CVPR 2024 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

2,716papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Poster
    2,39288.1%
  • Other / unlabeled
    32411.9%

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Topic: Simulation for Driving · 364 papers · Reset filters

GeoReF: Geometric Alignment Across Shape Variation for Category-level Object Pose Refinement

Linfang Zheng, Tze Ho Elden Tse, Chen Wang, Yinghan Sun, Hua Chen, Ales Leonardis, Wei Zhang, Hyung Jin Chang

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Object pose refinement is essential for robust object pose estimation. Previous work has made significant progress towards instance-level object pose refinement. Yet category-level pose refinement is a more challenging problem due to large shape variations within a category and the discrepancies between the target object and the shape prior. To address these challenges we introduce a novel architecture for category-level object pose refinement. Our approach integrates an HS-layer and learnable affine transformations which aims to enhance the extraction and alignment of geometric information. Additionally we introduce a cross-cloud transformation mechanism that efficiently merges diverse data sources. Finally we push the limits of our model by incorporating the shape prior information for translation and size error prediction. We conducted extensive experiments to demonstrate the effectiveness of the proposed framework. Through extensive quantitative experiments we demonstrate significant improvement over the baseline method by a large margin across all metrics.

Poster
Generating Enhanced Negatives for Training Language-Based Object Detectors

Shiyu Zhao, Long Zhao, Vijay Kumar b g, Yumin Suh, Dimitris N. Metaxas, Manmohan Chandraker, Samuel Schulter

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The recent progress in language-based open-vocabulary object detection can be largely attributed to finding better ways of leveraging large-scale data with free-form text annotations. Training such models with a discriminative objective function has proven successful but requires good positive and negative samples. However the free-form nature and the open vocabulary of object descriptions make the space of negatives extremely large. Prior works randomly sample negatives or use rule-based techniques to build them. In contrast we propose to leverage the vast knowledge built into modern generative models to automatically build negatives that are more relevant to the original data. Specifically we use large-language-models to generate negative text descriptions and text-to-image diffusion models to also generate corresponding negative images. Our experimental analysis confirms the relevance of the generated negative data and its use in language-based detectors improves performance on two complex benchmarks. Code is available at https://github.com/xiaofeng94/Gen-Enhanced-Negs.

Poster
Generating Content for HDR Deghosting from Frequency View

Tao Hu, Qingsen Yan, Yuankai Qi, Yanning Zhang

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Recovering ghost-free High Dynamic Range (HDR) images from multiple Low Dynamic Range (LDR) images becomes challenging when the LDR images exhibit saturation and significant motion. Recent Diffusion Models (DMs) have been introduced in HDR imaging field demonstrating promising performance particularly in achieving visually perceptible results compared to previous DNN-based methods. However DMs require extensive iterations with large models to estimate entire images resulting in inefficiency that hinders their practical application. To address this challenge we propose the Low-Frequency aware Diffusion (LF-Diff) model for ghost-free HDR imaging. The key idea of LF-Diff is implementing the DMs in a highly compacted latent space and integrating it into a regression-based model to enhance the details of reconstructed images. Specifically as low-frequency information is closely related to human visual perception we propose to utilize DMs to create compact low-frequency priors for the reconstruction process. In addition to take full advantage of the above low-frequency priors the Dynamic HDR Reconstruction Network (DHRNet) is carried out in a regression-based manner to obtain final HDR images. Extensive experiments conducted on synthetic and real-world benchmark datasets demonstrate that our LF-Diff performs favorably against several state-of-the-art methods and is 10x faster than previous DM-based methods.

Poster
Generalized Predictive Model for Autonomous Driving

Jiazhi Yang, Shenyuan Gao, Yihang Qiu, Li Chen, Tianyu Li, Bo Dai, Kashyap Chitta, Penghao Wu, Jia Zeng, Ping Luo, Jun Zhang, Andreas Geiger, Yu Qiao, Hongyang Li

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In this paper we introduce the first large-scale video prediction model in the autonomous driving discipline. To eliminate the restriction of high-cost data collection and empower the generalization ability of our model we acquire massive data from the web and pair it with diverse and high-quality text descriptions. The resultant dataset accumulates over 2000 hours of driving videos spanning areas all over the world with diverse weather conditions and traffic scenarios. Inheriting the merits from recent latent diffusion models our model dubbed GenAD handles the challenging dynamics in driving scenes with novel temporal reasoning blocks. We showcase that it can generalize to various unseen driving datasets in a zero-shot manner surpassing general or driving-specific video prediction counterparts. Furthermore GenAD can be adapted into an action-conditioned prediction model or a motion planner holding great potential for real-world driving applications.

