ICLR 2025 Papers

International Conference on Learning Representations

Decision breakdown

3,703papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    2135.8%
  • Spotlight
    38010.3%
  • Poster
    3,11084.0%

Browse all papers

Understanding Virtual Nodes: Oversquashing and Node Heterogeneity

Joshua Southern, Francesco Di Giovanni, Michael M. Bronstein, Johannes F. Lutzeyer

Expand abstract

While message passing neural networks (MPNNs) have convincing success in a range of applications, they exhibit limitations such as the oversquashing problem and their inability to capture long-range interactions. Augmenting MPNNs with a virtual node (VN) removes the locality constraint of the layer aggregation and has been found to improve performance on a range of benchmarks. We provide a comprehensive theoretical analysis of the role of VNs and benefits thereof, through the lenses of oversquashing and sensitivity analysis. First, we characterize, precisely, how the improvement afforded by VNs on the mixing abilities of the network and hence in mitigating oversquashing, depends on the underlying topology. We then highlight that, unlike Graph-Transformers (GTs), classical instantiations of the VN are often constrained to assign uniform importance to different nodes. Consequently, we propose a variant of VN with the same computational complexity, which can have different sensitivity to nodes based on the graph structure. We show that this is an extremely effective and computationally efficient baseline for graph-level tasks.

Poster
IDA-VLM: Towards Movie Understanding via ID-Aware Large Vision-Language Model

Yatai Ji, Shilong Zhang, Jie Wu, Peize Sun, Weifeng Chen, Xuefeng Xiao, Sidi Yang, Yujiu Yang, Ping Luo

Expand abstract

The rapid advancement of Large Vision-Language models (LVLMs) has demonstrated a spectrum of emergent capabilities. Nevertheless, current models only focus on the visual content of a single scenario, while their ability to associate instances across different scenes has not yet been explored, which is essential for understanding complex visual content, such as movies with multiple characters and intricate plots. Towards movie understanding, a critical initial step for LVLMs is to unleash the potential of character identities memory and recognition across multiple visual scenarios. To achieve the goal, we propose visual instruction tuning with ID reference and develop an ID-Aware Large Vision-Language Model, IDA-VLM. Furthermore, our research introduces a novel benchmark MM-ID, to examine LVLMs on instance IDs memory and recognition across four dimensions: matching, location, question-answering, and captioning. Our findings highlight the limitations of existing LVLMs in recognizing and associating instance identities with ID reference. This paper paves the way for future artificial intelligence systems to possess multi-identity visual inputs, thereby facilitating the comprehension of complex visual narratives like movies.

Poster
Do Egocentric Video-Language Models Truly Understand Hand-Object Interactions?

Boshen Xu, Ziheng Wang, Yang Du, Zhinan Song, Sipeng Zheng, Qin Jin

Expand abstract

Egocentric video-language pretraining is a crucial step in advancing the understanding of hand-object interactions in first-person scenarios. Despite successes on existing testbeds, we find that current EgoVLMs can be easily misled by simple modifications, such as changing the verbs or nouns in interaction descriptions, with models struggling to distinguish between these changes. This raises the question: "Do EgoVLMs truly understand hand-object interactions?'' To address this question, we introduce a benchmark called $\textbf{EgoHOIBench}$, revealing the performance limitation of current egocentric models when confronted with such challenges. We attribute this performance gap to insufficient fine-grained supervision and the greater difficulty EgoVLMs experience in recognizing verbs compared to nouns. To tackle these issues, we propose a novel asymmetric contrastive objective named $\textbf{EgoNCE++}$. For the video-to-text objective, we enhance text supervision by generating negative captions using large language models or leveraging pretrained vocabulary for HOI-related word substitutions. For the text-to-video objective, we focus on preserving an object-centric feature space that clusters video representations based on shared nouns. Extensive experiments demonstrate that EgoNCE++ significantly enhances EgoHOI understanding, leading to improved performance across various EgoVLMs in tasks such as multi-instance retrieval, action recognition, and temporal understanding. Our code is available at https://github.com/xuboshen/EgoNCEpp.

