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Fitting trees to $\ell_1$-hyperbolic distances
Joon-Hyeok Yim, Anna Gilbert
Building trees to represent or to fit distances is a critical component of phylogenetic analysis, metric embeddings, approximation algorithms, geometric graph neural nets, and the analysis of hierarchical data. Much of the previous algorithmic work, however, has focused on generic metric spaces (i.e., those with no \emph{a priori} constraints). Leveraging several ideas from the mathematical analysis of hyperbolic geometry and geometric group theory, we study the tree fitting problem as finding the relation between the hyperbolicity (ultrametricity) vector and the error of tree (ultrametric) embedding. That is, we define a vector of hyperbolicity (ultrametric) values over all triples of points and compare the $\ell_p$ norms of this vector with the $\ell_q$ norm of the distortion of the best tree fit to the distances. This formulation allows us to define the average hyperbolicity (ultrametricity) in terms of a normalized $\ell_1$ norm of the hyperbolicity vector. Furthermore, we can interpret the classical tree fitting result of Gromov as a $p = q = \infty$ result. We present an algorithm \textsc{HCCRootedTreeFit} such that the $\ell_1$ error of the output embedding is analytically bounded in terms of the $\ell_1$-norm of the hyperbolicity vector (i.e., $p = q = 1$) and that this result is tight. Furthermore, this algorithm has significantly different theoretical and empirical performance as compared to Gromov's result and related algorithms. Finally, we show using \textsc{HCCRootedTreeFit} and related tree fitting algorithms, that supposedly standard data sets for hierarchical data analysis and geometric graph neural networks have radically different tree fits than those of synthetic, truly tree-like data sets, suggesting that a much more refined analysis of these standard data sets is called for.
Robust Model Reasoning and Fitting via Dual Sparsity Pursuit
Xingyu Jiang, Jiayi Ma
In this paper, we contribute to solving a threefold problem: outlier rejection, true model reasoning and parameter estimation with a unified optimization modeling. To this end, we first pose this task as a sparse subspace recovering problem, to search a maximum of independent bases under an over-embedded data space. Then we convert the objective into a continuous optimization paradigm that estimates sparse solutions for both bases and errors. Wherein a fast and robust solver is proposed to accurately estimate the sparse subspace parameters and error entries, which is implemented by a proximal approximation method under the alternating optimization framework with the ``optimal'' sub-gradient descent. Extensive experiments regarding known and unknown model fitting on synthetic and challenging real datasets have demonstrated the superiority of our method against the state-of-the-art. We also apply our method to multi-class multi-model fitting and loop closure detection, and achieve promising results both in accuracy and efficiency. Code is released at: https://github.com/StaRainJ/DSP.
Mathematical Capabilities of ChatGPT
Simon Frieder, Luca Pinchetti, Alexis Chevalier, Ryan-Rhys Griffiths, Tommaso Salvatori, Thomas Lukasiewicz, Philipp Christian Petersen, Julius Berner
We investigate the mathematical capabilities of two versions of ChatGPT (released 9-January-2023 and 30-January-2023) and of GPT-4 by testing them on publicly available datasets, as well as hand-crafted ones, using a novel evaluation scheme. In contrast to formal mathematics, where large databases of formal proofs are available (e.g., mathlib, the Lean Mathematical Library), current datasets of natural-language mathematics used to benchmark language models either cover only elementary mathematics or are very small. We address this by publicly releasing two new datasets: GHOSTS and miniGHOSTS. These are the first natural-language datasets curated by working researchers in mathematics that (1) aim to cover graduate-level mathematics, (2) provide a holistic overview of the mathematical capabilities of language models, and (3) distinguish multiple dimensions of mathematical reasoning. These datasets test, by using 1636 human expert evaluations, whether ChatGPT and GPT-4 can be helpful assistants to professional mathematicians by emulating use cases that arise in the daily professional activities of mathematicians. We benchmark the models on a range of fine-grained performance metrics. For advanced mathematics, this is the most detailed evaluation effort to date. We find that ChatGPT and GPT-4 can be used most successfully as mathematical assistants for querying facts, acting as mathematical search engines and knowledge base interfaces. GPT-4 can additionally be used for undergraduate-level mathematics but fails on graduate-level difficulty. Contrary to many positive reports in the media about GPT-4 and ChatGPT's exam-solving abilities (a potential case of selection bias), their overall mathematical performance is well below the level of a graduate student. Hence, if you aim to use ChatGPT to pass a graduate-level math exam, you would be better off copying from your average peer!
