ICLR 2024 Papers

International Conference on Learning Representations

Decision breakdown

2,260papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    863.8%
  • Spotlight
    36716.2%
  • Poster
    1,80780.0%

Browse all papers

Data-independent Module-aware Pruning for Hierarchical Vision Transformers

Yang He, Joey Tianyi Zhou

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Hierarchical vision transformers (ViTs) have two advantages over conventional ViTs. First, hierarchical ViTs achieve linear computational complexity with respect to image size by local self-attention. Second, hierarchical ViTs create hierarchical feature maps by merging image patches in deeper layers for dense prediction. However, existing pruning methods ignore the unique properties of hierarchical ViTs and use the magnitude value as the weight importance. This approach leads to two main drawbacks. First, the "local" attention weights are compared at a "global" level, which may cause some "locally" important weights to be pruned due to their relatively small magnitude "globally". The second issue with magnitude pruning is that it fails to consider the distinct weight distributions of the network, which are essential for extracting coarse to fine-grained features at various hierarchical levels. To solve the aforementioned issues, we have developed a Data-independent Module-Aware Pruning method (DIMAP) to compress hierarchical ViTs. To ensure that "local" attention weights at different hierarchical levels are compared fairly in terms of their contribution, we treat them as a **module** and examine their contribution by analyzing their information distortion. Furthermore, we introduce a novel weight metric that is solely based on weights and does not require input images, thereby eliminating the **dependence** on the patch merging process. Our method validates its usefulness and strengths on Swin Transformers of different sizes on ImageNet-1k classification. Notably, the top-5 accuracy drop is only 0.07% when we remove 52.5% FLOPs and 52.7% parameters of Swin-B. When we reduce 33.2% FLOPs and 33.2% parameters of Swin-S, we can even achieve a 0.8% higher relative top-5 accuracy than the original model. Code is available at: [https://github.com/he-y/Data-independent-Module-Aware-Pruning](https://github.com/he-y/Data-independent-Module-Aware-Pruning).

Poster
Real3D-Portrait: One-shot Realistic 3D Talking Portrait Synthesis

Zhenhui Ye, Tianyun Zhong, Yi Ren, Jiaqi Yang, Weichuang Li, Jiawei Huang, Ziyue Jiang, Jinzheng He, Rongjie Huang, Jinglin Liu, Chen Zhang, Xiang Yin, Zejun MA, Zhou Zhao

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One-shot 3D talking portrait generation aims to reconstruct a 3D avatar from an unseen image, and then animate it with a reference video or audio to generate a talking portrait video. The existing methods fail to simultaneously achieve the goals of accurate 3D avatar reconstruction and stable talking face animation. Besides, while the existing works mainly focus on synthesizing the head part, it is also vital to generate natural torso and background segments to obtain a realistic talking portrait video. To address these limitations, we present Real3D-Potrait, a framework that (1) improves the one-shot 3D reconstruction power with a large image-to-plane model that distills 3D prior knowledge from a 3D face generative model; (2) facilitates accurate motion-conditioned animation with an efficient motion adapter; (3) synthesizes realistic video with natural torso movement and switchable background using a head-torso-background super-resolution model; and (4) supports one-shot audio-driven talking face generation with a generalizable audio-to-motion model. Extensive experiments show that Real3D-Portrait generalizes well to unseen identities and generates more realistic talking portrait videos compared to previous methods. Video samples are available at https://real3dportrait.github.io.

Spotlight
Pose Modulated Avatars from Video

Chunjin Song, Bastian Wandt, Helge Rhodin

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It is now possible to reconstruct dynamic human motion and shape from a sparse set of cameras using Neural Radiance Fields (NeRF) driven by an underlying skeleton. However, a challenge remains to model the deformation of cloth and skin in relation to skeleton pose. Unlike existing avatar models that are learned implicitly or rely on a proxy surface, our approach is motivated by the observation that different poses necessitate unique frequency assignments. Neglecting this distinction yields noisy artifacts in smooth areas or blurs fine-grained texture and shape details in sharp regions. We develop a two-branch neural network that is adaptive and explicit in the frequency domain. The first branch is a graph neural network that models correlations among body parts locally, taking skeleton pose as input. The second branch combines these correlation features to a set of global frequencies and then modulates the feature encoding. Our experiments demonstrate that our network outperforms state-of-the-art methods in terms of preserving details and generalization capabilities. Our code is available at https://github.com/ChunjinSong/PM-Avatars.