Poster
Frame-Voyager: Learning to Query Frames for Video Large Language Models

Sicheng Yu, CHENGKAI JIN, Huanyu Wang, Zhenghao Chen, Sheng Jin, ZHONGRONG ZUO, XU XIAOLEI, Zhenbang Sun, Bingni Zhang, Jiawei Wu, Hao Zhang, Qianru Sun

Expand abstract

Video Large Language Models (Video-LLMs) have made remarkable progress in video understanding tasks. However, they are constrained by the maximum length of input tokens, making it impractical to input entire videos. Existing frame selection approaches, such as uniform frame sampling and text-frame retrieval, fail to account for the information density variations in the videos or the complex instructions in the tasks, leading to sub-optimal performance. In this paper, we propose Frame-Voyager that learns to query informative frame combinations, based on the given textual queries in the task. To train Frame-Voyager, we introduce a new data collection and labeling pipeline, by ranking frame combinations using a pre-trained Video-LLM. Given a video of M frames, we traverse its T-frame combinations, feed them into a Video-LLM, and rank them based on Video-LLM's prediction losses. Using this ranking as supervision, we train Frame-Voyager to query the frame combinations with lower losses. In experiments, we evaluate Frame-Voyager on four Video Question Answering benchmarks by plugging it into two different Video-LLMs. The experimental results demonstrate that Frame-Voyager achieves impressive results in all settings, highlighting its potential as a plug-and-play solution for Video-LLMs.

Poster
One Hundred Neural Networks and Brains Watching Videos: Lessons from Alignment

Christina Sartzetaki, Gemma Roig, Cees G. M. Snoek, Iris Groen

Expand abstract

What can we learn from comparing video models to human brains, arguably the most efficient and effective video processing systems in existence? Our work takes a step towards answering this question by performing the first large-scale benchmarking of deep video models on representational alignment to the human brain, using publicly available models and a recently released video brain imaging (fMRI) dataset. We disentangle four factors of variation in the models (temporal modeling, classification task, architecture, and training dataset) that affect alignment to the brain, which we measure by conducting Representational Similarity Analysis across multiple brain regions and model layers. We show that temporal modeling is key for alignment to brain regions involved in early visual processing, while a relevant classification task is key for alignment to higher-level regions. Moreover, we identify clear differences between the brain scoring patterns across layers of CNNs and Transformers, and reveal how training dataset biases transfer to alignment with functionally selective brain areas. Additionally, we uncover a negative correlation of computational complexity to brain alignment. Measuring a total of 99 neural networks and 10 human brains watching videos, we aim to forge a path that widens our understanding of temporal and semantic video representations in brains and machines, ideally leading towards more efficient video models and more mechanistic explanations of processing in the human brain.

Poster
Streaming Video Understanding and Multi-round Interaction with Memory-enhanced Knowledge

Haomiao Xiong, Zongxin Yang, Jiazuo Yu, Yunzhi Zhuge, Lu Zhang, Jiawen Zhu, Huchuan Lu

Expand abstract

Recent advances in Large Language Models (LLMs) have enabled the development of Video-LLMs, advancing multimodal learning by bridging video data with language tasks. However, current video understanding models struggle with processing long video sequences, supporting multi-turn dialogues, and adapting to real-world dynamic scenarios. To address these issues, we propose StreamChat, a training-free framework for streaming video reasoning and conversational interaction. StreamChat leverages a novel hierarchical memory system to efficiently process and compress video features over extended sequences, enabling real-time, multi-turn dialogue. Our framework incorporates a parallel system scheduling strategy that enhances processing speed and reduces latency, ensuring robust performance in real-world applications. Furthermore, we introduce StreamBench, a versatile benchmark that evaluates streaming video understanding across diverse media types and interactive scenarios, including multi-turn interactions and complex reasoning tasks. Extensive evaluations on StreamBench and other public benchmarks demonstrate that StreamChat significantly outperforms existing state-of-the-art models in terms of accuracy and response times, confirming its effectiveness for streaming video understanding. Code is available at StreamChat.

