ICLR 2025 Papers

International Conference on Learning Representations

Decision breakdown

3,703papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    2135.8%
  • Spotlight
    38010.3%
  • Poster
    3,11084.0%

Browse all papers

BoneMet: An Open Large-Scale Multi-Modal Murine Dataset for Breast Cancer Bone Metastasis Diagnosis and Prognosis

Tiankuo Chu, Fudong Lin, Shubo Wang, Jason Jiang, Wiley Jia-Wei Gong, Xu Yuan, Liyun Wang

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Breast cancer bone metastasis (BCBM) affects women’s health globally, calling for the development of effective diagnosis and prognosis solutions. While deep learning has exhibited impressive capacities across various healthcare domains, its applicability in BCBM diseases is consistently hindered by the lack of an open, large-scale, deep learning-ready dataset. As such, we introduce the Bone Metastasis (BoneMet) dataset, the first large-scale, publicly available, high-resolution medical resource, which is derived from a well-accepted murine BCBM model. The unique advantage of BoneMet over existing human datasets is repeated sequential scans per subject over the entire disease development phases. The dataset consists of over 67 terabytes of multi-modal medical data, including 2D X-ray images, 3D CT scans, and detailed biological data (e.g., medical records and bone quantitative analysis), collected from more than five hundreds mice spanning from 2019 to 2024. Our BoneMet dataset is well-organized into six components, i.e., Rotation X-Ray, Recon-CT, Seg-CT, Regist-CT, RoI-CT, and MiceMediRec. We further show that BoneMet can be readily adopted to build versatile, large-scale AI models for managing BCBM diseases in terms of diagnosis using 2D or 3D images, prognosis of bone deterioration, and sparse-angle 3D reconstruction for safe long-term disease monitoring. Our preliminary results demonstrate that BoneMet has the potentials to jump-start the development and fine-tuning of AI-driven solutions prior to their applications to human patients. To facilitate its easy access and wide dissemination, we have created the BoneMet package, providing three APIs that enable researchers to (i) flexibly process and download the BoneMet data filtered by specific time frames; and (ii) develop and train large-scale AI models for precise BCBM diagnosis and prognosis. The BoneMet dataset is officially available on Hugging Face Datasets at https://huggingface.co/datasets/BoneMet/BoneMet. The BoneMet package is available on the Python Package Index (PyPI) at https://pypi.org/project/BoneMet. Code and tutorials are available at https://github.com/Tiankuo528/BoneMet.

Poster
PADRe: A Unifying Polynomial Attention Drop-in Replacement for Efficient Vision Transformer

Pierre-David Letourneau, Manish Kumar Singh, Hsin-Pai Cheng, Shizhong Han, Yunxiao Shi, Dalton Jones, Matthew Harper Langston, Hong Cai, Fatih Porikli

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We present Polynomial Attention Drop-in Replacement (PADRe), a novel and unifying framework designed to replace the conventional self-attention mechanism in transformer models. Notably, several recent alternative attention mechanisms, including Hyena, Mamba, SimA, Conv2Former, and Castling-ViT, can be viewed as specific instances of our PADRe framework. PADRe leverages polynomial functions and draws upon established results from approximation theory, enhancing computational efficiency without compromising accuracy. PADRe's key components include multiplicative nonlinearities, which we implement using straightforward, hardware-friendly operations such as Hadamard products, incurring only linear computational and memory costs. PADRe further avoids the need for using complex functions such as Softmax, yet it maintains comparable or superior accuracy compared to traditional self-attention. We assess the effectiveness of PADRe as a drop-in replacement for self-attention across diverse computer vision tasks. These tasks include image classification, image-based 2D object detection, and 3D point cloud object detection. Empirical results demonstrate that PADRe runs significantly faster than the conventional self-attention (11x~43x faster on server GPU and mobile NPU) while maintaining similar accuracy when substituting self-attention in the transformer models.

