and end time of event segments. Through event prediction, the representation space is shaped to capture meaningful spatio-temporal transitions. Beyond this, we present a unified formulation of seemingly distinct world model architectures and show the broad applicability of our methods. Experiments on Atari 100K, Craftax 1M, and DeepMind Control 500K, DMC-GB2 500K demonstrate that EAWM consistently boosts the performance of strong MBRL baselines by 10\%–45\%, setting new state-of-the-art results across benchmarks. Our code is released at [https://github.com/MarquisDarwin/EAWM](https://github.com/MarquisDarwin/EAWM).

Poster
Multi-Agent Guided Policy Optimization

Yueheng Li, Guangming Xie, Zongqing Lu

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Due to practical constraints such as partial observability and limited communication, Centralized Training with Decentralized Execution (CTDE) has become the dominant paradigm in cooperative Multi-Agent Reinforcement Learning (MARL). However, existing CTDE methods often underutilize centralized training or lack theoretical guarantees. We propose Multi-Agent Guided Policy Optimization (MAGPO), a novel framework that better leverages centralized training by integrating centralized guidance with decentralized execution. MAGPO uses an autoregressive joint policy for scalable, coordinated exploration and explicitly aligns it with decentralized policies to ensure deployability under partial observability. We provide theoretical guarantees of monotonic policy improvement and empirically evaluate MAGPO on 43 tasks across 6 diverse environments. Results show that MAGPO consistently outperforms strong CTDE baselines and matches or surpasses fully centralized approaches, offering a principled and practical solution for decentralized multi-agent learning.

Poster
DOPPLER: Dual-Policy Learning for Device Assignment in Asynchronous Dataflow Graphs

Xinyu Yao, Daniel Bourgeois, Abhinav Jain, Yuxin Tang, Jiawen Yao, Zhimin Ding, Arlei Silva, Chris Jermaine

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We study the problem of assigning operations in a dataflow graph to devices to minimize execution time in a work-conserving system, with emphasis on complex machine learning workloads. Prior learning-based approaches face three limitations: (1) reliance on bulk-synchronous frameworks that under-utilize devices, (2) learning a single placement policy without modeling the system dynamics, and (3) depending solely on reinforcement learning in pre-training while ignoring optimization during deployment. We propose Doppler, a three-stage framework with two policies—SEL for selecting operations and PLC for placing them on devices. Doppler consistently outperforms baselines by reducing execution time and improving sampling efficiency through faster per-episode training. Our results show that DOPPLER achieves up to 52.7% lower execution times than the best baseline.

Poster
ARM-FM: Automated Reward Machines via Foundation Models for Compositional Reinforcement Learning

Roger Creus Castanyer, Faisal Mohamed, Pablo Samuel Castro, Cyrus Neary, Glen Berseth

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Reinforcement learning (RL) algorithms are highly sensitive to reward function specification, which remains a central challenge limiting their broad applicability. We present ARM-FM: Automated Reward Machines via Foundation Models, a framework for automated, compositional reward design in RL that leverages the high-level reasoning capabilities of foundation models (FMs). Reward machines (RMs) - an automata-based formalism for reward specification - are used as the mechanism for RL objective specification, and are automatically constructed via the use of FMs. The structured formalism of RMs yields effective task decompositions, while the use of FMs enables objective specifications in natural language. Concretely, we (i) use FMs to automatically generate RMs from natural language specifications; (ii) associate language embeddings with each RM automata-state to enable generalization across tasks; and (iii) provide empirical evidence of ARM-FM's effectiveness in a diverse suite of challenging environments, including evidence of zero-shot generalization.

Poster
Beyond Softmax and Entropy: Convergence Rates of Policy Gradients with $\boldsymbol{f}$-SoftArgmax Parameterization $\&$ Coupled Regularization

Safwan Labbi, Daniil Tiapkin, Paul Mangold, Eric Moulines

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Policy gradient methods are known to be highly sensitive to the choice of policy parameterization. In particular, the widely used softmax parameterization can induce ill-conditioned optimization landscapes and lead to exponentially slow convergence. Although this can be mitigated by preconditioning, this solution is often computationally expensive. Instead, we propose replacing the softmax with an alternative family of policy parameterizations based on the generalized $f$-$\textit{softargmax}$. We further advocate coupling this parameterization with a regularizer induced by the same $f$-divergence, which improves the optimization landscape and ensures that the resulting regularized objective satisfies a Polyak--Łojasiewicz inequality. Leveraging this structure, we establish the $\textit{first explicit non-asymptotic last-iterate convergence guarantees}$ for stochastic policy gradient methods for finite MDPs $\textit{without any form of preconditioning}$. We also derive sample-complexity bounds for the unregularized problem and show that $f$-PG, with Tsallis divergences achieves $\textit{polynomial sample complexity}$ in contrast to the exponential complexity incurred by the standard softmax parameterization.

