CVPR 2023 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

2,359papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Poster
    2,13690.5%
  • Other / unlabeled
    2239.5%

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Topic: Diffusion Models · 138 papers · Reset filters

High-Fidelity Guided Image Synthesis With Latent Diffusion Models

Jaskirat Singh, Stephen Gould, Liang Zheng

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Controllable image synthesis with user scribbles has gained huge public interest with the recent advent of text-conditioned latent diffusion models. The user scribbles control the color composition while the text prompt provides control over the overall image semantics. However, we find that prior works suffer from an intrinsic domain shift problem wherein the generated outputs often lack details and resemble simplistic representations of the target domain. In this paper, we propose a novel guided image synthesis framework, which addresses this problem by modeling the output image as the solution of a constrained optimization problem. We show that while computing an exact solution to the optimization is infeasible, an approximation of the same can be achieved while just requiring a single pass of the reverse diffusion process. Additionally, we show that by simply defining a cross-attention based correspondence between the input text tokens and the user stroke-painting, the user is also able to control the semantics of different painted regions without requiring any conditional training or finetuning. Human user study results show that the proposed approach outperforms the previous state-of-the-art by over 85.32% on the overall user satisfaction scores. Project page for our paper is available at https://1jsingh.github.io/gradop.

Poster
Hidden Gems: 4D Radar Scene Flow Learning Using Cross-Modal Supervision

Fangqiang Ding, Andras Palffy, Dariu M. Gavrila, Chris Xiaoxuan Lu

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This work proposes a novel approach to 4D radar-based scene flow estimation via cross-modal learning. Our approach is motivated by the co-located sensing redundancy in modern autonomous vehicles. Such redundancy implicitly provides various forms of supervision cues to the radar scene flow estimation. Specifically, we introduce a multi-task model architecture for the identified cross-modal learning problem and propose loss functions to opportunistically engage scene flow estimation using multiple cross-modal constraints for effective model training. Extensive experiments show the state-of-the-art performance of our method and demonstrate the effectiveness of cross-modal supervised learning to infer more accurate 4D radar scene flow. We also show its usefulness to two subtasks - motion segmentation and ego-motion estimation. Our source code will be available on https://github.com/Toytiny/CMFlow.

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Heat Diffusion Based Multi-Scale and Geometric Structure-Aware Transformer for Mesh Segmentation

Chi-Chong Wong

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Triangle mesh segmentation is an important task in 3D shape analysis, especially in applications such as digital humans and AR/VR. Transformer model is inherently permutation-invariant to input, which makes it a suitable candidate model for 3D mesh processing. However, two main challenges involved in adapting Transformer from natural languages to 3D mesh are yet to be solved, such as i) extracting the multi-scale information of mesh data in an adaptive manner; ii) capturing geometric structures of mesh data as the discriminative characteristics of the shape. Current point based Transformer models fail to tackle such challenges and thus provide inferior performance for discretized surface segmentation. In this work, heat diffusion based method is exploited to tackle these problems. A novel Transformer model called MeshFormer is proposed, which i) integrates Heat Diffusion method into Multi-head Self-Attention operation (HDMSA) to adaptively capture the features from local neighborhood to global contexts; ii) applies a novel Heat Kernel Signature based Structure Encoding (HKSSE) to embed the intrinsic geometric structures of mesh instances into Transformer for structure-aware processing. Extensive experiments on triangle mesh segmentation validate the effectiveness of the proposed MeshFormer model and show significant improvements over current state-of-the-art methods.

Poster
HOLODIFFUSION: Training a 3D Diffusion Model Using 2D Images

Animesh Karnewar, Andrea Vedaldi, David Novotny, Niloy J. Mitra

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Diffusion models have emerged as the best approach for generative modeling of 2D images. Part of their success is due to the possibility of training them on millions if not billions of images with a stable learning objective. However, extending these models to 3D remains difficult for two reasons. First, finding a large quantity of 3D training data is much more complex than for 2D images. Second, while it is conceptually trivial to extend the models to operate on 3D rather than 2D grids, the associated cubic growth in memory and compute complexity makes this infeasible. We address the first challenge by introducing a new diffusion setup that can be trained, end-to-end, with only posed 2D images for supervision; and the second challenge by proposing an image formation model that decouples model memory from spatial memory. We evaluate our method on real-world data, using the CO3D dataset which has not been used to train 3D generative models before. We show that our diffusion models are scalable, train robustly, and are competitive in terms of sample quality and fidelity to existing approaches for 3D generative modeling.

