ECCV 2024 Papers

European Conference on Computer Vision

Decision breakdown

2,386papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    2008.4%
  • Poster
    2,18691.6%

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Learning Anomalies with Normality Prior for Unsupervised Video Anomaly Detection

Haoyue Shi, Le Wang, Sanping Zhou, Gang Hua, Wei Tang

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"Unsupervised video anomaly detection (UVAD) aims to detect abnormal events in videos without any annotations. It remains challenging because anomalies are rare, diverse, and usually not well-defined. Existing UVAD methods are purely data-driven and perform unsupervised learning by identifying various abnormal patterns in videos. Since these methods largely rely on the feature representation and data distribution, they can only learn salient anomalies that are substantially different from normal events but ignore the less distinct ones. To address this challenge, this paper pursues a different approach that leverages data-irrelevant prior knowledge about normal and abnormal events for UVAD. We first propose a new normality prior for UVAD, suggesting that the start and end of a video are predominantly normal. We then propose normality propagation, which propagates normal knowledge based on relationships between video snippets to estimate the normal magnitudes of unlabeled snippets. Finally, unsupervised learning of abnormal detection is performed based on the propagated labels and a new loss re-weighting method. These components are complementary to normality propagation and mitigate the negative impact of incorrectly propagated labels. Extensive experiments on the ShanghaiTech and UCF-Crime benchmarks demonstrate the superior performance of our method. The code is available at https://github.com/shyern/LANP-UVAD.git."

Poster
Learning 3D-aware GANs from Unposed Images with Template Feature Field

Xinya Chen, Hanlei Guo, Yanrui Bin, Shangzhan Zhang, Yuanbo Yang, Yujun Shen, Yue Wang, Yiyi Liao

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"Collecting accurate camera poses of training images has been shown to well serve the learning of 3D-aware generative adversarial networks (GANs) yet can be quite expensive in practice. This work targets learning 3D-aware GANs from unposed images, for which we propose to perform on-the-fly pose estimation of training images with a learned template feature field (). Concretely, in addition to a generative radiance field as in previous approaches, we ask the generator to also learn a field from 2D semantic features while sharing the density from the radiance field. Such a framework allows us to acquire a canonical 3D feature template leveraging the dataset mean discovered by the generative model, and further efficiently estimate the pose parameters on real data. Experimental results on various challenging datasets demonstrate the superiority of our approach over state-of-the-art alternatives from both the qualitative and the quantitative perspectives. Project page: https://XDimlab. github.io/TeFF."

Oral
Learning 3D Geometry and Feature Consistent Gaussian Splatting for Object Removal

Yuxin Wang, Qianyi Wu, Guofeng Zhang, Dan Xu

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"This paper tackles the intricate challenge of object removal to update the radiance field using the 3D Gaussian Splatting. The main challenges of this task lie in the preservation of geometric consistency and the maintenance of texture coherence in the presence of the substantial discrete nature of Gaussian primitives. We introduce a robust framework specifically designed to overcome these obstacles. The key insight of our approach is the enhancement of information exchange among visible and invisible areas, facilitating content restoration in terms of both geometry and texture. Our methodology begins with optimizing the positioning of Gaussian primitives to improve geometric consistency across both removed and visible areas, guided by an online registration process informed by monocular depth estimation. Following this, we employ a novel feature propagation mechanism to bolster texture coherence, leveraging a cross-attention design that bridges sampling Gaussians from both uncertain and certain areas. This innovative approach significantly refines the texture coherence within the final radiance field. Extensive experiments validate that our method not only elevates the quality of novel view synthesis for scenes undergoing object removal but also showcases notable efficiency gains in training and rendering speeds. Project Page: https://w-ted.github.io/publications/gscream"

Poster
Learned Rate Control for Frame-Level Adaptive Neural Video Compression via Dynamic Neural Network