Poster
Enhancing Geometric Perception in VLMs via Translator-Guided Reinforcement Learning

Hao Yu, Shuning Jia, Guanghao Li, Wenhao Jiang, Chun Yuan

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Vision-language models (VLMs) often struggle with geometric reasoning due to their limited perception of fundamental diagram elements. To tackle this challenge, we introduce GeoPerceive, a benchmark comprising diagram instances paired with domain-specific language (DSL) representations, along with an efficient automatic data generation pipeline. This design enables the isolated evaluation of geometric perception independently from reasoning. To exploit the data provided by GeoPerceive for enhancing the geometric perception capabilities of VLMs, we propose GeoDPO, a translator-guided reinforcement learning framework. GeoDPO employs an NL-to-DSL translator, which is trained on synthetic pairs generated by the data engine of GeoPerceive, to bridge natural language and DSL. This translator facilitates the computation of fine-grained, DSL-level scores, which serve as reward signals in reinforcement learning. We assess GeoDPO on both in-domain and out-of-domain datasets, spanning tasks in geometric perception as well as downstream reasoning. Experimental results demonstrate that, while supervised fine-tuning (SFT) offers only marginal improvements and may even impair performance in out-of-domain scenarios, GeoDPO achieves substantial gains: $+26.5\\%$ on in-domain data, $+8.0\\%$ on out-of-domain data, and $+39.0\\%$ on downstream reasoning tasks. These findings underscore the superior performance and generalization ability of GeoDPO over SFT. All code and data are released at https://anonymous.4open.science/r/GeoPerceive-9846, ensuring full reproducibility.

Poster
Scalable In-Context Q-Learning

Jinmei Liu, Fuhong Liu, Zhenhong Sun, Jianye Hao, Huaxiong Li, Bo Wang, Daoyi Dong, Chunlin Chen, Zhi Wang

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Recent advancements in language models have demonstrated remarkable in-context learning abilities, prompting the exploration of in-context reinforcement learning (ICRL) to extend the promise to decision domains. Due to involving more complex dynamics and temporal correlations, existing ICRL approaches may face challenges in learning from suboptimal trajectories and achieving precise in-context inference. In the paper, we propose **S**calable **I**n-**C**ontext **Q**-**L**earning (**S-ICQL**), an innovative framework that harnesses dynamic programming and world modeling to steer ICRL toward efficient reward maximization and task generalization, while retaining the scalability and stability of supervised pretraining. We design a prompt-based multi-head transformer architecture that simultaneously predicts optimal policies and in-context value functions using separate heads. We pretrain a generalized world model to capture task-relevant information, enabling the construction of a compact prompt that facilitates fast and precise in-context inference. During training, we perform iterative policy improvement by fitting a state value function to an upper-expectile of the Q-function, and distill the in-context value functions into policy extraction using advantage-weighted regression. Extensive experiments across a range of discrete and continuous environments show consistent performance gains over various types of baselines, especially when learning from suboptimal data. Our code is available at [https://github.com/NJU-RL/SICQL](https://github.com/NJU-RL/SICQL).

Poster
Look-ahead Reasoning with a Learned Model in Imperfect Information Games

Ondrej Kubicek, Viliam Lisý

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Test-time reasoning significantly enhances pre-trained AI agents’ performance. However, it requires an explicit environment model, often unavailable or overly complex in real-world scenarios. While MuZero enables effective model learning for search in perfect information games, extending this paradigm to imperfect information games presents substantial challenges due to more nuanced look-ahead reasoning techniques and large number of states relevant for individual decisions. This paper introduces an algorithm LAMIR that learns an abstracted model of an imperfect information game directly from the agent-environment interaction. During test time, this trained model is used to perform look-ahead reasoning. The learned abstraction limits the size of each subgame to a manageable size, making theoretically principled look-ahead reasoning tractable even in games where previous methods could not scale. We empirically demonstrate that with sufficient capacity, LAMIR learns the exact underlying game structure, and with limited capacity, it still learns a valuable abstraction, which improves game playing performance of the pre-trained agents even in large games.

