CVPR 2020 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

1,467papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    33522.8%
  • Poster
    1,13277.2%

Browse all papers

Spatially Attentive Output Layer for Image Classification

Ildoo Kim, Woonhyuk Baek, Sungwoong Kim

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Most convolutional neural networks (CNNs) for image classification use a global average pooling (GAP) followed by a fully-connected (FC) layer for output logits. However, this spatial aggregation procedure inherently restricts the utilization of location-specific information at the output layer, although this spatial information can be beneficial for classification. In this paper, we propose a novel spatial output layer on top of the existing convolutional feature maps to explicitly exploit the location-specific output information. In specific, given the spatial feature maps, we replace the previous GAP-FC layer with a spatially attentive output layer (SAOL) by employing a attention mask on spatial logits. The proposed location-specific attention selectively aggregates spatial logits within a target region, which leads to not only the performance improvement but also spatially interpretable outputs. Moreover, the proposed SAOL also permits to fully exploit location-specific self-supervision as well as self-distillation to enhance the generalization ability during training. The proposed SAOL with self-supervision and self-distillation can be easily plugged into existing CNNs. Experimental results on various classification tasks with representative architectures show consistent performance improvements by SAOL at almost the same computational cost.

Poster
Spatial-Temporal Graph Convolutional Network for Video-Based Person Re-Identification

Jinrui Yang, Wei-Shi Zheng, Qize Yang, Ying-Cong Chen, Qi Tian

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While video-based person re-identification (Re-ID) has drawn increasing attention and made great progress in recent years, it is still very challenging to effectively overcome the occlusion problem and the visual ambiguity problem for visually similar negative samples. On the other hand, we observe that different frames of a video can provide complementary information for each other, and the structural information of pedestrians can provide extra discriminative cues for appearance features. Thus, modeling the temporal relations of different frames and the spatial relations within a frame has the potential for solving the above problems. In this work, we propose a novel Spatial-Temporal Graph Convolutional Network (STGCN) to solve these problems. The STGCN includes two GCN branches, a spatial one and a temporal one. The spatial branch extracts structural information of a human body. The temporal branch mines discriminative cues from adjacent frames. By jointly optimizing these branches, our model extracts robust spatial-temporal information that is complementary with appearance information. As shown in the experiments, our model achieves state-of-the-art results on MARS and DukeMTMC-VideoReID datasets.

Poster
Spatial Pyramid Based Graph Reasoning for Semantic Segmentation

Xia Li, Yibo Yang, Qijie Zhao, Tiancheng SHEN, Zhouchen Lin, Hong Liu

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The convolution operation suffers from a limited receptive filed, while global modeling is fundamental to dense prediction tasks, such as semantic segmentation. In this paper, we apply graph convolution into the semantic segmentation task and propose an improved Laplacian. The graph reasoning is directly performed in the original feature space organized as a spatial pyramid. Different from existing methods, our Laplacian is data-dependent and we introduce an attention diagonal matrix to learn a better distance metric. It gets rid of projecting and re-projecting processes, which makes our proposed method a light-weight module that can be easily plugged into current computer vision architectures. More importantly, performing graph reasoning directly in the feature space retains spatial relationships and makes spatial pyramid possible to explore multiple long-range contextual patterns from different scales. Experiments on Cityscapes, COCO Stuff, PASCAL Context and PASCAL VOC demonstrate the effectiveness of our proposed methods on semantic segmentation. We achieve comparable performance with advantages in computational and memory overhead.

Poster
Sparse Layered Graphs for Multi-Object Segmentation

Niels Jeppesen, Anders N. Christensen, Vedrana A. Dahl, Anders B. Dahl

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We introduce the novel concept of a Sparse Layered Graph (SLG) for s-t graph cut segmentation of image data. The concept is based on the widely used Ishikawa layered technique for multi-object segmentation, which allows explicit object interactions, such as containment and exclusion with margins. However, the spatial complexity of the Ishikawa technique limits its use for many segmentation problems. To solve this issue, we formulate a general method for adding containment and exclusion interaction constraints to layered graphs. Given some prior knowledge, we can create a SLG, which is often orders of magnitude smaller than traditional Ishikawa graphs, with identical segmentation results. This allows us to solve many problems that could previously not be solved using general graph cut algorithms. We then propose three algorithms for further reducing the spatial complexity of SLGs, by using ordered multi-column graphs. In our experiments, we show that SLGs, and in particular ordered multi-column SLGs, can produce high-quality segmentation results using extremely simple data terms. We also show the scalability of ordered multi-column SLGs, by segmenting a high-resolution volume with several hundred interacting objects.