Chenhao Zhang, Wei Gao

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"Neural Video Compression (NVC) has achieved remarkable performance in recent years. However, precise rate control remains a challenge due to the inherent limitations of learning-based codecs. To solve this issue, we propose a dynamic video compression framework designed for variable bitrate scenarios. First, to achieve variable bitrate implementation, we propose the Dynamic-Route Autoencoder with variable coding routes, each occupying partial computational complexity of the whole network and navigating to a distinct RD trade-off. Second, to approach the target bitrate, the Rate Control Agent estimates the bitrate of each route and adjusts the coding route of DRA at run time. To encompass a broad spectrum of variable bitrates while preserving overall RD performance, we employ the Joint-Routes Optimization strategy, achieving collaborative training of various routes. Extensive experiments on the HEVC and UVG datasets show that the proposed method achieves an average BD-Rate reduction of 14.8% and BD-PSNR gain of 0.47dB over state-of-the-art methods while maintaining an average bitrate error of 1.66%, achieving Rate-Distortion-Complexity Optimization (RDCO) for various bitrate and bitrate-constrained applications."

Poster
Learned Neural Physics Simulation for Articulated 3D Human Pose Reconstruction

Misha Andriluka*, Baruch Tabanpour, Daniel Freeman, Cristian Sminchisescu

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"We propose a novel neural network approach to model the dynamics of articulated human motion with contact. Our goal is to develop a faster and more convenient alternative to traditional physics simulators for use in computer vision tasks such as human motion reconstruction from video. To that end we introduce a training procedure and model components that support the construction of a recurrent neural architecture to accurately learn to simulate articulated rigid body dynamics. Our neural architecture (LARP) supports features typically found in traditional physics simulators, such as modeling of joint motors, variable dimensions of body parts, contact between body parts and objects, yet it is differentiable, and an order of magnitude faster than traditional systems when multiple simulations are run in parallel. To demonstrate the value of our approach we use it as a drop-in replacement for a state-of-the-art classical non-differentiable simulator in an existing video-based 3D human pose reconstruction framework [?] and show comparable or better accuracy."

Poster
Learned Image Enhancement via Color Naming

David Serrano-Lozano*, Luis Herranz, Michael S. Brown, Javier Vazquez-Corral

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"A popular method for enhancing images involves learning the style of a professional photo editor using pairs of training images comprised of the original input with the editor-enhanced version. When manipulating images, many editing tools offer a feature that allows the user to manipulate a limited selection of familiar colors. Editing by color name allows easy adjustment of elements like the ”blue” of the sky or the ”green” of trees. Inspired by this approach to color manipulation, we propose NamedCurves, a learning-based image enhancement technique that separates the image into a small set of named colors. Our method learns to globally adjust the image for each specific named color via tone curves and then combines the images using an attention-based fusion mechanism to mimic spatial editing. We demonstrate the effectiveness of our method against several competing methods on the well-known Adobe 5K dataset and the PPR10K dataset, showing notable improvements."

Poster
Learned HDR Image Compression for Perceptually Optimal Storage and Display

Peibei Cao, Haoyu Chen, Jingzhe Ma, Yu-Chieh Yuan, Zhiyong Xie, Xin Xie, Haiqing Bai, Kede Ma

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"High dynamic range (HDR) capture and display have seen significant growth in popularity driven by the advancements in technology and increasing consumer demand for superior image quality. As a result, HDR image compression is crucial to fully realize the benefits of HDR imaging without suffering from large file sizes and inefficient data handling. Conventionally, this is achieved by introducing a residual/gain map as additional metadata to bridge the gap between HDR and low dynamic range (LDR) images, making the former compatible with LDR image codecs but offering suboptimal rate-distortion performance. In this work, we initiate efforts towards end-to-end optimized HDR image compression for perceptually optimal storage and display. Specifically, we learn to compress an HDR image into two bitstreams: one for generating an LDR image to ensure compatibility with legacy LDR displays, and another as side information to aid HDR image reconstruction from the output LDR image. To measure the perceptual quality of output HDR and LDR images, we use two recently proposed image distortion metrics, both validated against human perceptual data of image quality and with reference to the uncompressed HDR image. Through end-to-end optimization for rate-distortion performance, our method dramatically improves HDR and LDR image quality at all bit rates. The code is available at https://github.com/cpb68/EPIC-HDR/."

