AI 顶会论文

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arXiv

Beyond Similarity Matching: Structured Reasoning for Open-Vocabulary Referring Segmentation in 3DGS

Yizhao Wang, Xinfa Wang, Jingbo Wang, Guantao Zhang, Yafeng Han, Guohong Gao, Yuhe Xia

Open-vocabulary referring segmentation in 3D Gaussian Splatting (3DGS) requires a neural model to select Gaussian primitives according to free-form language expressions. Existing 3DGS-based methods usually rely on global text-region similarity, which is weak for queries involving attributes, reference objects, spatial relations, and fine-grained parts. This often causes target-reference confusion, granularity mismatch, part-whole leakage, and relation violations. We propose QAGaussian, a query-adaptive neural reasoning framework for language-guided Gaussian primitive selection. QAGaussian first learns query-conditioned multi-scale Gaussian slots as differentiable candidates whose receptive fields are shaped by the input expression. It then builds a relation-aware slot graph with language-conditioned edge weighting to propagate target-reference, attribute, part-whole, and contextual evidence. A granularity-adaptive router softly combines region-level, object-level, part-level, attribute-aware, and relation-aware mask branches, followed by relation-constrained refinement for spatial, part-whole, attribute, and geometric consistency. QAGaussian is pretrained only on Mosaic3D-5.6M for Gaussian-text alignment and evaluated on independent benchmarks without target-dataset fine-tuning. It achieves 47.2 Avg. mIoU and 63.2 Avg. F1, outperforming the strongest 3DGS referring baseline by 2.7 mIoU points and 2.9 F1 points. It also improves Part-mIoU from 38.6 to 43.4, Rel-mIoU from 44.4 to 50.8, and reduces target-reference confusion from 10.8 to 7.4. These results demonstrate that query-conditioned slot learning, relation-aware graph reasoning, and adaptive routing provide an effective neural modeling strategy for open-vocabulary referring segmentation in 3DGS. The code is available at https://github.com/zqeslwyz/QAGaussian.

arXiv

TISC: A Text-Driven Image Semantic Communication System for Faithful Reconstruction

Feifan Zhang, Yuyang Du, Xiaoyan Liu, Soung Chang Liew

Generative image semantic communication converts an image into a text description and then performs text-to-image reconstruction at the receiver via diffusion-based generative models. This paradigm has attracted broad attention due to its extremely low bandwidth cost. However, existing methods still face two critical bottlenecks across image-to-text (I2T) semantic extraction at the transmitter and text-to-image (T2I) semantic reconstruction at the receiver: (i) semantic loss and distortion in I2T, where holistic image descriptions may omit fine-grained object attributes and spatial-position information, causing the generated text to deviate from the original image semantics; and (ii) insufficient semantic faithfulness in T2I, where even with the same semantically faithful text description, different initial noise settings may lead diffusion-based reconstruction to produce images with different levels of semantic consistency with the original image. These issues jointly limit the semantic faithfulness of image reconstruction. To address them, we propose TISC, a text-driven image semantic communication framework tailored for faithful reconstruction. TISC incorporates two key designs: (1) Tree-Structured Attribute Semantic Extraction (TSASE), which decomposes semantic extraction into global scene, background, and object-level attribute descriptions, covering spatial position, shape/pose, color, material, and other physical attributes for each detected object; and (2) an Initial Noise Optimization (INO) mechanism, which selects an initial noise seed at the transmitter according to a comprehensive similarity score that jointly considers visual and semantic consistency. Experiments on multiple datasets show that TSASE improves object-position recovery and semantic description faithfulness, while the INO parameter study supports the adopted configuration for noise selection.

