ICLR 2025 Papers

International Conference on Learning Representations

Decision breakdown

3,703papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    2135.8%
  • Spotlight
    38010.3%
  • Poster
    3,11084.0%

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Semialgebraic Neural Networks: From roots to representations

S David Mis, Matti Lassas, Maarten V. de Hoop

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Many numerical algorithms in scientific computing—particularly in areas like numerical linear algebra, PDE simulation, and inverse problems—produce outputs that can be represented by semialgebraic functions; that is, the graph of the computed function can be described by finitely many polynomial equalities and inequalities. In this work, we introduce Semialgebraic Neural Networks (SANNs), a neural network architecture capable of representing any bounded semialgebraic function, and computing such functions up to the accuracy of a numerical ODE solver chosen by the programmer. Conceptually, we encode the graph of the learned function as the kernel of a piecewise polynomial selected from a class of functions whose roots can be evaluated using a particular homotopy continuation method. We show by construction that the SANN architecture is able to execute this continuation method, thus evaluating the learned semialgebraic function. Furthermore, the architecture can exactly represent even discontinuous semialgebraic functions by executing a continuation method on each connected component of the target function. Lastly, we provide example applications of these networks and show they can be trained with traditional deep-learning techniques.

Poster
Agent-to-Sim: Learning Interactive Behavior Models from Casual Longitudinal Videos

Gengshan Yang, Andrea Bajcsy, Shunsuke Saito, Angjoo Kanazawa

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We present Agent-to-Sim (ATS), a framework for learning interactive behavior models of 3D agents from casual longitudinal video collections. Different from prior works that rely on marker-based tracking and multiview cameras, ATS learns natural behaviors of animal agents non-invasively through video observations recorded over a long time-span (e.g. a month) in a single environment. Modeling 3D behavior of an agent requires persistent 3D tracking (e.g., knowing which point corresponds to which) over a long time period. To obtain such data, we develop a coarse-to-fine registration method that tracks the agent and the camera over time through a canonical 3D space, resulting in a complete and persistent spacetime 4D representation. We then train a generative model of agent behaviors using paired data of perception and motion of an agent queried from the 4D reconstruction. ATS enables real-to-sim transfer from video recordings of an agent to an interactive behavior simulator. We demonstrate results on animals given monocular RGBD videos captured by a smartphone. Project page: gengshan-y.github.io/agent2sim-www.

Poster
On the Benefits of Attribute-Driven Graph Domain Adaptation

Ruiyi Fang, Bingheng Li, zhao kang, QIUHAO Zeng, Nima Hosseini Dashtbayaz, Ruizhi Pu, Boyu Wang, Charles Ling

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Graph Domain Adaptation (GDA) addresses a pressing challenge in cross-network learning, particularly pertinent due to the absence of labeled data in real-world graph datasets. Recent studies attempted to learn domain invariant representations by eliminating structural shifts between graphs. In this work, we show that existing methodologies have overlooked the significance of the graph node attribute, a pivotal factor for graph domain alignment. Specifically, we first reveal the impact of node attributes for GDA by theoretically proving that in addition to the graph structural divergence between the domains, the node attribute discrepancy also plays a critical role in GDA. Moreover, we also empirically show that the attribute shift is more substantial than the topology shift, which further underscore the importance of node attribute alignment in GDA. Inspired by this finding, a novel cross-channel module is developed to fuse and align both views between the source and target graphs for GDA. Experimental results on a variety of benchmark verify the effectiveness of our method.

Poster
Decoupled Finetuning for Domain Generalizable Semantic Segmentation

Jaehyun Pahk, Donghyeon Kwon, Seong Joon Oh, Suha Kwak

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Joint finetuning of a pretrained encoder and a randomly initialized decoder has been the de facto standard in semantic segmentation, but the vulnerability of this approach to domain shift has not been studied. We investigate the vulnerability issue of joint finetuning, and propose a novel finetuning framework called Decoupled FineTuning (DeFT) for domain generalization as a solution. DeFT operates in two stages. Its first stage warms up the decoder with the frozen, pretrained encoder so that the decoder learns task-relevant knowledge while the encoder preserves its generalizable features. In the second stage, it decouples finetuning of the encoder and decoder into two pathways, each of which concatenates an adaptive component (AC) and retentive component (RC); the encoder and decoder play different roles between AC and RC in different pathways. ACs are updated by gradients of the loss on the source domain, while RCs are updated by exponential moving average biased toward their initialization to retain their generalization capability. By the two separate optimization pathways with opposite AC-RC configurations, DeFT reduces the number of learnable parameters virtually, and decreases the distance between learned parameters and their initialization, leading to improved generalization capability. DeFT significantly outperformed existing methods in various domain shift scenarios, and its performance was further boosted by incorporating a simple distance regularization.

