Capacity-Controlled Multi-View Stylization of 3D Gaussian Splatting
作者: Zhihao Wen, Yixin Yang, Bojian Wu, Yang Zhou, Dani Lischinski, Danny Cohen-Or, Hui Huang
摘要
While 3D Gaussian Splatting (3DGS) provides an efficientand explicit representation for novel view synthesis, enforcing stylisticcoherence across viewpoints remains challenging. Existing 3D stylizationmethods typically apply 2D feature-matching losses independently perrendered view, which leads to unstable style allocation, many-to-one fea-ture reuse, and limited cross-view consistency. We propose a capacity-controlled framework for multi-view stylization of 3DGS, grounded inoptimal transport. Specifically, we reformulate local style matching as asemi-balanced optimal transport problem. By introducing explicit column-capacity constraints with tunable strength, our formulation mitigatesmany-to-one matching and enables controllable allocation of style fea-tures. This transport-based objective provides a principled mechanismfor balancing feature coverage and stylistic diversity while maintainingstable correspondences across viewpoints. To further enhance cross-viewcoherence, we incorporate a novel cross-view matching guidance to con-strain correspondences between scene content and style patterns. In ad-dition, we introduce several geometric regularizations to enhance thevanilla 3DGS, thereby enabling optimized Gaussian primitives to rep-resent finer-grained textures during stylization. Extensive experimentsdemonstrate that our approach significantly improves multi-view stylis-tic consistency and produces stable, expressive 3D stylizations while pre-serving the core semantic structure of the scene.