ECCV 2022 Papers

European Conference on Computer Vision

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1,645papers

Counted from the official paper list; may differ slightly from the number the conference announced.

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PointTree: Transformation-Robust Point Cloud Encoder with Relaxed K-D Trees

Jun-Kun Chen, Yu-Xiong Wang

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"Being able to learn an effective semantic representation directly on raw point clouds has become a central topic in 3D understanding. Despite rapid progress, state-of-the-art encoders are restrictive to canonicalized point clouds, and have weaker than necessary performance when encountering geometric transformation distortions. To overcome this challenge, we propose PointTree, a general-purpose point cloud encoder that is robust to transformations based on relaxed K-D trees. Key to our approach is the design of the division rule in K-D trees by using principal component analysis (PCA). We use the structure of the relaxed K-D tree as our computational graph, and model the features as border descriptors which are merged with pointwise-maximum operation. In addition to this novel architecture design, we further improve the robustness by introducing pre-alignment -- a simple yet effective PCA-based normalization scheme. Our PointTree encoder combined with pre-alignment consistently outperforms state-of-the-art methods by large margins, for applications from object classification to semantic segmentation on various transformed versions of the widely-benchmarked datasets. Code and pre-trained models are available at https://github.com/immortalCO/PointTree."

Poster
PointScatter: Point Set Representation for Tubular Structure Extraction

Dong Wang, Zhao Zhang, Ziwei Zhao, Yuhang Liu, Yihong Chen, Liwei Wang

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"This paper explores the point set representation for tubular structure extraction tasks. Compared with the traditional mask representation, the point set representation enjoys its flexibility and representation ability, which would not be restricted by the fixed grid as the mask. Inspired by this, we propose PointScatter, an alternative to the segmentation models for the tubular structure extraction task. PointScatter splits the image into scatter regions and parallelly predicts points for each scatter region. We further propose the greedy-based region-wise bipartite matching algorithm to train the network end-to-end and efficiently. We benchmark the PointScatter on four public tubular datasets, and the extensive experiments on tubular structure segmentation and centerline extraction task demonstrate the effectiveness of our approach. Code is available at https://github.com/zhangzhao2022/pointscatter."

Poster
PointMixer: MLP-Mixer for Point Cloud Understanding

Jaesung Choe, Chunghyun Park, Francois Rameau, Jaesik Park, In So Kweon

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"MLP-Mixer has newly appeared as a new challenger against the realm of CNNs and Transformer. Despite its simplicity compared to Transformer, the concept of channel-mixing MLPs and token-mixing MLPs achieves noticeable performance in image recognition tasks. Unlike images, point clouds are inherently sparse, unordered and irregular, which limits the direct use of MLP-Mixer for point cloud understanding. To overcome these limitations, we propose PointMixer, a universal point set operator that facilitates information sharing among unstructured 3D point cloud. By simply replacing token-mixing MLPs with Softmax function, PointMixer can “mix"" features within/between point sets. By doing so, PointMixer can be broadly used for intra-set, inter-set, and hierarchical-set mixing. We demonstrate that various channel-wise feature aggregation in numerous point sets is better than self-attention layers or dense token-wise interaction in a view of parameter efficiency and accuracy. Extensive experiments show the competitive or superior performance of PointMixer in semantic segmentation, classification, and reconstruction against Transformer-based methods."

Poster
PointInst3D: Segmenting 3D Instances by Points

Tong He, Wei Yin, Chunhua Shen, Anton van den Hengel

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"The current state-of-the-art methods in 3D instance segmentation typically involve a clustering step, despite the tendency towards heuristics, greedy algorithms, and a lack of robustness to the changes in data statistics. In contrast, we propose a fully convolutional 3D point cloud instance segmentation method that works in a per-point prediction fashion. In doing so it avoids the challenges that clustering-based methods face: introducing dependencies among different tasks of the model. We find the key to its success is assigning a suitable target to each sampled point. Instead of the commonly used static or distance-based assignment strategies, we propose to use an Optimal Transport approach to optimally assign target masks to the sampled points according to the dynamic matching costs. Our approach achieves promising results on both ScanNet and S3DIS benchmarks. The proposed approach removes intertask dependencies and thus represents a simpler and more flexible 3D instance segmentation framework than other competing methods, while achieving improved segmentation accuracy."