Poster
Learning 3D Particle-based Simulators from RGB-D Videos

William F Whitney, Tatiana Lopez-Guevara, Tobias Pfaff, Yulia Rubanova, Thomas Kipf, Kim Stachenfeld, Kelsey R. Allen

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Realistic simulation is critical for applications ranging from robotics to animation. Traditional analytic simulators sometimes struggle to capture sufficiently realistic simulation which can lead to problems including the well known "sim-to-real" gap in robotics. Learned simulators have emerged as an alternative for better capturing real-world physical dynamics, but require access to privileged ground truth physics information such as precise object geometry or particle tracks. Here we propose a method for learning simulators directly from observations. Visual Particle Dynamics (VPD) jointly learns a latent particle-based representation of 3D scenes, a neural simulator of the latent particle dynamics, and a renderer that can produce images of the scene from arbitrary views. VPD learns end to end from posed RGB-D videos and does not require access to privileged information. Unlike existing 2D video prediction models, we show that VPD's 3D structure enables scene editing and long-term predictions. These results pave the way for downstream applications ranging from video editing to robotic planning.

Poster
Unveiling the Unseen: Identifiable Clusters in Trained Depthwise Convolutional Kernels

Zahra Babaiee, Peyman Kiasari, Daniela Rus, Radu Grosu

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Recent advances in depthwise-separable convolutional neural networks (DS-CNNs) have led to novel architectures, that surpass the performance of classical CNNs, by a considerable scalability and accuracy margin. This paper reveals another striking property of DS-CNN architectures: discernible and explainable patterns emerge in their trained depthwise convolutional kernels in all layers. Through an extensive analysis of millions of trained filters, with different sizes and from various models, we employed unsupervised clustering with autoencoders, to categorize these filters. Astonishingly, the patterns converged into a few main clusters, each resembling the difference of Gaussian (DoG) functions, and their first and second-order derivatives. Notably, we classify over 95\% and 90\% of the filters from state-of-the-art ConvNeXtV2 and ConvNeXt models, respectively. This finding is not merely a technological curiosity; it echoes the foundational models neuroscientists have long proposed for the vision systems of mammals. Our results thus deepen our understanding of the emergent properties of trained DS-CNNs and provide a bridge between artificial and biological visual processing systems. More broadly, they pave the way for more interpretable and biologically-inspired neural network designs in the future.

Poster
Coordinate-Aware Modulation for Neural Fields

Joo Chan Lee, Daniel Rho, Seungtae Nam, Jong Hwan Ko, Eunbyung Park

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Neural fields, mapping low-dimensional input coordinates to corresponding signals, have shown promising results in representing various signals. Numerous methodologies have been proposed, and techniques employing MLPs and grid representations have achieved substantial success. MLPs allow compact and high expressibility, yet often suffer from spectral bias and slow convergence speed. On the other hand, methods using grids are free from spectral bias and achieve fast training speed, however, at the expense of high spatial complexity. In this work, we propose a novel way for exploiting both MLPs and grid representations in neural fields. Unlike the prevalent methods that combine them sequentially (extract features from the grids first and feed them to the MLP), we inject spectral bias-free grid representations into the intermediate features in the MLP. More specifically, we suggest a Coordinate-Aware Modulation (CAM), which modulates the intermediate features using scale and shift parameters extracted from the grid representations. This can maintain the strengths of MLPs while mitigating any remaining potential biases, facilitating the rapid learning of high-frequency components. In addition, we empirically found that the feature normalizations, which have not been successful in neural filed literature, proved to be effective when applied in conjunction with the proposed CAM. Experimental results demonstrate that CAM enhances the performance of neural representation and improves learning stability across a range of signals. Especially in the novel view synthesis task, we achieved state-of-the-art performance with the least number of parameters and fast training speed for dynamic scenes and the best performance under 1MB memory for static scenes. CAM also outperforms the best-performing video compression methods using neural fields by a large margin. Our project page is available at https://maincold2.github.io/cam/.