Poster
Learning from Algorithm Feedback: One-Shot SAT Solver Guidance with GNNs

Jan Tönshoff, Martin Grohe

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Boolean Satisfiability (SAT) solvers are foundational to computer science, yet their performance typically hinges on hand-crafted heuristics. This work introduces Reinforcement Learning from Algorithm Feedback (RLAF) as a paradigm for learning to guide SAT solver branching heuristics with Graph Neural Networks (GNNs). Central to our approach is a novel and generic mechanism for injecting inferred variable weights and polarities into the branching heuristics of existing SAT solvers. In a single forward pass, a GNN assigns these parameters to all variables. Casting this one-shot guidance as a reinforcement learning problem lets us train the GNN with off-the-shelf policy-gradient methods, such as GRPO, directly using the solver's computational cost as the sole reward signal. Extensive evaluations demonstrate that RLAF-trained policies significantly reduce the mean solve times of different base solvers across diverse SAT problem distributions, achieving more than a 2x speedup in some cases, while generalizing effectively to larger and harder problems after training. Notably, these policies consistently outperform expert-supervised approaches based on learning handcrafted weighting heuristics, offering a promising path towards data-driven heuristic design in combinatorial optimization.

Poster
Universal Value-Function Uncertainties

Moritz Akiya Zanger, Max Weltevrede, Yaniv Oren, Pascal R. Van der Vaart, Caroline Horsch, Wendelin Boehmer, Matthijs T. J. Spaan

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Estimating epistemic uncertainty in value functions is a crucial challenge for many aspects of reinforcement learning (RL), including efficient exploration, safe decision-making, and offline RL. While deep ensembles provide a robust method for quantifying value uncertainty, they come with significant computational overhead. Single-model methods, while computationally favorable, often rely on heuristics and typically require additional propagation mechanisms for myopic uncertainty estimates. In this work we introduce universal value-function uncertainties (UVU), which, similar in spirit to random network distillation (RND), quantify uncertainty as squared prediction errors between an online learner and a fixed, randomly initialized target network. Unlike RND, UVU errors reflect policy-conditional $\textit{value uncertainty}$, incorporating the future uncertainties $\textit{any policy}$ may encounter. This is due to the training procedure employed in UVU: the online network is trained using temporal difference learning with a synthetic reward derived from the fixed, randomly initialized target network. We provide an extensive theoretical analysis of our approach using neural tangent kernel (NTK) theory and show that in the limit of infinite network width, UVU errors are exactly equivalent to the variance of an ensemble of independent universal value functions. Empirically, we show that UVU achieves equal performance to large ensembles on challenging multi-task offline RL settings, while offering simplicity and substantial computational savings.

Poster
In-Context Learning for Pure Exploration

Alessio Russo, Ryan Welch, Aldo Pacchiano

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We study the _active sequential hypothesis testing_ problem, also known as _pure exploration_: given a new task, the learner _adaptively collects data_ from the environment to efficiently determine an underlying correct hypothesis. A classical instance of this problem is the task of identifying the best arm in a multi-armed bandit problem (a.k.a. BAI, Best-Arm Identification), where actions index hypotheses. Another important case is generalized search, a problem of determining the correct label through a sequence of strategically selected queries that indirectly reveal information about the label. In this work, we introduce _In-Context Pure Exploration_ (ICPE), which meta-trains Transformers to map _observation histories_ to _query actions_ and a _predicted hypothesis_, yielding a model that transfers in-context. At inference time, ICPE actively gathers evidence on new tasks and infers the true hypothesis without parameter updates. Across deterministic, stochastic, and structured benchmarks, including BAI and generalized search, ICPE is competitive with adaptive baselines while requiring no explicit modeling of information structure. Our results support Transformers as practical architectures for _general sequential testing_.