Poster
Overcoming False Illusions in Real-World Face Restoration with Multi-Modal Guided Diffusion Model

Keda TAO, Jinjin Gu, Yulun Zhang, Xiucheng Wang, Nan Cheng

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We introduce a novel Multi-modal Guided Real-World Face Restoration (MGFR) technique designed to improve the quality of facial image restoration from low-quality inputs. Leveraging a blend of attribute text prompts, high-quality reference images, and identity information, MGFR can mitigate the generation of false facial attributes and identities often associated with generative face restoration methods. By incorporating a dual-control adapter and a two-stage training strategy, our method effectively utilizes multi-modal prior information for targeted restoration tasks. We also present the Reface-HQ dataset, comprising over 21,000 high-resolution facial images across 4800 identities, to address the need for reference face training images. Our approach achieves superior visual quality in restoring facial details under severe degradation and allows for controlled restoration processes, enhancing the accuracy of identity preservation and attribute correction. Including negative quality samples and attribute prompts in the training further refines the model's ability to generate detailed and perceptually accurate images.

Spotlight
HAMSTER: Hierarchical Action Models for Open-World Robot Manipulation

Yi Li, Yuquan Deng, Jesse Zhang, Joel Jang, Marius Memmel, Caelan Reed Garrett, Fabio Ramos, Dieter Fox, Anqi Li, Abhishek Gupta, Ankit Goyal

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Large foundation models have shown strong open-world generalization to complex problems in vision and language, but similar levels of generalization have yet to be achieved in robotics. One fundamental challenge is the lack of robotic data, which are typically obtained through expensive on-robot operation. A promising remedy is to leverage cheaper, *off-domain* data such as action-free videos, hand-drawn sketches, or simulation data. In this work, we posit that *hierarchical* vision-language-action (VLA) models can be more effective in utilizing off-domain data than standard monolithic VLA models that directly finetune vision-language models (VLMs) to predict actions. In particular, we study a class of hierarchical VLA models, where the high-level VLM is finetuned to produce a coarse 2D path indicating the desired robot end-effector trajectory given an RGB image and a task description. The intermediate 2D path prediction is then served as guidance to the low-level, 3D-aware control policy capable of precise manipulation. Doing so alleviates the high-level VLM from fine-grained action prediction, while reducing the low-level policy's burden on complex task-level reasoning. We show that, with the hierarchical design, the high-level VLM can transfer across significant domain gaps between the off-domain finetuning data and real-robot testing scenarios, including differences in embodiments, dynamics, visual appearances, and task semantics, etc. In the real-robot experiments, we observe an average of 20% improvement in success rate across seven different axes of generalization over OpenVLA, representing a 50% relative gain. Visual results are provided at: [https://hamster-robot.github.io/](https://hamster-robot.github.io/)

Poster
Enabling Realtime Reinforcement Learning at Scale with Staggered Asynchronous Inference

Matthew Riemer, Gopeshh Subbaraj, Glen Berseth, Irina Rish

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Realtime environments change even as agents perform action inference and learning, thus requiring high interaction frequencies to effectively minimize regret. However, recent advances in machine learning involve larger neural networks with longer inference times, raising questions about their applicability in realtime systems where reaction time is crucial. We present an analysis of lower bounds on regret in realtime reinforcement learning (RL) environments to show that minimizing long-term regret is generally impossible within the typical sequential interaction and learning paradigm, but often becomes possible when sufficient asynchronous compute is available. We propose novel algorithms for staggering asynchronous inference processes to ensure that actions are taken at consistent time intervals, and demonstrate that use of models with high action inference times is only constrained by the environment's effective stochasticity over the inference horizon, and not by action frequency. Our analysis shows that the number of inference processes needed scales linearly with increasing inference times while enabling use of models that are multiple orders of magnitude larger than existing approaches when learning from a realtime simulation of Game Boy games such as Pokemon and Tetris.