Poster
Guided Depth Super-Resolution by Deep Anisotropic Diffusion

Nando Metzger, Rodrigo Caye Daudt, Konrad Schindler

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Performing super-resolution of a depth image using the guidance from an RGB image is a problem that concerns several fields, such as robotics, medical imaging, and remote sensing. While deep learning methods have achieved good results in this problem, recent work highlighted the value of combining modern methods with more formal frameworks. In this work we propose a novel approach which combines guided anisotropic diffusion with a deep convolutional network and advances the state of the art for guided depth super-resolution. The edge transferring/enhancing properties of the diffusion are boosted by the contextual reasoning capabilities of modern networks, and a strict adjustment step guarantees perfect adherence to the source image. We achieve unprecedented results in three commonly used benchmarks for guided depth super resolution. The performance gain compared to other methods is the largest at larger scales, such as x32 scaling. Code for the proposed method will be made available to promote reproducibility of our results.

Poster
Generative Diffusion Prior for Unified Image Restoration and Enhancement

Ben Fei, Zhaoyang Lyu, Liang Pan, Junzhe Zhang, Weidong Yang, Tianyue Luo, Bo Zhang, Bo Dai

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Existing image restoration methods mostly leverage the posterior distribution of natural images. However, they often assume known degradation and also require supervised training, which restricts their adaptation to complex real applications. In this work, we propose the Generative Diffusion Prior (GDP) to effectively model the posterior distributions in an unsupervised sampling manner. GDP utilizes a pre-train denoising diffusion generative model (DDPM) for solving linear inverse, non-linear, or blind problems. Specifically, GDP systematically explores a protocol of conditional guidance, which is verified more practical than the commonly used guidance way. Furthermore, GDP is strength at optimizing the parameters of degradation model during denoising process, achieving blind image restoration. Besides, we devise hierarchical guidance and patch-based methods, enabling the GDP to generate images of arbitrary resolutions. Experimentally, we demonstrate GDP's versatility on several image datasets for linear problems, such as super-resolution, deblurring, inpainting, and colorization, as well as non-linear and blind issues, such as low-light enhancement and HDR image recovery. GDP outperforms the current leading unsupervised methods on the diverse benchmarks in reconstruction quality and perceptual quality. Moreover, GDP also generalizes well for natural images or synthesized images with arbitrary sizes from various tasks out of the distribution of the ImageNet training set.

Poster
GLIGEN: Open-Set Grounded Text-to-Image Generation

Yuheng Li, Haotian Liu, Qingyang Wu, Fangzhou Mu, Jianwei Yang, Jianfeng Gao, Chunyuan Li, Yong Jae Lee

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Large-scale text-to-image diffusion models have made amazing advances. However, the status quo is to use text input alone, which can impede controllability. In this work, we propose GLIGEN: Open-Set Grounded Text-to-Image Generation, a novel approach that builds upon and extends the functionality of existing pre-trained text-to-image diffusion models by enabling them to also be conditioned on grounding inputs. To preserve the vast concept knowledge of the pre-trained model, we freeze all of its weights and inject the grounding information into new trainable layers via a gated mechanism. Our model achieves open-world grounded text2img generation with caption and bounding box condition inputs, and the grounding ability generalizes well to novel spatial configurations and concepts. GLIGEN's zero-shot performance on COCO and LVIS outperforms existing supervised layout-to-image baselines by a large margin.