Poster
Space-Time-Aware Multi-Resolution Video Enhancement

Muhammad Haris, Greg Shakhnarovich, Norimichi Ukita

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We consider the problem of space-time super-resolution (ST-SR): increasing spatial resolution of video frames and simultaneously interpolating frames to increase the frame rate. Modern approaches handle these axes one at a time. In contrast, our proposed model called STARnet super-resolves jointly in space and time. This allows us to leverage mutually informative relationships between time and space: higher resolution can provide more detailed information about motion, and higher frame-rate can provide better pixel alignment. The components of our model that generate latent low- and high-resolution representations during ST-SR can be used to finetune a specialized mechanism for just spatial or just temporal super-resolution. Experimental results demonstrate that STARnet improves the performances of space-time, spatial, and temporal video super-resolution by substantial margins on publicly available datasets.

Poster
SpSequenceNet: Semantic Segmentation Network on 4D Point Clouds

Hanyu Shi, Guosheng Lin, Hao Wang, Tzu-Yi Hung, Zhenhua Wang

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Point clouds are useful in many applications like autonomous driving and robotics as they provide natural 3D information of the surrounding environments. While there are extensive research on 3D point clouds, scene understanding on 4D point clouds, a series of consecutive 3D point clouds frames, is an emerging topic and yet under-investigated. With 4D point clouds (3D point cloud videos), robotic systems could enhance their robustness by leveraging the temporal information from previous frames. However, the existing semantic segmentation methods on 4D point clouds suffer from low precision due to the spatial and temporal information loss in their network structures. In this paper, we propose SpSequenceNet to address this problem. The network is designed based on 3D sparse convolution. And we introduce two novel modules, a cross-frame global attention module and a cross-frame local interpolation module, to capture spatial and temporal information in 4D point clouds. We conduct extensive experiments on SemanticKITTI, and achieve the state-of-the-art result of 43.1% on mIoU, which is 1.5% higher than the previous best approach.

Poster
Something-Else: Compositional Action Recognition With Spatial-Temporal Interaction Networks

Joanna Materzynska, Tete Xiao, Roei Herzig, Huijuan Xu, Xiaolong Wang, Trevor Darrell

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Human action is naturally compositional: humans can easily recognize and perform actions with objects that are different from those used in training demonstrations. In this paper, we study the compositionality of action by looking into the dynamics of subject-object interactions. We propose a novel model which can explicitly reason about the geometric relations between constituent objects and an agent performing an action. To train our model, we collect dense object box annotations on the Something-Something dataset. We propose a novel compositional action recognition task where the training combinations of verbs and nouns do not overlap with the test set. The novel aspects of our model are applicable to activities with prominent object interaction dynamics and to objects which can be tracked using state-of-the-art approaches; for activities without clearly defined spatial object-agent interactions, we rely on baseline scene-level spatio-temporal representations. We show the effectiveness of our approach not only on the proposed compositional action recognition task but also in a few-shot compositional setting which requires the model to generalize across both object appearance and action category.

Poster
Solving Mixed-Modal Jigsaw Puzzle for Fine-Grained Sketch-Based Image Retrieval

Kaiyue Pang, Yongxin Yang, Timothy M. Hospedales, Tao Xiang, Yi-Zhe Song

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ImageNet pre-training has long been considered crucial by the fine-grained sketch-based image retrieval (FG-SBIR) community due to the lack of large sketch-photo paired datasets for FG-SBIR training. In this paper, we propose a self-supervised alternative for representation pre-training. Specifically, we consider the jigsaw puzzle game of recomposing images from shuffled parts. We identify two key facets of jigsaw task design that are required for effective FG-SBIR pre-training. The first is formulating the puzzle in a mixed-modality fashion. Second we show that framing the optimisation as permutation matrix inference via Sinkhorn iterations is more effective than the common classifier formulation of Jigsaw self-supervision. Experiments show that this self-supervised pre-training strategy significantly outperforms the standard ImageNet-based pipeline across all four product-level FG-SBIR benchmarks. Interestingly it also leads to improved cross-category generalisation across both pre-train/fine-tune and fine-tune/testing stages.