Poster
PointFix: Learning to Fix Domain Bias for Robust Online Stereo Adaptation

Kwonyoung Kim, Jungin Park, Jiyoung Lee, Dongbo Min, Kwanghoon Sohn

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"Online stereo adaptation tackles the domain shift problem, caused by different environments between synthetic (training) and real (test) datasets, to promptly adapt stereo models in dynamic real-world applications such as autonomous driving. However, previous methods often fail to counteract particular regions related to dynamic objects with more severe environmental changes. To mitigate this issue, we propose to incorporate an auxiliary point-selective network into a meta-learning framework, called PointFix, to provide a robust initialization of stereo models for online stereo adaptation. In a nutshell, our auxiliary network learns to fix local variants intensively by effectively back-propagating local information through the meta-gradient for the robust initialization of the baseline model. This network is model-agnostic, so can be used in any kind of architectures in a plug-and-play manner. We conduct extensive experiments to verify the effectiveness of our method under three adaptation settings such as short-, mid-, and long-term sequences. Experimental results show that the proper initialization of the base stereo model by the auxiliary network enables our learning paradigm to achieve state-of-the-art performance at inference."

Poster
PointCLM: A Contrastive Learning-Based Framework for Multi-Instance Point Cloud Registration

Mingzhi Yuan, Zhihao Li, Qiuye Jin, Xinrong Chen, Manning Wang

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"Multi-instance point cloud registration is the problem of estimating multiple poses of source point cloud instances within a target point cloud. Solving this problem is challenging since inlier correspondences of one instance constitute outliers of all the other instances. Existing methods often rely on time-consuming hypothesis sampling or features leveraging spatial consistency, resulting in limited performance. In this paper, we propose PointCLM, a contrastive learning-based framework for mutli-instance point cloud registration. We first utilize contrastive learning to learn well-distributed deep representations for the input putative correspondences. Then based on these representations, we propose a outlier pruning strategy and a clustering strategy to efficiently remove outliers and assign the remaining correspondences to correct instances. Our method outperforms the state-of-the-art methods on both synthetic and real datasets by a large margin."

Poster
Point-to-Box Network for Accurate Object Detection via Single Point Supervision

Pengfei Chen, Xuehui Yu, Xumeng Han, Najmul Hassan, Kai Wang, Jiachen Li, Jian Zhao, Humphrey Shi, Zhenjun Han, Qixiang Ye

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"Object detection using single point supervision has received increasing attention over the years. However, the performance gap between point supervised object detection (PSOD) and bounding box supervised detection remains large. In this paper, we attribute such a large performance gap to the failure of generating high-quality proposal bags which are crucial for multiple instance learning (MIL). To address this problem, we introduce a lightweight alternative to the off-the-shelf proposal (OTSP) method and thereby create the Point-to-Box Network (P2BNet), which can construct a inter-objects balanced proposal bag by generating proposals in an anchor-like way. By fully investigating the accurate position information, P2BNet further constructs an instance-level bag, avoiding the mixture of multiple objects. Finally, a coarse-to-fine policy in a cascade fashion is utilized to improve the IoU between proposals and ground-truth (GT). Benefiting from these strategies, P2BNet is able to produce high-quality instance-level bags for object detection. P2BNet improves the mean average precision (AP) by more than 50% relative to the previous best PSOD method on the MS COCO dataset. It also demonstrates the great potential to bridge the performance gap between point supervised and bounding-box supervised detectors. The code will be released at github.com/ucas-vg/P2BNet."

Poster
Point Scene Understanding via Disentangled Instance Mesh Reconstruction

Jiaxiang Tang, Xiaokang Chen, Jingbo Wang, Gang Zeng

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"Semantic scene reconstruction from point cloud is an essential and challenging task for 3D scene understanding. This task requires not only to recognize each instance in the scene, but also to recover their geometries based on the partial observed point cloud. Existing methods usually attempt to directly predict occupancy values of the complete object based on incomplete point cloud proposals from a detection-based backbone. However, this framework always fails to reconstruct high fidelity mesh due to the obstruction of various detected false positive object proposals and the ambiguity of incomplete point observations for learning occupancy values of complete objects. To circumvent the hurdle, we propose a Disentangled Instance Mesh Reconstruction (DIMR) framework for effective point scene understanding. A segmentation-based backbone is applied to reduce false positive object proposals, which further benefits our exploration on the relationship between recognition and reconstruction. Based on the accurate proposals, we leverage a mesh-aware latent code space to disentangle the processes of shape completion and mesh generation, relieving the ambiguity caused by the incomplete point observations. Furthermore, with access to the CAD model pool at test time, our model can also be used to improve the reconstruction quality by performing mesh retrieval without extra training. We thoroughly evaluate the reconstructed mesh quality with multiple metrics, and demonstrate the superiority of our method on the challenging ScanNet dataset. Code is available at https://github.com/ashawkey/dimr."