arXiv

US-VLA: An Ultrasound Vision-Language-Action Model for Embodied Abdomina

Cheng Zhang, Xingzheng Wu, Guihao Yan, Xifeng Hu, Zhi Liu, Mei Wu, Qing Cai

Artificial intelligence-assisted ultrasound scanning enhances diagnostic reliability and efficiency by providing real-time guidance for standardized image acquisition and reducing operator dependence. However, existing reinforcement learning and learning-assisted ultrasound scanning methods typically rely on carefully designed reward functions or extensive interaction data, which limits their generalization ability and stability across different devices, patient populations, and complex clinical scenarios. To address these challenges, we propose an ultrasound vision-language-action model (US-VLA) for automated ultrasound scanning that explicitly encodes clinical semantic goals and generates sequential probe manipulation actions under real-time ultrasound feedback. In particular, we first design an ultrasound-aware expert fusion module to jointly integrate ultrasound observations with auxiliary contextual information, enabling semantic ultrasound feedback to effectively guide the scanning process. Then, we construct US-VLA-Data, a real-world dataset covering liver and kidney examinations, which includes five clinically defined standard planes and comprises 320 expert scanning trajectories with approximately 80,000 synchronized timesteps. Extensive experiments demonstrate that US-VLA achieves competitive performance in ultrasound probe manipulation tasks, indicating its effectiveness and promising generalization within the evaluated abdominal ultrasound setting. The source code is available at https://github.com/VMVLab/US-VLA.

arXiv

TR-GS: High-Fidelity Sparse-View CT Volumetric Rendering via t-Distribution Gaussian Splatting and Ray-Confidence Modeling

Zedong Xiao, Yiren Wang, Zhou Liu, Xiaolin Liu, Zhangji Lu

High-fidelity 3D medical visualization supports applications such as clinical assessment and surgical planning. Sparse-view computed tomography (CT) can reduce projection requirements and associated radiation exposure, but limited observations may introduce structural artifacts and reconstruction uncertainty. Although 3D Gaussian Splatting (3DGS) provides an efficient explicit representation for volumetric rendering, existing CT methods based on standard Gaussian primitives may be sensitive to unreliable observations under sparse-view acquisition. We present TR-GS, a Gaussian-splatting framework for sparse view CT volumetric rendering. TR-GS replaces standard Gaussian primitives with projectable Student's t-distribution primitives and introduces a ray-confidence model that regulates their degrees of freedom according to local ray observability. Confidence-guided 3D wavelet regularization is further used to balance high-frequency detail preservation and noise suppression. This work is licensed under a Creative Commons Attribution 4.0 International License. Experiments on synthetic and real-world datasets show that TR-GS improves over representative baselines in most evaluated settings and remains competitive in the remaining cases. The resulting volumetric representations may support downstream medical multimedia applications, including XR-based visualization and interactive clinical rendering.

arXiv

Decoupling Parcellation from Classification: Systematic Benchmark of Fast Brain Segmentation Methods for Alzheimer's Disease Detection

Jiadao Zou, Hongyu Guo, Wei Xi

Brain parcellation and classification are typically evaluated in isolation, yet downstream AD detection performance depends on their interaction. We decouple these components and systematically benchmark fast deep learning parcellation methods (SynthSeg+, OpenMAP-T1) against the FreeSurfer (FS-HV) clinical baseline through down- stream AD classification on OASIS-1. Our factorial design evaluates three parcellation methods, two volumetry strategies (hard vs. soft), and four classifier paradigms (clinical thresholds, supervised feedforward networks, ensemble methods, and foundation models with zero/few-shot prompting), with all results quantified using BCa Bootstrap 95% confidence intervals.

arXiv

AdROD: HyperNetwork-based Adversarially Robust Object Detection for Autonomous Driving