Poster
Handling Delay in Real-Time Reinforcement Learning

Ivan Anokhin, Rishav Rishav, Matthew Riemer, Stephen Chung, Irina Rish, Samira Ebrahimi Kahou

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Real-time reinforcement learning (RL) introduces several challenges. First, policies are constrained to a fixed number of actions per second due to hardware limitations. Second, the environment may change while the network is still computing an action, leading to observational delay. The first issue can partly be addressed with pipelining, leading to higher throughput and potentially better policies. However, the second issue remains: if each neuron operates in parallel with an execution time of $\tau$, an $N$-layer feed-forward network experiences observation delay of $\tau N$. Reducing the number of layers can decrease this delay, but at the cost of the network's expressivity. In this work, we explore the trade-off between minimizing delay and network's expressivity. We present a theoretically motivated solution that leverages temporal skip connections combined with history-augmented observations. We evaluate several architectures and show that those incorporating temporal skip connections achieve strong performance across various neuron execution times, reinforcement learning algorithms, and environments, including four Mujoco tasks and all MinAtar games. Moreover, we demonstrate parallel neuron computation can accelerate inference by 6-350\% on standard hardware. Our investigation into temporal skip connections and parallel computations paves the way for more efficient RL agents in real-time setting.

Poster
Rapidly Adapting Policies to the Real-World via Simulation-Guided Fine-Tuning

Patrick Yin, Tyler Westenbroek, Ching-An Cheng, Andrey Kolobov, Abhishek Gupta

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Robot learning requires a considerable amount of high-quality data to realize the promise of generalization. However, large data sets are costly to collect in the real world. Physics simulators can cheaply generate vast data sets with broad coverage over states, actions, and environments. However, physics engines are fundamentally misspecified approximations to reality. This makes direct zero-shot transfer from simulation to reality challenging, especially in tasks where precise and force-sensitive manipulation is necessary. Thus, fine-tuning these policies with small real-world data sets is an appealing pathway for scaling robot learning. However, current reinforcement learning fine-tuning frameworks leverage general, unstructured exploration strategies which are too inefficient to make real-world adaptation practical. This paper introduces the \emph{Simulation-Guided Fine-tuning} (SGFT) framework, which demonstrates how to extract structural priors from physics simulators to substantially accelerate real-world adaptation. Specifically, our approach uses a value function learned in simulation to guide real-world exploration. We demonstrate this approach across five real-world dexterous manipulation tasks where zero-shot sim-to-real transfer fails. We further demonstrate our framework substantially outperforms baseline fine-tuning methods, requiring up to an order of magnitude fewer real-world samples and succeeding at difficult tasks where prior approaches fail entirely. Last but not least, we provide theoretical justification for this new paradigm which underpins how SGFT can rapidly learn high-performance policies in the face of large sim-to-real dynamics gaps.

Poster
SRSA: Skill Retrieval and Adaptation for Robotic Assembly Tasks

Yijie Guo, Bingjie Tang, Iretiayo Akinola, Dieter Fox, Abhishek Gupta, Yashraj Narang

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Enabling robots to learn novel tasks in a data-efficient manner is a long-standing challenge. Common strategies involve carefully leveraging prior experiences, especially transition data collected on related tasks. Although much progress has been made for general pick-and-place manipulation, far fewer studies have investigated contact-rich assembly tasks, where precise control is essential. We introduce SRSA} (Skill Retrieval and Skill Adaptation), a novel framework designed to address this problem by utilizing a pre-existing skill library containing policies for diverse assembly tasks. The challenge lies in identifying which skill from the library is most relevant for fine-tuning on a new task. Our key hypothesis is that skills showing higher zero-shot success rates on a new task are better suited for rapid and effective fine-tuning on that task. To this end, we propose to predict the transfer success for all skills in the skill library on a novel task, and then use this prediction to guide the skill retrieval process. We establish a framework that jointly captures features of object geometry, physical dynamics, and expert actions to represent the tasks, allowing us to efficiently learn the transfer success predictor. Extensive experiments demonstrate that SRSA significantly outperforms the leading baseline. When retrieving and fine-tuning skills on unseen tasks, SRSA achieves a 19% relative improvement in success rate, exhibits 2.6x lower standard deviation across random seeds, and requires 2.4x fewer transition samples to reach a satisfactory success rate, compared to the baseline. In a continual learning setup, SRSA efficiently learns policies for new tasks and incorporates them into the skill library, enhancing future policy learning. Furthermore, policies trained with SRSA in simulation achieve a 90% mean success rate when deployed in the real world. Please visit our project webpage https://srsa2024.github.io/.

