CVPR 2024 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

2,716papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Poster
    2,39288.1%
  • Other / unlabeled
    32411.9%

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Topic: Video Understanding · 204 papers · Reset filters

TimeChat: A Time-sensitive Multimodal Large Language Model for Long Video Understanding

Shuhuai Ren, Linli Yao, Shicheng Li, Xu Sun, Lu Hou

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This work proposes TimeChat a time-sensitive multimodal large language model specifically designed for long video understanding. Our model incorporates two key architectural contributions: (1) a timestamp-aware frame encoder that binds visual content with the timestamp of each frame and (2) a sliding video Q-Former that produces a video token sequence of varying lengths to accommodate videos of various durations. Additionally we construct an instruction-tuning dataset encompassing 6 tasks and a total of 125K instances to further enhance TimeChat's instruction-following performance. Experiment results across various video understanding tasks such as dense captioning temporal grounding and highlight detection demonstrate TimeChat's strong zero-shot temporal localization and reasoning capabilities. For example it achieves +9.2 F1 score and +2.8 CIDEr on YouCook2 +5.8 HIT@1 on QVHighlights and +27.5 R@1 (IoU=0.5) on Charades-STA compared to state-of-the-art video large language models holding the potential to serve as a versatile video assistant for long-form video comprehension tasks and satisfy realistic user requirements.

Poster
Text Is MASS: Modeling as Stochastic Embedding for Text-Video Retrieval

Jiamian Wang, Guohao Sun, Pichao WANG, Dongfang Liu, Sohail Dianat, MAJID RABBANI, Raghuveer Rao, Zhiqiang Tao

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The increasing prevalence of video clips has sparked growing interest in text-video retrieval. Recent advances focus on establishing a joint embedding space for text and video relying on consistent embedding representations to compute similarity. However the text content in existing datasets is generally short and concise making it hard to fully describe the redundant semantics of a video. Correspondingly a single text embedding may be less expressive to capture the video embedding and empower the retrieval. In this study we propose a new stochastic text modeling method T-MASS i.e. text is modeled as a stochastic embedding to enrich text embedding with a flexible and resilient semantic range yielding a text mass. To be specific we introduce a similarity-aware radius module to adapt the scale of the text mass upon the given text-video pairs. Plus we design and develop a support text regularization to further control the text mass during the training. The inference pipeline is also tailored to fully exploit the text mass for accurate retrieval. Empirical evidence suggests that T-MASS not only effectively attracts relevant text-video pairs while distancing irrelevant ones but also enables the determination of precise text embeddings for relevant pairs. Our experimental results show a substantial improvement of T-MASS over baseline (3% 6.3% by R@1). Also T-MASS achieves state-of-the-art performance on five benchmark datasets including MSRVTT LSMDC DiDeMo VATEX and Charades.

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TeTriRF: Temporal Tri-Plane Radiance Fields for Efficient Free-Viewpoint Video

Minye Wu, Zehao Wang, Georgios Kouros, Tinne Tuytelaars

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Neural Radiance Fields (NeRF) revolutionize the realm of visual media by providing photorealistic Free-Viewpoint Video (FVV) experiences offering viewers unparalleled immersion and interactivity. However the technology's significant storage requirements and the computational complexity involved in generation and rendering currently limit its broader application. To close this gap this paper presents Temporal Tri-Plane Radiance Fields (TeTriRF) a novel technology that significantly reduces the storage size for Free-Viewpoint Video (FVV) while maintaining low-cost generation and rendering. TeTriRF introduces a hybrid representation with tri-planes and voxel grids to support scaling up to long-duration sequences and scenes with complex motions or rapid changes. We propose a group training scheme tailored to achieving high training efficiency and yielding temporally consistent low-entropy scene representations on feature domain. Leveraging these properties of the representations we introduce a compression pipeline with off-the-shelf video codecs achieving an order of magnitude less storage size compared to the state-of-the-art. Our experiments demonstrate that TeTriRF can achieve competitive quality with a higher compression rate.

