CVPR 2024 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

2,716papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Poster
    2,39288.1%
  • Other / unlabeled
    32411.9%

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Topic: Video Understanding · 204 papers · Reset filters

SRTube: Video-Language Pre-Training with Action-Centric Video Tube Features and Semantic Role Labeling

Ju-Hee Lee, Je-Won Kang

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In recent years large-scale video-language pre-training (VidLP) has received considerable attention for its effectiveness in relevant tasks. In this paper we propose a novel action-centric VidLP framework that employs video tube features for temporal modeling and language features based on semantic role labeling (SRL). Our video encoder generates multiple tube features along object trajectories identifying action-related regions within videos to overcome the limitations of existing temporal attention mechanisms. Additionally our text encoder incorporates high-level action-related language knowledge previously underutilized in current VidLP models. The SRL captures action-verbs and related semantics among objects in sentences and enhances the ability to perform instance-level text matching thus enriching the cross-modal (CM) alignment process. We also introduce two novel pre-training objectives and a self-supervision strategy to produce a more faithful CM representation. Experimental results demonstrate that our method outperforms existing VidLP frameworks in various downstream tasks and datasets establishing our model a baseline in the modern VidLP framework.

Poster
SNED: Superposition Network Architecture Search for Efficient Video Diffusion Model

Zhengang Li, Yan Kang, Yuchen Liu, Difan Liu, Tobias Hinz, Feng Liu, Yanzhi Wang

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While AI-generated content has garnered significant attention achieving photo-realistic video synthesis remains a formidable challenge. Despite the promising advances in diffusion models for video generation quality the complex model architecture and substantial computational demands for both training and inference create a significant gap between these models and real-world applications. This paper presents SNED a superposition network architecture search method for efficient video diffusion model. Our method employs a supernet training paradigm that targets various model cost and resolution options using a weight-sharing method. Moreover we propose the supernet training sampling warm-up for fast training optimization. To showcase the flexibility of our method we conduct experiments involving both pixel-space and latent-space video diffusion models. The results demonstrate that our framework consistently produces comparable results across different model options with high efficiency. According to the experiment for the pixel-space video diffusion model we can achieve consistent video generation results simultaneously across 64 x 64 to 256 x 256 resolutions with a large range of model sizes from 640M to 1.6B number of parameters for pixel-space video diffusion models.

Poster
Retrieval-Augmented Egocentric Video Captioning

Jilan Xu, Yifei Huang, Junlin Hou, Guo Chen, Yuejie Zhang, Rui Feng, Weidi Xie

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Understanding human actions from videos of first-person view poses significant challenges. Most prior approaches explore representation learning on egocentric videos only while overlooking the potential benefit of exploiting existing large-scale third-person videos. In this paper (1) we develop EgoInstructor a retrieval-augmented multimodal captioning model that automatically retrieves semantically relevant third-person instructional videos to enhance the video captioning of egocentric videos (2) for training the cross-view retrieval module we devise an automatic pipeline to discover ego-exo video pairs from distinct large-scale egocentric and exocentric datasets (3) we train the cross-view retrieval module with a novel EgoExoNCE loss that pulls egocentric and exocentric video features closer by aligning them to shared text features that describe similar actions (4) through extensive experiments our cross-view retrieval module demonstrates superior performance across seven benchmarks. Regarding egocentric video captioning EgoInstructor exhibits significant improvements by leveraging third-person videos as references.