Yuting Wu, Dongfang Guo, Xiangzhong Luo, Qun Song, Rui Tan

Camera-based object detectors are vulnerable to physical adversarial attacks designed to suppress detections. While adversarial training and input purification offer some protection, they often overfit to specific attack distributions and fail on adaptive adversaries. This paper presents AdROD, an embedded, stochastic ensemble defense software designed for autonomous driving. AdROD employs {\em low-rank HyperNetworks}, which require only 1.6\% of the parameter footprint of standard HyperNetworks, to generate diverse detectors at a per-frame rate, making it impractical for attackers to obtain the deployed detectors in time. To further improve adversarial robustness, AdROD incorporates a novel \emph{functional diversity} mechanism, which couples stochastic weight updates with unique input-space transformations. We design two serving modes of AdROD that strike different trade-offs between robustness and runtime overhead: AdROD-I, a continuous protection mode for maximum resilience that leverages inter-detector disagreement to recover compromised detections, and AdROD-II, an on-demand mode triggered by kinematic discontinuities in object tracking. Through comprehensive evaluation with synthetic benchmarks, physically deployed adversarial patches, and end-to-end safety tests in the OpenCDA co-simulator, AdROD outperforms five baseline defenses and exhibits superior generalizability compared with the evaluated adversarial-training baselines, while maintaining real-time performance for safely stopping the vehicle at a stop sign instrumented with adversarial patches.

arXiv

Multi-scale Decomposed Convolution Refinement Network for Visible-Infrared Person Re-Identification

Mingsheng Zheng, Zirui Jiang, Bo Liu, Yupeng Chen, Jun Zhang, Kai Zhao

Visible-infrared person re-identification (VI-ReID) suffers from cross-modal discrepancies and limited discriminative capabilities, leading to suboptimal recognition performance. Current approaches exhibit limitations in semantic mining, cross-modal fusion and feature constraints. To tackle these challenges, we propose MDCRNet, a Multi-scale Decomposed Convolution Refinement Network that enhances cross-modal feature learning and discriminative metric learning. Specifically, we introduce a Hierarchical Learning Module (HLM) containing four Hierarchical Decomposed Convolution Attention (HDCA) modules, each equipped with lightweight channel attention and multi-scale spatial perception blocks to capture multi-scale spatial dependencies. Moreover, we develop a Joint Discriminative Metric Loss (JDML) incorporating a novel Granularity Discriminative Loss (GDL) that simultaneously optimizes intra-identity compactness and inter-identity separability across modalities. Extensive experiments on SYSU-MM01 and RegDB datasets demonstrate that MDCRNet achieves state-of-the-art performance on both benchmarks. Code is available at https://github.com/Kevin-zms/MDCRNet.

arXiv

Depth-guided Multi-view Exposure Bracketing for HDR Robot Vision

Jinnyeong Kim, Juhyung Choi, Woohyeok Kim, Sunghyun Cho, Seung-Hwan Baek

Achieving reliable single-shot high dynamic range (HDR) imaging under extreme illumination conditions remains a long-standing challenge, yet no comprehensive benchmark exist for evaluating HDR perception in multi-sensor robotic systems. To fill this gap, we introduce a large-scale dataset collected via a custom robotic vision platform and an iPhone 13 Pro: 121 real-world scenes spanning modest and ultra-high dynamic range conditions, alongside 20 synthetic video sequences from the CARLA simulator. As a reference pipeline for this dataset, we propose Depth-guided Multi-view Exposure Bracketing (DMEB), a single-shot HDR method that distributes drastically different exposures across multi-view low-bit-depth cameras and fuses them via depth-guided confidence-aware fusion. Evaluations on our dataset show that DMEB establishes a strong reference point and highlight the promise of this sensor configuration for robust HDR perception in diverse multi-camera and depth sensor system.

arXiv

Breaking the Compression Barrier: Cross-Architecture Compression Boundary Learning via Reverse Regrowth

Zhaocen Liu, Satvik Praveen, Yi Sheng

Model compression is critical for deploying networks on resource-constrained edge devices. While pruning-based methods can significantly reduce model size, they often suffer from abrupt performance collapse beyond a sparsity thresh-old, making it difficult to identify the feasible compression limit of the model. To address this challenge, we propose a boundary-Learning reverse regrowth framework, BRIDGE, that reformulates compression as a constructive boundary-search problem. Unlike forward pruning, our method first drives the model to an extremely sparse state to expose the collapse region, and then selectively regenerates the critical structure to restore performance. The proposed framework employs a hierarchical regeneration strategy, including coarse-grained layer selection and fine-grained regeneration parameter selection, to accurately identify which parameters require recovery. Experiments show that our method can recover models from the brink of collapse on both CNNs and Transformer architectures, demonstrating its architecture in-dependence. BRIDGE achieves a performance improvement of up to 1.49% in unstructured pruning and up to 4.77% in structured pruning. These results demonstrate that reverse regeneration can effectively extend the compression limit while maintaining stable performance. The source code is available at https://github.com/EnumaCaliber/BRIDGE.