Spotlight
DORSal: Diffusion for Object-centric Representations of Scenes $\textit{et al.}$

Allan Jabri, Sjoerd van Steenkiste, Emiel Hoogeboom, Mehdi S. M. Sajjadi, Thomas Kipf

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Recent progress in 3D scene understanding enables scalable learning of representations across large datasets of diverse scenes. As a consequence, generalization to unseen scenes and objects, rendering novel views from just a single or a handful of input images, and controllable scene generation that supports editing, is now possible. However, training jointly on a large number of scenes typically compromises rendering quality when compared to single-scene optimized models such as NeRFs. In this paper, we leverage recent progress in diffusion models to equip 3D scene representation learning models with the ability to render high-fidelity novel views, while retaining benefits such as object-level scene editing to a large degree. In particular, we propose DORSal, which adapts a video diffusion architecture for 3D scene generation conditioned on frozen object-centric slot-based representations of scenes. On both complex synthetic multi-object scenes and on the real-world large-scale Street View dataset, we show that DORSal enables scalable neural rendering of 3D scenes with object-level editing and improves upon existing approaches.

Poster
REBAR: Retrieval-Based Reconstruction for Time-series Contrastive Learning

Maxwell Xu, Alexander Moreno, Hui Wei, Benjamin Marlin, James Matthew Rehg

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The success of self-supervised contrastive learning hinges on identifying positive data pairs, such that when they are pushed together in embedding space, the space encodes useful information for subsequent downstream tasks. Constructing positive pairs is non-trivial as the pairing must be similar enough to reflect a shared semantic meaning, but different enough to capture within-class variation. Classical approaches in vision use augmentations to exploit well-established invariances to construct positive pairs, but invariances in the time-series domain are much less obvious. In our work, we propose a novel method of using a learned measure for identifying positive pairs. Our Retrieval-Based Reconstruction (REBAR) measure measures the similarity between two sequences as the reconstruction error that results from reconstructing one sequence with retrieved information from the other. Then, if the two sequences have high REBAR similarity, we label them as a positive pair. Through validation experiments, we show that the REBAR error is a predictor of mutual class membership. Once integrated into a contrastive learning framework, our REBAR method learns an embedding that achieves state-of-the-art performance on downstream tasks across various modalities.

Poster
Boosting Vanilla Lightweight Vision Transformers via Re-parameterization

Zhentao Tan, Xiaodan Li, Yue Wu, Qi Chu, Le Lu, Nenghai Yu, Jieping Ye

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Large-scale Vision Transformers have achieved promising performance on downstream tasks through feature pre-training. However, the performance of vanilla lightweight Vision Transformers (ViTs) is still far from satisfactory compared to that of recent lightweight CNNs or hybrid networks. In this paper, we aim to unlock the potential of vanilla lightweight ViTs by exploring the adaptation of the widely-used re-parameterization technology to ViTs for improving learning ability during training without increasing the inference cost. The main challenge comes from the fact that CNNs perfectly complement with re-parameterization over convolution and batch normalization, while vanilla Transformer architectures are mainly comprised of linear and layer normalization layers. We propose to incorporate the nonlinear ensemble into linear layers by expanding the depth of the linear layers with batch normalization and fusing multiple linear features with hierarchical representation ability through a pyramid structure. We also discover and solve a new transformer-specific distribution rectification problem caused by multi-branch re-parameterization. Finally, we propose our Two-Dimensional Re-parameterized Linear module (TDRL) for ViTs. Under the popular self-supervised pre-training and supervised fine-tuning strategy, our TDRL can be used in these two stages to enhance both generic and task-specific representation. Experiments demonstrate that our proposed method not only boosts the performance of vanilla Vit-Tiny on various vision tasks to new state-of-the-art (SOTA) but also shows promising generality ability on other networks. Code will be available.