Poster
Point Primitive Transformer for Long-Term 4D Point Cloud Video Understanding

Hao Wen, Yunze Liu, Jingwei Huang, Bo Duan, Li Yi

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"This paper proposes a 4D backbone for long-term point cloud video understanding. A typical way to capture spatial-temporal context is using 4Dconv or transformer without hierarchy. However, those methods are neither effective nor efficient enough due to camera motion, scene changes, sampling patterns, and complexity of 4D data. To address those issues, we leverage the primitive plane as mid-level representation to capture the long-term spatial-temporal context in 4D point cloud videos, and propose a novel hierarchical backbone named Point Primitive Transformer(PPTr), which is mainly composed of intra-primitive point transformers and primitive transformers. Extensive experiments show that PPTr outperforms the previous state of the arts on different tasks."

Poster
Point MixSwap: Attentional Point Cloud Mixing via Swapping Matched Structural Divisions

Ardian Umam, Cheng-Kun Yang, Yung-Yu Chuang, Jen-Hui Chuang, Yen-Yu Lin

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"Data augmentation is developed for increasing the amount and diversity of training data to enhance model learning. Compared to 2D images, point clouds, with the 3D geometric nature as well as the high collection and annotation costs, pose great challenges and potentials for augmentation. This paper presents a 3D augmentation method that explores the structural variance across multiple point clouds, and generates more diverse point clouds to enrich the training set. Specifically, we propose an attention module that decomposes a point cloud into several disjoint point subsets, called divisions, in a way where each division has a corresponding division in another point cloud. The augmented point clouds are synthesized by swapping matched divisions. They exhibit high diversity since both intra- and inter-cloud variations are explored, hence useful for downstream tasks. The proposed method for augmentation can act as a module and be integrated into a point-based network. The resultant framework is end-to-end trainable. The experiments show that it achieves state-of-the-art performance on the ModelNet40 and ModelNet10 benchmarks. The code for this work is publicly available."

Poster
Point Cloud Domain Adaptation via Masked Local 3D Structure Prediction

hanxue liang, Hehe Fan, Zhiwen Fan, Yi Wang, Tianlong Chen, Yu Cheng, Zhangyang Wang

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"The superiority of deep learning based point cloud representations relies on large-scale labeled datasets, while the annotation of point clouds is notoriously expensive. One of the most effective solutions is to transfer the knowledge from existing labeled source data to unlabeled target data. However, domain bias typically hinders knowledge transfer and leads to accuracy degradation. In this paper, we propose a Masked Local Structure Prediction (MLSP) method to encode target data. Along with the supervised learning on the source domain, our method enables models to embed source and target data in a shared feature space. Specifically, we predict masked local structure via estimating point cardinality, position and normal. Our design philosophies lie in: 1) Point cardinality reflects basic structures (e.g., line, edge and plane) that are invariant to specific domains. 2) Predicting point positions in masked areas generalizes learned representations so that they are robust to incompletion-caused domain bias. 3) Point normal is generated by neighbors and thus robust to noise across domains. We conduct experiments on shape classification and semantic segmentation with different transfer permutations and the results demonstrate the effectiveness of our method. Code is available at https://github.com/VITA-Group/MLSP."

Poster
Point Cloud Compression with Sibling Context and Surface Priors

Zhili Chen, Zian Qian, Sukai Wang, Qifeng Chen

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"We present a novel octree-based multi-level framework for large-scale point cloud compression, which can organize sparse and unstructured point clouds in a memory-efficient way. In this framework, we propose a new entropy model that explores the hierarchical dependency in an octree using the context of siblings’ children, ancestors, and neighbors to encode the occupancy information of each non-leaf octree node into a bitstream. Moreover, we locally fit quadratic surfaces with a voxel-based geometry-aware module to provide geometric priors in entropy encoding. These strong priors empower our entropy framework to encode the octree into a more compact bitstream. In the decoding stage, we apply a two-step heuristic strategy to restore point clouds with better reconstruction quality. The quantitative evaluation shows that our method outperforms state-of-the-art baselines with a bitrate improvement of 11-16% and 12-14% on the KITTI Odometry and nuScenes datasets, respectively."