Poster
Reconstruction-Guided Policy: Enhancing Decision-Making through Agent-Wise State Consistency

Liang Qifan, Yixiang Shan, Haipeng Liu, Zhengbang Zhu, Ting Long, Weinan Zhang, Yuan Tian

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An important challenge in multi-agent reinforcement learning is partial observability, where agents cannot access the global state of the environment during execution and can only receive observations within their field of view. To address this issue, previous works typically use the dimensional-wise state, which is obtained by applying MLP or dimensional-based attention on the global state, for decision-making during training and relying on a reconstructed dimensional-wise state during execution. However, dimensional-wise states tend to divert agent attention to specific features, neglecting potential dependencies between agents, making it difficult to make optimal decisions. Moreover, the inconsistency between the states used in training and execution further increases additional errors. To resolve these issues, we propose a method called Reconstruction-Guided Policy (RGP) to reconstruct the agent-wise state, which represents the information of inter-agent relationships, as input for decision-making during both training and execution. This not only preserves the potential dependencies between agents but also ensures consistency between the states used in training and execution. We conducted extensive experiments on both discrete and continuous action environments to evaluate RGP, and the results demonstrates its superior effectiveness. Our code is public in https://anonymous.4open.science/r/RGP-9F79

Poster
SigDiffusions: Score-Based Diffusion Models for Time Series via Log-Signature Embeddings

Barbora Barancikova, Zhuoyue Huang, Cristopher Salvi

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Score-based diffusion models have recently emerged as state-of-the-art generative models for a variety of data modalities. Nonetheless, it remains unclear how to adapt these models to generate long multivariate time series. Viewing a time series as the discretisation of an underlying continuous process, we introduce SigDiffusion, a novel diffusion model operating on log-signature embeddings of the data. The forward and backward processes gradually perturb and denoise log-signatures while preserving their algebraic structure. To recover a signal from its log-signature, we provide new closed-form inversion formulae expressing the coefficients obtained by expanding the signal in a given basis (e.g. Fourier or orthogonal polynomials) as explicit polynomial functions of the log-signature. Finally, we show that combining SigDiffusions with these inversion formulae results in high-quality long time series generation, competitive with the current state-of-the-art on various datasets of synthetic and real-world examples.

Poster
Efficient Interpolation between Extragradient and Proximal Methods for Weak MVIs

Thomas Pethick, Ioannis Mavrothalassitis, Volkan Cevher

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We study nonmonotone games satisfying the weak Minty variational inequality (MVI) with parameter $\rho \in (-\tfrac{1}{L}, \infty)$, where $L$ is the Lipschitz constant of the gradient operator. An error corrected version of the inexact proximal point algorithm is proposed, with which we establish the first $\mathcal O(1/\epsilon)$ rate for the entire range $\rho \in (-\tfrac{1}{L}, \infty)$, thus removing a logarithmic factor compared with the complexity of existing methods. The scheme automatically selects the needed accuracy for the proximal computation, and can recover the relaxed extragradient method when $\rho > -\tfrac{1}{2L}$ and the relaxed proximal point algorithm (rPPA) when $\rho > -\tfrac{1}{L}$. Due to the error correction, the scheme inherits the strong properties of the _exact_ rPPA. Specifically, we show that linear convergence is automatically achieved under appropriate conditions. Tightness for the range of $\rho$ is established through a lower bound for rPPA. Central to the algorithmic construction is a halfspace projection, where the key insight is that the allowed error tolerance can both be used to correct for the proximal approximation and to enlarge the problem class.