arXiv

Spatial Temporal Synergy: Balancing Change and Invariance in Text Driven 3D Human Motion Editing

Shaohui Lin, Zhenwu Shi, Jingyu Gong, Jiao Xie, Yu Zhou, Baochang Zhang, Lizhuang Ma, Chia-Wen Lin

Text-driven human motion editing aims to modify existing motion sequences according to natural language instructions while maintaining the structural consistency of the original motion. Existing diffusion-based approaches struggle to balance text-responsive "change" and inertial "invariance". They often rely on coarse spatial constraints and rigid uniform time assumptions, leading to spatial motion distortions and the destruction of intrinsic physical rhythms during variable-length editing. To handle these challenges, we propose Change and Invariance Motion Editing (CIME), a unified framework that comprehensively decouples change and invariance into spatial pose and temporal rhythm dimensions. For spatial poses, our method integrates an omni-supervised positive-negative learning mechanism comprising hierarchical retrospective feature supervision, subtle motion preservation, and triplet-based semantic alignment. For temporal rhythms, we introduce the Riemannian Non-uniform Integral Manifold Mapping (RNIMM) module, which achieves high-fidelity reproduction of physical beats in the edited text via kinematics-aware non-uniform timestamps. Extensive experiments on the MotionFix and STANCE Adjustment datasets demonstrate that CIME achieves state-of-the-art performance in editing alignment and structural fidelity, validating the effectiveness of our unified architecture. Our source codes and models have been released at: github.com/ZhenwuShi/CIME.git

arXiv

A Plug-and-Play 2D Motion Interface for Real-World Motion Language Models

Kaname Yokoyama, Norimichi Ukita

Motion Language Models (MoLMs) typically understand human motions by tokenizing 3D motion and processing the resulting tokens using a language model. However, obtaining accurate 3D motions from monocular videos is challenging, limiting their real-world applicability. To address this issue, we introduce a plug-and-play 2D Motion Interface that enables 3D-pretrained MoLMs to accept 2D motion inputs without modifying or fine-tuning the original models. Experiments on public datasets show that our method achieves performance comparable to 3D motion inputs across multiple MoLMs and outperforms training MoLMs from scratch on 2D motions. We further construct a monocular real-world video motion evaluation dataset and introduce a real-video adapter, demonstrating the usefulness of 2D motions over 3D motions under the evaluated monocular pose-estimation setting. These results suggest that 2D motion provides a practical interface for deploying MoLMs in real-world motion understanding settings. Code is available at https://github.com/irajisamurai/2D-Motion-Interface.

arXiv

Can We Defend Against AI-Generated Video Attacks on Real-World Crisis Events? A Systematic Evaluation of Detectors, Generators and Social Dissemination

Shuo Liang, Yixing Ma, Pengfei Zhou, Zhenglin Wan, Xingyan Chen, Zihan Mei, Manting Li, Feihan Chen, Zhiwen Wang, Bin Xu, Haotian Zhang, Jiajun Song, Shiya Su, Run Liu, Zhenghang Ni, Yifa Yu, Jintao Hong, Bolong Feng, Yifei Liu, Zirui Zhang, Jingxuan Zhang, Songlin Zhao, Yifan Bai, Kang Tan, Yizhe Liu, Junhao Du, Yongtao Ge, Zhaopan Xv, Xinyuan Zhang, Mengru Ma, Chunhua Shen, Wei Wang, Yang You, Zheng Zhu, Kaipeng Zhang, Wangbo Zhao