Poster
Video-STaR: Self-Training Enables Video Instruction Tuning with Any Supervision

Orr Zohar, Xiaohan Wang, Yonatan Bitton, Idan Szpektor, Serena Yeung-Levy

Expand abstract

The performance and reasoning capabilities of Large Multi-modal Models (LMMs) is dependent on the size and quality of their training datasets. However, collecting datasets that support chain-of-thought instruction tuning is highly challenging. Existing video instruction tuning datasets are often derived by prompting large language models with video captions to generate question-answer pairs, which makes them predominantly descriptive rather than reasoning-focused. Meanwhile, many labeled video datasets with diverse labels and supervision exist -- however, we find that their integration into LMMs is non-trivial. Herein, we present $\underline{\text{Video}}$ $\underline{\text{S}}\text{elf}$-$\underline{\text{T}}\text{raining}$ $\text{with}$ $\underline{\text{a}}\text{ugmented}$ $\underline{\text{R}}\text{easoning}$ (Video-STaR), the first self-training approach for video instruction tuning. Video-STaR allows the utilization of *any* labeled video dataset for video instruction tuning. In Video-STaR, an LMM cycles between instruction generation and finetuning, which we show (I) improves general video understanding and (II) adapts LMMs to novel downstream tasks with existing supervision. During instruction generation, an LMM is prompted to propose an answer. The answers are then filtered only to those that contain the original video labels, and the LMM is then re-trained on the generated dataset. By training exclusively on generated answers containing the correct video labels, Video-STaR leverages these existing labels as weak supervision for video instruction tuning. Our results demonstrate that Video-STaR-augmented LMMs achieve notable improvements in (I) general Video QA, where TempCompass performance improved by 6.1%, *and* (II) downstream tasks, with a 9.9% increase in Kinetics700-QA accuracy and a 4.0% improvement in action quality assessment on FineDiving, while also exhibiting better interpretability.

Poster
Harnessing Webpage UIs for Text-Rich Visual Understanding

Junpeng Liu, Tianyue Ou, Yifan Song, Yuxiao Qu, Wai Lam, Chenyan Xiong, Wenhu Chen, Graham Neubig, Xiang Yue

Expand abstract

Text-rich visual understanding—the ability to interpret both textual content and visual elements within a scene—is crucial for multimodal large language models (MLLMs) to effectively interact with structured environments. We propose leveraging webpage UIs as a naturally structured and diverse data source to enhance MLLMs’ capabilities in this area. Existing approaches, such as rule-based extraction, multimodal model captioning, and rigid HTML parsing, are hindered by issues like noise, hallucinations, and limited generalization. To overcome these challenges, we introduce MultiUI, a dataset of 7.3 million samples spanning various UI types and tasks, structured using enhanced accessibility trees and task taxonomies. By scaling multimodal instructions from web UIs through LLMs, our dataset enhances generalization beyond web domains, significantly improving performance in document understanding, GUI comprehension, grounding, and advanced agent tasks. This demonstrates the potential of structured web data to elevate MLLMs’ proficiency in processing text-rich visual environments and generalizing across domains.

Poster
Let Your Features Tell The Differences: Understanding Graph Convolution By Feature Splitting

