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Point3R: Streaming 3D Reconstruction with Explicit Spatial Pointer Memory
Yuqi Wu, Wenzhao Zheng, Jie Zhou, Jiwen Lu
Dense 3D scene reconstruction from an ordered sequence or unordered image collections is a critical step when bringing research in computer vision into practical scenarios. Following the paradigm introduced by DUSt3R, which unifies an image pair densely into a shared coordinate system, subsequent methods maintain an implicit memory to achieve dense 3D reconstruction from more images. However, such implicit memory is limited in capacity and may suffer from information loss of earlier frames. We propose Point3R, an online framework targeting dense streaming 3D reconstruction. To be specific, we maintain an explicit spatial pointer memory directly associated with the 3D structure of the current scene. Each pointer in this memory is assigned a specific 3D position and aggregates scene information nearby in the global coordinate system into a changing spatial feature. Information extracted from the latest frame interacts explicitly with this pointer memory, enabling dense integration of the current observation into the global coordinate system. We design a 3D hierarchical position embedding to promote this interaction and design a simple yet effective fusion mechanism to ensure that our pointer memory is uniform and efficient. Our method achieves competitive or state-of-the-art performance on various tasks with low training costs. Code: https://github.com/YkiWu/Point3R.
Streaming Stochastic Submodular Maximization with On-Demand User Requests
Honglian Wang, Sijing Tu, Lutz Oettershagen, Aristides Gionis
We explore a novel problem in streaming submodular maximization, inspired by the dynamics of news-recommendation platforms. We consider a setting where users can visit a news web\-site at any time, and upon each visit, the web\-site must display up to $k$ news items. User interactions are inherently stochastic: each news item presented to the user is consumed with a certain acceptance probability by the user, and each news item covers certain topics. Our goal is to design a streaming algorithm that maximizes the expected total topic coverage. To address this problem, we establish a connection to submodular maximization subject to a matroid constraint. We show that we can effectively adapt previous methods to address our problem when the number of user visits is known in advance or linear-size memory in the stream length is available. However, in more realistic scenarios where only an upper bound on the visits and sublinear memory is available, the algorithms fail to guarantee any bounded performance. To overcome these limitations, we introduce a new online streaming algorithm that achieves a competitive ratio of $1/8\delta$, where $\delta$ controls the approximation quality. Moreover, it requires only a single pass over the stream, and uses memory independent of the stream length. Empirically, our algorithms consistently outperform the baselines.
Online Functional Tensor Decomposition via Continual Learning for Streaming Data Completion
Xi Zhang, Yanyi Li, Yisi Luo, Qi Xie, Deyu Meng
Online tensor decompositions are powerful and proven techniques that address the challenges in processing high-velocity streaming tensor data, such as traffic flow and weather system. The main aim of this work is to propose a novel online functional tensor decomposition (OFTD) framework, which represents a spatial-temporal continuous function using the CP tensor decomposition parameterized by coordinate-based implicit neural representations (INRs). The INRs allow for natural characterization of continually expanded streaming data by simply adding new coordinates into the network. Particularly, our method transforms the classical online tensor decomposition algorithm into a more dynamic continual learning paradigm of updating the INR weights to fit the new data without forgetting the previous tensor knowledge. To this end, we introduce a long-tail memory replay method that adapts to the local continuity property of INR. Extensive experiments for streaming tensor completion using traffic, weather, user-item, and video data verify the effectiveness of the OFTD approach for streaming data analysis. This endeavor serves as a pivotal inspiration for future research to connect classical online tensor tools with continual learning paradigms to better explore knowledge underlying streaming tensor data.
Learning-Augmented Streaming Algorithms for Correlation Clustering
Yinhao Dong, Shan Jiang, Shi Li, Pan Peng
We study streaming algorithms for Correlation Clustering. Given a graph as an arbitrary-order stream of edges, with each edge labeled as positive or negative, the goal is to partition the vertices into disjoint clusters, such that the number of disagreements is minimized. In this paper, we give the first learning-augmented streaming algorithms for the problem on both complete and general graphs, improving the best-known space-approximation tradeoffs. Based on the works of Cambus et al. (SODA'24) and Ahn et al. (ICML'15), our algorithms use the predictions of pairwise distances between vertices provided by a predictor. For complete graphs, our algorithm achieves a better-than-$3$ approximation under good prediction quality, while using $\tilde{O}(n)$ total space. For general graphs, our algorithm achieves an $O(\log |E^-|)$ approximation under good prediction quality using $\tilde{O}(n)$ total space, improving the best-known non-learning algorithm in terms of space efficiency. Experimental results on synthetic and real-world datasets demonstrate the superiority of our proposed algorithms over their non-learning counterparts.