Poster
Learn to Preserve and Diversify: Parameter-Efficient Group with Orthogonal Regularization for Domain Generalization

Jiajun Hu, Jian Zhang, Lei Qi, Yinghuan Shi, Yang Gao

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"Domain generalization (DG) aims to avoid the performance degradation of the model when the distribution shift between the limited training data and unseen test data occurs. Recently, foundation models with enormous parameters have been pre-trained with huge datasets, demonstrating strong generalization ability and showing promising direction for solving the DG problem. However, fully Fine-Tuning (FT) the foundation models results in unsatisfactory out-of-distribution accuracy due to the destroyed pre-trained generalized features. Recently, Parameter-Efficient Fine-Tuning (PEFT) alleviates the above problem by fine-tuning a small portion of the model parameters while keeping the rest frozen, which achieves better generalization performance compared to FT. Nevertheless, PEFT still suffers from the issue of overfitting to the training domains. To address the above issue, we propose Parameter-Efficient Group with Orthogonal regularization (PEGO) for vision transformers, which effectively preserves the generalization ability of the pre-trained network and learns more diverse knowledge compared with conventional PEFT. Specifically, we inject a group of trainable Low-Rank Adaptation (LoRA) modules into the pre-trained model and propose an orthogonal regularization loss to enhance the generalization ability of the model. Our framework achieves SOTA performance on five DG benchmarks, while only requiring training a small number of parameters without adding additional testing cost."

Poster
Learn to Optimize Denoising Scores: A Unified and Improved Diffusion Prior for 3D Generation

Xiaofeng Yang, YiWen Chen, Cheng Chen, Chi Zhang, Yi Xu, Xulei Yang, Fayao Liu, Guosheng Lin

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"In this paper, we propose a unified framework aimed at enhancing the diffusion priors for 3D generation tasks. Despite the critical importance of these tasks, existing methodologies often struggle to generate high-caliber results. We begin by examining the inherent limitations in previous diffusion priors. We identify a divergence between the diffusion priors and the training procedures of diffusion models that substantially impairs the quality of 3D generation. To address this issue, we propose a novel, unified framework that iteratively optimizes both the 3D model and the diffusion prior. Leveraging the different learnable parameters of the diffusion prior, our approach offers multiple configurations, affording various trade-offs between performance and implementation complexity. Notably, our experimental results demonstrate that our method markedly surpasses existing techniques, establishing new state-of-the-art in the realm of text-to-3D generation. Additionally, our framework yields insightful contributions to the understanding of recent score distillation methods, such as the VSD loss and CSD loss. Code:https://yangxiaofeng.github.io/demo_diffusion_prior"

Poster
Learn to Memorize and to Forget: A Continual Learning Perspective of Dynamic SLAM

Baicheng Li*, Zike Yan, Dong Wu, Hanqing Jiang, Hongbin Zha

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"Simultaneous localization and mapping (SLAM) with implicit neural representations has received extensive attention due to the expressive representation power and the innovative paradigm of continual learning. However, deploying such a system within a dynamic environment has not been well-studied. Such challenges are intractable even for conventional algorithms since observations from different views with dynamic objects involved break the geometric and photometric consistency, whereas the consistency lays the foundation for joint optimizing the camera pose and the map parameters. In this paper, we best exploit the characteristics of continual learning and propose a novel SLAM framework for dynamic environments. While past efforts have been made to avoid catastrophic forgetting by exploiting an experience replay strategy, we view forgetting as a desirable characteristic. By adaptively controlling the replayed buffer, the ambiguity caused by moving objects can be easily alleviated through forgetting. We restrain the replay of the dynamic objects by introducing a continually-learned classifier for dynamic object identification. The iterative optimization of the neural map and the classifier notably improves the robustness of the SLAM system under a dynamic environment. Experiments on challenging datasets verify the effectiveness of the proposed framework."

