CVPR 2023 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

2,359papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Poster
    2,13690.5%
  • Other / unlabeled
    2239.5%

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Topic: Image Generation · 418 papers · Reset filters

Identity-Preserving Talking Face Generation With Landmark and Appearance Priors

Weizhi Zhong, Chaowei Fang, Yinqi Cai, Pengxu Wei, Gangming Zhao, Liang Lin, Guanbin Li

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Generating talking face videos from audio attracts lots of research interest. A few person-specific methods can generate vivid videos but require the target speaker's videos for training or fine-tuning. Existing person-generic methods have difficulty in generating realistic and lip-synced videos while preserving identity information. To tackle this problem, we propose a two-stage framework consisting of audio-to-landmark generation and landmark-to-video rendering procedures. First, we devise a novel Transformer-based landmark generator to infer lip and jaw landmarks from the audio. Prior landmark characteristics of the speaker's face are employed to make the generated landmarks coincide with the facial outline of the speaker. Then, a video rendering model is built to translate the generated landmarks into face images. During this stage, prior appearance information is extracted from the lower-half occluded target face and static reference images, which helps generate realistic and identity-preserving visual content. For effectively exploring the prior information of static reference images, we align static reference images with the target face's pose and expression based on motion fields. Moreover, auditory features are reused to guarantee that the generated face images are well synchronized with the audio. Extensive experiments demonstrate that our method can produce more realistic, lip-synced, and identity-preserving videos than existing person-generic talking face generation methods.

Poster
IS-GGT: Iterative Scene Graph Generation With Generative Transformers

Sanjoy Kundu, Sathyanarayanan N. Aakur

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Scene graphs provide a rich, structured representation of a scene by encoding the entities (objects) and their spatial relationships in a graphical format. This representation has proven useful in several tasks, such as question answering, captioning, and even object detection, to name a few. Current approaches take a generation-by-classification approach where the scene graph is generated through labeling of all possible edges between objects in a scene, which adds computational overhead to the approach. This work introduces a generative transformer-based approach to generating scene graphs beyond link prediction. Using two transformer-based components, we first sample a possible scene graph structure from detected objects and their visual features. We then perform predicate classification on the sampled edges to generate the final scene graph. This approach allows us to efficiently generate scene graphs from images with minimal inference overhead. Extensive experiments on the Visual Genome dataset demonstrate the efficiency of the proposed approach. Without bells and whistles, we obtain, on average, 20.7% mean recall (mR@100) across different settings for scene graph generation (SGG), outperforming state-of-the-art SGG approaches while offering competitive performance to unbiased SGG approaches.

Poster
IFSeg: Image-Free Semantic Segmentation via Vision-Language Model

Sukmin Yun, Seong Hyeon Park, Paul Hongsuck Seo, Jinwoo Shin

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Vision-language (VL) pre-training has recently gained much attention for its transferability and flexibility in novel concepts (e.g., cross-modality transfer) across various visual tasks. However, VL-driven segmentation has been under-explored, and the existing approaches still have the burden of acquiring additional training images or even segmentation annotations to adapt a VL model to downstream segmentation tasks. In this paper, we introduce a novel image-free segmentation task where the goal is to perform semantic segmentation given only a set of the target semantic categories, but without any task-specific images and annotations. To tackle this challenging task, our proposed method, coined IFSeg, generates VL-driven artificial image-segmentation pairs and updates a pre-trained VL model to a segmentation task. We construct this artificial training data by creating a 2D map of random semantic categories and another map of their corresponding word tokens. Given that a pre-trained VL model projects visual and text tokens into a common space where tokens that share the semantics are located closely, this artificially generated word map can replace the real image inputs for such a VL model. Through an extensive set of experiments, our model not only establishes an effective baseline for this novel task but also demonstrates strong performances compared to existing methods that rely on stronger supervision, such as task-specific images and segmentation masks. Code is available at https://github.com/alinlab/ifseg.

