ICLR 2024 Papers

International Conference on Learning Representations

Decision breakdown

2,260papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    863.8%
  • Spotlight
    36716.2%
  • Poster
    1,80780.0%

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Topic: Diffusion Models · 260 papers · Reset filters

SalUn: Empowering Machine Unlearning via Gradient-based Weight Saliency in Both Image Classification and Generation

Chongyu Fan, Jiancheng Liu, Yihua Zhang, Eric Wong, Dennis Wei, Sijia Liu

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With evolving data regulations, machine unlearning (MU) has become an important tool for fostering trust and safety in today's AI models. However, existing MU methods focusing on data and/or weight perspectives often suffer limitations in unlearning accuracy, stability, and cross-domain applicability. To address these challenges, we introduce the concept of 'weight saliency' for MU, drawing parallels with input saliency in model explanation. This innovation directs MU's attention toward specific model weights rather than the entire model, improving effectiveness and efficiency. The resultant method that we call saliency unlearning (SalUn) narrows the performance gap with 'exact' unlearning (model retraining from scratch after removing the forgetting data points). To the best of our knowledge, SalUn is the first principled MU approach that can effectively erase the influence of forgetting data, classes, or concepts in both image classification and generation tasks. As highlighted below, For example, SalUn yields a stability advantage in high-variance random data forgetting, e.g., with a 0.2% gap compared to exact unlearning on the CIFAR-10 dataset. Moreover, in preventing conditional diffusion models from generating harmful images, SalUn achieves nearly 100% unlearning accuracy, outperforming current state-of-the-art baselines like Erased Stable Diffusion and Forget-Me-Not. Codes are available at https://github.com/OPTML-Group/Unlearn-Saliency. **WARNING**: This paper contains model outputs that may be offensive in nature.

Spotlight
OmniControl: Control Any Joint at Any Time for Human Motion Generation

Yiming Xie, Varun Jampani, Lei Zhong, Deqing Sun, Huaizu Jiang

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We present a novel approach named OmniControl for incorporating flexible spatial control signals into a text-conditioned human motion generation model based on the diffusion process. Unlike previous methods that can only control the pelvis trajectory, OmniControl can incorporate flexible spatial control signals over different joints at different times with only one model. Specifically, we propose analytic spatial guidance that ensures the generated motion can tightly conform to the input control signals. At the same time, realism guidance is introduced to refine all the joints to generate more coherent motion. Both the spatial and realism guidance are essential and they are highly complementary for balancing control accuracy and motion realism. By combining them, OmniControl generates motions that are realistic, coherent, and consistent with the spatial constraints. Experiments on HumanML3D and KIT-ML datasets show that OmniControl not only achieves significant improvement over state-of-the-art methods on pelvis control but also shows promising results when incorporating the constraints over other joints. Project page: https://neu-vi.github.io/omnicontrol/.

Poster
Würstchen: An Efficient Architecture for Large-Scale Text-to-Image Diffusion Models

Pablo Pernias, Dominic Rampas, Mats Leon Richter, Christopher Pal, Marc Aubreville

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We introduce Würstchen, a novel architecture for text-to-image synthesis that combines competitive performance with unprecedented cost-effectiveness for large-scale text-to-image diffusion models. A key contribution of our work is to develop a latent diffusion technique in which we learn a detailed but extremely compact semantic image representation used to guide the diffusion process. This highly compressed representation of an image provides much more detailed guidance compared to latent representations of language and this significantly reduces the computational requirements to achieve state-of-the-art results. Our approach also improves the quality of text-conditioned image generation based on our user preference study. The training requirements of our approach consists of 24,602 A100-GPU hours - compared to Stable Diffusion 2.1's 200,000 GPU hours. Our approach also requires less training data to achieve these results. Furthermore, our compact latent representations allows us to perform inference over twice as fast, slashing the usual costs and carbon footprint of a state-of-the-art (SOTA) diffusion model significantly, without compromising the end performance. In a broader comparison against SOTA models our approach is substantially more efficient and compares favourably in terms of image quality. We believe that this work motivates more emphasis on the prioritization of both performance and computational accessibility.