Poster
Solving Jigsaw Puzzles With Eroded Boundaries

Dov Bridger, Dov Danon, Ayellet Tal

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Jigsaw puzzle solving is an intriguing problem which has been explored in computer vision for decades. This paper focuses on a specific variant of the problem--solving puzzles with eroded boundaries. Such erosion makes the problem extremely difficult, since most existing solvers utilize solely the information at the boundaries. Nevertheless, this variant is important since erosion and missing data often occur at the boundaries. The key idea of our proposed approach is to inpaint the eroded boundaries between puzzle pieces and later leverage the quality of the inpainted area to classify a pair of pieces as "neighbors or not". An interesting feature of our architecture is that the same GAN discriminator is used for both inpainting and classification; training of the second task is simply a continuation of the training of the first, beginning from the point it left off. We show that our approach outperforms other SOTA methods.

Poster
Softmax Splatting for Video Frame Interpolation

Simon Niklaus, Feng Liu

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Differentiable image sampling in the form of backward warping has seen broad adoption in tasks like depth estimation and optical flow prediction. In contrast, how to perform forward warping has seen less attention, partly due to additional challenges such as resolving the conflict of mapping multiple pixels to the same target location in a differentiable way. We propose softmax splatting to address this paradigm shift and show its effectiveness on the application of frame interpolation. Specifically, given two input frames, we forward-warp the frames and their feature pyramid representations based on an optical flow estimate using softmax splatting. In doing so, the softmax splatting seamlessly handles cases where multiple source pixels map to the same target location. We then use a synthesis network to predict the interpolation result from the warped representations. Our softmax splatting allows us to not only interpolate frames at an arbitrary time but also to fine tune the feature pyramid and the optical flow. We show that our synthesis approach, empowered by softmax splatting, achieves new state-of-the-art results for video frame interpolation.

Poster
Social-STGCNN: A Social Spatio-Temporal Graph Convolutional Neural Network for Human Trajectory Prediction

Abduallah Mohamed, Kun Qian, Mohamed Elhoseiny, Christian Claudel

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Better machine understanding of pedestrian behaviors enables faster progress in modeling interactions between agents such as autonomous vehicles and humans. Pedestrian trajectories are not only influenced by the pedestrian itself but also by interaction with surrounding objects. Previous methods modeled these interactions by using a variety of aggregation methods that integrate different learned pedestrians states. We propose the Social Spatio-Temporal Graph Convolutional Neural Network (Social-STGCNN), which substitutes the need of aggregation methods by modeling the interactions as a graph. Our results show an improvement over the state of art by 20% on the Final Displacement Error (FDE) and an improvement on the Average Displacement Error (ADE) with 8.5 times less parameters and up to 48 times faster inference speed than previously reported methods. In addition, our model is data efficient, and exceeds previous state of the art on the ADE metric with only 20% of the training data. We propose a kernel function to embed the social interactions between pedestrians within the adjacency matrix. Through qualitative analysis, we show that our model inherited social behaviors that can be expected between pedestrians trajectories. Code is available at https://github.com/abduallahmohamed/Social-STGCNN.

Poster
Smoothing Adversarial Domain Attack and P-Memory Reconsolidation for Cross-Domain Person Re-Identification

Guangcong Wang, Jian-Huang Lai, Wenqi Liang, Guangrun Wang

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Most of the existing person re-identification (re-ID) methods achieve promising accuracy in a supervised manner, but they assume the identity labels of the target domain is available. This greatly limits the scalability of person re-ID in real-world scenarios. Therefore, the current person re-ID community focuses on the cross-domain person re-ID that aims to transfer the knowledge from a labeled source domain to an unlabeled target domain and exploits the specific knowledge from the data distribution of the target domain to further improve the performance. To reduce the gap between the source and target domains, we propose a Smoothing Adversarial Domain Attack (SADA) approach that guides the source domain images to align the target domain images by using a trained camera classifier. To stabilize a memory trace of cross-domain knowledge transfer after its initial acquisition from the source domain, we propose a p-Memory Reconsolidation (pMR) method that reconsolidates the source knowledge with a small probability p during the self-training of the target domain. With both SADA and pMR, the proposed method significantly improves the cross-domain person re-ID. Extensive experiments on Market-1501 and DukeMTMC-reID benchmarks show that our pMR-SADA outperforms all of the state-of-the-arts by a large margin.