Poster
Towards Bridging the Gap between Large-Scale Pretraining and Efficient Finetuning for Humanoid Control

Weidong Huang, Zhehan Li, Hangxin Liu, Biao Hou, Yao Su, Jingwen Zhang

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Reinforcement learning (RL) is widely used for humanoid control, with on-policy methods such as Proximal Policy Optimization (PPO) enabling robust training via large-scale parallel simulation and, in some cases, zero-shot deployment to real robots. However, the low sample efficiency of on-policy algorithms limits safe adaptation to new environments. Although off-policy RL and model-based RL have shown improved sample efficiency, the gap between large-scale pretraining and efficient finetuning on humanoids still exists. In this paper, we find that off-policy Soft Actor-Critic (SAC), with large-batch update and a high Update-To-Data (UTD) ratio, reliably supports large-scale pretraining of humanoid locomotion policies, achieving zero-shot deployment on real robots. For adaptation, we demonstrate that these SAC-pretrained policies can be finetuned in new environments and out-of-distribution tasks using model-based methods. Data collection in the new environment executes a deterministic policy while stochastic exploration is instead confined to a physics-informed world model. This separation mitigates the risks of random exploration during adaptation while preserving exploratory coverage for improvement. Overall, the approach couples the wall-clock efficiency of large-scale simulation during pretraining with the sample efficiency of model-based learning during fine-tuning. Code and videos: https://lift-humanoid.github.io

Poster
Attention as a Compass: Efficient Exploration for Process-Supervised RL in Reasoning Models

Runze Liu, Jiakang Wang, Yuling Shi, Zhihui Xie, Chenxin An, Kaiyan Zhang, Jian Zhao, Xiaodong Gu, Lei Lin, Wenping Hu, Xiu Li, Fuzheng Zhang, Guorui Zhou, Kun Gai

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Reinforcement Learning (RL) has shown remarkable success in enhancing the reasoning capabilities of Large Language Models (LLMs). Process-Supervised RL (PSRL) has emerged as a more effective paradigm compared to outcome-based RL. However, existing PSRL approaches suffer from limited exploration efficiency, both in terms of branching positions and sampling. In this paper, we introduce a novel PSRL framework (AttnRL), which enables efficient exploration for reasoning models. Motivated by preliminary observations that steps exhibiting high attention scores correlate with reasoning behaviors, we propose to branch from positions with high values. Furthermore, we develop an adaptive sampling strategy that accounts for problem difficulty and historical batch size, ensuring that the whole training batch maintains non-zero advantage values. To further improve sampling efficiency, we design a one-step off-policy training pipeline for PSRL. Extensive experiments on multiple challenging mathematical reasoning benchmarks demonstrate that our method consistently outperforms prior approaches in terms of performance and sampling and training efficiency.

Poster
Enough is as good as a feast: A Comprehensive Analysis of How Reinforcement Learning Mitigates Task Conflicts in LLMs

Zixuan Ren, Jinliang Lu, Junhong Wu, Yang Zhao, Dai Dai, Hua Wu, Haifeng Wang, Chengqing Zong

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Model merging plays a crucial role in consolidating multiple specialized models into a single, unified model, especially in the era of large language models (LLMs). Recent research has primarily focused on developing strategies to enhance merging performance with the trained models, while the impact of training paradigms, such as supervised fine-tuning (SFT) and reinforcement learning (RL), on the effectiveness of model merging remains underexplored. In this study, we systematically explore the merging behavior of RL-trained LLMs compared to those trained with traditional SFT. Through comprehensive evaluations across five representative tasks, we find that RL significantly reduces task conflicts and results in less performance degradation after merging, making RL-trained models particularly well-suited for this process. To unearth the reasons behind the superior suitability of RL for model merging, we conduct extensive empirical experiments and theoretical analyses. Our findings highlight three key factors: (1) On-policy training data in RL control the gradient updates in a smaller magnitude, reducing the risk of overwriting existing knowledge for other tasks in the model. (2) The RL optimization objective, which favors "\textit{enough is as good as a feast}", progressively reduces the magnitude of parameter updates as the model converges, thereby alleviating inter-task conflicts. (3) Joint optimization of positive and negative examples in RL steers the model towards an unbiased task-specific parameter subspace, ensuring robust performance while further preventing parameter conflicts.