Oral
Modulated Phase Diffusor: Content-Oriented Feature Synthesis for Detecting Unknown Objects

Aming WU, Cheng Deng

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To promote the safe deployment of object detectors, a task of unsupervised out-of-distribution object detection (OOD-OD) is recently proposed, aiming to detect unknown objects during training without reliance on any auxiliary OOD data. To alleviate the impact of lacking OOD data, for this task, one feasible solution is to exploit the known in-distribution (ID) data to synthesize proper OOD information for supervision, which strengthens detectors' discrimination. From the frequency perspective, since the phase generally reflects the content of the input, in this paper, we explore leveraging the phase of ID features to generate expected OOD features involving different content. And a method of Modulated Phase Diffusion (MPD) is proposed, containing a shared forward and two different reverse processes. Specifically, after calculating the phase of the extracted features, to prevent the rapid loss of content in the phase, the forward process gradually performs Gaussian Average on the phase instead of adding noise. The averaged phase and original amplitude are combined to obtain the features taken as the input of the reverse process. Next, one OOD branch is defined to synthesize virtual OOD features by continually enlarging the content discrepancy between the OOD features and original ones. Meanwhile, another modulated branch is designed to generate augmented features owning a similar phase as the original features by scaling and shifting the OOD branch. Both original and augmented features are used for training, enhancing the discrimination. Experimental results on OOD-OD, incremental object detection, and open-set object detection demonstrate the superiorities of our method. The source code will be released at https://github.com/AmingWu/MPD.

Poster
IMPUS: Image Morphing with Perceptually-Uniform Sampling Using Diffusion Models

Zhaoyuan Yang, Zhengyang Yu, Zhiwei Xu, Jaskirat Singh, Jing Zhang, Dylan Campbell, Peter Tu, Richard Hartley

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We present a diffusion-based image morphing approach with perceptually-uniform sampling (IMPUS) that produces smooth, direct and realistic interpolations given an image pair. The embeddings of two images may lie on distinct conditioned distributions of a latent diffusion model, especially when they have significant semantic difference. To bridge this gap, we interpolate in the locally linear and continuous text embedding space and Gaussian latent space. We first optimize the endpoint text embeddings and then map the images to the latent space using a probability flow ODE. Unlike existing work that takes an indirect morphing path, we show that the model adaptation yields a direct path and suppresses ghosting artifacts in the interpolated images. To achieve this, we propose a heuristic bottleneck constraint based on a novel relative perceptual path diversity score that automatically controls the bottleneck size and balances the diversity along the path with its directness. We also propose a perceptually-uniform sampling technique that enables visually smooth changes between the interpolated images. Extensive experiments validate that our IMPUS can achieve smooth, direct, and realistic image morphing and is adaptable to several other generative tasks.

Poster
Flow Matching on General Geometries

Ricky T. Q. Chen, Yaron Lipman

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We propose Riemannian Flow Matching (RFM), a simple yet powerful framework for training continuous normalizing flows on manifolds. Existing methods for generative modeling on manifolds either require expensive simulation, are inherently unable to scale to high dimensions, or use approximations for limiting quantities that result in biased training objectives. Riemannian Flow Matching bypasses these limitations and offers several advantages over previous approaches: it is simulation-free on simple geometries, does not require divergence computation, and computes its target vector field in closed-form. The key ingredient behind RFM is the construction of a relatively simple premetric for defining target vector fields, which encompasses the existing Euclidean case. To extend to general geometries, we rely on the use of spectral decompositions to efficiently compute premetrics on the fly. Our method achieves state-of-the-art performance on real-world non-Euclidean datasets, and we demonstrate tractable training on general geometries, including triangular meshes with highly non-trivial curvature and boundaries.

Oral
Ito Diffusion Approximation of Universal Ito Chains for Sampling, Optimization and Boosting

Aleksei Ustimenko, Aleksandr Beznosikov

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In this work, we consider rather general and broad class of Markov chains, Ito chains, that look like Euler-Maryama discretization of some Stochastic Differential Equation. The chain we study is a unified framework for theoretical analysis. It comes with almost arbitrary isotropic and state-dependent noise instead of normal and state-independent one as in most related papers. Moreover, in our chain the drift and diffusion coefficient can be inexact in order to cover wide range of applications as Stochastic Gradient Langevin Dynamics, sampling, Stochastic Gradient Descent or Stochastic Gradient Boosting. We prove the bound in $\mathcal{W}_{2}$-distance between the laws of our Ito chain and corresponding differential equation. These results improve or cover most of the known estimates. And for some particular cases, our analysis is the first.