Yilun Zheng, Xiang Li, Sitao Luan, Xiaojiang Peng, Lihui Chen

Expand abstract

Graph Neural Networks (GNNs) have demonstrated strong capabilities in processing structured data. While traditional GNNs typically treat each feature dimension equally important during graph convolution, we raise an important question: **Is the graph convolution operation equally beneficial for each feature?** If not, the convolution operation on certain feature dimensions can possibly lead to harmful effects, even worse than convolution-free models. Therefore, it is required to distinguish convolution-favored and convolution-disfavored features. Traditional feature selection methods mainly focus on identifying informative features or reducing redundancy, but they are not suitable for structured data as they overlook graph structures. In graph community, some studies have investigated the performance of GNN with respect to node features using feature homophily metrics, which assess feature consistency across graph topology. Unfortunately, these metrics do not effectively align with GNN performance and cannot be reliably used for feature selection in GNNs. To address these limitations, we introduce a novel metric, Topological Feature Informativeness (TFI), to distinguish GNN-favored and GNN-disfavored features, where its effectiveness is validated through both theoretical analysis and empirical observations. Based on TFI, we propose a simple yet effective Graph Feature Selection (GFS) method, which processes GNN-favored and GNN-disfavored features with GNNs and non-GNN models separately. Compared to original GNNs, GFS significantly improves the extraction of useful topological information from each feature with comparable computational costs. Extensive experiments show that after applying GFS to $\textbf{8}$ baseline and state-of-the-art (SOTA) GNN architectures across $\textbf{10}$ datasets, $\textbf{90\%}$ of the GFS-augmented cases show significant performance boosts. Furthermore, our proposed TFI metric outperforms other feature selection methods for GFS. These results verify the effectiveness of both GFS and TFI. Additionally, we demonstrate that GFS's improvements are robust to hyperparameter tuning, highlighting its potential as a universally valid method for enhancing various GNN architectures. To facilitate reproducibility and further research, we have made our code publicly available at https://github.com/KTTRCDL/graph-feature-selection.

Poster
SVBench: A Benchmark with Temporal Multi-Turn Dialogues for Streaming Video Understanding

Zhenyu Yang, Yuhang Hu, Zemin Du, Dizhan Xue, Shengsheng Qian, Jiahong Wu, Fan Yang, Weiming Dong, Changsheng Xu

Expand abstract

Despite the significant advancements of Large Vision-Language Models (LVLMs) on established benchmarks, there remains a notable gap in suitable evaluation regarding their applicability in the emerging domain of long-context streaming video understanding. Current benchmarks for video understanding typically emphasize isolated single-instance text inputs and fail to evaluate the capacity to sustain temporal reasoning throughout the entire duration of video streams. To address these limitations, we introduce SVBench, a pioneering benchmark with temporal multi-turn question-answering chains specifically designed to thoroughly assess the capabilities of streaming video understanding of current LVLMs. We design a semi-automated annotation pipeline to obtain 49,979 Question-Answer (QA) pairs of 1,353 streaming videos, which includes generating QA chains that represent a series of consecutive multi-turn dialogues over video segments and constructing temporal linkages between successive QA chains. Our experimental results, obtained from 14 models in dialogue and streaming evaluations, reveal that while the closed-source GPT-4o outperforms others, most open-source LVLMs struggle with long-context streaming video understanding. We also construct a StreamingChat model, which significantly outperforms open-source LVLMs on our SVBench and achieves comparable performance on diverse vision-language benchmarks. We expect SVBench to advance the research of streaming video understanding by providing a comprehensive and in-depth analysis of current LVLMs. Our benchmark and model can be accessed at https://yzy-bupt.github.io/SVBench.

Spotlight
World Model on Million-Length Video And Language With Blockwise RingAttention

Hao Liu, Wilson Yan, Matei Zaharia, Pieter Abbeel

Expand abstract

Enabling long-context understanding remains a key challenge in scaling existing sequence models -- a crucial component in developing generally intelligent models that can process and operate over long temporal horizons that potentially consist of millions of tokens. In this paper, we aim to address these challenges by providing a comprehensive exploration of the full development process for producing 1M context language models and video-language models, setting new benchmarks in language retrieval and new capabilities in long video understanding. We detail our long context data curation process, progressive context extension from 4K to 1M tokens, and present an efficient open-source implementation for scalable training on long sequences. Additionally, we open-source a family of 7B parameter models capable of processing long text documents and videos exceeding 1M tokens.