Poster
Learn from the Learnt: Source-Free Active Domain Adaptation via Contrastive Sampling and Visual Persistence

Mengyao Lyu, Tianxiang Hao, Xinhao Xu, Hui Chen, Zijia Lin, Jungong Han, Guiguang Ding

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"Domain Adaptation (DA) facilitates knowledge transfer from a source domain to a related target domain. This paper investigates a practical DA paradigm, namely Source data-Free Active Domain Adaptation (SFADA), where source data becomes inaccessible during adaptation, and a minimum amount of annotation budget is available in the target domain. Without referencing the source data, new challenges emerge in identifying the most informative target samples for labeling, establishing cross-domain alignment during adaptation, and ensuring continuous performance improvements through the iterative query-and-adaptation process. In response, we present learn from the learnt (LFTL), a novel paradigm for SFADA to leverage the learnt knowledge from the source pretrained model and actively iterated models without extra overhead. We propose Contrastive Active Sampling to learn from the hypotheses of the preceding model, thereby querying target samples that are both informative to the current model and persistently challenging throughout active learning. During adaptation, we learn from features of actively selected anchors obtained from previous intermediate models, so that the Visual Persistence-guided Adaptation can facilitate feature distribution alignment and active sample exploitation. Extensive experiments on three widely-used benchmarks show that our LFTL achieves state-of-the-art performance, superior computational efficiency and continuous improvements as the annotation budget increases. Our code is available at https://github.com/lyumengyao/lftl."

Poster
Lazy Diffusion Transformer for Interactive Image Editing

Yotam Nitzan, Zongze Wu, Richard Zhang, Eli Shechtman, Danny Cohen-Or, Taesung Park, MICHAEL GHARBI

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"We introduce a novel diffusion transformer, , that generates partial image updates efficiently. Our approach targets interactive image editing applications in which, starting from a blank canvas or an image, a user specifies a sequence of localized image modifications using binary masks and text prompts. Our generator operates in two phases. First, a context encoder processes the current canvas and user mask to produce a compact global context tailored to the region to generate. Second, conditioned on this context, a diffusion-based transformer decoder synthesizes the masked pixels in a “lazy” fashion, i.e., it only generates the masked region. This contrasts with previous works that either regenerate the full canvas, wasting time and computation, or confine processing to a tight rectangular crop around the mask, ignoring the global image context altogether. Our decoder’s runtime scales with the mask size, which is typically small, while our encoder introduces negligible overhead. We demonstrate that our approach is competitive with state-of-the-art inpainting methods in terms of quality and fidelity while providing a 10× speedup for typical user interactions, where the editing mask represents 10% of the image."

Poster
LayoutFlow: Flow Matching for Layout Generation

Julian Jorge Andrade Guerreiro, Naoto Inoue, Kento Masui, Mayu Otani, Hideki Nakayama

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"Finding a suitable layout represents a crucial task for diverse applications in graphic design. Motivated by simpler and smoother sampling trajectories, we explore the use of Flow Matching as an alternative to current diffusion-based layout generation models. Specifically, we propose LayoutFlow, an efficient flow-based model capable of generating high-quality layouts. Instead of progressively denoising the elements of a noisy layout, our method learns to gradually move, or flow, the elements of an initial sample until it reaches its final prediction. In addition, we employ a conditioning scheme that allows us to handle various generation tasks with varying degrees of conditioning with a single model. Empirically, LayoutFlow performs on par with state-of-the-art models while being significantly faster. The project page, including our code, can be found at https://julianguerreiro.github.io/layoutflow/."

Poster
LayoutDETR: Detection Transformer Is a Good Multimodal Layout Designer

Ning Yu, Chia-chih Chen, Zeyuan Chen, Rui Meng, Gang Wu, Paul W Josel, Juan Carlos Niebles, Caiming Xiong, Ran Xu

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"Graphic layout designs play an essential role in visual communication. Yet handcrafting layout designs is skill-demanding, time-consuming, and non-scalable to batch production. Generative models emerge to make design automation scalable but it remains non-trivial to produce designs that comply with designers’ multimodal desires, i.e., constrained by background images and driven by foreground content. We propose LayoutDETR that inherits the high quality and realism from generative modeling, while reformulating content-aware requirements as a detection problem: we learn to detect in a background image the reasonable locations, scales, and spatial relations for multimodal foreground elements in a layout. Our solution sets a new state-of-the-art performance for layout generation on public benchmarks and on our newly-curated ad banner dataset. We integrate our solution into a graphical system that facilitates user studies, and show that users prefer our designs over baselines by significant margins. Code, models, dataset, and demos are available at GitHub."