Poster
MOS: Model Synergy for Test-Time Adaptation on LiDAR-Based 3D Object Detection

Zhuoxiao Chen, Junjie Meng, Mahsa Baktashmotlagh, Yonggang Zhang, Zi Huang, Yadan Luo

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LiDAR-based 3D object detection is crucial for various applications but often experiences performance degradation in real-world deployments due to domain shifts. While most studies focus on cross-dataset shifts, such as changes in environments and object geometries, practical corruptions from sensor variations and weather conditions remain underexplored. In this work, we propose a novel online test-time adaptation framework for 3D detectors that effectively tackles these shifts, including a challenging $\textit{cross-corruption}$ scenario where cross-dataset shifts and corruptions co-occur. By leveraging long-term knowledge from previous test batches, our approach mitigates catastrophic forgetting and adapts effectively to diverse shifts. Specifically, we propose a Model Synergy (MOS) strategy that dynamically selects historical checkpoints with diverse knowledge and assembles them to best accommodate the current test batch. This assembly is directed by our proposed Synergy Weights (SW), which perform a weighted averaging of the selected checkpoints, minimizing redundancy in the composite model. The SWs are computed by evaluating the similarity of predicted bounding boxes on the test data and the independence of features between checkpoint pairs in the model bank. To maintain an efficient and informative model bank, we discard checkpoints with the lowest average SW scores, replacing them with newly updated models. Our method was rigorously tested against existing test-time adaptation strategies across three datasets and eight types of corruptions, demonstrating superior adaptability to dynamic scenes and conditions. Notably, it achieved a 67.3% improvement in a challenging cross-corruption scenario, offering a more comprehensive benchmark for adaptation. Source code: https://github.com/zhuoxiao-chen/MOS.

Oral
Infinite-Resolution Integral Noise Warping for Diffusion Models

Yitong Deng, Winnie Lin, Lingxiao Li, Dmitriy Smirnov, Ryan D Burgert, Ning Yu, Vincent Dedun, Mohammad H. Taghavi

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Adapting pretrained image-based diffusion models to generate temporally consistent videos has become an impactful generative modeling research direction. Training-free noise-space manipulation has proven to be an effective technique, where the challenge is to preserve the Gaussian white noise distribution while adding in temporal consistency. Recently, Chang et al. (2024) formulated this problem using an integral noise representation with distribution-preserving guarantees, and proposed an upsampling-based algorithm to compute it. However, while their mathematical formulation is advantageous, the algorithm incurs a high computational cost. Through analyzing the limiting-case behavior of their algorithm as the upsampling resolution goes to infinity, we develop an alternative algorithm that, by gathering increments of multiple Brownian bridges, achieves their infinite-resolution accuracy while simultaneously reducing the computational cost by orders of magnitude. We prove and experimentally validate our theoretical claims, and demonstrate our method's effectiveness in real-world applications. We further show that our method can readily extend to the 3-dimensional space.

Poster
Efficient stagewise pretraining via progressive subnetworks

Abhishek Panigrahi, Nikunj Saunshi, Kaifeng Lyu, Sobhan Miryoosefi, Sashank J. Reddi, Satyen Kale, Sanjiv Kumar

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Recent developments in large language models have sparked interest in efficient pretraining methods. Stagewise training approaches to improve efficiency, like gradual stacking and layer dropping (Reddi et al., 2023; Zhang & He, 2020), have recently garnered attention. The prevailing view suggests that stagewise dropping strategies, such as layer dropping, are ineffective, especially when compared to stacking-based approaches. This paper challenges this notion by demonstrating that, with proper design, dropping strategies can be competitive, if not better, than stacking methods. Specifically, we develop a principled stagewise training framework, progressive subnetwork training, which only trains subnetworks within the model and progressively increases the size of subnetworks during training, until it trains the full network. We propose an instantiation of this framework — Random Part Training (RAPTR) — that selects and trains only a random subnetwork (e.g. depth-wise, width-wise) of the network at each step, progressively increasing the size in stages. We show that this approach not only generalizes prior works like layer dropping but also fixes their key issues. Furthermore, we establish a theoretical basis for such approaches and provide justification for (a) increasing complexity of subnetworks in stages, conceptually diverging from prior works on layer dropping, and (b) stability in loss across stage transitions in presence of key modern architecture components like residual connections and layer norms. Through comprehensive experiments, we demonstrate that RAPTR can significantly speed up training of standard benchmarks like BERT and UL2, up to 33% compared to standard training and, surprisingly, also shows better downstream performance on UL2, improving QA tasks and SuperGLUE by 1.5%; thereby, providing evidence of better inductive bias.