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GenFlow: Generalizable Recurrent Flow for 6D Pose Refinement of Novel Objects

Sungphill Moon, Hyeontae Son, Dongcheol Hur, Sangwook Kim

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Despite the progress of learning-based methods for 6D object pose estimation the trade-off between accuracy and scalability for novel objects still exists. Specifically previous methods for novel objects do not make good use of the target object's 3D shape information since they focus on generalization by processing the shape indirectly making them less effective. We present GenFlow an approach that enables both accuracy and generalization to novel objects with the guidance of the target object's shape. Our method predicts optical flow between the rendered image and the observed image and refines the 6D pose iteratively. It boosts the performance by a constraint of the 3D shape and the generalizable geometric knowledge learned from an end-to-end differentiable system. We further improve our model by designing a cascade network architecture to exploit the multi-scale correlations and coarse-to-fine refinement. GenFlow ranked first on the unseen object pose estimation benchmarks in both the RGB and RGB-D cases. It also achieves performance competitive with existing state-of-the-art methods for the seen object pose estimation without any fine-tuning.

Poster
GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussians

Shenhan Qian, Tobias Kirschstein, Liam Schoneveld, Davide Davoli, Simon Giebenhain, Matthias Nießner

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We introduce GaussianAvatars a new method to create photorealistic head avatars that are fully controllable in terms of expression pose and viewpoint. The core idea is a dynamic 3D representation based on 3D Gaussian splats that are rigged to a parametric morphable face model. This combination facilitates photorealistic rendering while allowing for precise animation control via the underlying parametric model e.g. through expression transfer from a driving sequence or by manually changing the morphable model parameters. We parameterize each splat by a local coordinate frame of a triangle and optimize for explicit displacement offset to obtain a more accurate geometric representation. During avatar reconstruction we jointly optimize for the morphable model parameters and Gaussian splat parameters in an end-to-end fashion. We demonstrate the animation capabilities of our photorealistic avatar in several challenging scenarios. For instance we show reenactments from a driving video where our method outperforms existing works by a significant margin.

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Gaussian Shadow Casting for Neural Characters

Luis Bolanos, Shih-Yang Su, Helge Rhodin

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Neural character models can now reconstruct detailed geometry and texture from video but they lack explicit shadows and shading leading to artifacts when generating novel views and poses or during relighting. It is particularly difficult to include shadows as they are a global effect and the required casting of secondary rays is costly. We propose a new shadow model using a Gaussian density proxy that replaces sampling with a simple analytic formula. It supports dynamic motion and is tailored for shadow computation thereby avoiding the affine projection approximation and sorting required by the closely related Gaussian splatting. Combined with a deferred neural rendering model our Gaussian shadows enable Lambertian shading and shadow casting with minimal overhead. We demonstrate improved reconstructions with better separation of albedo shading and shadows in challenging outdoor scenes with direct sun light and hard shadows. Our method is able to optimize the light direction without any input from the user. As a result novel poses have fewer shadow artifacts and relighting in novel scenes is more realistic compared to the state-of-the-art methods providing new ways to pose neural characters in novel environments increasing their applicability. Code available at: https://github.com/LuisBolanos17/GaussianShadowCasting