Poster
Relightable and Animatable Neural Avatar from Sparse-View Video

Zhen Xu, Sida Peng, Chen Geng, Linzhan Mou, Zihan Yan, Jiaming Sun, Hujun Bao, Xiaowei Zhou

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This paper tackles the problem of creating relightable and animatable neural avatars from sparse-view (or monocular) videos of dynamic humans under unknown illumination. Previous neural human reconstruction methods produce animatable avatars from sparse views using deformed Signed Distance Fields (SDF) but are non-relightable. While differentiable inverse rendering methods have succeeded in the material recovery of static objects it is not straightforward to extend them to dynamic humans since it is computationally intensive to compute pixel-surface intersection and light visibility on deformed SDFs for relighting. To solve this challenge we propose a Hierarchical Distance Query (HDQ) algorithm to approximate the world space SDF under arbitrary human poses. Specifically we estimate coarse SDF based on a parametric human model and compute fine SDF by exploiting the invariance of SDF w.r.t. local deformation. Based on HDQ we leverage sphere tracing to efficiently estimate the surface intersection and light visibility. This allows us to develop the first system to recover relightable and animatable neural avatars from sparse or monocular inputs. Experiments show that our approach produces superior results compared to state-of-the-art methods. Our project page is available at https://zju3dv.github.io/relightable_avatar.

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RegionPLC: Regional Point-Language Contrastive Learning for Open-World 3D Scene Understanding

Jihan Yang, Runyu Ding, Weipeng DENG, Zhe Wang, Xiaojuan Qi

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We propose a lightweight and scalable Regional Point-Language Contrastive learning framework namely RegionPLC for open-world 3D scene understanding aiming to identify and recognize open-set objects and categories. Specifically based on our empirical studies we introduce a 3D-aware SFusion strategy that fuses 3D vision-language pairs derived from multiple 2D foundation models yielding high-quality dense region-level language descriptions without human 3D annotations. Subsequently we devise a region-aware point-discriminative contrastive learning objective to enable robust and effective 3D learning from dense regional language supervision. We carry out extensive experiments on ScanNet ScanNet200 and nuScenes datasets and our model outperforms prior 3D open-world scene understanding approaches by an average of 17.2% and 9.1% for semantic and instance segmentation respectively while maintaining greater scalability and lower resource demands. Furthermore our method has the flexibility to be effortlessly integrated with language models to enable open-ended grounded 3D reasoning without extra task-specific training. Code will be released.

Poster
RegionGPT: Towards Region Understanding Vision Language Model

Qiushan Guo, Shalini De Mello, Hongxu Yin, Wonmin Byeon, Ka Chun Cheung, Yizhou Yu, Ping Luo, Sifei Liu

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Vision language models (VLMs) have experienced rapid advancements through the integration of large language models (LLMs) with image-text pairs yet they struggle with detailed regional visual understanding due to limited spatial awareness of the vision encoder and the use of coarse-grained training data that lacks detailed region-specific captions. To address this we introduce RegionGPT (short as RGPT) a novel framework designed for complex region-level captioning and understanding. RGPT enhances the spatial awareness of regional representation with simple yet effective modifications to existing visual encoders in VLMs. We further improve performance on tasks requiring a specific output scope by integrating task-guided instruction prompts during both training and inference phases while maintaining the model's versatility for general-purpose tasks. Additionally we develop an automated region caption data generation pipeline enriching the training set with detailed region-level captions. We demonstrate that a universal RGPT model can be effectively applied and significantly enhancing performance across a range of region-level tasks including but not limited to complex region descriptions reasoning object classification and referring expressions comprehension.

Poster
Real-time 3D-aware Portrait Video Relighting

Ziqi Cai, Kaiwen Jiang, Shu-Yu Chen, Yu-Kun Lai, Hongbo Fu, Boxin Shi, Lin Gao

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Synthesizing realistic videos of talking faces under custom lighting conditions and viewing angles benefits various downstream applications like video conferencing. However most existing relighting methods are either time-consuming or unable to adjust the viewpoints. In this paper we present the first real-time 3D-aware method for relighting in-the-wild videos of talking faces based on Neural Radiance Fields (NeRF). Given an input portrait video our method can synthesize talking faces under both novel views and novel lighting conditions with a photo-realistic and disentangled 3D representation. Specifically we infer an albedo tri-plane as well as a shading tri-plane based on a desired lighting condition for each video frame with fast dual-encoders. We also leverage a temporal consistency network to ensure smooth transitions and reduce flickering artifacts. Our method runs at 32.98 fps on consumer-level hardware and achieves state-of-the-art results in terms of reconstruction quality lighting error lighting instability temporal consistency and inference speed. We demonstrate the effectiveness and interactivity of our method on various portrait videos with diverse lighting and viewing conditions.