Poster
Task-Aware Encoder Control for Deep Video Compression

Xingtong Ge, Jixiang Luo, Xinjie Zhang, Tongda Xu, Guo Lu, Dailan He, Jing Geng, Yan Wang, Jun Zhang, Hongwei Qin

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Prior research on deep video compression (DVC) for machine tasks typically necessitates training a unique codec for each specific task mandating a dedicated decoder per task. In contrast traditional video codecs employ a flexible encoder controller enabling the adaptation of a single codec to different tasks through mechanisms like mode prediction. Drawing inspiration from this we introduce an innovative encoder controller for deep video compression for machines. This controller features a mode prediction and a Group of Pictures (GoP) selection module. Our approach centralizes control at the encoding stage allowing for adaptable encoder adjustments across different tasks such as detection and tracking while maintaining compatibility with a standard pre-trained DVC decoder. Empirical evidence demonstrates that our method is applicable across multiple tasks with various existing pre-trained DVCs. Moreover extensive experiments demonstrate that our method outperforms previous DVC by about 25% bitrate for different tasks with only one pre-trained decoder.

Poster
TAMM: TriAdapter Multi-Modal Learning for 3D Shape Understanding

Zhihao Zhang, Shengcao Cao, Yu-Xiong Wang

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The limited scale of current 3D shape datasets hinders the advancements in 3D shape understanding and motivates multi-modal learning approaches which transfer learned knowledge from data-abundant 2D image and language modalities to 3D shapes. However even though the image and language representations have been aligned by cross-modal models like CLIP we find that the image modality fails to contribute as much as the language in existing multi-modal 3D representation learning methods. This is attributed to the domain shift in the 2D images and the distinct focus of each modality. To more effectively leverage both modalities in the pre-training we introduce TriAdapter Multi-Modal Learning (TAMM) - a novel two-stage learning approach based on three synergistic adapters. First our CLIP Image Adapter mitigates the domain gap between 3D-rendered images and natural images by adapting the visual representations of CLIP for synthetic image-text pairs. Subsequently our Dual Adapters decouple the 3D shape representation space into two complementary sub-spaces: one focusing on visual attributes and the other for semantic understanding which ensure a more comprehensive and effective multi-modal pre-training. Extensive experiments demonstrate that TAMM consistently enhances 3D representations for a wide range of 3D encoder architectures pre-training datasets and downstream tasks. Notably we boost the zero-shot classification accuracy on Objaverse-LVIS from 46.8% to 50.7% and improve the 5-way 10-shot linear probing classification accuracy on ModelNet40 from 96.1% to 99.0%. Project page: https://alanzhangcs.github.io/tamm-page.

Poster
TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understanding

Yun Liu, Haolin Yang, Xu Si, Ling Liu, Zipeng Li, Yuxiang Zhang, Yebin Liu, Li Yi

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Humans commonly work with multiple objects in daily life and can intuitively transfer manipulation skills to novel objects by understanding object functional regularities. However existing technical approaches for analyzing and synthesizing hand-object manipulation are mostly limited to handling a single hand and object due to the lack of data support. To address this we construct TACO an extensive bimanual hand-object-interaction dataset spanning a large variety of tool-action-object compositions for daily human activities. TACO contains 2.5K motion sequences paired with third-person and egocentric views precise hand-object 3D meshes and action labels. To rapidly expand the data scale we present a fully automatic data acquisition pipeline combining multi-view sensing with an optical motion capture system. With the vast research fields provided by TACO we benchmark three generalizable hand-object-interaction tasks: compositional action recognition generalizable hand-object motion forecasting and cooperative grasp synthesis. Extensive experiments reveal new insights challenges and opportunities for advancing the studies of generalizable hand-object motion analysis and synthesis. Our data and code are available at https://taco2024.github.io.

Poster
Synthesize Diagnose and Optimize: Towards Fine-Grained Vision-Language Understanding

Wujian Peng, Sicheng Xie, Zuyao You, Shiyi Lan, Zuxuan Wu

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Vision language models (VLM) have demonstrated remarkable performance across various downstream tasks. However understanding fine-grained visual-linguistic concepts such as attributes and inter-object relationships remains a significant challenge. While several benchmarks aim to evaluate VLMs in finer granularity their primary focus remains on the linguistic aspect neglecting the visual dimension. Here we highlight the importance of evaluating VLMs from both a textual and visual perspective. We introduce a progressive pipeline to synthesize images that vary in a specific attribute while ensuring consistency in all other aspects. Utilizing this data engine we carefully design a benchmark SPEC to diagnose the comprehension of object size position existence and count. Subsequently we conduct a thorough evaluation of four leading VLMs on SPEC. Surprisingly their performance is close to random guess revealing significant limitations. With this in mind we propose a simple yet effective approach to optimize VLMs in fine-grained understanding achieving significant improvements on SPEC without compromising the zero-shot performance. Results on two additional fine-grained benchmarks also show consistent improvements further validating the transferability of our approach. Code and data are available at https://github.com/wjpoom/SPEC.

