CVPR 2024 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

2,716papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Poster
    2,39288.1%
  • Other / unlabeled
    32411.9%

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StyleCineGAN: Landscape Cinemagraph Generation using a Pre-trained StyleGAN

Jongwoo Choi, Kwanggyoon Seo, Amirsaman Ashtari, Junyong Noh

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We propose a method that can generate cinemagraphs automatically from a still landscape image using a pre-trained StyleGAN. Inspired by the success of recent unconditional video generation we leverage a powerful pre-trained image generator to synthesize high-quality cinemagraphs. Unlike previous approaches that mainly utilize the latent space of a pre-trained StyleGAN our approach utilizes its deep feature space for both GAN inversion and cinemagraph generation. Specifically we propose multi-scale deep feature warping (MSDFW) which warps the intermediate features of a pre-trained StyleGAN at different resolutions. By using MSDFW the generated cinemagraphs are of high resolution and exhibit plausible looping animation. We demonstrate the superiority of our method through user studies and quantitative comparisons with state-of-the-art cinemagraph generation methods and a video generation method that uses a pre-trained StyleGAN.

Poster
Style Aligned Image Generation via Shared Attention

Amir Hertz, Andrey Voynov, Shlomi Fruchter, Daniel Cohen-or

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Large-scale Text-to-Image (T2I) models have rapidly gained prominence across creative fields generating visually compelling outputs from textual prompts. However controlling these models to ensure consistent style remains challenging with existing methods necessitating fine-tuning and manual intervention to disentangle content and style. In this paper we introduce StyleAligned a novel technique designed to establish style alignment among a series of generated images. By employing minimal `attention sharing' during the diffusion process our method maintains style consistency across images within T2I models. This approach allows for the creation of style-consistent images using a reference style through a straightforward inversion operation. Our method's evaluation across diverse styles and text prompts demonstrates high-quality synthesis and fidelity underscoring its efficacy in achieving consistent style across various inputs.

Poster
Stratified Avatar Generation from Sparse Observations

Han Feng, Wenchao Ma, Quankai Gao, Xianwei Zheng, Nan Xue, Huijuan Xu

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Estimating 3D full-body avatars from AR/VR devices is essential for creating immersive experiences in AR/VR applications. This task is challenging due to the limited input from Head Mounted Devices which capture only sparse observations from the head and hands. Predicting the full-body avatars particularly the lower body from these sparse observations presents significant difficulties. In this paper we are inspired by the inherent property of the kinematic tree defined in the Skinned Multi-Person Linear (SMPL) model where the upper body and lower body share only one common ancestor node bringing the potential of decoupled reconstruction. We propose a stratified approach to decouple the conventional full-body avatar reconstruction pipeline into two stages with the reconstruction of the upper body first and a subsequent reconstruction of the lower body conditioned on the previous stage. To implement this straightforward idea we leverage the latent diffusion model as a powerful probabilistic generator and train it to follow the latent distribution of decoupled motions explored by a VQ-VAE encoder-decoder model. Extensive experiments on AMASS mocap dataset demonstrate our state-of-the-art performance in the reconstruction of full-body motions.

Poster
SpikeNeRF: Learning Neural Radiance Fields from Continuous Spike Stream

Lin Zhu, Kangmin Jia, Yifan Zhao, Yunshan Qi, Lizhi Wang, Hua Huang

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Spike cameras leveraging spike-based integration sampling and high temporal resolution offer distinct advantages over standard cameras. However existing approaches reliant on spike cameras often assume optimal illumination a condition frequently unmet in real-world scenarios. To address this we introduce SpikeNeRF the first work that derives a NeRF-based volumetric scene representation from spike camera data. Our approach leverages NeRF's multi-view consistency to establish robust self-supervision effectively eliminating erroneous measurements and uncovering coherent structures within exceedingly noisy input amidst diverse real-world illumination scenarios. The framework comprises two core elements: a spike generation model incorporating an integrate-and-fire neuron layer and parameters accounting for non-idealities such as threshold variation and a spike rendering loss capable of generalizing across varying illumination conditions. We describe how to effectively optimize neural radiance fields to render photorealistic novel views from the novel continuous spike stream demonstrating advantages over other vision sensors in certain scenes. Empirical evaluations conducted on both real and novel realistically simulated sequences affirm the efficacy of our methodology. The dataset and source code are released at https://github.com/BIT-Vision/SpikeNeRF.