Poster
Peng's Q($\lambda$) for Conservative Value Estimation in Offline Reinforcement Learning

Byeongchan Kim, Min-hwan Oh

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We propose a model-free offline multi-step reinforcement learning (RL) algorithm, Conservative Peng's Q($\lambda$) (CPQL). Our algorithm adapts the Peng's Q($\lambda$) (PQL) operator for conservative value estimation as an alternative to the Bellman operator. To the best of our knowledge, this is the first work in offline RL to theoretically and empirically demonstrate the effectiveness of conservative value estimation with the *multi-step* operator by fully leveraging offline trajectories. The fixed point of the PQL operator in offline RL lies closer to the value function of the behavior policy, thereby naturally inducing implicit behavior regularization. CPQL simultaneously mitigates over-pessimistic value estimation, achieves performance greater than (or equal to) that of the behavior policy, and provides near-optimal performance guarantees --- a milestone that previous conservative approaches could not achieve. Extensive numerical experiments on the D4RL benchmark demonstrate that CPQL consistently and significantly outperforms existing offline single-step baselines. In addition to the contributions of CPQL in offline RL, our proposed method also contributes to the framework of offline-to-online learning. Using the Q-function pre-trained by CPQL in offline settings enables the online PQL agent to avoid the performance drop typically observed at the start of fine-tuning and attain robust performance improvement.

Poster
Q-RAG: Long Context Multi‑Step Retrieval via Value‑Based Embedder Training

Artyom Sorokin, Nazar Buzun, Aleksandr Anokhin, Egor KONSTANTINOVICH VEDERNIKOV, Petr Anokhin, Mikhail Burtsev, Evgeny Burnaev

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Retrieval-Augmented Generation (RAG) methods enhance LLM performance by efficiently filtering relevant context for LLMs, reducing hallucinations and inference cost. However, most existing RAG methods focus on single-step retrieval, which is often insufficient for answering complex questions that require multi-step search. Recently, multi-step retrieval approaches have emerged, typically involving the fine-tuning of small LLMs to perform multi-step retrieval. However, this type of fine-tuning is highly resource-intensive and does not enable the use of larger LLMs. In this work, we propose Q-RAG, a novel approach that fine-tunes the Embedder model for multi-step retrieval using reinforcement learning (RL). Q-RAG offers a competitive, resource-efficient alternative to existing multi-step retrieval methods for open-domain question answering and achieves state-of-the-art results on the popular long-context benchmarks Babilong and RULER for contexts up to 10M tokens.

Oral
Learning Massively Multitask World Models for Continuous Control

Nicklas Hansen, Hao Su, Xiaolong Wang

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General-purpose control demands agents that act across many tasks and embodiments, yet research on reinforcement learning (RL) for continuous control remains dominated by single-task or offline regimens, reinforcing a view that online RL does not scale. Inspired by the foundation model recipe (large-scale pretraining followed by light RL) we ask whether a single agent can be trained on hundreds of tasks with online interaction. To accelerate research in this direction, we introduce a new benchmark with 200 diverse tasks spanning many domains and embodiments, each with language instructions, demonstrations, and optionally image observations. We then present Newt, a language-conditioned multitask world model that is first pretrained on demonstrations to acquire task-aware representations and action priors, and then jointly optimized with online interaction across all tasks. Experiments show that Newt yields better multitask performance and data-efficiency than a set of strong baselines, exhibits strong open-loop control, and enables rapid adaptation to unseen tasks. We release our environments, demonstrations, code for training and evaluation, as well as 200+ checkpoints. Website: https://newt-world-models.github.io

Poster
Discrete Compositional Generation via General Soft Operators and Robust Reinforcement Learning

Marco Jiralerspong, Esther Derman, Danilo Vucetic, Nikolay Malkin, Bilun Sun, Tianyu Zhang, Pierre-Luc Bacon, Gauthier Gidel

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A major bottleneck in scientific discovery consists of narrowing an exponentially large set of objects, such as proteins or molecules, to a small set of promising candidates with desirable properties. While this process can rely on expert knowledge, recent methods leverage reinforcement learning (RL) guided by a proxy reward function to enable this filtering. By employing various forms of entropy regularization, these methods aim to learn samplers that generate diverse candidates that are highly rated by the proxy function. In this work, we make two main contributions. First, we show that these methods are liable to generate overly diverse, suboptimal candidates in large search spaces. To address this issue, we introduce a novel unified operator that combines several regularized RL operators into a general framework that better targets peakier sampling distributions. Secondly, we offer a novel, robust RL perspective of this filtering process. The regularization can be interpreted as robustness to a compositional form of uncertainty in the proxy function (i.e., the true evaluation of a candidate differs from the proxy's evaluation). Our analysis leads us to a novel, easy-to-use algorithm we name trajectory general mellowmax (TGM): we show it identifies higher quality, diverse candidates than baselines in both synthetic and real-world tasks.

Poster