Poster
Point Cloud Compression with Range Image-Based Entropy Model for Autonomous Driving

Sukai Wang, Ming Liu

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"For autonomous driving systems, the storage cost and transmission speed of the large-scale point clouds become an important bottleneck because of their large volume. In this paper, we propose a range image-based three-stage framework to compress the scanning LiDAR’s point clouds using the entropy model. In our three-stage framework, we refine the coarser range image by converting the regression problem into the limited classification problem to improve the performance of generating accurate point clouds. And in the feature extraction part, we propose a novel attention Conv layer to fuse the voxel-based 3D features in the 2D range image. Compared with the Octree-based compression methods, the range image compression with the entropy model performs better in the autonomous driving scene. Experiments on LiDARs with different lines and in different scenarios show that our proposed compression scheme outperforms the state-of-the-art approaches in reconstruction quality and downstream tasks by a wide margin."

Poster
Planes vs. Chairs: Category-Guided 3D Shape Learning without Any 3D Cues

Zixuan Huang, Stefan Stojanov, Anh Thai, Varun Jampani, James M. Rehg

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"We present a novel 3D shape reconstruction method which learns to predict an implicit 3D shape representation from a single RGB image. Our approach uses a set of single-view images of multiple object categories without viewpoint annotation, forcing the model to learn across multiple object categories without 3D supervision. To facilitate learning with such minimal supervision, we use category labels to guide shape learning with a novel categorical metric learning approach. We also utilize adversarial and viewpoint regularization techniques to further disentangle the effects of viewpoint and shape. We obtain the first results for large-scale (more than 50 categories) single-viewpoint shape prediction using a single model. We are also the first to examine and quantify the benefit of class information in single-view supervised 3D shape reconstruction. Our method achieves superior performance over state-of-the-art methods on ShapeNet-13, ShapeNet-55 and Pascal3D+."

Poster
PlaneFormers: From Sparse View Planes to 3D Reconstruction

Samir Agarwala, Linyi Jin, Chris Rockwell, David F. Fouhey

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"We present an approach for the planar surface reconstruction of a scene from images with limited overlap. This reconstruction task is challenging since it requires jointly reasoning about single image 3D reconstruction, correspondence between images, and the relative camera pose between images. Past work has proposed optimization-based approaches. We introduce a simpler approach, the PlaneFormer, that uses a transformer applied to 3D-aware plane tokens to perform 3D reasoning. Our experiments show that our approach is substantially more effective than prior work, and that several 3D-specific design decisions are crucial for its success."

Poster
PixelFolder: An Efficient Progressive Pixel Synthesis Network for Image Generation

Jing He, Yiyi Zhou, Qi Zhang, Jun Peng, Yunhang Shen, Xiaoshuai Sun, Chao Chen, Rongrong Ji

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"Pixel synthesis is a promising research paradigm for image generation, which can well exploit pixel-wise prior knowledge for generation. However, existing methods still suffer from excessive memory footprint and computation overhead. In this paper, we propose a progressive pixel synthesis network towards efficient image generation, coined as PixelFolder. Specifically, PixelFolder formulates image generation as a progressive pixel regression problem and synthesizes images via a multi-stage structure, which can greatly reduce the overhead caused by large tensor transformations. In addition, we introduce novel pixel folding operations to further improve model efficiency while maintaining pixel-wise prior knowledge for end-to-end regression. With these innovative designs, we greatly reduce the expenditure of pixel synthesis, e.g., reducing 89% computation and 53% parameters compared with the latest pixel synthesis method CIPS. To validate our approach, we conduct extensive experiments on two benchmark datasets, namely FFHQ and LSUN Church. The experimental results show that with much less expenditure, PixelFolder obtains new state-of-the-art (SOTA) performance on two benchmark datasets, i.e., 3.77 FID and 2.45 FID on FFHQ and LSUN Church, respectively.Meanwhile, PixelFolder is also more efficient than the SOTA methods like StyleGAN2, reducing about 72% computation and 31% parameters, respectively. These results greatly validate the effectiveness of the proposed PixelFolder."