Spotlight
Do Contemporary Causal Inference Models Capture Real-World Heterogeneity? Findings from a Large-Scale Benchmark

Haining Yu, Yizhou Sun

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We present unexpected findings from a large-scale benchmark study evaluating Conditional Average Treatment Effect (CATE) estimation algorithms. By running 16 modern CATE models across 43,200 datasets, we find that: (a) 62\% of CATE estimates have a higher Mean Squared Error (MSE) than a trivial zero-effect predictor, rendering them ineffective; (b) in datasets with at least one useful CATE estimate, 80\% still have higher MSE than a constant-effect model; and (c) Orthogonality-based models outperform other models only 30\% of the time, despite widespread optimism about their performance. These findings expose significant limitations in current CATE models and suggest ample opportunities for further research. Our findings stem from a novel application of \textit{observational sampling}, originally developed to evaluate Average Treatment Effect (ATE) estimates from observational methods with experiment data. To adapt observational sampling for CATE evaluation, we introduce a statistical parameter, $Q$, equal to MSE minus a constant and preserves the ranking of models by their MSE. We then derive a family of sample statistics, collectively called $\hat{Q}$, that can be computed from real-world data. We prove that $\hat{Q}$ is a consistent estimator of $Q$ under mild technical conditions. When used in observational sampling, $\hat{Q}$ is unbiased and asymptotically selects the model with the smallest MSE. To ensure the benchmark reflects real-world heterogeneity, we handpick datasets where outcomes come from field rather than simulation. By combining the new observational sampling method, new statistics, and real-world datasets, the benchmark provides a unique perspective on CATE estimator performance and uncover gaps in capturing real-world heterogeneity.

Poster
Domain Guidance: A Simple Transfer Approach for a Pre-trained Diffusion Model

Jincheng Zhong, XiangCheng Zhang, Jianmin Wang, Mingsheng Long

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Recent advancements in diffusion models have revolutionized generative modeling. However, the impressive and vivid outputs they produce often come at the cost of significant model scaling and increased computational demands. Consequently, building personalized diffusion models based on off-the-shelf models has emerged as an appealing alternative. In this paper, we introduce a novel perspective on conditional generation for transferring a pre-trained model. From this viewpoint, we propose *Domain Guidance*, a straightforward transfer approach that leverages pre-trained knowledge to guide the sampling process toward the target domain. Domain Guidance shares a formulation similar to advanced classifier-free guidance, facilitating better domain alignment and higher-quality generations. We provide both empirical and theoretical analyses of the mechanisms behind Domain Guidance. Our experimental results demonstrate its substantial effectiveness across various transfer benchmarks, achieving over a 19.6\% improvement in FID and a 23.4\% improvement in FD$_\text{DINOv2}$ compared to standard fine-tuning. Notably, existing fine-tuned models can seamlessly integrate Domain Guidance to leverage these benefits, without additional training. Code is available at this repository: https://github.com/thuml/DomainGuidance.

Poster
WildBench: Benchmarking LLMs with Challenging Tasks from Real Users in the Wild

Bill Yuchen Lin, Yuntian Deng, Khyathi Chandu, Abhilasha Ravichander, Valentina Pyatkin, Nouha Dziri, Ronan Le Bras, Yejin Choi

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We introduce WildBench, an automated evaluation framework designed to benchmark large language models (LLMs) using challenging, real-world user queries. WildBench consists of 1,024 tasks carefully selected from over one million human-chatbot conversation logs. For automated evaluation with WildBench, we have developed two metrics, WB-Reward and WB-Score, which are computable using advanced LLMs such as GPT-4-turbo. WildBench evaluation uses task-specific checklists to evaluate model outputs systematically and provides structured explanations that justify the scores and comparisons, resulting in more reliable and interpretable automatic judgments. WB-Reward employs fine-grained pairwise comparisons between model responses, generating five potential outcomes: much better, slightly better, slightly worse, much worse, or a tie. Unlike previous evaluations that employed a single baseline model, we selected three baseline models at varying performance levels to ensure a comprehensive pairwise evaluation. Additionally, we propose a simple method to mitigate length bias, by converting outcomes of “slightly better/worse” to “tie” if the winner response exceeds the loser one by more than K characters. WB-Score evaluates the quality of model outputs individually, making it a fast and cost-efficient evaluation metric. WildBench results demonstrate a strong correlation with the human-voted Elo ratings from Chatbot Arena on hard tasks. Specifically, WB-Reward achieves a Pearson correlation of 0.98 with top-ranking models. Additionally, WB-Score reaches 0.95, surpassing both ArenaHard’s 0.91 and AlpacaEval2.0’s 0.89 for length-controlled win rates, as well as the 0.87 for regular win rates.