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Ranking Distillation for Open-Ended Video Question Answering with Insufficient Labels

Tianming Liang, Chaolei Tan, Beihao Xia, Wei-Shi Zheng, Jian-Fang Hu

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This paper focuses on open-ended video question answering which aims to find the correct answers from a large answer set in response to a video-related question. This is essentially a multi-label classification task since a question may have multiple answers. However due to annotation costs the labels in existing benchmarks are always extremely insufficient typically one answer per question. As a result existing works tend to directly treat all the unlabeled answers as negative labels leading to limited ability for generalization. In this work we introduce a simple yet effective ranking distillation framework (RADI) to mitigate this problem without additional manual annotation. RADI employs a teacher model trained with incomplete labels to generate rankings for potential answers which contain rich knowledge about label priority as well as label-associated visual cues thereby enriching the insufficient labeling information. To avoid overconfidence in the imperfect teacher model we further present two robust and parameter-free ranking distillation approaches: a pairwise approach which introduces adaptive soft margins to dynamically refine the optimization constraints on various pairwise rankings and a listwise approach which adopts sampling-based partial listwise learning to resist the bias in teacher ranking. Extensive experiments on five popular benchmarks consistently show that both our pairwise and listwise RADIs outperform state-of-the-art methods. Further analysis demonstrates the effectiveness of our methods on the insufficient labeling problem.

Poster
RMem: Restricted Memory Banks Improve Video Object Segmentation

Junbao Zhou, Ziqi Pang, Yu-Xiong Wang

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With recent video object segmentation (VOS) benchmarks evolving to challenging scenarios we revisit a simple but overlooked strategy: restricting the size of memory banks. This diverges from the prevalent practice of expanding memory banks to accommodate extensive historical information. Our specially designed "memory deciphering" study offers a pivotal insight underpinning such a strategy: expanding memory banks while seemingly beneficial actually increases the difficulty for VOS modules to decode relevant features due to the confusion from redundant information. By restricting memory banks to a limited number of essential frames we achieve a notable improvement in VOS accuracy. This process balances the importance and freshness of frames to maintain an informative memory bank within a bounded capacity. Additionally restricted memory banks reduce the training-inference discrepancy in memory lengths compared with continuous expansion. This fosters new opportunities in temporal reasoning and enables us to introduce the previously overlooked "temporal positional embedding." Finally our insights are embodied in "RMem" ("R" for restricted) a simple yet effective VOS modification that excels at challenging VOS scenarios and establishes new state of the art for object state changes (VOST dataset) and long videos (the Long Videos dataset). Our codes are available at https://github.com/Restricted-Memory/RMemand our demo can be watched on https://youtu.be/V3tCFQsJrrM.

Poster
REACTO: Reconstructing Articulated Objects from a Single Video

Chaoyue Song, Jiacheng Wei, Chuan Sheng Foo, Guosheng Lin, Fayao Liu

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In this paper we address the challenge of reconstructing general articulated 3D objects from a single video. Existing works employing dynamic neural radiance fields have advanced the modeling of articulated objects like humans and animals from videos but face challenges with piece-wise rigid general articulated objects due to limitations in their deformation models. To tackle this we propose Quasi-Rigid Blend Skinning a novel deformation model that enhances the rigidity of each part while maintaining flexible deformation of the joints. Our primary insight combines three distinct approaches: 1) an enhanced bone rigging system for improved component modeling 2) the use of quasi-sparse skinning weights to boost part rigidity and reconstruction fidelity and 3) the application of geodesic point assignment for precise motion and seamless deformation. Our method outperforms previous works in producing higher-fidelity 3D reconstructions of general articulated objects as demonstrated on both real and synthetic datasets. Project page: https://chaoyuesong.github.io/REACTO.