Poster
DIAGNOSIS: Detecting Unauthorized Data Usages in Text-to-image Diffusion Models

Zhenting Wang, Chen Chen, Lingjuan Lyu, Dimitris N. Metaxas, Shiqing Ma

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Recent text-to-image diffusion models have shown surprising performance in generating high-quality images. However, concerns have arisen regarding the unauthorized data usage during the training or fine-tuning process. One example is when a model trainer collects a set of images created by a particular artist and attempts to train a model capable of generating similar images without obtaining permission and giving credit to the artist. To address this issue, we propose a method for detecting such unauthorized data usage by planting the injected memorization into the text-to-image diffusion models trained on the protected dataset. Specifically, we modify the protected images by adding unique contents on these images using stealthy image warping functions that are nearly imperceptible to humans but can be captured and memorized by diffusion models. By analyzing whether the model has memorized the injected content (i.e., whether the generated images are processed by the injected post-processing function), we can detect models that had illegally utilized the unauthorized data. Experiments on Stable Diffusion and VQ Diffusion with different model training or fine-tuning methods (i.e, LoRA, DreamBooth, and standard training) demonstrate the effectiveness of our proposed method in detecting unauthorized data usages. Code: https://github.com/ZhentingWang/DIAGNOSIS.

Poster
AnyText: Multilingual Visual Text Generation and Editing

Yuxiang Tuo, Wangmeng Xiang, Jun-Yan He, Yifeng Geng, Xuansong Xie

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Diffusion model based Text-to-Image has achieved impressive achievements recently. Although current technology for synthesizing images is highly advanced and capable of generating images with high fidelity, it is still possible to give the show away when focusing on the text area in the generated image, as synthesized text often contains blurred, unreadable, or incorrect characters, making visual text generation one of the most challenging issues in this field. To address this issue, we introduce AnyText, a diffusion-based multilingual visual text generation and editing model, that focuses on rendering accurate and coherent text in the image. AnyText comprises a diffusion pipeline with two primary elements: an auxiliary latent module and a text embedding module. The former uses inputs like text glyph, position, and masked image to generate latent features for text generation or editing. The latter employs an OCR model for encoding stroke data as embeddings, which blend with image caption embeddings from the tokenizer to generate texts that seamlessly integrate with the background. We employed text-control diffusion loss and text perceptual loss for training to further enhance writing accuracy. AnyText can write characters in multiple languages, to the best of our knowledge, this is the first work to address multilingual visual text generation. It is worth mentioning that AnyText can be plugged into existing diffusion models from the community for rendering or editing text accurately. After conducting extensive evaluation experiments, our method has outperformed all other approaches by a significant margin. Additionally, we contribute the first large-scale multilingual text images dataset, AnyWord-3M, containing 3 million image-text pairs with OCR annotations in multiple languages. Based on AnyWord-3M dataset, we propose AnyText-benchmark for the evaluation of visual text generation accuracy and quality. Our project will be open-sourced soon to improve and promote the development of text generation technology.

Spotlight
SweetDreamer: Aligning Geometric Priors in 2D diffusion for Consistent Text-to-3D

Weiyu Li, Rui Chen, Xuelin Chen, Ping Tan

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It is inherently ambiguous to lift 2D results from pre-trained diffusion models to a 3D world for text-to-3D generation. 2D diffusion models solely learn view-agnostic priors and thus lack 3D knowledge during the lifting, leading to the multi-view inconsistency problem. We find that this problem primarily stems from geometric inconsistency, and avoiding misplaced geometric structures substantially mitigates the problem in the final outputs. Therefore, we improve the consistency by aligning the 2D geometric priors in diffusion models with well-defined 3D shapes during the lifting, addressing the vast majority of the problem. This is achieved by fine-tuning the 2D diffusion model to be viewpoint-aware and to produce view-specific coordinate maps of canonically oriented 3D objects. In our process, only coarse 3D information is used for aligning. This “coarse” alignment not only resolves the multi-view inconsistency in geometries but also retains the ability in 2D diffusion models to generate detailed and diversified high-quality ob-jects unseen in the 3D datasets. Furthermore, our aligned geometric priors (AGP) are generic and can be seamlessly integrated into various state-of-the-art pipelines, obtaining high generalizability in terms of unseen shapes and visual appearance while greatly alleviating the multi-view inconsistency problem.