Poster
Spatio-Temporal Turbulence Mitigation: A Translational Perspective

Xingguang Zhang, Nicholas Chimitt, Yiheng Chi, Zhiyuan Mao, Stanley H. Chan

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Recovering images distorted by atmospheric turbulence is a challenging inverse problem due to the stochastic nature of turbulence. Although numerous turbulence mitigation (TM) algorithms have been proposed their efficiency and generalization to real-world dynamic scenarios remain severely limited. Building upon the intuitions of classical TM algorithms we present the Deep Atmospheric TUrbulence Mitigation network (DATUM). DATUM aims to overcome major challenges when transitioning from classical to deep learning approaches. By carefully integrating the merits of classical multi-frame TM methods into a deep network structure we demonstrate that DATUM can efficiently perform long-range temporal aggregation using a recurrent fashion while deformable attention and temporal-channel attention seamlessly facilitate pixel registration and lucky imaging. With additional supervision tilt and blur degradation can be jointly mitigated. These inductive biases empower DATUM to significantly outperform existing methods while delivering a tenfold increase in processing speed. A large-scale training dataset ATSyn is presented as a co-invention to enable the generalization to real turbulence. Our code and datasets are available at https://xg416.github.io/DATUM/

Poster
Smooth Diffusion: Crafting Smooth Latent Spaces in Diffusion Models

Jiayi Guo, Xingqian Xu, Yifan Pu, Zanlin Ni, Chaofei Wang, Manushree Vasu, Shiji Song, Gao Huang, Humphrey Shi

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Recently diffusion models have made remarkable progress in text-to-image (T2I) generation synthesizing images with high fidelity and diverse contents. Despite this advancement latent space smoothness within diffusion models remains largely unexplored. Smooth latent spaces ensure that a perturbation on an input latent corresponds to a steady change in the output image. This property proves beneficial in downstream tasks including image interpolation inversion and editing. In this work we expose the non-smoothness of diffusion latent spaces by observing noticeable visual fluctuations resulting from minor latent variations. To tackle this issue we propose Smooth Diffusion a new category of diffusion models that can be simultaneously high-performing and smooth. Specifically we introduce Step-wise Variation Regularization to enforce the proportion between the variations of an arbitrary input latent and that of the output image is a constant at any diffusion training step. In addition we devise an interpolation standard deviation (ISTD) metric to effectively assess the latent space smoothness of a diffusion model. Extensive quantitative and qualitative experiments demonstrate that Smooth Diffusion stands out as a more desirable solution not only in T2I generation but also across various downstream tasks. Smooth Diffusion is implemented as a plug-and-play Smooth-LoRA to work with various community models. Code is available at https://github.com/SHI-Labs/Smooth-Diffusion.

Poster
Single-View Scene Point Cloud Human Grasp Generation

Yan-Kang Wang, Chengyi Xing, Yi-Lin Wei, Xiao-Ming Wu, Wei-Shi Zheng

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In this work we explore a novel task of generating human grasps based on single-view scene point clouds which more accurately mirrors the typical real-world situation of observing objects from a single viewpoint. Due to the incompleteness of object point clouds and the presence of numerous scene points the generated hand is prone to penetrating into the invisible parts of the object and the model is easily affected by scene points. Thus we introduce S2HGrasp a framework composed of two key modules: the Global Perception module that globally perceives partial object point clouds and the DiffuGrasp module designed to generate high-quality human grasps based on complex inputs that include scene points. Additionally we introduce S2HGD dataset which comprises approximately 99000 single-object single-view scene point clouds of 1668 unique objects each annotated with one human grasp. Our extensive experiments demonstrate that S2HGrasp can not only generate natural human grasps regardless of scene points but also effectively prevent penetration between the hand and invisible parts of the object. Moreover our model showcases strong generalization capability when applied to unseen objects. Our code and dataset are available at https://github.com/iSEE-Laboratory/S2HGrasp.

