Interactive Cinematic Scientific Visualization in Unity

作者: Jasmine Y. Shih, Kalina Borkiewicz, Andrew Christensen, Donna Cox

摘要

Cinematic scientific visualizations turn complex scientific phenomena and concepts into stunning graphics and make them easier for the general public to comprehend. Adding interactivity to cinematic scientific visualizations is highly beneficial especially for educational purposes, as it keeps the viewers engaged and promotes active learning [Cano et al. 2017]. Although there are existing software tools such as VisIt that are capable of handling large data sets and allow for interactive exploration, they are usually designed for scientists and not meant for producing cinematic visualizations for the general public. Creating aesthetically pleasing visualizations of scientific data helps to better communicate the scientific concepts, increase impact, and reach a broader audience [Borkiewicz et al. 2018]. As existing examples of visualizations that are both interactive and cinematic have mainly been produced with custom software, there is a lack of easily accessible tools for developing this type of scientific visualization.

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