Poster
I2MVFormer: Large Language Model Generated Multi-View Document Supervision for Zero-Shot Image Classification

Muhammad Ferjad Naeem, Muhammad Gul Zain Ali Khan, Yongqin Xian, Muhammad Zeshan Afzal, Didier Stricker, Luc Van Gool, Federico Tombari

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Recent works have shown that unstructured text (documents) from online sources can serve as useful auxiliary information for zero-shot image classification. However, these methods require access to a high-quality source like Wikipedia and are limited to a single source of information. Large Language Models (LLM) trained on web-scale text show impressive abilities to repurpose their learned knowledge for a multitude of tasks. In this work, we provide a novel perspective on using an LLM to provide text supervision for a zero-shot image classification model. The LLM is provided with a few text descriptions from different annotators as examples. The LLM is conditioned on these examples to generate multiple text descriptions for each class (referred to as views). Our proposed model, I2MVFormer, learns multi-view semantic embeddings for zero-shot image classification with these class views. We show that each text view of a class provides complementary information allowing a model to learn a highly discriminative class embedding. Moreover, we show that I2MVFormer is better at consuming the multi-view text supervision from LLM compared to baseline models. I2MVFormer establishes a new state-of-the-art on three public benchmark datasets for zero-shot image classification with unsupervised semantic embeddings.

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Human-Art: A Versatile Human-Centric Dataset Bridging Natural and Artificial Scenes

Xuan Ju, Ailing Zeng, Jianan Wang, Qiang Xu, Lei Zhang

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Humans have long been recorded in a variety of forms since antiquity. For example, sculptures and paintings were the primary media for depicting human beings before the invention of cameras. However, most current human-centric computer vision tasks like human pose estimation and human image generation focus exclusively on natural images in the real world. Artificial humans, such as those in sculptures, paintings, and cartoons, are commonly neglected, making existing models fail in these scenarios. As an abstraction of life, art incorporates humans in both natural and artificial scenes. We take advantage of it and introduce the Human-Art dataset to bridge related tasks in natural and artificial scenarios. Specifically, Human-Art contains 50k high-quality images with over 123k person instances from 5 natural and 15 artificial scenarios, which are annotated with bounding boxes, keypoints, self-contact points, and text information for humans represented in both 2D and 3D. It is, therefore, comprehensive and versatile for various downstream tasks. We also provide a rich set of baseline results and detailed analyses for related tasks, including human detection, 2D and 3D human pose estimation, image generation, and motion transfer. As a challenging dataset, we hope Human-Art can provide insights for relevant research and open up new research questions.

Poster
Human Guided Ground-Truth Generation for Realistic Image Super-Resolution

Du Chen, Jie Liang, Xindong Zhang, Ming Liu, Hui Zeng, Lei Zhang

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How to generate the ground-truth (GT) image is a critical issue for training realistic image super-resolution (Real-ISR) models. Existing methods mostly take a set of high-resolution (HR) images as GTs and apply various degradations to simulate their low-resolution (LR) counterparts. Though great progress has been achieved, such an LR-HR pair generation scheme has several limitations. First, the perceptual quality of HR images may not be high enough, limiting the quality of Real-ISR outputs. Second, existing schemes do not consider much human perception in GT generation, and the trained models tend to produce over-smoothed results or unpleasant artifacts. With the above considerations, we propose a human guided GT generation scheme. We first elaborately train multiple image enhancement models to improve the perceptual quality of HR images, and enable one LR image having multiple HR counterparts. Human subjects are then involved to annotate the high quality regions among the enhanced HR images as GTs, and label the regions with unpleasant artifacts as negative samples. A human guided GT image dataset with both positive and negative samples is then constructed, and a loss function is proposed to train the Real-ISR models. Experiments show that the Real-ISR models trained on our dataset can produce perceptually more realistic results with less artifacts. Dataset and codes can be found at https://github.com/ChrisDud0257/HGGT.