Poster
LASER: A Neuro-Symbolic Framework for Learning Spatio-Temporal Scene Graphs with Weak Supervision

Jiani Huang, Ziyang Li, Mayur Naik, Ser-Nam Lim

Expand abstract

Supervised approaches for learning spatio-temporal scene graphs (STSG) from video are greatly hindered due to their reliance on STSG-annotated videos, which are labor-intensive to construct at scale. Is it feasible to instead use readily available video captions as weak supervision? To address this question, we propose LASER, a neuro-symbolic framework to enable training STSG generators using only video captions. LASER employs large language models to first extract logical specifications with rich spatio-temporal semantic information from video captions. LASER then trains the underlying STSG generator to align the predicted STSG with the specification. The alignment algorithm overcomes the challenges of weak supervision by leveraging a differentiable symbolic reasoner and using a combination of contrastive, temporal, and semantics losses. The overall approach efficiently trains low-level perception models to extract a fine-grained STSG that conforms to the video caption. In doing so, it enables a novel methodology for learning STSGs without tedious annotations. We evaluate our method on three video datasets: OpenPVSG, 20BN, and MUGEN. Our approach demonstrates substantial improvements over fully-supervised baselines, achieving a unary predicate prediction accuracy of 27.78% (+12.65%) and a binary recall@5 of 0.42 (+0.22) on OpenPVSG. Additionally, LASER exceeds baselines by 7% on 20BN and 5.2% on MUGEN in terms of overall predicate prediction accuracy.

Poster
Unhackable Temporal Reward for Scalable Video MLLMs

En Yu, Kangheng Lin, Liang Zhao, Yana Wei, Zining Zhu, Haoran Wei, Jianjian Sun, Zheng Ge, Xiangyu Zhang, Jingyu Wang, Wenbing Tao

Expand abstract

In the pursuit of superior video-processing MLLMs, we have encountered a perplexing paradox: the “anti-scaling law”, where more data and larger models lead to worse performance. This study unmasks the culprit: “temporal hacking”, a phenomenon where models shortcut by fixating on select frames, missing the full video narrative. In this work, we systematically establish a comprehensive theory of temporal hacking, defining it from a reinforcement learning perspective, introducing the Temporal Perplexity (TPL) score to assess this misalignment, and proposing the Unhackable Temporal Rewarding (UTR) framework to mitigate the temporal hacking. Both theoretically and empirically, TPL proves to be a reliable indicator of temporal modeling quality, correlating strongly with frame activation patterns. Extensive experiments reveal that UTR not only counters temporal hacking but significantly elevates video comprehension capabilities. This work not only advances video-AI systems but also illuminates the critical importance of aligning proxy rewards with true objectives in MLLM development.

Poster
Weakly Supervised Video Scene Graph Generation via Natural Language Supervision

Kibum Kim, Kanghoon Yoon, Yeonjun In, Jaehyeong Jeon, Jinyoung Moon, Donghyun Kim, Chanyoung Park

Expand abstract

Existing Video Scene Graph Generation (VidSGG) studies are trained in a fully supervised manner, which requires all frames in a video to be annotated, thereby incurring high annotation cost compared to Image Scene Graph Generation (ImgSGG). Although the annotation cost of VidSGG can be alleviated by adopting a weakly supervised approach commonly used for ImgSGG (WS-ImgSGG) that uses image captions, there are two key reasons that hinder such a naive adoption: 1) Temporality within video captions, i.e., unlike image captions, video captions include temporal markers (e.g., before, while, then, after) that indicate time-related details, and 2) Variability in action duration, i.e., unlike human actions in image captions, human actions in video captions unfold over varying duration. To address these issues, we propose a Natural Language-based Video Scene Graph Generation (NL-VSGG) framework that only utilizes the readily available video captions for training a VidSGG model. NL-VSGG consists of two key modules: Temporality-aware Caption Segmentation (TCS) module and Action Duration Variability-aware caption-frame alignment (ADV) module. Specifically, TCS segments the video captions into multiple sentences in a temporal order based on a Large Language Model (LLM), and ADV aligns each segmented sentence with appropriate frames considering the variability in action duration. Our approach leads to a significant enhancement in performance compared to simply applying the WS-ImgSGG pipeline to VidSGG on the Action Genome dataset. As a further benefit of utilizing the video captions as weak supervision, we show that the VidSGG model trained by NL-VSGG is able to predict a broader range of action classes that are not included in the training data, which makes our framework practical in reality.