Poster
GS-IR: 3D Gaussian Splatting for Inverse Rendering

Zhihao Liang, Qi Zhang, Ying Feng, Ying Shan, Kui Jia

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We propose GS-IR a novel inverse rendering approach based on 3D Gaussian Splatting (GS) that leverages forward mapping volume rendering to achieve photorealistic novel view synthesis and relighting results. Unlike previous works that use implicit neural representations and volume rendering (e.g. NeRF) which suffer from low expressive power and high computational complexity we extend GS a top-performance representation for novel view synthesis to estimate scene geometry surface material and environment illumination from multi-view images captured under unknown lighting conditions. There are two main problems when introducing GS to inverse rendering: 1) GS does not support producing plausible normal natively; 2) forward mapping (e.g. rasterization and splatting) cannot trace the occlusion like backward mapping (e.g. ray tracing). To address these challenges our GS-IR proposes an efficient optimization scheme that incorporates a depth-derivation-based regularization for normal estimation and a baking-based occlusion to model indirect lighting. The flexible and expressive GS representation allows us to achieve fast and compact geometry reconstruction photorealistic novel view synthesis and effective physically-based rendering. We demonstrate the superiority of our method over baseline methods through qualitative and quantitative evaluations on various challenging scenes.

Poster
GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering

Abdullah Hamdi, Luke Melas-Kyriazi, Jinjie Mai, Guocheng Qian, Ruoshi Liu, Carl Vondrick, Bernard Ghanem, Andrea Vedaldi

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Advancements in 3D Gaussian Splatting have significantly accelerated 3D reconstruction and generation. However it may require a large number of Gaussians which creates a substantial memory footprint. This paper introduces GES (Generalized Exponential Splatting) a novel representation that employs Generalized Exponential Function (GEF) to model 3D scenes requiring far fewer particles to represent a scene and thus significantly outperforming Gaussian Splatting methods in efficiency with a plug-and-play replacement ability for Gaussian-based utilities. GES is validated theoretically and empirically in both principled 1D setup and realistic 3D scenes. It is shown to represent signals with sharp edges more accurately which are typically challenging for Gaussians due to their inherent low-pass characteristics. Our empirical analysis demonstrates that GEF outperforms Gaussians in fitting natural-occurring signals (E.g. squares triangles parabolic signals) thereby reducing the need for extensive splitting operations that increase the memory footprint of Gaussian Splatting. With the aid of a frequency-modulated loss GES achieves competitive performance in novel-view synthesis benchmarks while requiring less than half the memory storage of Gaussian Splatting and increasing the rendering speed by up to 39%. The code is available on the project website https://abdullahamdi.com/ges .

Poster
G-FARS: Gradient-Field-based Auto-Regressive Sampling for 3D Part Grouping

Junfeng Cheng, Tania Stathaki

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This paper proposes a novel task named "3D part grouping". Suppose there is a mixed set containing scattered parts from various shapes. This task requires algorithms to find out every possible combination among all the parts. To address this challenge we propose the so called Gradient Field-based Auto-Regressive Sampling framework (G-FARS) tailored specifically for the 3D part grouping task. In our framework we design a gradient-field-based selection graph neural network (GNN) to learn the gradients of a log conditional probability density in terms of part selection where the condition is the given mixed part set. This innovative approach implemented through the gradient-field-based selection GNN effectively captures complex relationships among all the parts in the input. Upon completion of the training process our framework becomes capable of autonomously grouping 3D parts by iteratively selecting them from the mixed part set leveraging the knowledge acquired by the trained gradient-field-based selection GNN. Our code is available at: https://github.com/J-F-Cheng/G-FARS-3DPartGrouping.

Poster
Fully Convolutional Slice-to-Volume Reconstruction for Single-Stack MRI

Sean I. Young, Yael Balbastre, Bruce Fischl, Polina Golland, Juan Eugenio Iglesias

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In magnetic resonance imaging (MRI) slice-to-volume reconstruction (SVR) refers to computational reconstruction of an unknown 3D magnetic resonance volume from stacks of 2D slices corrupted by motion. While promising current SVR methods require multiple slice stacks for accurate 3D reconstruction leading to long scans and limiting their use in time-sensitive applications such as fetal fMRI. Here we propose a SVR method that overcomes the shortcomings of previous work and produces state-of-the-art reconstructions in the presence of extreme inter-slice motion. Inspired by the recent success of single-view depth estimation methods we formulate SVR as a single-stack motion estimation task and train a fully convolutional network to predict a motion stack for a given slice stack producing a 3D reconstruction as a byproduct of the predicted motion. Extensive experiments on the SVR of adult and fetal brains demonstrate that our fully convolutional method is twice as accurate as previous SVR methods. Our code is available at github.com/seannz/svr.