Poster
SurroundSDF: Implicit 3D Scene Understanding Based on Signed Distance Field

Lizhe Liu, Bohua Wang, Hongwei Xie, Daqi Liu, Li Liu, Zhiqiang Tian, Kuiyuan Yang, Bing Wang

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Vision-centric 3D environment understanding is both vital and challenging for autonomous driving systems. Recently object-free methods have attracted considerable attention. Such methods perceive the world by predicting the semantics of discrete voxel grids but fail to construct continuous and accurate obstacle surfaces. To this end in this paper we propose SurroundSDF to implicitly predict the signed distance field (SDF) and semantic field for the continuous perception from surround images. Specifically we introduce a query-based approach and utilize SDF constrained by the Eikonal formulation to accurately describe the surfaces of obstacles. Furthermore considering the absence of precise SDF ground truth we propose a novel weakly supervised paradigm for SDF referred to as the Sandwich Eikonal formulation which emphasizes applying correct and dense constraints on both sides of the surface thereby enhancing the perceptual accuracy of the surface. Experiments suggest that our method achieves SOTA for both occupancy prediction and 3D scene reconstruction tasks on the nuScenes dataset.

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SuperPrimitive: Scene Reconstruction at a Primitive Level

Kirill Mazur, Gwangbin Bae, Andrew J. Davison

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Joint camera pose and dense geometry estimation from a set of images or a monocular video remains a challenging problem due to its computational complexity and inherent visual ambiguities. Most dense incremental reconstruction systems operate directly on image pixels and solve for their 3D positions using multi-view geometry cues. Such pixel-level approaches suffer from ambiguities or violations of multi-view consistency (e.g. caused by textureless or specular surfaces). We address this issue with a new image representation which we call a SuperPrimitive. SuperPrimitives are obtained by splitting images into semantically correlated local regions and enhancing them with estimated surface normal directions both of which are predicted by state-of-the-art single image neural networks. This provides a local geometry estimate per SuperPrimitive while their relative positions are adjusted based on multi-view observations. We demonstrate the versatility of our new representation by addressing three 3D reconstruction tasks: depth completion few-view structure from motion and monocular dense visual odometry. Project page: https://makezur.github.io/SuperPrimitive/

Poster
Streaming Dense Video Captioning

Xingyi Zhou, Anurag Arnab, Shyamal Buch, Shen Yan, Austin Myers, Xuehan Xiong, Arsha Nagrani, Cordelia Schmid

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An ideal model for dense video captioning -- predicting captions localized temporally in a video -- should be able to handle long input videos predict rich detailed textual descriptions and be able to produce outputs before processing the entire video. Current state-of-the-art models however process a fixed number of downsampled frames and make a single full prediction after seeing the whole video. We propose a streaming dense video captioning model that consists of two novel components: First we propose a new memory module based on clustering incoming tokens which can handle arbitrarily long videos as the memory is of a fixed size. Second we develop a streaming decoding algorithm that enables our model to make predictions before the entire video has been processed. Our model achieves this streaming ability and significantly improves the state-of-the-art on three dense video captioning benchmarks: ActivityNet YouCook2 and ViTT. Our code is released at https://github.com/google-research/scenic.

Poster
Step Differences in Instructional Video

Tushar Nagarajan, Lorenzo Torresani

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Comparing a user video to a reference how-to video is a key requirement for AR/VR technology delivering personalized assistance tailored to the user's progress. However current approaches for language-based assistance can only answer questions about a single video. We propose an approach that first automatically generates large amounts of visual instruction tuning data involving pairs of videos from HowTo100M by leveraging existing step annotations and accompanying narrations and then trains a video-conditioned language model to jointly reason across multiple raw videos. Our model achieves state-of-the-art performance at identifying differences between video pairs and ranking videos based on the severity of these differences and shows promising ability to perform general reasoning over multiple videos.

Poster
Sparse Global Matching for Video Frame Interpolation with Large Motion

Chunxu Liu, Guozhen Zhang, Rui Zhao, Limin Wang

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Large motion poses a critical challenge in Video Frame Interpolation (VFI) task. Existing methods are often constrained by limited receptive fields resulting in sub-optimal performance when handling scenarios with large motion. In this paper we introduce a new pipeline for VFI which can effectively integrate global-level information to alleviate issues associated with large motion. Specifically we first estimate a pair of initial intermediate flows using a high-resolution feature map for extracting local details. Then we incorporate a sparse global matching branch to compensate for flow estimation which consists of identifying flaws in initial flows and generating sparse flow compensation with a global receptive field. Finally we adaptively merge the initial flow estimation with global flow compensation yielding a more accurate intermediate flow. To evaluate the effectiveness of our method in handling large motion we carefully curate a more challenging subset from commonly used benchmarks. Our method demonstrates the state-of-the-art performance on these VFI subsets with large motion.