Poster
Ferret-UI 2: Mastering Universal User Interface Understanding Across Platforms

Zhangheng LI, Keen You, Haotian Zhang, Di Feng, Harsh Agrawal, Xiujun Li, Mohana Prasad Sathya Moorthy, Jeffrey Nichols, Yinfei Yang, Zhe Gan

Expand abstract

Building a generalist model for user interface (UI) understanding is challenging due to various foundational issues, such as platform diversity, resolution variation, and data limitation. In this paper, we introduce Ferret-UI 2, a multimodal large language model (MLLM) designed for universal UI understanding across a wide range of platforms, including iPhone, Android, iPad, Webpage, and AppleTV. Building on the foundation of Ferret-UI, Ferret-UI 2 introduces three key innovations: support for multiple platform types, high-resolution perception through adaptive scaling, and advanced task training data generation powered by GPT-4o with set-of-mark visual prompting. These advancements enable Ferret-UI 2 to perform complex, user-centered interactions, making it highly versatile and adaptable for the expanding diversity of platform ecosystems. Extensive empirical experiments on referring, grounding, user-centric advanced tasks (comprising 9 subtasks $\times$ 5 platforms), GUIDE next-action prediction dataset, and GUI-World multi-platform benchmark demonstrate that Ferret-UI 2 significantly outperforms Ferret-UI, and also shows strong cross-platform transfer capabilities.

Poster
Grounding Video Models to Actions through Goal Conditioned Exploration

Yunhao Luo, Yilun Du

Expand abstract

Large video models, pretrained on massive quantities of amount of Internet video, provide a rich source of physical knowledge about the dynamics and motions of objects and tasks. However, video models are not grounded in the embodiment of an agent, and do not describe how to actuate the world to reach the visual states depicted in a video. To tackle this problem, current methods use a separate vision-based inverse dynamic model trained on embodiment-specific data to map image states to actions. Gathering data to train such a model is often expensive and challenging, and this model is limited to visual settings similar to the ones in which data is available. In this paper, we investigate how to directly ground video models to continuous actions through self-exploration in the embodied environment -- using generated video states as visual goals for exploration. We propose a framework that uses trajectory level action generation in combination with video guidance to enable an agent to solve complex tasks without any external supervision, e.g., rewards, action labels, or segmentation masks. We validate the proposed approach on 8 tasks in Libero, 6 tasks in MetaWorld, 4 tasks in Calvin, and 12 tasks in iThor Visual Navigation. We show how our approach is on par with or even surpasses multiple behavior cloning baselines trained on expert demonstrations while without requiring any action annotations.

Spotlight
TAU-106K: A New Dataset for Comprehensive Understanding of Traffic Accident

Yixuan Zhou, Long Bai, Sijia Cai, Bing Deng, Xing Xu, Heng Tao Shen

Expand abstract

Multimodal Large Language Models (MLLMs) have demonstrated impressive performance in general visual understanding tasks. However, their potential for high-level, fine-grained comprehension, such as anomaly understanding, remains unexplored. Focusing on traffic accidents, a critical and practical scenario within anomaly understanding, we investigate the advanced capabilities of MLLMs and propose TABot, a multimodal MLLM specialized for accident-related tasks. To facilitate this, we first construct TAU-106K, a large-scale multimodal dataset containing 106K traffic accident videos and images collected from academic benchmarks and public platforms. The dataset is meticulously annotated through a video-to-image annotation pipeline to ensure comprehensive and high-quality labels. Building upon TAU-106K, we train TABot using a two-step approach designed to integrate multi-granularity tasks, including accident recognition, spatial-temporal grounding, and an auxiliary description task to enhance the model's understanding of accident elements. Extensive experiments demonstrate TABot's superior performance in traffic accident understanding, highlighting not only its capabilities in high-level anomaly comprehension but also the robustness of the TAU-106K benchmark. Our code and data will be available at https://github.com/cool-xuan/TABot.