Poster
From Feature to Gaze: A Generalizable Replacement of Linear Layer for Gaze Estimation

Yiwei Bao, Feng Lu

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Deep-learning-based gaze estimation approaches often suffer from notable performance degradation in unseen target domains. One of the primary reasons is that the Fully Connected layer is highly prone to overfitting when mapping the high-dimensional image feature to 3D gaze. In this paper we propose Analytical Gaze Generalization framework (AGG) to improve the generalization ability of gaze estimation models without touching target domain data. The AGG consists of two modules the Geodesic Projection Module (GPM) and the Sphere-Oriented Training (SOT). GPM is a generalizable replacement of FC layer which projects high-dimensional image features to 3D space analytically to extract the principle components of gaze. Then we propose Sphere-Oriented Training (SOT) to incorporate the GPM into the training process and further improve cross-domain performances. Experimental results demonstrate that the AGG effectively alleviate the overfitting problem and consistently improves the cross-domain gaze estimation accuracy in 12 cross-domain settings without requiring any target domain data. The insight from the Analytical Gaze Generalization framework has the potential to benefit other regression tasks with physical meanings.

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From Activation to Initialization: Scaling Insights for Optimizing Neural Fields

Hemanth Saratchandran, Sameera Ramasinghe, Simon Lucey

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In the realm of computer vision Neural Fields have gained prominence as a contemporary tool harnessing neural networks for signal representation. Despite the remarkable progress in adapting these networks to solve a variety of problems the field still lacks a comprehensive theoretical framework. This article aims to address this gap by delving into the intricate interplay between initialization and activation providing a foundational basis for the robust optimization of Neural Fields. Our theoretical insights reveal a deep-seated connection among network initialization architectural choices and the optimization process emphasizing the need for a holistic approach when designing cutting-edge Neural Fields.

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Focus on Hiders: Exploring Hidden Threats for Enhancing Adversarial Training

Qian Li, Yuxiao Hu, Yinpeng Dong, Dongxiao Zhang, Yuntian Chen

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Adversarial training is often formulated as a min-max problem however concentrating only on the worst adversarial examples causes alternating repetitive confusion of the model i.e. previously defended or correctly classified samples are not defensible or accurately classifiable in subsequent adversarial training. We characterize such non-ignorable samples as "hiders" which reveal the hidden high-risk regions within the secure area obtained through adversarial training and prevent the model from finding the real worst cases. We demand the model to prevent hiders when defending against adversarial examples for improving accuracy and robustness simultaneously. By rethinking and redefining the min-max optimization problem for adversarial training we propose a generalized adversarial training algorithm called Hider-Focused Adversarial Training (HFAT). HFAT introduces the iterative evolution optimization strategy to simplify the optimization problem and employs an auxiliary model to reveal hiders effectively combining the optimization directions of standard adversarial training and prevention hiders. Furthermore we introduce an adaptive weighting mechanism that facilitates the model in adaptively adjusting its focus between adversarial examples and hiders during different training periods. We demonstrate the effectiveness of our method based on extensive experiments and ensure that HFAT can provide higher robustness and accuracy. We will release the source code upon publication.

Poster
FlowTrack: Revisiting Optical Flow for Long-Range Dense Tracking

Seokju Cho, Jiahui Huang, Seungryong Kim, Joon-Young Lee

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In the domain of video tracking existing methods often grapple with a trade-off between spatial density and temporal range. Current approaches in dense optical flow estimators excel in providing spatially dense tracking but are limited to short temporal spans. Conversely recent advancements in long-range trackers offer extended temporal coverage but at the cost of spatial sparsity. This paper introduces FlowTrack a novel framework designed to bridge this gap. FlowTrack combines the strengths of both paradigms by 1) chaining confident flow predictions to maximize efficiency and 2) automatically switching to an error compensation module in instances of flow prediction inaccuracies. This dual strategy not only offers efficient dense tracking over extended temporal spans but also ensures robustness against error accumulations and occlusions common pitfalls of naive flow chaining. Furthermore we demonstrate that chained flow itself can serve as an effective guide for an error compensation module even for occluded points. Our framework achieves state-of-the-art accuracy for long-range tracking on the DAVIS dataset and renders 50% speed-up when performing dense tracking.