Spotlight
Learn Your Reference Model for Real Good Alignment

Alexey Gorbatovski, Boris Shaposhnikov, Alexey Malakhov, Nikita Surnachev, Yaroslav Aksenov, Ian Maksimov, Nikita Balagansky, Daniil Gavrilov

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Despite the fact that offline methods for Large Language Models (LLMs) alignment do not require a direct reward model, they remain susceptible to overoptimization. This issue arises when the trained model deviates excessively from the reference policy, leading to a decrease in sample quality. We propose a novel approach of offline alignment methods, called Trust Region (including variants TR-DPO, TR-IPO, TR-KTO), which dynamically updates the reference policy throughout the training process. Our results show that TR alignment methods effectively mitigate overoptimization, enabling models to maintain strong performance even when substantially deviating from the initial reference policy. We demonstrate the efficacy of these approaches not only through toy examples that exhibit reduced overoptimization, but also through direct, side-by-side comparisons in specific tasks such as helpful and harmless dialogue, as well as summarization, where they surpass conventional methods. Additionally, we report significant improvements in general-purpose assistant setups with the Llama3 model on the AlpacaEval 2 and Arena-Hard benchmarks, highlighting the advantages of Trust Region methods over classical approaches.

Poster
LOIRE: LifelOng learning on Incremental data via pre-trained language model gRowth Efficiently

Xue Han, Yitong Wang, Junlan Feng, wenchun.gao, Qian Hu, Chao Deng

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Large-scale pre-trained language models (PLMs) require significant computational resources to train from scratch on large volumes of data. But in the real world, emerging data from diverse sources may not be initially available for pre-training. Recent studies on lifelong learning have tried to solve this problem by exploring the use of model growth techniques to effectively incorporate new knowledge without the need for complete re-training. However, model growth approaches utilized have issues with growth operators that do not ensure strict function preservation or growth schedules that only include a few growth dimensions, reducing lifelong learning's effect. Furthermore, existing approaches often assume that emerging data has the same distribution as pre-training data, causing catastrophic forgetting of previously acquired knowledge. To address the aforementioned issues, we introduce LOIRE, a framework for lifelong learning that enables PLMs to effectively grow their capacity using incremental data. LOIRE employs growth operators for all feasible dimensions and a growth schedule to generate the optimal expansion sequence in the field of lifelong learning. Specifically, we present a novel plug-in layer growth operator with residual connections that skip the newly added layer during initial training while ensuring function preservation. We additionally propose an iterative distillation strategy for LOIRE that allows an intermediate model in the growth stages to switch between being a student and a teacher, reducing catastrophic forgetting during growth. Experiments show that LOIRE can reduce computational expenses by an average of 29.22\% while retaining equivalent or better downstream performance.

Poster
MEGA-Bench: Scaling Multimodal Evaluation to over 500 Real-World Tasks

Jiacheng Chen, Tianhao Liang, Sherman Siu, Zhengqing Wang, Kai Wang, Yubo Wang, Yuansheng Ni, Ziyan Jiang, Wang Zhu, Bohan Lyu, Dongfu Jiang, Xuan He, Yuan Liu, Hexiang Hu, Xiang Yue, Wenhu Chen

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We present MEGA-Bench, an evaluation suite that scales multimodal evaluation to over 500 real-world tasks, to address the highly heterogeneous daily use cases of end users. Our objective is to optimize for a set of high-quality data samples that cover a highly diverse and rich set of multimodal tasks, while enabling cost-effective and accurate model evaluation. In particular, we collected 505 realistic tasks encompassing over 8,000 samples from 16 expert annotators to extensively cover the multimodal task space. Instead of unifying these problems into standard multi-choice questions (like MMMU, MM-Bench, and MMT-Bench), we embrace a wide range of output formats like numbers, phrases, code, \LaTeX, coordinates, JSON, free-form, etc. To accommodate these formats, we developed over 40 metrics to evaluate these tasks. Unlike existing benchmarks, MEGA-Bench offers a fine-grained capability report across multiple dimensions (e.g., application, input type, output format, skill), allowing users to interact with and visualize model capabilities in depth. We evaluate a wide variety of frontier vision-language models on MEGA-Bench to understand their capabilities across these dimensions.

Poster