Poster
Layout-Corrector: Alleviating Layout Sticking Phenomenon in Discrete Diffusion Model

Shoma Iwai*, Atsuki Osanai, Shunsuke Kitada, Shinichiro Omachi

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"Layout generation is a task to synthesize a harmonious layout with elements characterized by attributes such as category, position, and size. Human designers experiment with the placement and modification of elements to create aesthetic layouts, however, we observed that current discrete diffusion models (DDMs) struggle to correct inharmonious layouts after they have been generated. In this paper, we first provide novel insights into layout sticking phenomenon in DDMs and then propose a simple yet effective layout-assessment module Layout-Corrector, which works in conjunction with existing DDMs to address the layout sticking problem. We present a learning-based module capable of identifying inharmonious elements within layouts, considering overall layout harmony characterized by complex composition. During the generation process, Layout-Corrector evaluates the correctness of each token in the generated layout, reinitializing those with low scores to the ungenerated state. The DDM then uses the high-scored tokens as clues to regenerate the harmonized tokens. Layout-Corrector, tested on common benchmarks, consistently boosts layout-generation performance when in conjunction with various state-of-the-art DDMs. Furthermore, our extensive analysis demonstrates that the Layout-Corrector (1) successfully identifies erroneous tokens, (2) facilitates control over the fidelity-diversity trade-off, and (3) significantly mitigates the performance drop associated with fast sampling."

Poster
LayeredFlow: A Real-World Benchmark for Non-Lambertian Multi-Layer Optical Flow

Hongyu Wen, Erich Liang, Jia Deng

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"Achieving 3D understanding of non-Lambertian objects is an important task with many useful applications, but most existing algorithms struggle to deal with such objects. One major obstacle towards progress in this field is the lack of holistic non-Lambertian benchmarks—most benchmarks have low scene and object diversity, and none provide multi-layer 3D annotations for objects occluded by transparent surfaces. In this paper, we introduce , a real world benchmark containing multi-layer ground truth annotation for optical flow of non-Lambertian objects. Compared to previous benchmarks, our benchmark exhibits greater scene and object diversity, with 150k high quality optical flow and stereo pairs taken over 185 indoor and outdoor scenes and 360 unique objects. Using as evaluation data, we propose a new task called multi-layer optical flow. To provide training data for this task, we introduce a large-scale densely-annotated synthetic dataset containing 60k images within 30 scenes tailored for non-Lambertian objects. Training on our synthetic dataset enables model to predict multi-layer optical flow, while fine-tuning existing optical flow methods on the dataset notably boosts their performance on non-Lambertian objects without compromising the performance on diffuse objects."

Poster
Layered Rendering Diffusion Model for Controllable Zero-Shot Image Synthesis

Zipeng Qi, Guoxi Huang, Chenyang Liu, Fei YE

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"This paper introduces innovative solutions to enhance spatial controllability in diffusion models reliant on text queries. We first introduce vision guidance as a foundational spatial cue within the perturbed distribution. This significantly refines the search space in a zero-shot paradigm to focus on the image sampling process adhering to the spatial layout conditions. To precisely control the spatial layouts of multiple visual concepts with the employment of vision guidance, we propose a universal framework, Layered Rendering Diff usion (LRDiff), which constructs an image-rendering process with multiple layers, each of which applies the vision guidance to instructively estimate the denoising direction for a single object. Such a layered rendering strategy effectively prevents issues like unintended conceptual blending or mismatches while allowing for more coherent and contextually accurate image synthesis. The proposed method offers a more efficient and accurate means of synthesising images that align with specific layout and contextual requirements. Through experiments, we demonstrate that our method outperforms existing techniques, both quantitatively and qualitatively, in two specific layout-to-image tasks: bounding box-to-image and instance mask-to-image. Furthermore, we extend the proposed framework to enable spatially controllable editing. The project page is available here."