Poster
Shot2Story: A New Benchmark for Comprehensive Understanding of Multi-shot Videos

Mingfei Han, Linjie Yang, Xiaojun Chang, Lina Yao, Heng Wang

Expand abstract

A short clip of video may contain progression of multiple events and an interesting story line. A human need to capture both the event in every shot and associate them together to understand the story behind it. In this work, we present a new multi-shot video understanding benchmark \dataset with detailed shot-level captions, comprehensive video summaries and question-answering pairs. To facilitate better semantic understanding of videos, we provide captions for both visual signals and human narrations. We design several distinct tasks including single-shot video captioning, multi-shot video summarization, and multi-shot video question answering. Preliminary experiments show some challenges to generate a long and comprehensive video summary for multi-shot videos. Nevertheless, the generated imperfect summaries can already achieve competitive performance on existing video understanding tasks such as video question-answering, promoting an under-explored setting of video understanding with detailed summaries.

Poster
Topological Blindspots: Understanding and Extending Topological Deep Learning Through the Lens of Expressivity

Yam Eitan, Yoav Gelberg, Guy Bar-Shalom, Fabrizio Frasca, Michael M. Bronstein, Haggai Maron

Expand abstract

Topological deep learning (TDL) is a rapidly growing field that seeks to leverage topological structure in data and facilitate learning from data supported on topological objects, ranging from molecules to 3D shapes. Most TDL architectures can be unified under the framework of higher-order message-passing (HOMP), which generalizes graph message-passing to higher-order domains. In the first part of the paper, we explore HOMP's expressive power from a topological perspective, demonstrating the framework's inability to capture fundamental topological and metric invariants such as diameter, orientability, planarity, and homology. In addition, we demonstrate HOMP's limitations in fully leveraging lifting and pooling methods on graphs. To the best of our knowledge, this is the first work to study the expressivity of TDL from a topological perspective. In the second part of the paper, we develop two new classes of architectures -- multi-cellular networks (MCN) and scalable MCN (SMCN) -- which draw inspiration from expressive GNNs. MCN can reach full expressivity, but scaling it to large data objects can be computationally expansive. Designed as a more scalable alternative, SMCN still mitigates many of HOMP's expressivity limitations. Finally, we design new benchmarks for evaluating models based on their ability to learn topological properties of complexes. We then evaluate SMCN on these benchmarks as well as on real-world graph datasets, demonstrating improvements over both HOMP baselines and expressive graph methods, highlighting the value of expressively leveraging topological information.

Oral
Understanding and Mitigating Hallucination in Large Vision-Language Models via Modular Attribution and Intervention

Tianyun Yang, Ziniu Li, Juan Cao, Chang Xu

Expand abstract

Large Vision-Language Models (LVLMs) exhibit impressive capabilities in complex visual tasks but are prone to hallucination, especially in open-ended generation tasks. This paper explores why LVLMs tend to hallucinate and how to mitigate it. First, we conduct causal mediation analysis through counterfactual edits on specific modules in LVLMs. Our results disclose that Multi-Head Attention (MHA) modules contribute more to the probability of generating hallucination words than multi-layer perceptron modules. We then identify specific heads that are responsible for hallucination, referred to as hallucination heads. Second, we examine the behavior of hallucination heads. We find that they are concentrated in the middle and deeper layers, displaying a strong attention bias toward text tokens. Further, we show that the attention patterns of certain hallucination heads exhibit greater similarity to the base language model and change slowly during the instruction tuning process. Finally, we propose two simple yet effective methods to mitigate hallucination: one is training-free and can be applied directly during decoding, while the other involves fine-tuning. Both methods are targeted for hallucination heads to reduce their reliance on text tokens. Notably, our methods achieve up to 1.7x reduction in hallucination rate for the LLaVA-v1.5-7B model in COCO captioning task, outperforming existing baselines. Overall, our findings suggest that hallucinations in LVLMs are likely to stem from certain modules, and targeted interventions can effectively mitigate these issues.

Poster