Poster
Follow My Instruction and Spill the Beans: Scalable Data Extraction from Retrieval-Augmented Generation Systems

Zhenting Qi, Hanlin Zhang, Eric P. Xing, Sham M. Kakade, Himabindu Lakkaraju

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Retrieval-Augmented Generation (RAG) improves pre-trained models by incorporating external knowledge at test time to enable customized adaptation. We study the risk of datastore leakage in Retrieval-In-Context RAG Language Models (LMs). We show that an adversary can exploit LMs' instruction-following capabilities to easily extract text data verbatim from the datastore of RAG systems built with instruction-tuned LMs via prompt injection. The vulnerability exists for a wide range of modern LMs that span Llama2, Mistral/Mixtral, Vicuna, SOLAR, WizardLM, Qwen1.5, and Platypus2, and the exploitability exacerbates as the model size scales up. We also study multiple effects of RAG setup on the extractability of data, indicating that following unexpected instructions to regurgitate data can be an outcome of failure in effectively utilizing contexts for modern LMs, and further show that such vulnerability can be greatly mitigated by position bias elimination strategies. Extending our study to production RAG models, GPTs, we design an attack that can cause datastore leakage with a near-perfect success rate on 25 randomly selected customized GPTs with at most 2 queries, and we extract text data verbatim at a rate of 41\% from a book of 77,000 words and 3\% from a corpus of 1,569,000 words by prompting the GPTs with only 100 queries generated by themselves.

Poster
Eagle: Exploring The Design Space for Multimodal LLMs with Mixture of Encoders

Min Shi, Fuxiao Liu, Shihao Wang, Shijia Liao, Subhashree Radhakrishnan, Yilin Zhao, De-An Huang, Hongxu Yin, Karan Sapra, Yaser Yacoob, Humphrey Shi, Bryan Catanzaro, Andrew Tao, Jan Kautz, Zhiding Yu, Guilin Liu

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The ability to accurately interpret complex visual information is a crucial topic of multimodal large language models (MLLMs). Recent work indicates that enhanced visual perception significantly reduces hallucinations and improves performance on resolution-sensitive tasks, such as optical character recognition and document analysis. A number of recent MLLMs achieve this goal using a mixture of vision encoders. Despite their success, there is a lack of systematic comparisons and detailed ablation studies addressing critical aspects, such as expert selection and the integration of multiple vision experts. This study provides an extensive exploration of the design space for MLLMs using a mixture of vision encoders and resolutions. Our findings reveal several underlying principles common to various existing strategies, leading to a streamlined yet effective design approach. We discover that simply concatenating visual tokens from a set of complementary vision encoders is as effective as more complex mixing architectures or strategies. We additionally introduce Pre-Alignment to bridge the gap between vision-focused encoders and language tokens, enhancing model coherence. The resulting family of MLLMs, Eagle, surpasses other leading open-source models on major MLLM benchmarks.

Spotlight
EditRoom: LLM-parameterized Graph Diffusion for Composable 3D Room Layout Editing

Kaizhi Zheng, Xiaotong Chen, Xuehai He, Jing Gu, Linjie Li, Zhengyuan Yang, Kevin Lin, Jianfeng Wang, Lijuan Wang, Xin Eric Wang