Poster
Single Mesh Diffusion Models with Field Latents for Texture Generation

Thomas W. Mitchel, Carlos Esteves, Ameesh Makadia

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We introduce a framework for intrinsic latent diffusion models operating directly on the surfaces of 3D shapes with the goal of synthesizing high-quality textures. Our approach is underpinned by two contributions: Field Latents a latent representation encoding textures as discrete vector fields on the mesh vertices and Field Latent Diffusion Models which learn to denoise a diffusion process in the learned latent space on the surface. We consider a single-textured-mesh paradigm where our models are trained to generate variations of a given texture on a mesh. We show the synthesized textures are of superior fidelity compared those from existing single-textured-mesh generative models. Our models can also be adapted for user-controlled editing tasks such as inpainting and label-guided generation. The efficacy of our approach is due in part to the equivariance of our proposed framework under isometries allowing our models to seamlessly reproduce details across locally similar regions and opening the door to a notion of generative texture transfer. Code and visualizations are available at https://single-mesh-diffusion.github.io/.

Poster
Shadow Generation for Composite Image Using Diffusion Model

Qingyang Liu, Junqi You, Jianting Wang, Xinhao Tao, Bo Zhang, Li Niu

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In the realm of image composition generating realistic shadow for the inserted foreground remains a formidable challenge. Previous works have developed image-to-image translation models which are trained on paired training data. However they are struggling to generate shadows with accurate shapes and intensities hindered by data scarcity and inherent task complexity. In this paper we resort to foundation model with rich prior knowledge of natural shadow images. Specifically we first adapt ControlNet to our task and then propose intensity modulation modules to improve the shadow intensity. Moreover we extend the small-scale DESOBA dataset to DESOBAv2 using a novel data acquisition pipeline. Experimental results on both DESOBA and DESOBAv2 datasets as well as real composite images demonstrate the superior capability of our model for shadow generation task. The dataset code and model are released at https://github.com/bcmi/Object-Shadow-Generation-Dataset-DESOBAv2.

Poster
SemCity: Semantic Scene Generation with Triplane Diffusion

Jumin Lee, Sebin Lee, Changho Jo, Woobin Im, Juhyeong Seon, Sung-eui Yoon

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We present "SemCity" a 3D diffusion model for semantic scene generation in real-world outdoor environments. Most 3D diffusion models focus on generating a single object synthetic indoor scenes or synthetic outdoor scenes while the generation of real-world outdoor scenes is rarely addressed. In this paper we concentrate on generating a real-outdoor scene through learning a diffusion model on a real-world outdoor dataset. In contrast to synthetic data real-outdoor datasets often contain more empty spaces due to sensor limitations causing challenges in learning real-outdoor distributions. To address this issue we exploit a triplane representation as a proxy form of scene distributions to be learned by our diffusion model. Furthermore we propose a triplane manipulation that integrates seamlessly with our triplane diffusion model. The manipulation improves our diffusion model's applicability in a variety of downstream tasks related to outdoor scene generation such as scene inpainting scene outpainting and semantic scene completion refinements. In experimental results we demonstrate that our triplane diffusion model shows meaningful generation results compared with existing work in a real-outdoor dataset SemanticKITTI. We also show our triplane manipulation facilitates seamlessly adding removing or modifying objects within a scene. Further it also enables the expansion of scenes toward a city-level scale. Finally we evaluate our method on semantic scene completion refinements where our diffusion model enhances predictions of semantic scene completion networks by learning scene distribution. Our code is available at https://github.com/zoomin-lee/SemCity.