Poster
GANHead: Towards Generative Animatable Neural Head Avatars

Sijing Wu, Yichao Yan, Yunhao Li, Yuhao Cheng, Wenhan Zhu, KE GAO, Xiaobo Li, Guangtao Zhai

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To bring digital avatars into people's lives, it is highly demanded to efficiently generate complete, realistic, and animatable head avatars. This task is challenging, and it is difficult for existing methods to satisfy all the requirements at once. To achieve these goals, we propose GANHead (Generative Animatable Neural Head Avatar), a novel generative head model that takes advantages of both the fine-grained control over the explicit expression parameters and the realistic rendering results of implicit representations. Specifically, GANHead represents coarse geometry, fine-gained details and texture via three networks in canonical space to obtain the ability to generate complete and realistic head avatars. To achieve flexible animation, we define the deformation filed by standard linear blend skinning (LBS), with the learned continuous pose and expression bases and LBS weights. This allows the avatars to be directly animated by FLAME parameters and generalize well to unseen poses and expressions. Compared to state-of-the-art (SOTA) methods, GANHead achieves superior performance on head avatar generation and raw scan fitting.

Poster
GALIP: Generative Adversarial CLIPs for Text-to-Image Synthesis

Ming Tao, Bing-Kun Bao, Hao Tang, Changsheng Xu

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Synthesizing high-fidelity complex images from text is challenging. Based on large pretraining, the autoregressive and diffusion models can synthesize photo-realistic images. Although these large models have shown notable progress, there remain three flaws. 1) These models require tremendous training data and parameters to achieve good performance. 2) The multi-step generation design slows the image synthesis process heavily. 3) The synthesized visual features are challenging to control and require delicately designed prompts. To enable high-quality, efficient, fast, and controllable text-to-image synthesis, we propose Generative Adversarial CLIPs, namely GALIP. GALIP leverages the powerful pretrained CLIP model both in the discriminator and generator. Specifically, we propose a CLIP-based discriminator. The complex scene understanding ability of CLIP enables the discriminator to accurately assess the image quality. Furthermore, we propose a CLIP-empowered generator that induces the visual concepts from CLIP through bridge features and prompts. The CLIP-integrated generator and discriminator boost training efficiency, and as a result, our model only requires about 3% training data and 6% learnable parameters, achieving comparable results to large pretrained autoregressive and diffusion models. Moreover, our model achieves 120 times faster synthesis speed and inherits the smooth latent space from GAN. The extensive experimental results demonstrate the excellent performance of our GALIP. Code is available at https://github.com/tobran/GALIP.

Poster
Freestyle Layout-to-Image Synthesis

Han Xue, Zhiwu Huang, Qianru Sun, Li Song, Wenjun Zhang

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Typical layout-to-image synthesis (LIS) models generate images for a closed set of semantic classes, e.g., 182 common objects in COCO-Stuff. In this work, we explore the freestyle capability of the model, i.e., how far can it generate unseen semantics (e.g., classes, attributes, and styles) onto a given layout, and call the task Freestyle LIS (FLIS). Thanks to the development of large-scale pre-trained language-image models, a number of discriminative models (e.g., image classification and object detection) trained on limited base classes are empowered with the ability of unseen class prediction. Inspired by this, we opt to leverage large-scale pre-trained text-to-image diffusion models to achieve the generation of unseen semantics. The key challenge of FLIS is how to enable the diffusion model to synthesize images from a specific layout which very likely violates its pre-learned knowledge, e.g., the model never sees "a unicorn sitting on a bench" during its pre-training. To this end, we introduce a new module called Rectified Cross-Attention (RCA) that can be conveniently plugged in the diffusion model to integrate semantic masks. This "plug-in" is applied in each cross-attention layer of the model to rectify the attention maps between image and text tokens. The key idea of RCA is to enforce each text token to act on the pixels in a specified region, allowing us to freely put a wide variety of semantics from pre-trained knowledge (which is general) onto the given layout (which is specific). Extensive experiments show that the proposed diffusion network produces realistic and freestyle layout-to-image generation results with diverse text inputs, which has a high potential to spawn a bunch of interesting applications. Code is available at https://github.com/essunny310/FreestyleNet.