Poster
RAVE: Randomized Noise Shuffling for Fast and Consistent Video Editing with Diffusion Models

Ozgur Kara, Bariscan Kurtkaya, Hidir Yesiltepe, James M. Rehg, Pinar Yanardag

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Recent advancements in diffusion-based models have demonstrated significant success in generating images from text. However video editing models have not yet reached the same level of visual quality and user control. To address this we introduce RAVE a zero-shot video editing method that leverages pre-trained text-to-image diffusion models without additional training. RAVE takes an input video and a text prompt to produce high-quality videos while preserving the original motion and semantic structure. It employs a novel noise shuffling strategy leveraging spatio-temporal interactions between frames to produce temporally consistent videos faster than existing methods. It is also efficient in terms of memory requirements allowing it to handle longer videos. RAVE is capable of a wide range of edits from local attribute modifications to shape transformations. In order to demonstrate the versatility of RAVE we create a comprehensive video evaluation dataset ranging from object-focused scenes to complex human activities like dancing and typing and dynamic scenes featuring swimming fish and boats. Our qualitative and quantitative experiments highlight the effectiveness of RAVE in diverse video editing scenarios compared to existing methods. Our code dataset and videos can be found in \href https://rave-video-edit.github.io/.

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Putting the Object Back into Video Object Segmentation

Ho Kei Cheng, Seoung Wug Oh, Brian Price, Joon-Young Lee, Alexander Schwing

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We present Cutie a video object segmentation (VOS) network with object-level memory reading which puts the object representation from memory back into the video object segmentation result. Recent works on VOS employ bottom-up pixel-level memory reading which struggles due to matching noise especially in the presence of distractors resulting in lower performance in more challenging data. In contrast Cutie performs top-down object-level memory reading by adapting a small set of object queries. Via those it interacts with the bottom-up pixel features iteratively with a query-based object transformer (qt hence Cutie). The object queries act as a high-level summary of the target object while high-resolution feature maps are retained for accurate segmentation. Together with foreground-background masked attention Cutie cleanly separates the semantics of the foreground object from the background. On the challenging MOSE dataset Cutie improves by 8.7 J&F over XMem with a similar running time and improves by 4.2 J&F over DeAOT while being three times faster. Code is available at: hkchengrex.github.io/Cutie

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Prompt-Enhanced Multiple Instance Learning for Weakly Supervised Video Anomaly Detection

Junxi Chen, Liang Li, Li Su, Zheng-Jun Zha, Qingming Huang

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Weakly-supervised Video Anomaly Detection (wVAD) aims to detect frame-level anomalies using only video-level labels in training. Due to the limitation of coarse-grained labels Multi-Instance Learning (MIL) is prevailing in wVAD. However MIL suffers from insufficiency of binary supervision to model diverse abnormal patterns. Besides the coupling between abnormality and its context hinders the learning of clear abnormal event boundary. In this paper we propose prompt-enhanced MIL to detect various abnormal events while ensuring clear event boundaries. Concretely we design the abnormal-aware prompts by using abnormal class annotations together with learnable prompt which can incorporate semantic priors into video features dynamically. The detector can utilize the semantic-rich features to capture diverse abnormal patterns. In addition normal context prompt is introduced to amplify the distinction between abnormality and its context facilitating the generation of clear boundary. With the mutual enhancement of abnormal-aware and normal context prompt the model can construct discriminative representations to detect divergent anomalies without ambiguous event boundaries. Extensive experiments demonstrate our method achieves SOTA performance on three public benchmarks. The code is available at https://github.com/Junxi-Chen/PE-MIL.