Poster
Self-Training Large Language Models for Improved Visual Program Synthesis With Visual Reinforcement

Zaid Khan, Vijay Kumar BG, Samuel Schulter, Yun Fu, Manmohan Chandraker

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Visual program synthesis is a promising approach to exploit the reasoning abilities of large language models for compositional computer vision tasks. Previous work has used few-shot prompting with frozen LLMs to synthesize visual programs. Training an LLM to write better visual programs is an attractive prospect but it is unclear how to accomplish this. No dataset of visual programs for training exists and acquisition of a visual program dataset cannot be easily crowdsourced due to the need for expert annotators. To get around the lack of direct supervision we explore improving the program synthesis abilities of an LLM using feedback from interactive experience. We propose a method where we exploit existing annotations for a vision-language task to improvise a coarse reward signal for that task treat the LLM as a policy and apply reinforced self-training to improve the visual program synthesis ability of the LLM for that task. We describe a series of experiments on object detection compositional visual question answering and image-text retrieval and show that in each case the self-trained LLM outperforms or performs on par with few-shot frozen LLMs that are an order of magnitude larger. Website: https://zaidkhan.me/ViReP

Poster
SSR-Encoder: Encoding Selective Subject Representation for Subject-Driven Generation

Yuxuan Zhang, Yiren Song, Jiaming Liu, Rui Wang, Jinpeng Yu, Hao Tang, Huaxia Li, Xu Tang, Yao Hu, Han Pan, Zhongliang Jing

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Recent advancements in subject-driven image generation have led to zero-shot generation yet precise selection and focus on crucial subject representations remain challenging. Addressing this we introduce the SSR-Encoder a novel architecture designed for selectively capturing any subject from single or multiple reference images. It responds to various query modalities including text and masks without necessitating test-time fine-tuning. The SSR-Encoder combines a Token-to-Patch Aligner that aligns query inputs with image patches and a Detail-Preserving Subject Encoder for extracting and preserving fine features of the subjects thereby generating subject embeddings. These embeddings used in conjunction with original text embeddings condition the generation process. Characterized by its model generalizability and efficiency the SSR-Encoder adapts to a range of custom models and control modules. Enhanced by the Embedding Consistency Regularization Loss for improved training our extensive experiments demonstrate its effectiveness in versatile and high-quality image generation indicating its broad applicability.

Poster
SCoFT: Self-Contrastive Fine-Tuning for Equitable Image Generation

Zhixuan Liu, Peter Schaldenbrand, Beverley-Claire Okogwu, WENXUAN PENG, Youngsik Yun, Andrew Hundt, Jihie Kim, Jean Oh

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Accurate representation in media is known to improve the well-being of the people who consume it. Generative image models trained on large web-crawled datasets such as LAION are known to produce images with harmful stereotypes and misrepresentations of cultures. We improve inclusive representation in generated images by (1) engaging with communities to collect a culturally representative dataset that we call the Cross-Cultural Understanding Benchmark (CCUB) and (2) proposing a novel Self-Contrastive Fine-Tuning (SCoFT pronounced /soft/) method that leverages the model's known biases to self-improve. SCoFT is designed to prevent overfitting on small datasets encode only high-level information from the data and shift the generated distribution away from misrepresentations encoded in a pretrained model. Our user study conducted on 51 participants from 5 different countries based on their self-selected national cultural affiliation shows that fine-tuning on CCUB consistently generates images with higher cultural relevance and fewer stereotypes when compared to the Stable Diffusion baseline which is further improved with our SCoFT technique.

Poster
Revisiting Non-Autoregressive Transformers for Efficient Image Synthesis

Zanlin Ni, Yulin Wang, Renping Zhou, Jiayi Guo, Jinyi Hu, Zhiyuan Liu, Shiji Song, Yuan Yao, Gao Huang