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Given the steep learning curve of professional 3D software and the time- consuming process of managing large 3D assets, language-guided 3D scene editing has significant potential in fields such as virtual reality, augmented reality, and gaming. However, recent approaches to language-guided 3D scene editing either require manual interventions or focus only on appearance modifications without supporting comprehensive scene layout changes. In response, we propose EditRoom, a unified framework capable of executing a variety of layout edits through natural language commands, without requiring manual intervention. Specifically, EditRoom leverages Large Language Models (LLMs) for command planning and generates target scenes using a diffusion-based method, enabling six types of edits: rotate, translate, scale, replace, add, and remove. To address the lack of data for language-guided 3D scene editing, we have developed an automatic pipeline to augment existing 3D scene synthesis datasets and introduced EditRoom-DB, a large-scale dataset with 83k editing pairs, for training and evaluation. Our experiments demonstrate that our approach consistently outperforms other baselines across all metrics, indicating higher accuracy and coherence in language-guided scene layout editing.

Poster
GraphArena: Evaluating and Exploring Large Language Models on Graph Computation

Jianheng Tang, Qifan Zhang, Yuhan Li, Nuo Chen, Jia Li

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The ``arms race'' of Large Language Models (LLMs) demands new benchmarks to examine their progresses. In this paper, we introduce GraphArena, a benchmarking tool designed to evaluate LLMs on real-world graph computational problems. It offers a suite of four polynomial-time tasks (e.g., Shortest Distance) and six NP-complete challenges (e.g., Traveling Salesman Problem). GraphArena features a rigorous evaluation framework that classifies LLM outputs as correct, suboptimal (feasible but not optimal), hallucinatory (properly formatted but infeasible), or missing. Evaluation of over 10 LLMs reveals that even top-performing LLMs struggle with larger, more complex graph problems and exhibit hallucination issues. We further explore four potential solutions to address this issue and improve LLMs on graph computation, including chain-of-thought prompting, instruction tuning, code writing, and scaling test-time compute, each demonstrating unique strengths and limitations. GraphArena complements the existing LLM benchmarks and is open-sourced at https://github.com/squareRoot3/GraphArena.

Poster
OMNI-EPIC: Open-endedness via Models of human Notions of Interestingness with Environments Programmed in Code

Maxence Faldor, Jenny Zhang, Antoine Cully, Jeff Clune

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Open-ended and AI-generating algorithms aim to continuously generate and solve increasingly complex tasks indefinitely, offering a promising path toward more general intelligence. To accomplish this grand vision, learning must occur within a vast array of potential tasks. Existing approaches to automatically generating environments are constrained within manually predefined, often narrow distributions of environments, limiting their ability to create any learning environment. To address this limitation, we introduce a novel framework, OMNI-EPIC, that augments previous work in Open-endedness via Models of human Notions of Interestingness (OMNI) with Environments Programmed in Code (EPIC). OMNI-EPIC leverages foundation models to autonomously generate code specifying the next learnable (i.e., not too easy or difficult for the agent’s current skill set) and interesting (e.g., worthwhile and novel) tasks. OMNI-EPIC generates both environments (e.g., an obstacle course) and reward functions (e.g., progress through the obstacle course quickly without touching red objects), enabling it, in principle, to create any simulatable learning task. We showcase the explosive creativity of OMNI-EPIC, which continuously innovates to suggest new, interesting learning challenges. We also highlight how OMNI-EPIC can adapt to reinforcement learning agents’ learning progress, generating tasks that are of suitable difficulty. Overall, OMNI-EPIC has the potential to endlessly create learnable and interesting environments, further propelling the development of self-improving AI systems and AI-Generating Algorithms.

Poster
Efficient Neuron Segmentation in Electron Microscopy by Affinity-Guided Queries