Poster
LLM-grounded Video Diffusion Models

Long Lian, Baifeng Shi, Adam Yala, Trevor Darrell, Boyi Li

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Text-conditioned diffusion models have emerged as a promising tool for neural video generation. However, current models still struggle with intricate spatiotemporal prompts and often generate restricted or incorrect motion. To address these limitations, we introduce LLM-grounded Video Diffusion (LVD). Instead of directly generating videos from the text inputs, LVD first leverages a large language model (LLM) to generate dynamic scene layouts based on the text inputs and subsequently uses the generated layouts to guide a diffusion model for video generation. We show that LLMs are able to understand complex spatiotemporal dynamics from text alone and generate layouts that align closely with both the prompts and the object motion patterns typically observed in the real world. We then propose to guide video diffusion models with these layouts by adjusting the attention maps. Our approach is training-free and can be integrated into any video diffusion model that admits classifier guidance. Our results demonstrate that LVD significantly outperforms its base video diffusion model and several strong baseline methods in faithfully generating videos with the desired attributes and motion patterns.

Poster
Diffusion in Diffusion: Cyclic One-Way Diffusion for Text-Vision-Conditioned Generation

Ruoyu Wang, Yongqi Yang, Zhihao Qian, Ye Zhu, Yu Wu

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Originating from the diffusion phenomenon in physics that describes particle movement, the diffusion generative models inherit the characteristics of stochastic random walk in the data space along the denoising trajectory. However, the intrinsic mutual interference among image regions contradicts the need for practical downstream application scenarios where the preservation of low-level pixel information from given conditioning is desired (e.g., customization tasks like personalized generation and inpainting based on a user-provided single image). In this work, we investigate the diffusion (physics) in diffusion (machine learning) properties and propose our Cyclic One-Way Diffusion (COW) method to control the direction of diffusion phenomenon given a pre-trained frozen diffusion model for versatile customization application scenarios, where the low-level pixel information from the conditioning needs to be preserved. Notably, unlike most current methods that incorporate additional conditions by fine-tuning the base text-to-image diffusion model or learning auxiliary networks, our method provides a novel perspective to understand the task needs and is applicable to a wider range of customization scenarios in a learning-free manner. Extensive experiment results show that our proposed COW can achieve more flexible customization based on strict visual conditions in different application settings. Project page: https://wangruoyu02.github.io/cow.github.io/.

Poster
PixArt-$\alpha$: Fast Training of Diffusion Transformer for Photorealistic Text-to-Image Synthesis

Junsong Chen, Jincheng Yu, Chongjian GE, Lewei Yao, Enze Xie, Zhongdao Wang, James Kwok, Ping Luo, Huchuan Lu, Zhenguo Li

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The most advanced text-to-image (T2I) models require significant training costs (e.g., millions of GPU hours), seriously hindering the fundamental innovation for the AIGC community while increasing CO2 emissions. This paper introduces PixArt-$\alpha$, a Transformer-based T2I diffusion model whose image generation quality is competitive with state-of-the-art image generators (e.g., Imagen, SDXL, and even Midjourney), reaching near-commercial application standards. Additionally, it supports high-resolution image synthesis up to 1024px resolution with low training cost, as shown in Figure 1 and 2. To achieve this goal, three core designs are proposed: (1) Training strategy decomposition: We devise three distinct training steps that separately optimize pixel dependency, text-image alignment, and image aesthetic quality; (2) Efficient T2I Transformer: We incorporate cross-attention modules into Diffusion Transformer (DiT) to inject text conditions and streamline the computation-intensive class-condition branch; (3) High-informative data: We emphasize the significance of concept density in text-image pairs and leverage a large Vision-Language model to auto-label dense pseudo-captions to assist text-image alignment learning. As a result, PixArt-$\alpha$'s training speed markedly surpasses existing large-scale T2I models, e.g., PixArt-$\alpha$ only takes 10.8% of Stable Diffusion v1.5's training time (~675 vs. ~6,250 A100 GPU days), saving nearly \\$300,000 (\\$26,000 vs. \\$320,000) and reducing 90% CO2 emissions. Moreover, compared with a larger SOTA model, RAPHAEL, our training cost is merely 1%. Extensive experiments demonstrate that PixArt-$\alpha$ excels in image quality, artistry, and semantic control. We hope PixArt-$\alpha$ will provide new insights to the AIGC community and startups to accelerate building their own high-quality yet low-cost generative models from scratch.