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FlowGrad: Controlling the Output of Generative ODEs With Gradients

Xingchao Liu, Lemeng Wu, Shujian Zhang, Chengyue Gong, Wei Ping, Qiang Liu

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Generative modeling with ordinary differential equations (ODEs) has achieved fantastic results on a variety of applications. Yet, few works have focused on controlling the generated content of a pre-trained ODE-based generative model. In this paper, we propose to optimize the output of ODE models according to a guidance function to achieve controllable generation. We point out that, the gradients can be efficiently back-propagated from the output to any intermediate time steps on the ODE trajectory, by decomposing the back-propagation and computing vector-Jacobian products. To further accelerate the computation of the back-propagation, we propose to use a non-uniform discretization to approximate the ODE trajectory, where we measure how straight the trajectory is and gather the straight parts into one discretization step. This allows us to save 90% of the back-propagation time with ignorable error. Our framework, named FlowGrad, outperforms the state-of-the-art baselines on text-guided image manipulation. Moreover, FlowGrad enables us to find global semantic directions in frozen ODE-based generative models that can be used to manipulate new images without extra optimization.

Poster
Fast Point Cloud Generation With Straight Flows

Lemeng Wu, Dilin Wang, Chengyue Gong, Xingchao Liu, Yunyang Xiong, Rakesh Ranjan, Raghuraman Krishnamoorthi, Vikas Chandra, Qiang Liu

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Diffusion models have emerged as a powerful tool for point cloud generation. A key component that drives the impressive performance for generating high-quality samples from noise is iteratively denoise for thousands of steps. While beneficial, the complexity of learning steps has limited its applications to many 3D real-world. To address this limitation, we propose Point Straight Flow (PSF), a model that exhibits impressive performance using one step. Our idea is based on the reformulation of the standard diffusion model, which optimizes the curvy learning trajectory into a straight path. Further, we develop a distillation strategy to shorten the straight path into one step without a performance loss, enabling applications to 3D real-world with latency constraints. We perform evaluations on multiple 3D tasks and find that our PSF performs comparably to the standard diffusion model, outperforming other efficient 3D point cloud generation methods. On real-world applications such as point cloud completion and training-free text-guided generation in a low-latency setup, PSF performs favorably.

Poster
FaceLit: Neural 3D Relightable Faces

Anurag Ranjan, Kwang Moo Yi, Jen-Hao Rick Chang, Oncel Tuzel

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We propose a generative framework, FaceLit, capable of generating a 3D face that can be rendered at various user-defined lighting conditions and views, learned purely from 2D images in-the-wild without any manual annotation. Unlike existing works that require careful capture setup or human labor, we rely on off-the-shelf pose and illumination estimators. With these estimates, we incorporate the Phong reflectance model in the neural volume rendering framework. Our model learns to generate shape and material properties of a face such that, when rendered according to the natural statistics of pose and illumination, produces photorealistic face images with multiview 3D and illumination consistency. Our method enables photorealistic generation of faces with explicit illumination and view controls on multiple datasets -- FFHQ, MetFaces and CelebA-HQ. We show state-of-the-art photorealism among 3D aware GANs on FFHQ dataset achieving an FID score of 3.5.

Poster
Executing Your Commands via Motion Diffusion in Latent Space

Xin Chen, Biao Jiang, Wen Liu, Zilong Huang, Bin Fu, Tao Chen, Gang Yu

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We study a challenging task, conditional human motion generation, which produces plausible human motion sequences according to various conditional inputs, such as action classes or textual descriptors. Since human motions are highly diverse and have a property of quite different distribution from conditional modalities, such as textual descriptors in natural languages, it is hard to learn a probabilistic mapping from the desired conditional modality to the human motion sequences. Besides, the raw motion data from the motion capture system might be redundant in sequences and contain noises; directly modeling the joint distribution over the raw motion sequences and conditional modalities would need a heavy computational overhead and might result in artifacts introduced by the captured noises. To learn a better representation of the various human motion sequences, we first design a powerful Variational AutoEncoder (VAE) and arrive at a representative and low-dimensional latent code for a human motion sequence. Then, instead of using a diffusion model to establish the connections between the raw motion sequences and the conditional inputs, we perform a diffusion process on the motion latent space. Our proposed Motion Latent-based Diffusion model (MLD) could produce vivid motion sequences conforming to the given conditional inputs and substantially reduce the computational overhead in both the training and inference stages. Extensive experiments on various human motion generation tasks demonstrate that our MLD achieves significant improvements over the state-of-the-art methods among extensive human motion generation tasks, with two orders of magnitude faster than previous diffusion models on raw motion sequences.