Hang Chen, Chufeng Tang, Xiao Li, Xiaolin Hu

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Accurate segmentation of neurons in electron microscopy (EM) images plays a crucial role in understanding the intricate wiring patterns of the brain. Existing automatic neuron segmentation methods rely on traditional clustering algorithms, where affinities are predicted first, and then watershed and post-processing algorithms are applied to yield segmentation results. Due to the nature of watershed algorithm, this paradigm has deficiency in both prediction quality and speed. Inspired by recent advances in natural image segmentation, we propose to use query-based methods to address the problem because they do not necessitate watershed algorithms. However, we find that directly applying existing query-based methods faces great challenges due to the large memory requirement of the 3D data and considerably different morphology of neurons. To tackle these challenges, we introduce affinity-guided queries and integrate them into a lightweight query-based framework. Specifically, we first predict affinities with a lightweight branch, which provides coarse neuron structure information. The affinities are then used to construct affinity-guided queries, facilitating segmentation with bottom-up cues. These queries, along with additional learnable queries, interact with the image features to directly predict the final segmentation results. Experiments on benchmark datasets demonstrated that our method achieved better results over state-of-the-art methods with a 2$\sim$3$\times$ speedup in inference. Code is available at https://github.com/chenhang98/AGQ.

Poster
Improved Sampling Algorithms for Lévy-Itô Diffusion Models

Vadim Popov, Assel Yermekova, Tasnima Sadekova, Artem Khrapov, Mikhail Sergeevich Kudinov

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Lévy-Itô denoising diffusion models relying on isotropic α-stable noise instead of Gaussian distribution have recently been shown to improve performance of conventional diffusion models in image generation on imbalanced datasets while performing comparably in the standard settings. However, the stochastic algorithm of sampling from such models consists in solving the stochastic differential equation describing only an approximate inverse of the process of adding α-stable noise to data which may lead to suboptimal performance. In this paper, we derive a parametric family of stochastic differential equations whose solutions have the same marginal densities as those of the forward diffusion and show that the appropriate choice of the parameter values can improve quality of the generated images when the number of reverse diffusion steps is small. Also, we demonstrate that Lévy-Itô diffusion models are applicable to diverse domains and show that a well-trained text-to-speech Lévy-Itô model may have advantages over standard diffusion models on highly imbalanced datasets.

Poster
Rapidly Adapting Policies to the Real-World via Simulation-Guided Fine-Tuning

Patrick Yin, Tyler Westenbroek, Ching-An Cheng, Andrey Kolobov, Abhishek Gupta

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Robot learning requires a considerable amount of high-quality data to realize the promise of generalization. However, large data sets are costly to collect in the real world. Physics simulators can cheaply generate vast data sets with broad coverage over states, actions, and environments. However, physics engines are fundamentally misspecified approximations to reality. This makes direct zero-shot transfer from simulation to reality challenging, especially in tasks where precise and force-sensitive manipulation is necessary. Thus, fine-tuning these policies with small real-world data sets is an appealing pathway for scaling robot learning. However, current reinforcement learning fine-tuning frameworks leverage general, unstructured exploration strategies which are too inefficient to make real-world adaptation practical. This paper introduces the \emph{Simulation-Guided Fine-tuning} (SGFT) framework, which demonstrates how to extract structural priors from physics simulators to substantially accelerate real-world adaptation. Specifically, our approach uses a value function learned in simulation to guide real-world exploration. We demonstrate this approach across five real-world dexterous manipulation tasks where zero-shot sim-to-real transfer fails. We further demonstrate our framework substantially outperforms baseline fine-tuning methods, requiring up to an order of magnitude fewer real-world samples and succeeding at difficult tasks where prior approaches fail entirely. Last but not least, we provide theoretical justification for this new paradigm which underpins how SGFT can rapidly learn high-performance policies in the face of large sim-to-real dynamics gaps.