Conformal Online Learning of Deep Koopman Linear Embeddings
Ben Gao, Jordan Patracone, Stephane Chretien, Olivier Alata
We introduce Conformal Online Learning of Koopman embeddings (COLoKe), a novel framework for adaptively updating Koopman-invariant representations of nonlinear dynamical systems from streaming data. Our modeling approach combines deep feature learning with multistep prediction consistency in the lifted space, where the dynamics evolve linearly. To prevent overfitting, COLoKe employs a conformal-style mechanism that shifts the focus from evaluating the conformity of new states to assessing the consistency of the current Koopman model. Updates are triggered only when the current model’s prediction error exceeds a dynamically calibrated threshold, allowing selective refinement of the Koopman operator and embedding. Empirical results on benchmark dynamical systems demonstrate the effectiveness of COLoKe in maintaining long-term predictive accuracy while significantly reducing unnecessary updates and avoiding overfitting.
Low Precision Streaming PCA
Sanjoy Dasgupta, Syamantak Kumar, Shourya Pandey, Purnamrita Sarkar
Low-precision Streaming PCA estimates the top principal component in a streaming setting under limited precision. We establish an information‐theoretic lower bound on the quantization resolution required to achieve a target accuracy for the leading eigenvector. We study Oja's algorithm for streaming PCA under linear and nonlinear stochastic quantization. The quantized variants use unbiased stochastic quantization of the weight vector and the updates. Under mild moment and spectral-gap assumptions on the data distribution, we show that a batched version achieves the lower bound up to logarithmic factors under both schemes. This leads to a nearly _dimension-free_ quantization error in the nonlinear quantization setting. Empirical evaluations on synthetic streams validate our theoretical findings and demonstrate that our low-precision methods closely track the performance of standard Oja’s algorithm.
StreamBridge: Turning Your Offline Video Large Language Model into a Proactive Streaming Assistant
Haibo Wang, Bo Feng, Zhengfeng Lai, Mingze Xu, Shiyu Li, Weifeng Ge, Afshin Dehghan, Meng Cao, Ping Huang
We present StreamBridge, a simple yet effective framework that seamlessly transforms offline Video-LLMs into streaming-capable models. It addresses two fundamental challenges in adapting existing models into online scenarios: (1) limited capability for multi-turn real-time understanding, and (2) lack of proactive response mechanisms. Specifically, StreamBridge incorporates (1) a memory buffer combined with a round-decayed compression strategy, supporting long-context multi-turn interactions, and (2) a decoupled, lightweight activation model that can be effortlessly integrated into existing Video-LLMs, enabling continuous proactive responses. To further support StreamBridge, we construct Stream-IT, a large-scale dataset tailored for streaming video understanding, featuring interleaved video-text sequences and diverse instruction formats. Extensive experiments show that StreamBridge significantly improves the streaming understanding capabilities of offline Video-LLMs across various tasks, outperforming even proprietary models such as GPT-4o and Gemini 1.5 Pro. Simultaneously, it achieves competitive or superior performance on standard video understanding benchmarks.
EA3D: Online Open-World 3D Object Extraction from Streaming Videos
Xiaoyu Zhou, Jingqi Wang, Yuang Jia, Yongtao Wang, Deqing Sun, Ming-Hsuan Yang
Current 3D scene understanding methods are limited by offline-collected multi-view data or pre-constructed 3D geometry. In this paper, we present ExtractAnything3D (EA3D), a unified online framework for open-world 3D object extraction that enables simultaneous geometric reconstruction and holistic scene understanding. Given a streaming video, EA3D dynamically interprets each frame using vision-language and 2D vision foundation encoders to extract object-level knowledge. This knowledge is integrated and embedded into a Gaussian feature map via a feed-forward online update strategy. We then iteratively estimate visual odometry from historical frames and incrementally update online Gaussian features with new observations. A recurrent joint optimization module directs the model's attention to regions of interest, simultaneously enhancing both geometric reconstruction and semantic understanding. Extensive experiments across diverse benchmarks and tasks, including photo-realistic rendering, semantic and instance segmentation, 3D bounding box and semantic occupancy estimation, and 3D mesh generation, demonstrate the effectiveness of EA3D. Our method establishes a unified and efficient framework for joint online 3D reconstruction and holistic scene understanding, enabling a broad range of downstream tasks. The project webpage is available at \url{https://github.com/VDIGPKU/EA3D}.