Poster
Efficient-3Dim: Learning a Generalizable Single-image Novel-view Synthesizer in One Day

Yifan Jiang, Hao Tang, Jen-Hao Rick Chang, Liangchen Song, Zhangyang Wang, Liangliang Cao

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The task of novel view synthesis aims to generate unseen perspectives of an object or scene from a limited set of input images. Nevertheless, synthesizing novel views from a single image remains a significant challenge. Previous approaches tackle this problem by adopting mesh prediction, multi-plane image construction, or more advanced techniques such as neural radiance fields. Recently, a pre-trained diffusion model that is specifically designed for 2D image synthesis has demonstrated its capability in producing photorealistic novel views, if sufficiently optimized with a 3D finetuning task. Despite greatly improved fidelity and generalizability, training such a powerful diffusion model requires a vast volume of training data and model parameters, resulting in a notoriously long time and high computational costs. To tackle this issue, we propose Efficient-3DiM, a highly efficient yet effective framework to learn a single-image novel-view synthesizer. Motivated by our in-depth analysis of the diffusion model inference process, we propose several pragmatic strategies to reduce training overhead to a manageable scale, including a crafted timestep sampling strategy, a superior 3D feature extractor, and an enhanced training scheme. When combined, our framework can reduce the total training time from 10 days to less than 1 day, significantly accelerating the training process on the same computational platform (an instance with 8 Nvidia A100 GPUs). Comprehensive experiments are conducted to demonstrate the efficiency and generalizability of our proposed method.

Poster
Instant3D: Fast Text-to-3D with Sparse-view Generation and Large Reconstruction Model

Jiahao Li, Hao Tan, Kai Zhang, Zexiang Xu, Fujun Luan, Yinghao Xu, Yicong Hong, Kalyan Sunkavalli, Greg Shakhnarovich, Sai Bi

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Text-to-3D with diffusion models has achieved remarkable progress in recent years. However, existing methods either rely on score distillation-based optimization which suffer from slow inference, low diversity and Janus problems, or are feed-forward methods that generate low-quality results due to the scarcity of 3D training data. In this paper, we propose Instant3D, a novel method that generates high-quality and diverse 3D assets from text prompts in a feed-forward manner. We adopt a two-stage paradigm, which first generates a sparse set of four structured and consistent views from text in one shot with a fine-tuned 2D text-to-image diffusion model, and then directly regresses the NeRF from the generated images with a novel transformer-based sparse-view reconstructor. Through extensive experiments, we demonstrate that our method can generate diverse 3D assets of high visual quality within 20 seconds, which is two orders of magnitude faster than previous optimization-based methods that can take 1 to 10 hours. Our project webpage is: https://jiahao.ai/instant3d/.

Poster
Deep SE(3)-Equivariant Geometric Reasoning for Precise Placement Tasks

Ben Eisner, Yi Yang, Todor Davchev, Mel Vecerik, Jonathan Scholz, David Held

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Many robot manipulation tasks can be framed as geometric reasoning tasks, where an agent must be able to precisely manipulate an object into a position that satisfies the task from a set of initial conditions. Often, task success is defined based on the relationship between two objects - for instance, hanging a mug on a rack. In such cases, the solution should be equivariant to the initial position of the objects as well as the agent, and invariant to the pose of the camera. This poses a challenge for learning systems which attempt to solve this task by learning directly from high-dimensional demonstrations: the agent must learn to be both equivariant as well as precise, which can be challenging without any inductive biases about the problem. In this work, we propose a method for precise relative pose prediction which is provably SE(3)-equivariant, can be learned from only a few demonstrations, and can generalize across variations in a class of objects. We accomplish this by factoring the problem into learning an SE(3) invariant task-specific representation of the scene and then interpreting this representation with novel geometric reasoning layers which are provably SE(3) equivariant. We demonstrate that our method can yield substantially more precise placement predictions in simulated placement tasks than previous methods trained with the same amount of data, and can accurately represent relative placement relationships data collected from real-world demonstrations. Supplementary information and videos can be found at https://sites.google.com/view/reldist-iclr-2023.

Poster
Vision Transformers Need Registers

Timothée Darcet, Maxime Oquab, Julien Mairal, Piotr Bojanowski

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Transformers have recently emerged as a powerful tool for learning visual representations. In this paper, we identify and characterize artifacts in feature maps of both supervised and self-supervised ViT networks. The artifacts correspond to high-norm tokens appearing during inference primarily in low-informative background areas of images, that are repurposed for internal computations. We propose a simple yet effective solution based on providing additional tokens to the input sequence of the Vision Transformer to fill that role. We show that this solution fixes that problem entirely for both supervised and self-supervised models, sets a new state of the art for self-supervised visual models on dense visual prediction tasks, enables object discovery methods with larger models, and most importantly leads to smoother feature maps and attention maps for downstream visual processing.