Poster
HouseDiffusion: Vector Floorplan Generation via a Diffusion Model With Discrete and Continuous Denoising

Mohammad Amin Shabani, Sepidehsadat Hosseini, Yasutaka Furukawa

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The paper presents a novel approach for vector-floorplan generation via a diffusion model, which denoises 2D coordinates of room/door corners with two inference objectives: 1) a single-step noise as the continuous quantity to precisely invert the continuous forward process; and 2) the final 2D coordinate as the discrete quantity to establish geometric incident relationships such as parallelism, orthogonality, and corner-sharing. Our task is graph-conditioned floorplan generation, a common workflow in floorplan design. We represent a floorplan as 1D polygonal loops, each of which corresponds to a room or a door. Our diffusion model employs a Transformer architecture at the core, which controls the attention masks based on the input graph-constraint and directly generates vector-graphics floorplans via a discrete and continuous denoising process. We have evaluated our approach on RPLAN dataset. The proposed approach makes significant improvements in all the metrics against the state-of-the-art with significant margins, while being capable of generating non-Manhattan structures and controlling the exact number of corners per room. We will share all our code and models.

Poster
Histopathology Whole Slide Image Analysis With Heterogeneous Graph Representation Learning

Tsai Hor Chan, Fernando Julio Cendra, Lan Ma, Guosheng Yin, Lequan Yu

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Graph-based methods have been extensively applied to whole slide histopathology image (WSI) analysis due to the advantage of modeling the spatial relationships among different entities. However, most of the existing methods focus on modeling WSIs with homogeneous graphs (e.g., with homogeneous node type). Despite their successes, these works are incapable of mining the complex structural relations between biological entities (e.g., the diverse interaction among different cell types) in the WSI. We propose a novel heterogeneous graph-based framework to leverage the inter-relationships among different types of nuclei for WSI analysis. Specifically, we formulate the WSI as a heterogeneous graph with "nucleus-type" attribute to each node and a semantic similarity attribute to each edge. We then present a new heterogeneous-graph edge attribute transformer (HEAT) to take advantage of the edge and node heterogeneity during massage aggregating. Further, we design a new pseudo-label-based semantic-consistent pooling mechanism to obtain graph-level features, which can mitigate the over-parameterization issue of conventional cluster-based pooling. Additionally, observing the limitations of existing association-based localization methods, we propose a causal-driven approach attributing the contribution of each node to improve the interpretability of our framework. Extensive experiments on three public TCGA benchmark datasets demonstrate that our framework outperforms the state-of-the-art methods with considerable margins on various tasks. Our codes are available at https://github.com/HKU-MedAI/WSI-HGNN.

Poster
High-Resolution Image Reconstruction With Latent Diffusion Models From Human Brain Activity

Yu Takagi, Shinji Nishimoto

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Reconstructing visual experiences from human brain activity offers a unique way to understand how the brain represents the world, and to interpret the connection between computer vision models and our visual system. While deep generative models have recently been employed for this task, reconstructing realistic images with high semantic fidelity is still a challenging problem. Here, we propose a new method based on a diffusion model (DM) to reconstruct images from human brain activity obtained via functional magnetic resonance imaging (fMRI). More specifically, we rely on a latent diffusion model (LDM) termed Stable Diffusion. This model reduces the computational cost of DMs, while preserving their high generative performance. We also characterize the inner mechanisms of the LDM by studying how its different components (such as the latent vector Z, conditioning inputs C, and different elements of the denoising U-Net) relate to distinct brain functions. We show that our proposed method can reconstruct high-resolution images with high fidelity in straightforward fashion, without the need for any additional training and fine-tuning of complex deep-learning models. We also provide a quantitative interpretation of different LDM components from a neuroscientific perspective. Overall, our study proposes a promising method for reconstructing images from human brain activity, and provides a new framework for understanding DMs. Please check out our webpage at https://sites.google.com/view/stablediffusion-withbrain/.