Neural Algorithmic Reasoning Without Intermediate Supervision
Gleb Rodionov, Liudmila Prokhorenkova
Neural algorithmic reasoning is an emerging area of machine learning focusing on building models that can imitate the execution of classic algorithms, such as sorting, shortest paths, etc. One of the main challenges is to learn algorithms that are able to generalize to out-of-distribution data, in particular with significantly larger input sizes. Recent work on this problem has demonstrated the advantages of learning algorithms step-by-step, giving models access to all intermediate steps of the original algorithm. In this work, we instead focus on learning neural algorithmic reasoning only from the input-output pairs without appealing to the intermediate supervision. We propose simple but effective architectural improvements and also build a self-supervised objective that can regularise intermediate computations of the model without access to the algorithm trajectory. We demonstrate that our approach is competitive to its trajectory-supervised counterpart on tasks from the CLRS Algorithmic Reasoning Benchmark and achieves new state-of-the-art results for several problems, including sorting, where we obtain significant improvements. Thus, learning without intermediate supervision is a promising direction for further research on neural reasoners.
Optimal approximation using complex-valued neural networks
Paul Geuchen, Felix Voigtlaender
Complex-valued neural networks (CVNNs) have recently shown promising empirical success, for instance for increasing the stability of recurrent neural networks and for improving the performance in tasks with complex-valued inputs, such as MRI fingerprinting. While the overwhelming success of Deep Learning in the real-valued case is supported by a growing mathematical foundation, such a foundation is still largely lacking in the complex-valued case. We thus analyze the expressivity of CVNNs by studying their approximation properties. Our results yield the first quantitative approximation bounds for CVNNs that apply to a wide class of activation functions including the popular modReLU and complex cardioid activation functions. Precisely, our results apply to any activation function that is smooth but not polyharmonic on some non-empty open set; this is the natural generalization of the class of smooth and non-polynomial activation functions to the complex setting. Our main result shows that the approximation error scales as $m^{-k/(2n)}$ for $m \to \infty$ where $m$ is the number of neurons, $k$ the smoothness of the target function and $n$ is the (complex) input dimension. Under a natural continuity assumption, we show that this rate is optimal; we further discuss the optimality when dropping this assumption. Moreover, we prove that the problem of approximating $C^k$-functions using continuous approximation methods unavoidably suffers from the curse of dimensionality.
Disentangled Counterfactual Learning for Physical Audiovisual Commonsense Reasoning
Changsheng Lv, Shuai Zhang, Yapeng Tian, Mengshi Qi, Huadong Ma
In this paper, we propose a Disentangled Counterfactual Learning (DCL) approach for physical audiovisual commonsense reasoning. The task aims to infer objects’ physics commonsense based on both video and audio input, with the main challenge is how to imitate the reasoning ability of humans. Most of the current methods fail to take full advantage of different characteristics in multi-modal data, and lacking causal reasoning ability in models impedes the progress of implicit physical knowledge inferring. To address these issues, our proposed DCL method decouples videos into static (time-invariant) and dynamic (time-varying) factors in the latent space by the disentangled sequential encoder, which adopts a variational autoencoder (VAE) to maximize the mutual information with a contrastive loss function. Furthermore, we introduce a counterfactual learning module to augment the model’s reasoning ability by modeling physical knowledge relationships among different objects under counterfactual intervention. Our proposed method is a plug-and-play module that can be incorporated into any baseline. In experiments, we show that our proposed method improves baseline methods and achieves state-of-the-art performance. Our source code is available at https://github.com/Andy20178/DCL.