Poster
MP-Mat: A 3D-and-Instance-Aware Human Matting and Editing Framework with Multiplane Representation

Siyi Jiao, Wenzheng Zeng, Yerong Li, Huayu Zhang, Changxin Gao, Nong Sang, Mike Zheng Shou

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Human instance matting aims to estimate an alpha matte for each human instance in an image, which is challenging as it easily fails in complex cases requiring disentangling mingled pixels belonging to multiple instances along hairy and thin boundary structures. In this work, we address this by introducing MP-Mat, a novel 3D-and-instance-aware matting framework with multiplane representation, where the multiplane concept is designed from two different perspectives: scene geometry level and instance level. Specifically, we first build feature-level multiplane representations to split the scene into multiple planes based on depth differences. This approach makes the scene representation 3D-aware, and can serve as an effective clue for splitting instances in different 3D positions, thereby improving interpretability and boundary handling ability especially in occlusion areas. Then, we introduce another multiplane representation that splits the scene in an instance-level perspective, and represents each instance with both matte and color. We also treat background as a special instance, which is often overlooked by existing methods. Such an instance-level representation facilitates both foreground and background content awareness, and is useful for other down-stream tasks like image editing. Once built, the representation can be reused to realize controllable instance-level image editing with high efficiency. Extensive experiments validate the clear advantage of MP-Mat in matting task. We also demonstrate its superiority in image editing tasks, an area under-explored by existing matting-focused methods, where our approach under zero-shot inference even outperforms trained specialized image editing techniques by large margins. Code is open-sourced at https://github.com/JiaoSiyi/MPMat.git.

Poster
New Algorithms for the Learning-Augmented k-means Problem

Junyu Huang, Qilong Feng, Ziyun Huang, Zhen Zhang, Jinhui Xu, Jianxin Wang

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In this paper, we study the clustering problems in the learning-augmented setting, where predicted labels for a d-dimensional dataset with size m are given by an oracle to serve as auxiliary information to improve the clustering performance. Following the prior work, the given oracle is parameterized by some error rate α, which captures the accuracy of the oracle such that there are at most α fraction of false positives and false negatives in each predicted cluster. In this setting, the goal is to design fast and practical algorithms that can break the computational barriers of inapproximability. The current state-of-the-art learning-augmented k-means algorithm relies on sorting strategies to find good coordinates approximation, where a (1+O(α))-approximation can be achieved with near-linear running time in the data size. However, the computational demands for sorting may limit the scalability of the algorithm for handling large-scale datasets. To address this issue, in this paper, we propose new algorithms that can identify good coordinates approximation using sampling-based strategies, where (1+O(α))-approximation can be achieved with linear running time in the data size. To obtain a more practical algorithm for the problem with better clustering quality and running time, we propose a sampling-based heuristic which can directly find center approximations using sampling-based strategies. Empirical experiments show that our proposed methods are faster than the state-of-the-art learning-augmented k-means algorithms with comparable performances on clustering quality.

Poster
Geometry of Lightning Self-Attention: Identifiability and Dimension

Nathan W. Henry, Giovanni Luca Marchetti, Kathlén Kohn

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We consider function spaces defined by self-attention networks without normalization, and theoretically analyze their geometry. Since these networks are polynomial, we rely on tools from algebraic geometry. In particular, we study the identifiability of deep attention by providing a description of the generic fibers of the parametrization for an arbitrary number of layers and, as a consequence, compute the dimension of the function space. Additionally, for a single-layer model, we characterize the singular and boundary points. Finally, we formulate a conjectural extension of our results to normalized self-attention networks, prove it for a single layer, and numerically verify it in the deep case.

Poster
Unlocking Guidance for Discrete State-Space Diffusion and Flow Models

Hunter Nisonoff, Junhao Xiong, Stephan Allenspach, Jennifer Listgarten

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Generative models on discrete state-spaces have a wide range of potential applications, particularly in the domain of natural sciences. In continuous state-spaces, controllable and flexible generation of samples with desired properties has been realized using guidance on diffusion and flow models. However, these guidance approaches are not readily amenable to discrete state-space models. Consequently, we introduce a general and principled method for applying guidance on such models. Our method depends on leveraging continuous-time Markov processes on discrete state-spaces, which unlocks computational tractability for sampling from a desired guided distribution. We demonstrate the utility of our approach, Discrete Guidance, on a range of applications including guided generation of small-molecules, DNA sequences and protein sequences.

Poster