Poster
PolarMatte: Fully Computational Ground-Truth-Quality Alpha Matte Extraction for Images and Video using Polarized Screen Matting

Kenji Enomoto, TJ Rhodes, Brian Price, Gavin Miller

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The creation of high-quality alpha mattes as ground-truth data for video matting is typically a laborious task. The trade-off between accuracy manual corrections and capture constraints often produces erroneous results or is cost prohibitive. We propose PolarMatte a fully computational alpha matte extraction method for images and video without compromise between quality and practicality. A single polarization camera is used to capture dynamic scenes backlit by an off-the-shelf LCD monitor. PolarMatte exploits the polarization channel to compute the per-pixel opacity of the target scene including the transparency of fine-details translucent objects and optical/motion blur. We leverage polarization clues to robustly detect indistinguishable pixels and extract the alpha matte value at polarized foreground reflections with a polarimetric matting Laplacian. Quantitative and qualitative evaluation demonstrate our ability to computationally extract ground-truth-quality alpha mattes without human labour.

Poster
Physical Property Understanding from Language-Embedded Feature Fields

Albert J. Zhai, Yuan Shen, Emily Y. Chen, Gloria X. Wang, Xinlei Wang, Sheng Wang, Kaiyu Guan, Shenlong Wang

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Can computers perceive the physical properties of objects solely through vision? Research in cognitive science and vision science has shown that humans excel at identifying materials and estimating their physical properties based purely on visual appearance. In this paper we present a novel approach for dense prediction of the physical properties of objects using a collection of images. Inspired by how humans reason about physics through vision we leverage large language models to propose candidate materials for each object. We then construct a language-embedded point cloud and estimate the physical properties of each 3D point using a zero-shot kernel regression approach. Our method is accurate annotation-free and applicable to any object in the open world. Experiments demonstrate the effectiveness of the proposed approach in various physical property reasoning tasks such as estimating the mass of common objects as well as other properties like friction and hardness.

Poster
Perception-Oriented Video Frame Interpolation via Asymmetric Blending

Guangyang Wu, Xin Tao, Changlin Li, Wenyi Wang, Xiaohong Liu, Qingqing Zheng

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Previous methods for Video Frame Interpolation (VFI) have encountered challenges notably the manifestation of blur and ghosting effects. These issues can be traced back to two pivotal factors: unavoidable motion errors and misalignment in supervision. In practice motion estimates often prove to be error-prone resulting in misaligned features. Furthermore the reconstruction loss tends to bring blurry results particularly in misaligned regions. To mitigate these challenges we propose a new paradigm called PerVFI (Perception-oriented Video Frame Interpolation). Our approach incorporates an Asymmetric Synergistic Blending module (ASB) that utilizes features from both sides to synergistically blend intermediate features. One reference frame emphasizes primary content while the other contributes complementary information. To impose a stringent constraint on the blending process we introduce a self-learned sparse quasi-binary mask which effectively mitigates ghosting and blur artifacts in the output. Additionally we employ a normalizing flow-based generator and utilize the negative log-likelihood loss to learn the conditional distribution of the output which further facilitates the generation of clear and fine details. Experimental results validate the superiority of PerVFI demonstrating significant improvements in perceptual quality compared to existing methods. Codes are available at https://github.com/mulns/PerVFI

Poster
PanoRecon: Real-Time Panoptic 3D Reconstruction from Monocular Video

Dong Wu, Zike Yan, Hongbin Zha

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We introduce the Panoptic 3D Reconstruction task a unified and holistic scene understanding task for a monocular video. And we present PanoRecon - a novel framework to address this new task which realizes an online geometry reconstruction alone with dense semantic and instance labeling. Specifically PanoRecon incrementally performs panoptic 3D reconstruction for each video fragment consisting of multiple consecutive key frames from a volumetric feature representation using feed-forward neural networks. We adopt a depth-guided back-projection strategy to sparse and purify the volumetric feature representation. We further introduce a voxel clustering module to get object instances in each local fragment and then design a tracking and fusion algorithm for the integration of instances from different fragments to ensure temporal coherence. Such design enables our PanoRecon to yield a coherent and accurate panoptic 3D reconstruction. Experiments on ScanNetV2 demonstrate a very competitive geometry reconstruction result compared with state-of-the-art reconstruction methods as well as promising 3D panoptic segmentation result with only RGB input while being real-time. Code is available at: https://github.com/Riser6/PanoRecon.