Not All Neuro-Symbolic Concepts Are Created Equal: Analysis and Mitigation of Reasoning Shortcuts
Emanuele Marconato, Stefano Teso, Antonio Vergari, Andrea Passerini
Neuro-Symbolic (NeSy) predictive models hold the promise of improved compliance with given constraints, systematic generalization, and interpretability, as they allow to infer labels that are consistent with some prior knowledge by reasoning over high-level concepts extracted from sub-symbolic inputs. It was recently shown that NeSy predictors are affected by *reasoning shortcuts*: they can attain high accuracy but by leveraging concepts with \textit{unintended semantics}, thus coming short of their promised advantages. Yet, a systematic characterization of reasoning shortcuts and of potential mitigation strategies is missing. This work fills this gap by characterizing them as unintended optima of the learning objective and identifying four key conditions behind their occurrence. Based on this, we derive several natural mitigation strategies, and analyze their efficacy both theoretically and empirically. Our analysis shows reasoning shortcuts are difficult to deal with, casting doubts on the trustworthiness and interpretability of existing NeSy solutions.
Why think step by step? Reasoning emerges from the locality of experience
Ben Prystawski, Michael Y. Li, Noah Goodman
Humans have a powerful and mysterious capacity to reason. Working through a set of mental steps enables us to make inferences we would not be capable of making directly even though we get no additional data from the world. Similarly, when large language models generate intermediate steps (a chain of thought) before answering a question, they often produce better answers than they would directly. We investigate why and how chain-of-thought reasoning is useful in language models, testing the hypothesis that reasoning is effective when training data consists of overlapping local clusters of variables that influence each other strongly. These training conditions enable the chaining of accurate local inferences to estimate relationships between variables that were not seen together in training. We prove that there will exist a "reasoning gap", where reasoning through intermediate variables reduces bias, for the simple case of an autoregressive density estimator trained on local samples from a chain-structured probabilistic model. We then test our hypothesis experimentally in more complex models, training an autoregressive language model on samples from Bayes nets but only including a subset of variables in each sample. We test language models’ ability to match conditional probabilities with and without intermediate reasoning steps, finding that intermediate steps are only helpful when the training data is locally structured with respect to dependencies between variables. The combination of locally structured observations and reasoning is much more data-efficient than training on all variables. Our results illustrate how the effectiveness of reasoning step by step is rooted in the local statistical structure of the training data.
Grounding Neural Inference with Satisfiability Modulo Theories
Zifan Wang, Saranya Vijayakumar, Kaiji Lu, Vijay Ganesh, Somesh Jha, Matt Fredrikson
Recent techniques that integrate solver layers into Deep Neural Networks (DNNs) have shown promise in bridging a long-standing gap between inductive learning and symbolic reasoning techniques. In this paper we present a set of techniques for integrating Satisfiability Modulo Theories (SMT) solvers into the forward and backward passes of a deep network layer, called SMTLayer. Using this approach, one can encode rich domain knowledge into the network in the form of mathematical formulas. In the forward pass, the solver uses symbols produced by prior layers, along with these formulas, to construct inferences; in the backward pass, the solver informs updates to the network, driving it towards representations that are compatible with the solver's theory. Notably, the solver need not be differentiable. We implement SMTLayer as a Pytorch module, and our empirical results show that it leads to models that 1) require fewer training samples than conventional models, 2) that are robust to certain types of covariate shift, and 3) that ultimately learn representations that are consistent with symbolic knowledge, and thus naturally interpretable.