Poster
Flow-Guided Online Stereo Rectification for Wide Baseline Stereo

Anush Kumar, Fahim Mannan, Omid Hosseini Jafari, Shile Li, Felix Heide

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Stereo rectification is widely considered "solved" due to the abundance of traditional approaches to perform rectification. However autonomous vehicles and robots in-the-wild require constant re-calibration due to exposure to various environmental factors including vibration and structural stress when cameras are arranged in a wide-baseline configuration. Conventional rectification methods fail in these challenging scenarios: especially for larger vehicles such as autonomous freight trucks and semi-trucks the resulting incorrect rectification severely affects the quality of downstream tasks that use stereo/multi-view data. To tackle these challenges we propose an online rectification approach that operates at real-time rates while achieving high accuracy. We propose a novel learning-based online calibration approach that utilizes stereo correlation volumes built from a feature representation obtained from cross-image attention. Our model is trained to minimize vertical optical flow as proxy rectification constraint and predicts the relative rotation between the stereo pair. The method is real-time and even outperforms conventional methods used for offline calibration and substantially improves downstream stereo depth post-rectification. We release two public datasets (https://light.princeton.edu/online-stereo-recification/) a synthetic and experimental wide baseline dataset to foster further research.

Poster
Fine-Grained Bipartite Concept Factorization for Clustering

Chong Peng, Pengfei ZHANG, Yongyong Chen, zhao kang, Chenglizhao Chen, Qiang Cheng

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In this paper we propose a novel concept factorization method that seeks factor matrices using a cross-order positive semi-definite neighbor graph which provides comprehensive and complementary neighbor information of the data. The factor matrices are learned with bipartite graph partitioning which exploits explicit cluster structure of the data and is more geared towards clustering application. We develop an effective and efficient optimization algorithm for our method and provide elegant theoretical results about the convergence. Extensive experimental results confirm the effectiveness of the proposed method.

Poster
Feedback-Guided Autonomous Driving

Jimuyang Zhang, Zanming Huang, Arijit Ray, Eshed Ohn-Bar

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While behavior cloning has recently emerged as a highly successful paradigm for autonomous driving humans rarely learn to perform complex tasks such as driving via imitation or behavior cloning alone. In contrast learning in humans often involves additional detailed guidance throughout the interactive learning process i.e. where feedback often via language provides detailed information as to which part of their trial was performed incorrectly or suboptimally and why. Motivated by this observation we introduce an efficient feedback-based framework for improving behavior-cloning-based training of sensorimotor driving agents. Our key insight is to leverage recent advances in Large Language Models (LLMs) to provide corrective fine-grained feedback regarding the underlying reason behind driving prediction failures. Moreover our introduced network architecture is efficient enabling the first sensorimotor end-to-end training and evaluation of LLM-based driving models. The resulting agent achieves state-of-the-art performance in open-loop evaluation on nuScenes outperforming prior state-of-the-art by over 8.1% and 57.1% in accuracy and collision rate respectively. In CARLA our camera-based agent improves by 16.6% in driving score over prior LIDAR-based approaches.

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Fast ODE-based Sampling for Diffusion Models in Around 5 Steps

Zhenyu Zhou, Defang Chen, Can Wang, Chun Chen

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Sampling from diffusion models can be treated as solving the corresponding ordinary differential equations (ODEs) with the aim of obtaining an accurate solution with as few number of function evaluations (NFE) as possible. Recently various fast samplers utilizing higher-order ODE solvers have emerged and achieved better performance than the initial first-order one. However these numerical methods inherently result in certain approximation errors which significantly degrades sample quality with extremely small NFE (e.g. around 5). In contrast based on the geometric observation that each sampling trajectory almost lies in a two-dimensional subspace embedded in the ambient space we propose Approximate MEan-Direction Solver (AMED-Solver) that eliminates truncation errors by directly learning the mean direction for fast diffusion sampling. Besides our method can be easily used as a plugin to further improve existing ODE-based samplers. Extensive experiments on image synthesis with the resolution ranging from 32 to 512 demonstrate the effectiveness of our method. With only 5 NFE we achieve 6.61 FID on CIFAR-10 10.74 FID on ImageNet 64x64 and 13.20 FID on LSUN Bedroom. Our code is available at https://github.com/zju-pi/diff-sampler.

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