Oral
Pooling Image Datasets with Multiple Covariate Shift and Imbalance

Sotirios Panagiotis Chytas, Vishnu Suresh Lokhande, Vikas Singh

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Small sample sizes are common in many disciplines, which necessitates pooling roughly similar datasets across multiple sites/institutions to study weak but relevant associations between images and disease incidence. Such data often manifest shifts and imbalances in covariates (secondary non-imaging data). These issues are well-studied for classical models, but the ideas simply do not apply to overparameterized DNN models. Consequently, recent work has shown how strategies from fairness and invariant representation learning provides a meaningful starting point, but the current repertoire of methods remains limited to accounting for shifts/imbalances in just a couple of covariates at a time. In this paper, we show how viewing this problem from the perspective of Category theory provides a simple and effective solution that completely avoids elaborate multi-stage training pipelines that would otherwise be needed. We show the effectiveness of this approach via extensive experiments on real datasets. Further, we discuss how our style of formulation offers a unified perspective on at least 5+ distinct problem settings in vision, from self-supervised learning to matching problems in 3D reconstruction.

Poster
Denoising Diffusion via Image-Based Rendering

Titas Anciukevičius, Fabian Manhardt, Federico Tombari, Paul Henderson

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Generating 3D scenes is a challenging open problem, which requires synthesizing plausible content that is fully consistent in 3D space. While recent methods such as neural radiance fields excel at view synthesis and 3D reconstruction, they cannot synthesize plausible details in unobserved regions since they lack a generative capability. Conversely, existing generative methods are typically not capable of reconstructing detailed, large-scale scenes in the wild, as they use limited-capacity 3D scene representations, require aligned camera poses, or rely on additional regularizers. In this work, we introduce the first diffusion model able to perform fast, detailed reconstruction and generation of real-world 3D scenes. To achieve this, we make three contributions. First, we introduce a new neural scene representation, IB-planes, that can efficiently and accurately represent large 3D scenes, dynamically allocating more capacity as needed to capture details visible in each image. Second, we propose a denoising-diffusion framework to learn a prior over this novel 3D scene representation, using only 2D images without the need for any additional supervision signal such as masks or depths. This supports 3D reconstruction and generation in a unified architecture. Third, we develop a principled approach to avoid trivial 3D solutions when integrating the image-based rendering with the diffusion model, by dropping out representations of some images. We evaluate the model on several challenging datasets of real and synthetic images, and demonstrate superior results on generation, novel view synthesis and 3D reconstruction.

Poster
LiDAR-PTQ: Post-Training Quantization for Point Cloud 3D Object Detection

Sifan Zhou, Liang Li, Xinyu Zhang, Bo Zhang, Shipeng Bai, Miao Sun, Ziyu Zhao, Xiaobo Lu, Xiangxiang Chu

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Due to highly constrained computing power and memory, deploying 3D lidar-based detectors on edge devices equipped in autonomous vehicles and robots poses a crucial challenge. Being a convenient and straightforward model compression approach, Post-Training Quantization (PTQ) has been widely adopted in 2D vision tasks. However, applying it directly to 3D lidar-based tasks inevitably leads to performance degradation. As a remedy, we propose an effective PTQ method called LiDAR-PTQ, which is particularly curated for 3D lidar detection (both SPConv-based and SPConv-free). Our LiDAR-PTQ features three main components, (1) a sparsity-based calibration method to determine the initialization of quantization parameters, (2) an adaptive rounding-to-nearest operation to minimize the layerwise reconstruction error, (3) a Task-guided Global Positive Loss (TGPL) to reduce the disparity between the final predictions before and after quantization. Extensive experiments demonstrate that our LiDAR-PTQ can achieve state-of-the-art quantization performance when applied to CenterPoint (both Pillar-based and Voxel-based). To our knowledge, for the very first time in lidar-based 3D detection tasks, the PTQ INT8 model's accuracy is almost the same as the FP32 model while enjoying 3X inference speedup. Moreover, our LiDAR-PTQ is cost-effective being 6X faster than the quantization-aware training method. The code will be released.

Poster