Spotlight
DiffusionNAG: Predictor-guided Neural Architecture Generation with Diffusion Models

Sohyun An, Hayeon Lee, Jaehyeong Jo, Seanie Lee, Sung Ju Hwang

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Existing NAS methods suffer from either an excessive amount of time for repetitive sampling and training of many task-irrelevant architectures. To tackle such limitations of existing NAS methods, we propose a paradigm shift from NAS to a novel conditional Neural Architecture Generation (NAG) framework based on diffusion models, dubbed DiffusionNAG. Specifically, we consider the neural architectures as directed graphs and propose a graph diffusion model for generating them. Moreover, with the guidance of parameterized predictors, DiffusionNAG can flexibly generate task-optimal architectures with the desired properties for diverse tasks, by sampling from a region that is more likely to satisfy the properties. This conditional NAG scheme is significantly more efficient than previous NAS schemes which sample the architectures and filter them using the property predictors. We validate the effectiveness of DiffusionNAG through extensive experiments in two predictor-based NAS scenarios: Transferable NAS and Bayesian Optimization (BO)-based NAS. DiffusionNAG achieves superior performance with speedups of up to 35$\times$ when compared to the baselines on Transferable NAS benchmarks. Furthermore, when integrated into a BO-based algorithm, DiffusionNAG outperforms existing BO-based NAS approaches, particularly in the large MobileNetV3 search space on the ImageNet 1K dataset. Code is available at https://github.com/CownowAn/DiffusionNAG.

Poster
HyperHuman: Hyper-Realistic Human Generation with Latent Structural Diffusion

Xian Liu, Jian Ren, Aliaksandr Siarohin, Ivan Skorokhodov, Yanyu Li, Dahua Lin, Xihui Liu, Ziwei Liu, Sergey Tulyakov

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Despite significant advances in large-scale text-to-image models, achieving hyper-realistic human image generation remains a desirable yet unsolved task. Existing models like Stable Diffusion and DALL·E 2 tend to generate human images with incoherent parts or unnatural poses. To tackle these challenges, our key insight is that human image is inherently structural over multiple granularities, from the coarse-level body skeleton to fine-grained spatial geometry. Therefore, capturing such correlations between the explicit appearance and latent structure in one model is essential to generate coherent and natural human images. To this end, we propose a unified framework, HyperHuman, that generates in-the-wild human images of high realism and diverse layouts. Specifically, 1) we first build a large-scale human-centric dataset, named HumanVerse, which consists of 340M images with comprehensive annotations like human pose, depth, and surface normal. 2) Next, we propose a Latent Structural Diffusion Model that simultaneously denoises the depth and surface normal along with the synthesized RGB image. Our model enforces the joint learning of image appearance, spatial relationship, and geometry in a unified network, where each branch in the model complements to each other with both structural awareness and textural richness. 3) Finally, to further boost the visual quality, we propose a Structure-Guided Refiner to compose the predicted conditions for more detailed generation of higher resolution. Extensive experiments demonstrate that our framework yields the state-of-the-art performance, generating hyper-realistic human images under diverse scenarios.

Poster
Object-Aware Inversion and Reassembly for Image Editing

Zhen Yang, Ganggui Ding, Wen Wang, Hao Chen, Bohan Zhuang, Chunhua Shen

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Diffusion-based image editing methods have achieved remarkable advances in text-driven image editing. The editing task aims to convert an input image with the original text prompt into the desired image that is well-aligned with the target text prompt. By comparing the original and target prompts, we can obtain numerous editing pairs, each comprising an object and its corresponding editing target. To allow editability while maintaining fidelity to the input image, existing editing methods typically involve a fixed number of inversion steps that project the whole input image to its noisier latent representation, followed by a denoising process guided by the target prompt. However, we find that the optimal number of inversion steps for achieving ideal editing results varies significantly among different editing pairs, owing to varying editing difficulties. Therefore, the current literature, which relies on a fixed number of inversion steps, produces sub-optimal generation quality, especially when handling multiple editing pairs in a natural image. To this end, we propose a new image editing paradigm, dubbed Object-aware Inversion and Reassembly (OIR), to enable object-level fine-grained editing. Specifically, we design a new search metric, which determines the optimal inversion steps for each editing pair, by jointly considering the editability of the target and the fidelity of the non-editing region. We use our search metric to find the optimal inversion step for each editing pair when editing an image. We then edit these editing pairs separately to avoid \concept. Subsequently, we propose an additional reassembly step to seamlessly integrate the respective editing results and the non-editing region to obtain the final edited image. To systematically evaluate the effectiveness of our method, we collect two datasets called OIRBench for benchmarking single- and multi-object editing, respectively. Experiments demonstrate that our method achieves superior performance in editing object shapes, colors, materials, categories, \textit{etc.}, especially in multi-object editing scenarios. The project page can be found in https://aim-uofa.github.io/OIR-Diffusion/.