Poster
Pixel-Wise Energy-Biased Abstention Learning for Anomaly Segmentation on Complex Urban Driving Scenes

Yu Tian, Yuyuan Liu, Guansong Pang, Fengbei Liu, Yuanhong Chen, Gustavo Carneiro

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"State-of-the-art (SOTA) anomaly segmentation approaches on complex urban driving scenes explore pixel-wise classification uncertainty learned from outlier exposure, or external reconstruction models. However, previous uncertainty approaches that directly associate high uncertainty to anomaly may sometimes lead to incorrect anomaly predictions, and external reconstruction models tend to be too inefficient for real-time self-driving embedded systems. In this paper, we propose a new anomaly segmentation method, named pixel-wise energy-biased abstention learning (PEBAL), that explores pixel-wise abstention learning (AL) with a model that learns an adaptive pixel-level anomaly class, and an energy-based model (EBM) that learns inlier pixel distribution. More specifically, PEBAL is based on a non-trivial joint training of EBM and AL, where EBM is trained to output high-energy for anomaly pixels (from outlier exposure) and AL is trained such that these high-energy pixels receive adaptive low penalty for being included to the anomaly class. We extensively evaluate PEBAL against the SOTA and show that it achieves the best performance across four benchmarks."

Poster
PillarNet: Real-Time and High-Performance Pillar-Based 3D Object Detection

Guangsheng Shi, Ruifeng Li, Chao Ma

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"Real-time and high-performance 3D object detection is of critical importance for autonomous driving. Recent top-performing 3D object detectors mainly rely on point-based or 3D voxel-based convolutions, which are both computationally inefficient for onboard deployment. In contrast, pillar-based methods use solely 2D convolutions, which consume less computation resources, but they lag far behind their voxel-based counterparts in detection accuracy. In this paper, by examining the primary performance gap between pillar- and voxel-based detectors, we develop a real-time and high-performance pillar-based detector, dubbed PillarNet. The proposed PillarNet consists of a powerful encoder network for effective pillar feature learning, a neck network for spatial-semantic feature fusion and the commonly used detect head. Using only 2D convolutions, PillarNet is flexible to an optional pillar size and compatible with classical 2D CNN backbones, such as VGGNet and ResNet. Additionally, PillarNet benefits from our designed orientation-decoupled IoU regression loss along with the IoU-aware prediction branch. Extensive experimental results on large-scale nuScenes Dataset and Waymo Open Dataset demonstrate that the proposed PillarNet performs well over the state-of-the-art 3D detectors in terms of effectiveness and efficiency."

Poster
Physically-Based Editing of Indoor Scene Lighting from a Single Image

Zhengqin Li, Jia Shi, Sai Bi, Rui Zhu, Kalyan Sunkavalli, Milos Hasan, Zexiang Xu, Ravi Ramamoorthi, Manmohan Chandraker

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"We present a method to edit complex indoor lighting from a single image with its predicted depth and light source segmentation masks. This is an extremely challenging problem that requires modeling complex light transport, and disentangling HDR lighting from material and geometry with only a partial LDR observation of the scene. We tackle this problem using two novel components: 1) a holistic scene reconstruction method that estimates scene reflectance and parametric 3D lighting, and 2) a neural rendering framework that re-renders the scene from our predictions. We use physically-based indoor light representations that allow for intuitive editing, and infer both visible and invisible light sources. Our neural rendering framework combines physically-based direct illumination and shadow rendering with deep networks to approximate global illumination. It can capture challenging lighting effects, such as soft shadows, directional lighting, specular materials, and interreflections. Previous single image inverse rendering methods usually entangle scene lighting and geometry and only support applications like object insertion. Instead, by combining parametric 3D lighting estimation with neural scene rendering, we demonstrate the first automatic method to achieve full scene relighting, including light source insertion, removal, and replacement, from a single image. All source code and data will be publicly released."

Poster
Physical Attack on Monocular Depth Estimation with Optimal Adversarial Patches

Zhiyuan Cheng, James Liang, Hongjun Choi, Guanhong Tao, Zhiwen Cao, Dongfang Liu, Xiangyu Zhang

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"Deep learning has substantially boosted the performance of Monocular Depth Estimation (MDE), a critical component in fully vision-based autonomous driving (AD) systems (e.g., Tesla and Toyota). In this work, we develop an attack against learning-based MDE. In particular, we use an optimization-based method to systematically generate stealthy physical-object-oriented adversarial patches to attack depth estimation. We balance the stealth and effectiveness of our attack with object-oriented adversarial design, sensitive region localization, and natural style camouflage. Using real-world driving scenarios, we evaluate our attack on concurrent MDE models and a representative downstream task for AD (i.e., 3D object detection). Experimental results show that our method can generate stealthy, effective, and robust adversarial patches for different target objects and models and achieves more than 6 meters mean depth estimation error and 93% attack success rate (ASR) in object detection with a patch of 1/9 of the vehicle’s rear area. Field tests on three different driving routes with a real vehicle indicate that we cause over 6 meters mean depth estimation error and reduce the object detection rate from 90.70% to 5.16% in continuous video frames."

Poster