Poster
SnAG: Scalable and Accurate Video Grounding

Fangzhou Mu, Sicheng Mo, Yin Li

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Temporal grounding of text descriptions in videos is a central problem in vision-language learning and video understanding. Existing methods often prioritize accuracy over scalability --- they have been optimized for grounding only a few text queries within short videos and fail to scale up to long videos with hundreds of queries. In this paper we study the effect of cross-modal fusion on the scalability of video grounding models. Our analysis establishes late fusion as a more cost-effective fusion scheme for long-form videos with many text queries. Moreover it leads us to a novel video-centric sampling scheme for efficient training. Based on these findings we present SnAG a simple baseline for scalable and accurate video grounding. Without bells and whistles SnAG is 43% more accurate and 1.5x faster than CONE a state of the art for long-form video grounding on the challenging MAD dataset while achieving highly competitive results on short videos.

Poster
SleepVST: Sleep Staging from Near-Infrared Video Signals using Pre-Trained Transformers

Jonathan F. Carter, João Jorge, Oliver Gibson, Lionel Tarassenko

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Advances in camera-based physiological monitoring have enabled the robust non-contact measurement of respiration and the cardiac pulse which are known to be indicative of the sleep stage. This has led to research into camera-based sleep monitoring as a promising alternative to "gold-standard" polysomnography which is cumbersome expensive to administer and hence unsuitable for longer-term clinical studies. In this paper we introduce SleepVST a transformer model which enables state-of-the-art performance in camera-based sleep stage classification (sleep staging). After pre-training on contact sensor data SleepVST outperforms existing methods for cardio-respiratory sleep staging on the SHHS and MESA datasets achieving total Cohen's kappa scores of 0.75 and 0.77 respectively. We then show that SleepVST can be successfully transferred to cardio-respiratory waveforms extracted from video enabling fully contact-free sleep staging. Using a video dataset of 50 nights we achieve a total accuracy of 78.8% and a Cohen's \kappa of 0.71 in four-class video-based sleep staging setting a new state-of-the-art in the domain.

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Single-Model and Any-Modality for Video Object Tracking

Zongwei Wu, Jilai Zheng, Xiangxuan Ren, Florin-Alexandru Vasluianu, Chao Ma, Danda Pani Paudel, Luc Van Gool, Radu Timofte

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In the realm of video object tracking auxiliary modalities such as depth thermal or event data have emerged as valuable assets to complement the RGB trackers. In practice most existing RGB trackers learn a single set of parameters to use them across datasets and applications. However a similar single-model unification for multi-modality tracking presents several challenges. These challenges stem from the inherent heterogeneity of inputs -- each with modality-specific representations the scarcity of multi-modal datasets and the absence of all the modalities at all times. In this work we introduce Un-Track a Unified Tracker of a single set of parameters for any modality. To handle any modality our method learns their common latent space through low-rank factorization and reconstruction techniques. More importantly we use only the RGB-X pairs to learn the common latent space. This unique shared representation seamlessly binds all modalities together enabling effective unification and accommodating any missing modality all within a single transformer-based architecture. Our Un-Track achieves +8.1 absolute F-score gain on the DepthTrack dataset by introducing only +2.14 (over 21.50) GFLOPs with +6.6M (over 93M) parameters through a simple yet efficient prompting strategy. Extensive comparisons on five benchmark datasets with different modalities show that Un-Track surpasses both SOTA unified trackers and modality-specific counterparts validating our effectiveness and practicality. The source code is publicly available at https://github.com/Zongwei97/UnTrack.