Poster
High-Fidelity and Freely Controllable Talking Head Video Generation

Yue Gao, Yuan Zhou, Jinglu Wang, Xiao Li, Xiang Ming, Yan Lu

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Talking head generation is to generate video based on a given source identity and target motion. However, current methods face several challenges that limit the quality and controllability of the generated videos. First, the generated face often has unexpected deformation and severe distortions. Second, the driving image does not explicitly disentangle movement-relevant information, such as poses and expressions, which restricts the manipulation of different attributes during generation. Third, the generated videos tend to have flickering artifacts due to the inconsistency of the extracted landmarks between adjacent frames. In this paper, we propose a novel model that produces high-fidelity talking head videos with free control over head pose and expression. Our method leverages both self-supervised learned landmarks and 3D face model-based landmarks to model the motion. We also introduce a novel motion-aware multi-scale feature alignment module to effectively transfer the motion without face distortion. Furthermore, we enhance the smoothness of the synthesized talking head videos with a feature context adaptation and propagation module. We evaluate our model on challenging datasets and demonstrate its state-of-the-art performance. More information is available at https://yuegao.me/PECHead.

Poster
High-Fidelity Guided Image Synthesis With Latent Diffusion Models

Jaskirat Singh, Stephen Gould, Liang Zheng

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Controllable image synthesis with user scribbles has gained huge public interest with the recent advent of text-conditioned latent diffusion models. The user scribbles control the color composition while the text prompt provides control over the overall image semantics. However, we find that prior works suffer from an intrinsic domain shift problem wherein the generated outputs often lack details and resemble simplistic representations of the target domain. In this paper, we propose a novel guided image synthesis framework, which addresses this problem by modeling the output image as the solution of a constrained optimization problem. We show that while computing an exact solution to the optimization is infeasible, an approximation of the same can be achieved while just requiring a single pass of the reverse diffusion process. Additionally, we show that by simply defining a cross-attention based correspondence between the input text tokens and the user stroke-painting, the user is also able to control the semantics of different painted regions without requiring any conditional training or finetuning. Human user study results show that the proposed approach outperforms the previous state-of-the-art by over 85.32% on the overall user satisfaction scores. Project page for our paper is available at https://1jsingh.github.io/gradop.

Poster
High-Fidelity Generalized Emotional Talking Face Generation With Multi-Modal Emotion Space Learning

Chao Xu, Junwei Zhu, Jiangning Zhang, Yue Han, Wenqing Chu, Ying Tai, Chengjie Wang, Zhifeng Xie, Yong Liu

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Recently, emotional talking face generation has received considerable attention. However, existing methods only adopt one-hot coding, image, or audio as emotion conditions, thus lacking flexible control in practical applications and failing to handle unseen emotion styles due to limited semantics. They either ignore the one-shot setting or the quality of generated faces. In this paper, we propose a more flexible and generalized framework. Specifically, we supplement the emotion style in text prompts and use an Aligned Multi-modal Emotion encoder to embed the text, image, and audio emotion modality into a unified space, which inherits rich semantic prior from CLIP. Consequently, effective multi-modal emotion space learning helps our method support arbitrary emotion modality during testing and could generalize to unseen emotion styles. Besides, an Emotion-aware Audio-to-3DMM Convertor is proposed to connect the emotion condition and the audio sequence to structural representation. A followed style-based High-fidelity Emotional Face generator is designed to generate arbitrary high-resolution realistic identities. Our texture generator hierarchically learns flow fields and animated faces in a residual manner. Extensive experiments demonstrate the flexibility and generalization of our method in emotion control and the effectiveness of high-quality face synthesis.

Poster
High-Fidelity Event-Radiance Recovery via Transient Event Frequency

Jin Han, Yuta Asano, Boxin Shi, Yinqiang Zheng, Imari Sato

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High-fidelity radiance recovery plays a crucial role in scene information reconstruction and understanding. Conventional cameras suffer from limited sensitivity in dynamic range, bit depth, and spectral response, etc. In this paper, we propose to use event cameras with bio-inspired silicon sensors, which are sensitive to radiance changes, to recover precise radiance values. We reveal that, under active lighting conditions, the transient frequency of event signals triggering linearly reflects the radiance value. We propose an innovative method to convert the high temporal resolution of event signals into precise radiance values. The precise radiance values yields several capabilities in image analysis. We demonstrate the feasibility of recovering radiance values solely from the transient event frequency (TEF) through multiple experiments.