Poster
ERNIE-ViLG 2.0: Improving Text-to-Image Diffusion Model With Knowledge-Enhanced Mixture-of-Denoising-Experts

Zhida Feng, Zhenyu Zhang, Xintong Yu, Yewei Fang, Lanxin Li, Xuyi Chen, Yuxiang Lu, Jiaxiang Liu, Weichong Yin, Shikun Feng, Yu Sun, Li Chen, Hao Tian, Hua Wu, Haifeng Wang

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Recent progress in diffusion models has revolutionized the popular technology of text-to-image generation. While existing approaches could produce photorealistic high-resolution images with text conditions, there are still several open problems to be solved, which limits the further improvement of image fidelity and text relevancy. In this paper, we propose ERNIE-ViLG 2.0, a large-scale Chinese text-to-image diffusion model, to progressively upgrade the quality of generated images by: (1) incorporating fine-grained textual and visual knowledge of key elements in the scene, and (2) utilizing different denoising experts at different denoising stages. With the proposed mechanisms, ERNIE-ViLG 2.0 not only achieves a new state-of-the-art on MS-COCO with zero-shot FID-30k score of 6.75, but also significantly outperforms recent models in terms of image fidelity and image-text alignment, with side-by-side human evaluation on the bilingual prompt set ViLG-300.

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EDICT: Exact Diffusion Inversion via Coupled Transformations

Bram Wallace, Akash Gokul, Nikhil Naik

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Finding an initial noise vector that produces an input image when fed into the diffusion process (known as inversion) is an important problem in denoising diffusion models (DDMs), with applications for real image editing. The standard approach for real image editing with inversion uses denoising diffusion implicit models (DDIMs) to deterministically noise the image to the intermediate state along the path that the denoising would follow given the original conditioning. However, DDIM inversion for real images is unstable as it relies on local linearization assumptions, which result in the propagation of errors, leading to incorrect image reconstruction and loss of content. To alleviate these problems, we propose Exact Diffusion Inversion via Coupled Transformations (EDICT), an inversion method that draws inspiration from affine coupling layers. EDICT enables mathematically exact inversion of real and model-generated images by maintaining two coupled noise vectors which are used to invert each other in an alternating fashion. Using Stable Diffusion [25], a state-of-the-art latent diffusion model, we demonstrate that EDICT successfully reconstructs real images with high fidelity. On complex image datasets like MS-COCO, EDICT reconstruction significantly outperforms DDIM, improving the mean square error of reconstruction by a factor of two. Using noise vectors inverted from real images, EDICT enables a wide range of image edits--from local and global semantic edits to image stylization--while maintaining fidelity to the original image structure. EDICT requires no model training/finetuning, prompt tuning, or extra data and can be combined with any pretrained DDM.

Poster
EDGE: Editable Dance Generation From Music

Jonathan Tseng, Rodrigo Castellon, Karen Liu

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Dance is an important human art form, but creating new dances can be difficult and time-consuming. In this work, we introduce Editable Dance GEneration (EDGE), a state-of-the-art method for editable dance generation that is capable of creating realistic, physically-plausible dances while remaining faithful to the input music. EDGE uses a transformer-based diffusion model paired with Jukebox, a strong music feature extractor, and confers powerful editing capabilities well-suited to dance, including joint-wise conditioning, and in-betweening. We introduce a new metric for physical plausibility, and evaluate dance quality generated by our method extensively through (1) multiple quantitative metrics on physical plausibility, alignment, and diversity benchmarks, and more importantly, (2) a large-scale user study, demonstrating a significant improvement over previous state-of-the-art methods. Qualitative samples from our model can be found at our website.