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The field of image synthesis is currently flourishing due to the advancements in diffusion models. While diffusion models have been successful their computational intensity has prompted the pursuit of more efficient alternatives. As a representative work non-autoregressive Transformers (NATs) have been recognized for their rapid generation. However a major drawback of these models is their inferior performance compared to diffusion models. In this paper we aim to re-evaluate the full potential of NATs by revisiting the design of their training and inference strategies. Specifically we identify the complexities in properly configuring these strategies and indicate the possible sub-optimality in existing heuristic-driven designs. Recognizing this we propose to go beyond existing methods by directly solving the optimal strategies in an automatic framework. The resulting method named AutoNAT advances the performance boundaries of NATs notably and is able to perform comparably with the latest diffusion models with a significantly reduced inference cost. The effectiveness of AutoNAT is comprehensively validated on four benchmark datasets i.e. ImageNet-256 & 512 MS-COCO and CC3M. Code and pre-trained models will be available at https://github.com/LeapLabTHU/ImprovedNAT.

Poster
Rethinking Prior Information Generation with CLIP for Few-Shot Segmentation

Jin Wang, Bingfeng Zhang, Jian Pang, Honglong Chen, Weifeng Liu

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Few-shot segmentation remains challenging due to the limitations of its labeling information for unseen classes. Most previous approaches rely on extracting high-level feature maps from the frozen visual encoder to compute the pixel-wise similarity as a key prior guidance for the decoder. However such a prior representation suffers from coarse granularity and poor generalization to new classes since these high-level feature maps have obvious category bias. In this work we propose to replace the visual prior representation with the visual-text alignment capacity to capture more reliable guidance and enhance the model generalization. Specifically we design two kinds of training-free prior information generation strategy that attempts to utilize the semantic alignment capability of the Contrastive Language-Image Pre-training model (CLIP) to locate the target class. Besides to acquire more accurate prior guidance we build a high-order relationship of attention maps and utilize it to refine the initial prior information. Experiments on both the PASCAL-5i and COCO-20i datasets show that our method obtains a clearly substantial improvement and reaches the new state-of-the-art performance. The code is available on the project website.

Poster
Restoration by Generation with Constrained Priors

Zheng Ding, Xuaner Zhang, Zhuowen Tu, Zhihao Xia

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The inherent generative power of denoising diffusion models makes them well-suited for image restoration tasks where the objective is to find the optimal high-quality image within the generative space that closely resembles the input image. We propose a method to adapt a pretrained diffusion model for image restoration by simply adding noise to the input image to be restored and then denoise. Our method is based on the observation that the space of a generative model needs to be constrained. We impose this constraint by finetuning the generative model with a set of anchor images that capture the characteristics of the input image. With the constrained space we can then leverage the sampling strategy used for generation to do image restoration. We evaluate against previous methods and show superior performances on multiple real-world restoration datasets in preserving identity and image quality. We also demonstrate an important and practical application on personalized restoration where we use a personal album as the anchor images to constrain the generative space. This approach allows us to produce results that accurately preserve high-frequency details which previous works are unable to do. Project webpage: https://gen2res.github.io.

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Residual Denoising Diffusion Models

Jiawei Liu, Qiang Wang, Huijie Fan, Yinong Wang, Yandong Tang, Liangqiong Qu

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We propose residual denoising diffusion models (RDDM) a novel dual diffusion process that decouples the traditional single denoising diffusion process into residual diffusion and noise diffusion. This dual diffusion framework expands the denoising-based diffusion models initially uninterpretable for image restoration into a unified and interpretable model for both image generation and restoration by introducing residuals. Specifically our residual diffusion represents directional diffusion from the target image to the degraded input image and explicitly guides the reverse generation process for image restoration while noise diffusion represents random perturbations in the diffusion process. The residual prioritizes certainty while the noise emphasizes diversity enabling RDDM to effectively unify tasks with varying certainty or diversity requirements such as image generation and restoration. We demonstrate that our sampling process is consistent with that of DDPM and DDIM through coefficient transformation and propose a partially path-independent generation process to better understand the reverse process. Notably our RDDM enables a generic UNet trained with only an L1 loss and a batch size of 1 to compete with state-of-the-art image restoration methods. We provide code and pre-trained models to encourage further exploration application and development of our innovative framework (https://github.com/nachifur/RDDM).

Poster