Recent video generators can fabricate realistic depictions of wars, disasters, public emergencies, and other real-world crises, creating substantial risks of misinformation. Existing benchmarks, however, provide limited evidence on detector and generator behavior in such settings, including how detectability varies with generation conditions, how people perceive generated videos, and whether detectors remain reliable during social dissemination. To address this gap, we introduce RA-Bench, a benchmark for AI-generated video detection that uses Real videos as Anchors. RA-Bench contains 17,886 videos, comprising 1,830 real-video anchors across 10 social-risk categories and 16,056 generated clips from four open-source and five closed-source generators. Based on RA-Bench, we organize our evaluation along three dimensions. We first assess detector generalization across seven traditional detectors, ten zero-shot multimodal models under three review settings, and two MLLMs specifically fine-tuned on AI-generated video detection. Across these methods, none of the three detector families generalizes consistently across RA-Bench instances. We then examine how detectability varies with generation quality, conditioning information, and sampling seeds. These analyses show that generation properties affect detector families differently, while source-level detection patterns remain stable across seeds. Finally, we study human authenticity judgments and detector reliability during social dissemination. We find that videos that mislead people are also difficult for current detectors, and that social dissemination makes detection harder. Together, these findings show that current methods struggle to detect realistic AI-generated videos, highlighting the need for detectors robust to evolving video generators.

arXiv

Omni-LiveAvatar: Minute-Level Real-Time Streaming Joint Audio-Video Avatar Generation

Lunjie Zhu, Xingtong Ge, Fangyu Lin, Yi Zhang, Zhening Liu, Mengfei Li, Yumeng Zhang, Guanglu Song, Yu Liu, Jun Zhang

Joint audio-video generative models serve as foundation for immersive and interactive digital-human generation. Nevertheless, most existing models rely on bidirectional attention and multi-step denoising and can generate only short clips, making them unsuitable for real-time interaction over extended durations. We present Omni-LiveAvatar, the first framework for minute-level, real-time streaming joint audio-video avatar generation. Specifically, we propose (1) a progressive autoregressive distillation pipeline that transfers a large bidirectional joint audio-video diffusion model into a few-step autoregressive generator without auxiliary stabilization mechanisms; (2) a synchronized audio-video long-short-term memory that preserves global consistency under a bounded memory budget; and (3) a hierarchical rolling prompt planning strategy that enables coherent semantic evolution and seamless prompt transitions. Extensive experiments show that Omni-LiveAvatar generates high-quality, synchronized minute-level avatars in real time. In terms of speed, it achieves a 33$\times$ generation speedup over its teacher, LTX-2, on a single NVIDIA H200 GPU; in terms of generation quality, it outperforms accelerated baselines across visual quality, audio quality, cross-modal synchronization, and human fidelity. Our code is available at https://github.com/Aoko955/Omni-LiveAvatar.

arXiv

Sign Language Video Synthesis via Loss-Guided Multi-Expert GANs

Dingzhan Nong, Zhihao Ren, Ziqi Li, Tim Lo

This preliminary technical report presents a framework for sign language video synthesis using a loss-guided multi-expert Generative Adversarial Network (GAN) to enhance communication for individuals with hearing impairments. Three specialized discriminators -- global, hand, and head -- each guide a corresponding expert branch in the generator toward a distinct visual region, enabling implicit feature specialization without explicit diversity losses. To stabilize this multi-discriminator system, whose early-phase training otherwise exhibits chaotic dynamics, we introduce a United Loss consensus mechanism that regularizes each discriminator toward the ensemble average at a 10% weight. Each branch further adopts a dual-pathway convolutional-transformer design with learnable AdaptiveFeatureFusion, balancing the stability of convolutions against the detail of windowed self-attention. The generator is trained using an alternating three-mode schedule (discriminator, holistic generation, branch-specialized generation). On a custom 156GB dataset with a filtered test set that removes easy and repetitive samples, our 0.2B-parameter variant achieves 29.8 PSNR (0.959 SSIM) and the 1.3B-parameter variant achieves 30.7 PSNR (0.965 SSIM), with inference VRAM footprints of 1.5 GB and 8 GB respectively, enabling deployment on consumer-grade hardware. Full ablation studies remain ongoing due to the 2-3 month training cycle on a single GPU. The system was showcased at the 2025 Hong Kong Frontier Technology Summit.