Poster
Smooth Shells: Multi-Scale Shape Registration With Functional Maps

Marvin Eisenberger, Zorah Lahner, Daniel Cremers

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We propose a novel 3D shape correspondence method based on the iterative alignment of so-called smooth shells. Smooth shells define a series of coarse-to-fine shape approximations designed to work well with multiscale algorithms. The main idea is to first align rough approximations of the geometry and then add more and more details to refine the correspondence. We fuse classical shape registration with Functional Maps by embedding the input shapes into an intrinsic-extrinsic product space. Moreover, we disambiguate intrinsic symmetries by applying a surrogate based Markov chain Monte Carlo initialization. Our method naturally handles various types of noise that commonly occur in real scans, like non-isometry or incompatible meshing. Finally, we demonstrate state-of-the-art quantitative results on several datasets and show that our pipeline produces smoother, more realistic results than other automatic matching methods in real world applications.

Oral
SmallBigNet: Integrating Core and Contextual Views for Video Classification

Xianhang Li, Yali Wang, Zhipeng Zhou, Yu Qiao

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Temporal convolution has been widely used for video classification. However, it is performed on spatio-temporal contexts in a limited view, which often weakens its capacity of learning video representation. To alleviate this problem, we propose a concise and novel SmallBig network, with the cooperation of small and big views. For the current time step, the small view branch is used to learn the core semantics, while the big view branch is used to capture the contextual semantics. Unlike traditional temporal convolution, the big view branch can provide the small view branch with the most activated video features from a broader 3D receptive field. Via aggregating such big-view contexts, the small view branch can learn more robust and discriminative spatio-temporal representations for video classification. Furthermore, we propose to share convolution in the small and big view branch, which improves model compactness as well as alleviates overfitting. As a result, our SmallBigNet achieves a comparable model size like 2D CNNs, while boosting accuracy like 3D CNNs. We conduct extensive experiments on the large-scale video benchmarks, e.g., Kinetics400, Something-Something V1 and V2. Our SmallBig network outperforms a number of recent state-of-the-art approaches, in terms of accuracy and/or efficiency. The codes and models will be available on https://github.com/xhl-video/SmallBigNet.

Poster
SketchyCOCO: Image Generation From Freehand Scene Sketches

Chengying Gao, Qi Liu, Qi Xu, Limin Wang, Jianzhuang Liu, Changqing Zou

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We introduce the first method for automatic image generation from scene-level freehand sketches. Our model allows for controllable image generation by specifying the synthesis goal via freehand sketches. The key contribution is an attribute vector bridged Generative Adversarial Network called EdgeGAN, which supports high visual-quality object-level image content generation without using freehand sketches as training data. We have built a large-scale composite dataset called SketchyCOCO to support and evaluate the solution. We validate our approach on the tasks of both object-level and scene-level image generation on SketchyCOCO. Through quantitative, qualitative results, human evaluation and ablation studies, we demonstrate the method's capacity to generate realistic complex scene-level images from various freehand sketches.

Oral
Sketchformer: Transformer-Based Representation for Sketched Structure

Leo Sampaio Ferraz Ribeiro, Tu Bui, John Collomosse, Moacir Ponti

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Sketchformer is a novel transformer-based representation for encoding free-hand sketches input in a vector form, i.e. as a sequence of strokes. Sketchformer effectively addresses multiple tasks: sketch classification, sketch based image retrieval (SBIR), and the reconstruction and interpolation of sketches. We report several variants exploring continuous and tokenized input representations, and contrast their performance. Our learned embedding, driven by a dictionary learning tokenization scheme, yields state of the art performance in classification and image retrieval tasks, when compared against baseline representations driven by LSTM sequence to sequence architectures: SketchRNN and derivatives. We show that sketch reconstruction and interpolation are improved significantly by the Sketchformer embedding for complex sketches with longer stroke sequences.