Poster
PanoContext-Former: Panoramic Total Scene Understanding with a Transformer

Yuan Dong, Chuan Fang, Liefeng Bo, Zilong Dong, Ping Tan

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Panoramic images enable deeper understanding and more holistic perception of 360 surrounding environment which can naturally encode enriched scene context information compared to standard perspective image. Previous work has made lots of effort to solve the scene understanding task in a hybrid solution based on 2D-3D geometric reasoning thus each sub-task is processed separately and few correlations are explored in this procedure. In this paper we propose a fully 3D method for holistic indoor scene understanding which recovers the objects' shapes oriented bounding boxes and the 3D room layout simultaneously from a single panorama. To maximize the exploration of the rich context information we design a transformer-based context module to predict the representation and relationship among each component of the scene. In addition we introduce a new dataset for scene understanding including photo-realistic panoramas high-fidelity depth images accurately annotated room layouts oriented object bounding boxes and shapes. Experiments on the synthetic and new datasets demonstrate that our method outperforms previous panoramic scene understanding methods in terms of both layout estimation and 3D object detection.

Poster
Panacea: Panoramic and Controllable Video Generation for Autonomous Driving

Yuqing Wen, Yucheng Zhao, Yingfei Liu, Fan Jia, Yanhui Wang, Chong Luo, Chi Zhang, Tiancai Wang, Xiaoyan Sun, Xiangyu Zhang

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The field of autonomous driving increasingly demands high-quality annotated training data. In this paper we propose Panacea an innovative approach to generate panoramic and controllable videos in driving scenarios capable of yielding an unlimited numbers of diverse annotated samples pivotal for autonomous driving advancements. Panacea addresses two critical challenges: 'Consistency' and 'Controllability.' Consistency ensures temporal and cross-view coherence while Controllability ensures the alignment of generated content with corresponding annotations. Our approach integrates a novel 4D attention and a two-stage generation pipeline to maintain coherence supplemented by the ControlNet framework for meticulous control by the Bird's-Eye-View (BEV) layouts. Extensive qualitative and quantitative evaluations of Panacea on the nuScenes dataset prove its effectiveness in generating high-quality multi-view driving-scene videos. This work notably propels the field of autonomous driving by effectively augmenting the training dataset used for advanced BEV perception techniques.

Poster
PTM-VQA: Efficient Video Quality Assessment Leveraging Diverse PreTrained Models from the Wild

Kun Yuan, Hongbo Liu, Mading Li, Muyi Sun, Ming Sun, Jiachao Gong, Jinhua Hao, Chao Zhou, Yansong Tang

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Video quality assessment (VQA) is a challenging problem due to the numerous factors that can affect the perceptual quality of a video e.g. content attractiveness distortion type motion pattern and level. However annotating the Mean opinion score (MOS) for videos is expensive and time-consuming which limits the scale of VQA datasets and poses a significant obstacle for deep learning-based methods. In this paper we propose a VQA method named PTM-VQA which leverages PreTrained Models to transfer knowledge from models pretrained on various pre-tasks enabling benefits for VQA from different aspects. Specifically we extract features of videos from different pretrained models with frozen weights and integrate them to generate representation. Since these models possess various fields of knowledge and are often trained with labels irrelevant to quality we propose an Intra-Consistency and Inter-Divisibility (ICID) loss to impose constraints on features extracted by multiple pretrained models. The intra-consistency constraint ensures that features extracted by different pretrained models are in the same unified quality-aware latent space while the inter-divisibility introduces pseudo clusters based on the annotation of samples and tries to separate features of samples from different clusters. Furthermore with a constantly growing number of pretrained models it is crucial to determine which models to use and how to use them. To address this problem we propose an efficient scheme to select suitable candidates. Models with better clustering performance on VQA datasets are chosen to be our candidates. Extensive experiments demonstrate the effectiveness of the proposed method.

Poster