arXiv

Energy-Guided Flow Matching

Haoyang Tong, Yu He, Fang Li, Lichen Ma, Jingling Fu, Dong Chen, Zhen Chen, Junshi Huang, Jie Cao

Pixel-space generative models bypass lossy latent compression, yet necessitate joint learning of global structure and fine-grained details in a high-dimensional space. Standard flow matching interpolates noise toward a fixed clean-image endpoint, leaving the spectral evolution to be learned implicitly. In this paper, we introduce Energy-Guided Flow Matching(EG-FM) that explicitly models a coarse-to-fine generative trajectory by moving endpoint. Specifically, EG-FM replaces the fixed endpoint with a heat-kernel-filtered endpoint that evolves smoothly from low-frequency image to clean image. The fraction of high-frequency signal in moving endpoint is released by an image-specific energy-guided scheduling, leading to the re-targeting of velocity in flow matching. Our framework requires no adaptation of the backbone and training data, bringing negligible cost on the training and inference stages. In our experiment, EG-FM consistently achieves lower FID on the ImageNet class-conditional image generation task at $256 \times 256$ with fewer epochs, reaching an FID of 1.55 at 200 epochs and 1.45 at 600 epochs. We continue training the generation task on the setting of $512 \times 512$ resolution, yielding a FID of 1.58 after only 40 high-resolution adaptation epochs. Furthermore, we transfer EG-FM on text-to-image generation and achieve 0.85 on GenEval score and 83.9 on DPG-Bench. Code is available at https://github.com/ysng123/EG-FM.

arXiv

EchoCache: Energy-Guided Cross-Modal Caching for Efficient Audio-Driven Video Generation

Jiayu Chen, Xiaoyu Wu, Rongshan Gao, Maoliang Li, Zihao Zheng, Xinhao Sun, Hailong Zou, Guojie Luo, Xiang Chen

Audio-driven video generation (A2V) has achieved promising progress in synthesizing temporally coherent and audio-visually aligned videos, yet its inference remains expensive due to the iterative denoising process of diffusion models. Existing caching methods mainly exploit temporal redundancy in visual features while overlooking the cross-modal alignment of A2V, where audio drives visual generation with highly non-uniform temporal importance. In this paper, we identify two levels of misalignment in existing A2V caching methods: temporal-semantic and computation-storage misalignment. To address them, we propose EchoCache, an energy-guided cross-modal caching framework for efficient A2V generation. EchoCache leverages audio time-frequency energy as a saliency anchor to guide latent-level cache updates and further introduces a dynamic timestep-latent caching mechanism with quantized cache management for joint efficiency and memory optimization. Extensive experiments on mainstream A2V models show that EchoCache consistently improves the latency-quality trade-off while preserving generation quality and audio-visual consistency. In particular, on Wan2.2-S2V over the EMTD benchmark, EchoCache achieves a 2.46x speedup with the best overall performance. Code is available at https://github.com/IF-LAB-PKU/EchoCache.

arXiv

Rolling Shutter Camera Self-Calibration

Yongcong Zhang, Navid Rabbani, Bangyan Liao, Chengbo Wang, Yizhen Lao, Adrien Bartoli

Rolling shutter (RS) cameras are widely used in consumer devices, but their row-wise exposure causes distortions under motion, making geometric 3D vision problems dependent on both camera intrinsics and readout time ratio. Existing RS calibration methods rely on calibration targets or specialised hardware, limiting their use in unconstrained settings. We present the first self-calibration method for RS cameras that directly estimates camera intrinsics and the readout time ratio from image sequences, without requiring calibration targets. The method is implemented as a self-calibrating bundle adjustment (BA), which critically depends on the RS imaging model. We combine two known complementary models. The first formulates RS imaging as continuous-time trajectory estimation under a row-wise pose representation. The second interprets RS images as temporally distorted global shutter (GS) images and requires to estimate correction fields. The combination is non-trivial and results in a unified dual-projection model, in which each 3D point is simultaneously constrained at both row-dependent and reference timestamps along a shared continuous trajectory, enforcing stronger geometric and temporal consistency. Extensive simulations analyse the applicability of several implementations under varying conditions, and real data experiments demonstrate the accuracy, robustness, and practical effectiveness of the proposed approach.