Poster
Noise-free Score Distillation

Oren Katzir, Or Patashnik, Daniel Cohen-or, Dani Lischinski

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Score Distillation Sampling (SDS) has emerged as the de facto approach for text-to-content generation in non-image domains. In this paper, we reexamine the SDS process and introduce a straightforward interpretation that demystifies the necessity for large Classifier-Free Guidance (CFG) scales, rooted in the distillation of an undesired noise term. Building upon our interpretation, we propose a novel Noise-Free Score Distillation (NFSD) process, which requires minimal modifications to the original SDS framework. Through this streamlined design, we achieve more effective distillation of pre-trained text-to-image diffusion models while using a nominal CFG scale. This strategic choice allows us to prevent the over-smoothing of results, ensuring that the generated data is both realistic and complies with the desired prompt. To demonstrate the efficacy of NFSD, we provide qualitative examples that compare NFSD and SDS, as well as several other methods.

Poster
SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesis

Dustin Podell, Zion English, Kyle Lacey, Andreas Blattmann, Tim Dockhorn, Jonas Müller, Joe Penna, Robin Rombach

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We present Stable Diffusion XL (SDXL), a latent diffusion model for text-to-image synthesis. Compared to previous versions of Stable Diffusion, SDXL leverages a three times larger UNet backbone, achieved by significantly increasing the number of attention blocks and including a second text encoder. Further, we design multiple novel conditioning schemes and train SDXL on multiple aspect ratios. To ensure highest quality results, we also introduce a refinement model which is used to improve the visual fidelity of samples generated by SDXL using a post-hoc image-to-image technique. We demonstrate that SDXL improves dramatically over previous versions of Stable Diffusion and achieves results competitive with those of black-box state-of-the-art image generators such as Midjourney.

Spotlight
Human Motion Diffusion as a Generative Prior

Yoni Shafir, Guy Tevet, Roy Kapon, Amit Haim Bermano

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Recent work has demonstrated the significant potential of denoising diffusion models for generating human motion, including text-to-motion capabilities. However, these methods are restricted by the paucity of annotated motion data, a focus on single-person motions, and a lack of detailed control. In this paper, we introduce three forms of composition based on diffusion priors: sequential, parallel, and model composition. Using sequential composition, we tackle the challenge of long sequence generation. We introduce DoubleTake, an inference-time method with which we generate long animations consisting of sequences of prompted intervals and their transitions, using a prior trained only for short clips. Using parallel composition, we show promising steps toward two-person generation. Beginning with two fixed priors as well as a few two-person training examples, we learn a slim communication block, ComMDM, to coordinate interaction between the two resulting motions. Lastly, using model composition, we first train individual priors to complete motions that realize a prescribed motion for a given joint. We then introduce DiffusionBlending, an interpolation mechanism to effectively blend several such models to enable flexible and efficient fine-grained joint and trajectory-level control and editing. We evaluate the composition methods using an off-the-shelf motion diffusion model, and further compare the results to dedicated models trained for these specific tasks.

Poster
Efficient Video Diffusion Models via Content-Frame Motion-Latent Decomposition

Sihyun Yu, Weili Nie, De-An Huang, Boyi Li, Jinwoo Shin, Anima Anandkumar

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Video diffusion models have recently made great progress in generation quality, but are still limited by the high memory and computational requirements. This is because current video diffusion models often attempt to process high-dimensional videos directly. To tackle this issue, we propose content-motion latent diffusion model (CMD), a novel efficient extension of pretrained image diffusion models for video generation. Specifically, we propose an autoencoder that succinctly encodes a video as a combination of a content frame (like an image) and a low-dimensional motion latent representation. The former represents the common content, and the latter represents the underlying motion in the video, respectively. We generate the content frame by fine-tuning a pretrained image diffusion model, and we generate the motion latent representation by training a new lightweight diffusion model. A key innovation here is the design of a compact latent space that can directly utilizes a pretrained image diffusion model, which has not been done in previous latent video diffusion models. This leads to considerably better quality generation and reduced computational costs. For instance, CMD can sample a video 7.7$\times$ faster than prior approaches by generating a video of 512$\times$1024 resolution and length 16 in 3.1 seconds. Moreover, CMD achieves an FVD score of 238.3 on WebVid-10M, 18.5% better than the previous state-of-the-art of 292.4.

Poster