Poster
High-Fidelity Clothed Avatar Reconstruction From a Single Image

Tingting Liao, Xiaomei Zhang, Yuliang Xiu, Hongwei Yi, Xudong Liu, Guo-Jun Qi, Yong Zhang, Xuan Wang, Xiangyu Zhu, Zhen Lei

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This paper presents a framework for efficient 3D clothed avatar reconstruction. By combining the advantages of the high accuracy of optimization-based methods and the efficiency of learning-based methods, we propose a coarse-to-fine way to realize a high-fidelity clothed avatar reconstruction (CAR) from a single image. At the first stage, we use an implicit model to learn the general shape in the canonical space of a person in a learning-based way, and at the second stage, we refine the surface detail by estimating the non-rigid deformation in the posed space in an optimization way. A hyper-network is utilized to generate a good initialization so that the convergence of the optimization process is greatly accelerated. Extensive experiments on various datasets show that the proposed CAR successfully produces high-fidelity avatars for arbitrarily clothed humans in real scenes. The codes will be released.

Poster
High-Fidelity 3D Face Generation From Natural Language Descriptions

Menghua Wu, Hao Zhu, Linjia Huang, Yiyu Zhuang, Yuanxun Lu, Xun Cao

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Synthesizing high-quality 3D face models from natural language descriptions is very valuable for many applications, including avatar creation, virtual reality, and telepresence. However, little research ever tapped into this task. We argue the major obstacle lies in 1) the lack of high-quality 3D face data with descriptive text annotation, and 2) the complex mapping relationship between descriptive language space and shape/appearance space. To solve these problems, we build DESCRIBE3D dataset, the first large-scale dataset with fine-grained text descriptions for text-to-3D face generation task. Then we propose a two-stage framework to first generate a 3D face that matches the concrete descriptions, then optimize the parameters in the 3D shape and texture space with abstract description to refine the 3D face model. Extensive experimental results show that our method can produce a faithful 3D face that conforms to the input descriptions with higher accuracy and quality than previous methods. The code and DESCRIBE3D dataset are released at https://github.com/zhuhao-nju/describe3d.

Poster
Hierarchical Fine-Grained Image Forgery Detection and Localization

Xiao Guo, Xiaohong Liu, Zhiyuan Ren, Steven Grosz, Iacopo Masi, Xiaoming Liu

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Differences in forgery attributes of images generated in CNN-synthesized and image-editing domains are large, and such differences make a unified image forgery detection and localization (IFDL) challenging. To this end, we present a hierarchical fine-grained formulation for IFDL representation learning. Specifically, we first represent forgery attributes of a manipulated image with multiple labels at different levels. Then we perform fine-grained classification at these levels using the hierarchical dependency between them. As a result, the algorithm is encouraged to learn both comprehensive features and inherent hierarchical nature of different forgery attributes, thereby improving the IFDL representation. Our proposed IFDL framework contains three components: multi-branch feature extractor, localization and classification modules. Each branch of the feature extractor learns to classify forgery attributes at one level, while localization and classification modules segment the pixel-level forgery region and detect image-level forgery, respectively. Lastly, we construct a hierarchical fine-grained dataset to facilitate our study. We demonstrate the effectiveness of our method on 7 different benchmarks, for both tasks of IFDL and forgery attribute classification. Our source code and dataset can be found at https://github.com/CHELSEA234/HiFi_IFDL

Poster
Hi-LASSIE: High-Fidelity Articulated Shape and Skeleton Discovery From Sparse Image Ensemble

Chun-Han Yao, Wei-Chih Hung, Yuanzhen Li, Michael Rubinstein, Ming-Hsuan Yang, Varun Jampani