arXiv

Fast Trainable Multilinear Bases for Image Compression

Shiwen An, Zhongyi Ni, Huanhai Zhou, Jin-Guo Liu

The Discrete Fourier Transform (DFT), the Discrete Cosine Transform (DCT), and their block-wise variants underpin most deployed image and video codecs. Their effectiveness rests on three properties: their runtime is near-linear (up to a polylogarithmic factor) in the image size, they are exactly invertible, and they carry few to no parameters. In this work, we generalize these bases to isometric multilinear bases, allowing a small number of extra parameters (polylogarithmic in the image size), while preserving all three properties. We develop a scheme to train a better transformation for a given image dataset: we use isometric tensor networks, inspired by quantum many-body theory, to parameterize the basis, and train it with Riemannian optimization. We show that training consistently improves performance, as our parameterized bases can represent the traditional DFT and DCT-IV (a variant of the DCT). Evidence is shown across natural photographs and line drawings. On Quick Draw line-drawing compression, for example, the best trained basis outperforms the block cosine transform used in the JPEG format by $20\%$ in terms of compressed data size.

arXiv

Benchmarking Foundation and Large Language Models for Few-Shot Medical Image Segmentation

Jinghong Liu, Yuchuan Deng, Fanping Liu, Meng Huang, Xirong Li

Few-shot medical image segmentation (FS-MIS) aims to segment novel regions of interest (ROIs) from a few annotated support examples. Despite rapid progress, existing FS-MIS solutions span diverse paradigms but are evaluated under inconsistent settings, leaving their relative effectiveness unclear. We introduce FAME, a unified benchmark for evaluating FS-MIS solutions, covering specialists, SAM-based methods, CLIP-based methods, and MLLM-based methods. FAME contains 14,958 test samples across 7 anatomical sites, 9 imaging modalities, and 14 ROI categories, and evaluates models under zero-shot and ten-shot settings with additional assessment of target-absence recognition and generalization under covariate and semantic shifts. Our evaluation reveals several findings. First, effective few-shot segmentation depends on how models exploit support examples: direct visual adaptation generally outperforms prompt-based strategies. Second, increasing support examples improves performance only when models can effectively utilize them. Third, semantic transfer remains substantially more challenging than imaging-domain adaptation, and strong localization ability does not necessarily imply reliable target-absence recognition. We hope FAME provides a comprehensive understanding of current FS-MIS solutions and facilitates the development of more effective and reliable few-shot medical segmentation methods.

arXiv

Visko Orbis 1.0: A Live Model for Real-Time Interactive Long Video Generation

Xiangbo Gao, SIYUAN YANG, Ping He, Mingyang Wu, Yuheng Wu, Yushen Zuo, Jiongze Yu, Ryan Cui, Hongyuan Hua, Devin Ma, Xiao Jin, Yubo Yuan, Qing Yin, Jie Yang, Zhengzhong Tu

We present Visko Orbis 1.0, a Live Model for real-time, interactive long-video generation. Users can change the prompt at any moment during generation, and the update becomes visible in real time. Visko Orbis 1.0 supports long-form text-to-video, image-to-video, and video continuation, with multilingual prompts and prompt switching while generation is in progress. A bounded multi-scale memory preserves subjects, scenes, and style across chunks, sustaining hour-scale rollouts without evident quality or color drift. Built on a distilled chunk-wise streaming generator and a streaming video upscaler, Visko Orbis 1.0 delivers real-time 4K video generation at 24 FPS using an optimized GPU serving engine. In long-form Arena comparisons, Visko Orbis 1.0 obtains the highest overall-preference and temporal-stability ratings among state-of-the-art real-time interactive video-generation systems.

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