Poster
Sketch-BERT: Learning Sketch Bidirectional Encoder Representation From Transformers by Self-Supervised Learning of Sketch Gestalt

Hangyu Lin, Yanwei Fu, Xiangyang Xue, Yu-Gang Jiang

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Previous researches of sketches often considered sketches in pixel format and leveraged CNN based models in the sketch understanding. Fundamentally, a sketch is stored as a sequence of data points, a vector format representation, rather than the photo-realistic image of pixels. SketchRNN studied a generative neural representation for sketches of vector format by Long Short Term Memory networks (LSTM). Unfortunately, the representation learned by SketchRNN is primarily for the generation tasks, rather than the other tasks of recognition and retrieval of sketches. To this end and inspired by the recent BERT model, we present a model of learning Sketch Bidirectional Encoder Representation from Transformer (Sketch-BERT). We generalize BERT to sketch domain, with the novel proposed components and pre-training algorithms, including the newly designed sketch embedding networks, and the self-supervised learning of sketch gestalt. Particularly, towards the pre-training task, we present a novel Sketch Gestalt Model (SGM) to help train the Sketch-BERT. Experimentally, we show that the learned representation of Sketch-BERT can help and improve the performance of the downstream tasks of sketch recognition, sketch retrieval, and sketch gestalt.

Poster
Sketch Less for More: On-the-Fly Fine-Grained Sketch-Based Image Retrieval

Ayan Kumar Bhunia, Yongxin Yang, Timothy M. Hospedales, Tao Xiang, Yi-Zhe Song

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Fine-grained sketch-based image retrieval (FG-SBIR) addresses the problem of retrieving a particular photo instance given a user's query sketch. Its widespread applicability is however hindered by the fact that drawing a sketch takes time, and most people struggle to draw a complete and faithful sketch. In this paper, we reformulate the conventional FG-SBIR framework to tackle these challenges, with the ultimate goal of retrieving the target photo with the least number of strokes possible. We further propose an on-the-fly design that starts retrieving as soon as the user starts drawing. To accomplish this, we devise a reinforcement learning based cross-modal retrieval framework that directly optimizes rank of the ground-truth photo over a complete sketch drawing episode. Additionally, we introduce a novel reward scheme that circumvents the problems related to irrelevant sketch strokes, and thus provides us with a more consistent rank list during the retrieval. We achieve superior early-retrieval efficiency over state-of-the-art methods and alternative baselines on two publicly available fine-grained sketch retrieval datasets.

Oral
Skeleton-Based Action Recognition With Shift Graph Convolutional Network

Ke Cheng, Yifan Zhang, Xiangyu He, Weihan Chen, Jian Cheng, Hanqing Lu

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Action recognition with skeleton data is attracting more attention in computer vision. Recently, graph convolutional networks (GCNs), which model the human body skeletons as spatiotemporal graphs, have obtained remarkable performance. However, the computational complexity of GCN-based methods are pretty heavy, typically over 15 GFLOPs for one action sample. Recent works even reach about 100 GFLOPs. Another shortcoming is that the receptive fields of both spatial graph and temporal graph are inflexible. Although some works enhance the expressiveness of spatial graph by introducing incremental adaptive modules, their performance is still limited by regular GCN structures. In this paper, we propose a novel shift graph convolutional network (Shift-GCN) to overcome both shortcomings. Instead of using heavy regular graph convolutions, our Shift-GCN is composed of novel shift graph operations and lightweight point-wise convolutions, where the shift graph operations provide flexible receptive fields for both spatial graph and temporal graph. On three datasets for skeleton-based action recognition, the proposed Shift-GCN notably exceeds the state-of-the-art methods with more than 10 times less computational complexity.

Oral
Single-View View Synthesis With Multiplane Images

Richard Tucker, Noah Snavely

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A recent strand of work in view synthesis uses deep learning to generate multiplane images--a camera-centric, layered 3D representation--given two or more input images at known viewpoints. We apply this representation to single-view view synthesis, a problem which is more challenging but has potentially much wider application. Our method learns to predict a multiplane image directly from a single image input, and we introduce scale-invariant view synthesis for supervision, enabling us to train on online video. We show this approach is applicable to several different datasets, that it additionally generates reasonable depth maps, and that it learns to fill in content behind the edges of foreground objects in background layers.

Poster