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Automatically estimating 3D skeleton, shape, camera viewpoints, and part articulation from sparse in-the-wild image ensembles is a severely under-constrained and challenging problem. Most prior methods rely on large-scale image datasets, dense temporal correspondence, or human annotations like camera pose, 2D keypoints, and shape templates. We propose Hi-LASSIE, which performs 3D articulated reconstruction from only 20-30 online images in the wild without any user-defined shape or skeleton templates. We follow the recent work of LASSIE that tackles a similar problem setting and make two significant advances. First, instead of relying on a manually annotated 3D skeleton, we automatically estimate a class-specific skeleton from the selected reference image. Second, we improve the shape reconstructions with novel instance-specific optimization strategies that allow reconstructions to faithful fit on each instance while preserving the class-specific priors learned across all images. Experiments on in-the-wild image ensembles show that Hi-LASSIE obtains higher fidelity state-of-the-art 3D reconstructions despite requiring minimum user input. Project page: chhankyao.github.io/hi-lassie/

Poster
Hard Patches Mining for Masked Image Modeling

Haochen Wang, Kaiyou Song, Junsong Fan, Yuxi Wang, Jin Xie, Zhaoxiang Zhang

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Masked image modeling (MIM) has attracted much research attention due to its promising potential for learning scalable visual representations. In typical approaches, models usually focus on predicting specific contents of masked patches, and their performances are highly related to pre-defined mask strategies. Intuitively, this procedure can be considered as training a student (the model) on solving given problems (predict masked patches). However, we argue that the model should not only focus on solving given problems, but also stand in the shoes of a teacher to produce a more challenging problem by itself. To this end, we propose Hard Patches Mining (HPM), a brand-new framework for MIM pre-training. We observe that the reconstruction loss can naturally be the metric of the difficulty of the pre-training task. Therefore, we introduce an auxiliary loss predictor, predicting patch-wise losses first and deciding where to mask next. It adopts a relative relationship learning strategy to prevent overfitting to exact reconstruction loss values. Experiments under various settings demonstrate the effectiveness of HPM in constructing masked images. Furthermore, we empirically find that solely introducing the loss prediction objective leads to powerful representations, verifying the efficacy of the ability to be aware of where is hard to reconstruct.

Poster
Handwritten Text Generation From Visual Archetypes

Vittorio Pippi, Silvia Cascianelli, Rita Cucchiara

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Generating synthetic images of handwritten text in a writer-specific style is a challenging task, especially in the case of unseen styles and new words, and even more when these latter contain characters that are rarely encountered during training. While emulating a writer's style has been recently addressed by generative models, the generalization towards rare characters has been disregarded. In this work, we devise a Transformer-based model for Few-Shot styled handwritten text generation and focus on obtaining a robust and informative representation of both the text and the style. In particular, we propose a novel representation of the textual content as a sequence of dense vectors obtained from images of symbols written as standard GNU Unifont glyphs, which can be considered their visual archetypes. This strategy is more suitable for generating characters that, despite having been seen rarely during training, possibly share visual details with the frequently observed ones. As for the style, we obtain a robust representation of unseen writers' calligraphy by exploiting specific pre-training on a large synthetic dataset. Quantitative and qualitative results demonstrate the effectiveness of our proposal in generating words in unseen styles and with rare characters more faithfully than existing approaches relying on independent one-hot encodings of the characters.

Poster
HandsOff: Labeled Dataset Generation With No Additional Human Annotations

Austin Xu, Mariya I. Vasileva, Achal Dave, Arjun Seshadri

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Recent work leverages the expressive power of genera- tive adversarial networks (GANs) to generate labeled syn- thetic datasets. These dataset generation methods often require new annotations of synthetic images, which forces practitioners to seek out annotators, curate a set of synthetic images, and ensure the quality of generated labels. We in- troduce the HandsOff framework, a technique capable of producing an unlimited number of synthetic images and cor- responding labels after being trained on less than 50 pre- existing labeled images. Our framework avoids the practi- cal drawbacks of prior work by unifying the field of GAN in- version with dataset generation. We generate datasets with rich pixel-wise labels in multiple challenging domains such as faces, cars, full-body human poses, and urban driving scenes. Our method achieves state-of-the-art performance in semantic segmentation, keypoint detection, and depth es- timation compared to prior dataset generation approaches and transfer learning baselines. We additionally showcase its ability to address broad challenges in model develop- ment which stem from fixed, hand-annotated datasets, such as the long-tail problem in semantic segmentation. Project page: austinxu87.github.io/handsoff.

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