Landscape Surrogate: Learning Decision Losses for Mathematical Optimization Under Partial Information
Arman Zharmagambetov, Brandon Amos, Aaron M Ferber, Taoan Huang, Bistra Dilkina, Yuandong Tian
Recent works in learning-integrated optimization have shown promise in settings where the optimization problem is only partially observed or where general-purpose optimizers perform poorly without expert tuning. By learning an optimizer $\mathbf{g}$ to tackle these challenging problems with $f$ as the objective, the optimization process can be substantially accelerated by leveraging past experience. The optimizer can be trained with supervision from known optimal solutions or implicitly by optimizing the compound function $f\circ \mathbf{g}$. The implicit approach may not require optimal solutions as labels and is capable of handling problem uncertainty; however, it is slow to train and deploy due to frequent calls to optimizer $\mathbf{g}$ during both training and testing. The training is further challenged by sparse gradients of $\mathbf{g}$, especially for combinatorial solvers. To address these challenges, we propose using a smooth and learnable **Landscape Surrogate** $\mathcal{M}$ as a replacement for $f\circ \mathbf{g}$. This surrogate, learnable by neural networks, can be computed faster than the solver $\mathbf{g}$, provides dense and smooth gradients during training, can generalize to unseen optimization problems, and is efficiently learned via alternating optimization. We test our approach on both synthetic problems, including shortest path and multidimensional knapsack, and real-world problems such as portfolio optimization, achieving comparable or superior objective values compared to state-of-the-art baselines while reducing the number of calls to $\mathbf{g}$. Notably, our approach outperforms existing methods for computationally expensive high-dimensional problems.
Towards Revealing the Mystery behind Chain of Thought: A Theoretical Perspective
Guhao Feng, Bohang Zhang, Yuntian Gu, Haotian Ye, Di He, Liwei Wang
Recent studies have discovered that Chain-of-Thought prompting (CoT) can dramatically improve the performance of Large Language Models (LLMs), particularly when dealing with complex tasks involving mathematics or reasoning. Despite the enormous empirical success, the underlying mechanisms behind CoT and how it unlocks the potential of LLMs remain elusive. In this paper, we take a first step towards theoretically answering these questions. Specifically, we examine the expressivity of LLMs with CoT in solving fundamental mathematical and decision-making problems. By using circuit complexity theory, we first give impossibility results showing that bounded-depth Transformers are unable to directly produce correct answers for basic arithmetic/equation tasks unless the model size grows super-polynomially with respect to the input length. In contrast, we then prove by construction that autoregressive Transformers of constant size suffice to solve both tasks by generating CoT derivations using a commonly used math language format. Moreover, we show LLMs with CoT can handle a general class of decision-making problems known as Dynamic Programming, thus justifying their power in tackling complex real-world tasks. Finally, an extensive set of experiments show that, while Transformers always fail to directly predict the answers, they can consistently learn to generate correct solutions step-by-step given sufficient CoT demonstrations.
How does GPT-2 compute greater-than?: Interpreting mathematical abilities in a pre-trained language model
Michael Hanna, Ollie Liu, Alexandre Variengien
Pre-trained language models can be surprisingly adept at tasks they were not explicitly trained on, but how they implement these capabilities is poorly understood. In this paper, we investigate the basic mathematical abilities often acquired by pre-trained language models. Concretely, we use mechanistic interpretability techniques to explain the (limited) mathematical abilities of GPT-2 small. As a case study, we examine its ability to take in sentences such as "The war lasted from the year 1732 to the year 17", and predict valid two-digit end years (years > 32). We first identify a circuit, a small subset of GPT-2 small's computational graph that computes this task's output. Then, we explain the role of each circuit component, showing that GPT-2 small's final multi-layer perceptrons boost the probability of end years greater than the start year. Finally, we find related tasks that activate our circuit. Our results suggest that GPT-2 small computes greater-than using a complex but general mechanism that activates across diverse contexts.
