ECCV 2026Poster

E3VS-Bench: A Benchmark for Viewpoint-Dependent Active Perception in 3D Gaussian Splatting Scenes

作者: Koya Sakamoto, Taiki Miyanishi, Daichi Azuma, Shuhei Kurita, Shu Morikuni, Naoya Chiba, Motoaki Kawanabe, Yusuke Iwasawa, Yutaka Matsuo

摘要

Visual search in 3D environments requires embodied agentsto actively explore their surroundings and acquire task-relevant evidence.However, existing visual search and embodied AI benchmarks, includ-ing EQA, typically rely on static observations or constrained egocen-tric motion, and thus do not explicitly evaluate fine-grained viewpoint-dependent phenomena that arise under unrestricted 5-DoF viewpointcontrol, such as disambiguating object attributes observable only fromspecific angles. To address this limitation, we introduce E3VS-Bench,a benchmark for embodied 3D visual search where agents must controltheir viewpoints in 5-DoF to gather viewpoint-dependent evidence forquestion answering. E3VS-Bench consists of 99 high-fidelity 3D scenesreconstructed using 3D Gaussian Splatting and 2,014 question-drivenepisodes. 3D Gaussian Splatting enables photorealistic free-viewpointrendering that preserves fine-grained visual details (e.g., small text andsubtle attributes) often degraded in mesh-based simulators, thereby al-lowing the construction of questions that cannot be answered from asingle view and instead require active inspection across viewpoints in5-DoF. We evaluate multiple state-of-the-art VLMs and compare theirperformance with humans. Despite strong 2D reasoning ability, all mod-els exhibit a substantial gap from humans, highlighting limitations inactive perception and coherent viewpoint planning specifically under full5-DoF viewpoint changes. The benchmark, code, and dataset are publiclyavailable at https://k0uya.github.io/e3vs-proj/.

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