Poster
LayerDiff: Exploring Text-guided Multi-layered Composable Image Synthesis via Layer-Collaborative Diffusion Model

Runhui Huang, Kaixin Cai, Jianhua Han, Xiaodan Liang, Renjing Pei, Guansong Lu, Songcen Xu, Wei Zhang, Hang Xu

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"Despite the success of generating high-quality images given any text prompts by diffusion-based generative models, prior work directly generates the entire images, but cannot provide object-wise manipulation capability. To support wider real applications like professional graphic design and digital artistry, images are frequently created and manipulated in multiple layers to offer greater flexibility and control. In this paper, we propose a layer-collaborative diffusion model, named LayerDiff, specifically designed for text-guided, multi-layered, composable image synthesis. The composable image consists of a background layer, a set of foreground layers, and associated mask layers for each foreground element. To enable this, LayerDiff introduces a layer-based generation paradigm incorporating multiple layer-collaborative attention modules to capture inter-layer patterns. Specifically, an inter-layer attention module is designed to encourage information exchange and learning between layers, while a text-guided intra-layer attention module incorporates layer-specific prompts to direct the specific-content generation for each layer. A layer-specific prompt-enhanced module better captures detailed textual cues from the global prompt. Additionally, a self-mask guidance sampling strategy further unleashes the model’s ability to generate multi-layered images. We also present a pipeline that integrates existing perceptual and generative models to produce a large dataset of high-quality, text-prompted, multi-layered images. Extensive experiments demonstrate that our LayerDiff model can generate high-quality multi-layered images with performance comparable to conventional whole-image generation methods. Moreover, LayerDiff enables a broader range of layer-wise control applications."

Poster
Layer-Wise Relevance Propagation with Conservation Property for ResNet

Seitaro Otsuki, Tsumugi Iida*, Félix Doublet*, Tsubasa Hirakawa, Takayoshi Yamashita, Hironobu Fujiyoshi, Komei Sugiura

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"The transparent formulation of explanation methods is essential for elucidating the predictions of neural networks, which are typically black-box models. Layer-wise Relevance Propagation (LRP) is a well-established method that transparently traces the flow of a model’s prediction backward through its architecture by backpropagating relevance scores. However, the conventional LRP does not fully consider the existence of skip connections, and thus its application to the widely used ResNet architecture has not been thoroughly explored. In this study, we extend LRP to ResNet models by introducing Relevance Splitting at points where the output from a skip connection converges with that from a residual block. Our formulation guarantees the conservation property throughout the process, thereby preserving the integrity of the generated explanations. To evaluate the effectiveness of our approach, we conduct experiments on ImageNet and the Caltech-UCSD Birds-200-2011 dataset. Our method achieves superior performance to that of baseline methods on standard evaluation metrics such as the Insertion-Deletion score while maintaining its conservation property. We will release our code for further research at https://5ei74r0.github.io/ lrp-for-resnet.page/"

Poster
LatentEditor: Text Driven Local Editing of 3D Scenes

Umar Khalid*, Hasan Iqbal, Muhammad Tayyab, Md Nazmul Karim, Jing Hua, Chen Chen

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"While neural fields have made significant strides in view synthesis and scene reconstruction, editing them poses a formidable challenge due to their implicit encoding of geometry and texture information from multi-view inputs. In this paper, we introduce LatentEditor, an innovative framework designed to empower users with the ability to perform precise and locally controlled editing of neural fields using text prompts. Leveraging denoising diffusion models, we successfully embed real-world scenes into the latent space, resulting in a faster and more adaptable NeRF backbone for editing compared to traditional methods. To enhance editing precision, we introduce a delta score to calculate the 2D mask in the latent space that serves as a guide for local modifications while preserving irrelevant regions. Our novel pixel-level scoring approach harnesses the power of InstructPix2Pix (IP2P) to discern the disparity between IP2P conditional and unconditional noise predictions in the latent space. The edited latents conditioned on the 2D masks are then iteratively updated in the training set to achieve 3D local editing. Our approach achieves faster editing speeds and superior output quality compared to existing 3D editing models, bridging the gap between textual instructions and high-quality 3D scene editing in latent space. We show the superiority of our approach on four benchmark 3D datasets, LLFF [?], IN2N [?], NeRFStudio [?] and NeRF-Art [?]. Project Page: https: //latenteditor.github.io/"

Poster