Poster
DreamBooth: Fine Tuning Text-to-Image Diffusion Models for Subject-Driven Generation

Nataniel Ruiz, Yuanzhen Li, Varun Jampani, Yael Pritch, Michael Rubinstein, Kfir Aberman

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Large text-to-image models achieved a remarkable leap in the evolution of AI, enabling high-quality and diverse synthesis of images from a given text prompt. However, these models lack the ability to mimic the appearance of subjects in a given reference set and synthesize novel renditions of them in different contexts. In this work, we present a new approach for "personalization" of text-to-image diffusion models. Given as input just a few images of a subject, we fine-tune a pretrained text-to-image model such that it learns to bind a unique identifier with that specific subject. Once the subject is embedded in the output domain of the model, the unique identifier can be used to synthesize novel photorealistic images of the subject contextualized in different scenes. By leveraging the semantic prior embedded in the model with a new autogenous class-specific prior preservation loss, our technique enables synthesizing the subject in diverse scenes, poses, views and lighting conditions that do not appear in the reference images. We apply our technique to several previously-unassailable tasks, including subject recontextualization, text-guided view synthesis, and artistic rendering, all while preserving the subject's key features. We also provide a new dataset and evaluation protocol for this new task of subject-driven generation. Project page: https://dreambooth.github.io/

Poster
Dream3D: Zero-Shot Text-to-3D Synthesis Using 3D Shape Prior and Text-to-Image Diffusion Models

Jiale Xu, Xintao Wang, Weihao Cheng, Yan-Pei Cao, Ying Shan, Xiaohu Qie, Shenghua Gao

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Recent CLIP-guided 3D optimization methods, such as DreamFields and PureCLIPNeRF, have achieved impressive results in zero-shot text-to-3D synthesis. However, due to scratch training and random initialization without prior knowledge, these methods often fail to generate accurate and faithful 3D structures that conform to the input text. In this paper, we make the first attempt to introduce explicit 3D shape priors into the CLIP-guided 3D optimization process. Specifically, we first generate a high-quality 3D shape from the input text in the text-to-shape stage as a 3D shape prior. We then use it as the initialization of a neural radiance field and optimize it with the full prompt. To address the challenging text-to-shape generation task, we present a simple yet effective approach that directly bridges the text and image modalities with a powerful text-to-image diffusion model. To narrow the style domain gap between the images synthesized by the text-to-image diffusion model and shape renderings used to train the image-to-shape generator, we further propose to jointly optimize a learnable text prompt and fine-tune the text-to-image diffusion model for rendering-style image generation. Our method, Dream3D, is capable of generating imaginative 3D content with superior visual quality and shape accuracy compared to state-of-the-art methods. Our project page is at https://bluestyle97.github.io/dream3d/.

Poster
Distribution Shift Inversion for Out-of-Distribution Prediction

Runpeng Yu, Songhua Liu, Xingyi Yang, Xinchao Wang

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Machine learning society has witnessed the emergence of a myriad of Out-of-Distribution (OoD) algorithms, which address the distribution shift between the training and the testing distribution by searching for a unified predictor or invariant feature representation. However, the task of directly mitigating the distribution shift in the unseen testing set is rarely investigated, due to the unavailability of the testing distribution during the training phase and thus the impossibility of training a distribution translator mapping between the training and testing distribution. In this paper, we explore how to bypass the requirement of testing distribution for distribution translator training and make the distribution translation useful for OoD prediction. We propose a portable Distribution Shift Inversion (DSI) algorithm, in which, before being fed into the prediction model, the OoD testing samples are first linearly combined with additional Gaussian noise and then transferred back towards the training distribution using a diffusion model trained only on the source distribution. Theoretical analysis reveals the feasibility of our method. Experimental results, on both multiple-domain generalization datasets and single-domain generalization datasets, show that our method provides a general performance gain when plugged into a wide range of commonly used OoD algorithms. Our code is available at https://github.com/yu-rp/Distribution-Shift-Iverson https://github.com/yu-rp/Distribution-Shift-Iverson.

Poster