Poster
Siamese Learning with Joint Alignment and Regression for Weakly-Supervised Video Paragraph Grounding

Chaolei Tan, Jianhuang Lai, Wei-Shi Zheng, Jian-Fang Hu

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Video Paragraph Grounding (VPG) is an emerging task in video-language understanding which aims at localizing multiple sentences with semantic relations and temporal order from an untrimmed video. However existing VPG approaches are heavily reliant on a considerable number of temporal labels that are laborious and time-consuming to acquire. In this work we introduce and explore Weakly-Supervised Video Paragraph Grounding (WSVPG) to eliminate the need of temporal annotations. Different from previous weakly-supervised grounding frameworks based on multiple instance learning or reconstruction learning for two-stage candidate ranking we propose a novel siamese learning framework that jointly learns the cross-modal feature alignment and temporal coordinate regression without timestamp labels to achieve concise one-stage localization for WSVPG. Specifically we devise a Siamese Grounding TRansformer (SiamGTR) consisting of two weight-sharing branches for learning complementary supervision. An Augmentation Branch is utilized for directly regressing the temporal boundaries of a complete paragraph within a pseudo video and an Inference Branch is designed to capture the order-guided feature correspondence for localizing multiple sentences in a normal video. We demonstrate by extensive experiments that our paradigm has superior practicability and flexibility to achieve efficient weakly-supervised or semi-supervised learning outperforming state-of-the-art methods trained with the same or stronger supervision.

Poster
Self-Distilled Masked Auto-Encoders are Efficient Video Anomaly Detectors

Nicolae-C?t?lin Ristea, Florinel-Alin Croitoru, Radu Tudor Ionescu, Marius Popescu, Fahad Shahbaz Khan, Mubarak Shah

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We propose an efficient abnormal event detection model based on a lightweight masked auto-encoder (AE) applied at the video frame level. The novelty of the proposed model is threefold. First we introduce an approach to weight tokens based on motion gradients thus shifting the focus from the static background scene to the foreground objects. Second we integrate a teacher decoder and a student decoder into our architecture leveraging the discrepancy between the outputs given by the two decoders to improve anomaly detection. Third we generate synthetic abnormal events to augment the training videos and task the masked AE model to jointly reconstruct the original frames (without anomalies) and the corresponding pixel-level anomaly maps. Our design leads to an efficient and effective model as demonstrated by the extensive experiments carried out on four benchmarks: Avenue ShanghaiTech UBnormal and UCSD Ped2. The empirical results show that our model achieves an excellent trade-off between speed and accuracy obtaining competitive AUC scores while processing 1655 FPS. Hence our model is between 8 and 70 times faster than competing methods. We also conduct an ablation study to justify our design. Our code is freely available at: https://github.com/ristea/aed-mae.

Poster
SceneFun3D: Fine-Grained Functionality and Affordance Understanding in 3D Scenes

Alexandros Delitzas, Ayca Takmaz, Federico Tombari, Robert Sumner, Marc Pollefeys, Francis Engelmann

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Existing 3D scene understanding methods are heavily focused on 3D semantic and instance segmentation. However identifying objects and their parts only constitutes an intermediate step towards a more fine-grained goal which is effectively interacting with the functional interactive elements (e.g. handles knobs buttons) in the scene to accomplish diverse tasks. To this end we introduce SceneFun3D a large-scale dataset with more than 14.8k highly accurate interaction annotations for 710 high-resolution real-world 3D indoor scenes. We accompany the annotations with motion parameter information describing how to interact with these elements and a diverse set of natural language descriptions of tasks that involve manipulating them in the scene context. To showcase the value of our dataset we introduce three novel tasks namely functionality segmentation task-driven affordance grounding and 3D motion estimation and adapt existing state-of-the-art methods to tackle them. Our experiments show that solving these tasks in real 3D scenes remains challenging despite recent progress in closed-set and open-set 3D scene understanding methods.

Poster
Scaling Up Video Summarization Pretraining with Large Language Models

Dawit Mureja Argaw, Seunghyun Yoon, Fabian Caba Heilbron, Hanieh Deilamsalehy, Trung Bui, Zhaowen Wang, Franck Dernoncourt, Joon Son Chung

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Long-form video content constitutes a significant portion of internet traffic making automated video summarization an essential research problem. However existing video summarization datasets are notably limited in their size constraining the effectiveness of state-of-the-art methods for generalization. Our work aims to overcome this limitation by capitalizing on the abundance of long-form videos with dense speech-to-video alignment and the remarkable capabilities of recent large language models (LLMs) in summarizing long text. We introduce an automated and scalable pipeline for generating a large-scale video summarization dataset using LLMs as Oracle summarizers. By leveraging the generated dataset we analyze the limitations of existing approaches and propose a new video summarization model that effectively addresses them. To facilitate further research in the field our work also presents a new benchmark dataset that contains 1200 long videos each with high-quality summaries annotated by professionals. Extensive experiments clearly indicate that our proposed approach sets a new state-of-the-art in video summarization across several benchmarks.

Poster