Interactive Visual Reasoning under Uncertainty
Manjie Xu, Guangyuan Jiang, Wei Liang, Chi Zhang, Yixin Zhu
One of the fundamental cognitive abilities of humans is to quickly resolve uncertainty by generating hypotheses and testing them via active trials. Encountering a novel phenomenon accompanied by ambiguous cause-effect relationships, humans make hypotheses against data, conduct inferences from observation, test their theory via experimentation, and correct the proposition if inconsistency arises. These iterative processes persist until the underlying mechanism becomes clear. In this work, we devise the **IVRE** (pronounced as *"ivory"*) environment for evaluating artificial agents' reasoning ability under uncertainty. **IVRE** is an interactive environment featuring rich scenarios centered around *Blicket* detection. Agents in **IVRE** are placed into environments with various ambiguous action-effect pairs and asked to determine each object's role. They are encouraged to propose effective and efficient experiments to validate their hypotheses based on observations and actively gather new information. The game ends when all uncertainties are resolved or the maximum number of trials is consumed. By evaluating modern artificial agents in **IVRE**, we notice a clear failure of today's learning methods compared to humans. Such inefficacy in interactive reasoning ability under uncertainty calls for future research in building human-like intelligence.
Unsupervised Learning for Solving the Travelling Salesman Problem
Yimeng Min, Yiwei Bai, Carla P Gomes
We propose UTSP, an Unsupervised Learning (UL) framework for solving the Travelling Salesman Problem (TSP). We train a Graph Neural Network (GNN) using a surrogate loss. The GNN outputs a heat map representing the probability for each edge to be part of the optimal path. We then apply local search to generate our final prediction based on the heat map. Our loss function consists of two parts: one pushes the model to find the shortest path and the other serves as a surrogate for the constraint that the route should form a Hamiltonian Cycle. Experimental results show that UTSP outperforms the existing data-driven TSP heuristics. Our approach is parameter efficient as well as data efficient: the model takes $\sim$ 10\% of the number of parameters and $\sim$ 0.2\% of training samples compared with Reinforcement Learning or Supervised Learning methods.
Globally solving the Gromov-Wasserstein problem for point clouds in low dimensional Euclidean spaces
Martin Ryner, Jan Kronqvist, Johan Karlsson
This paper presents a framework for computing the Gromov-Wasserstein problem between two sets of points in low dimensional spaces, where the discrepancy is the squared Euclidean norm. The Gromov-Wasserstein problem is a generalization of the optimal transport problem that finds the assignment between two sets preserving pairwise distances as much as possible. This can be used to quantify the similarity between two formations or shapes, a common problem in AI and machine learning. The problem can be formulated as a Quadratic Assignment Problem (QAP), which is in general computationally intractable even for small problems. Our framework addresses this challenge by reformulating the QAP as an optimization problem with a low-dimensional domain, leveraging the fact that the problem can be expressed as a concave quadratic optimization problem with low rank. The method scales well with the number of points, and it can be used to find the global solution for large-scale problems with thousands of points. We compare the computational complexity of our approach with state-of-the-art methods on synthetic problems and apply it to a near-symmetrical problem which is of particular interest in computational biology.
Learning Reliable Logical Rules with SATNet
Zhaoyu Li, Jinpei Guo, Yuhe Jiang, Xujie Si
Bridging logical reasoning and deep learning is crucial for advanced AI systems. In this work, we present a new framework that addresses this goal by generating interpretable and verifiable logical rules through differentiable learning, without relying on pre-specified logical structures. Our approach builds upon SATNet, a differentiable MaxSAT solver that learns the underlying rules from input-output examples. Despite its efficacy, the learned weights in SATNet are not straightforwardly interpretable, failing to produce human-readable rules. To address this, we propose a novel specification method called ``maximum equality'', which enables the interchangeability between the learned weights of SATNet and a set of propositional logical rules in weighted MaxSAT form. With the decoded weighted MaxSAT formula, we further introduce several effective verification techniques to validate it against the ground truth rules. Experiments on stream transformations and Sudoku problems show that our decoded rules are highly reliable: using exact solvers on them could achieve 100% accuracy, whereas the original SATNet fails to give correct solutions in many cases. Furthermore, we formally verify that our decoded logical rules are functionally equivalent to the ground truth ones.
SPRING: Studying Papers and Reasoning to play Games
Yue Wu, So Yeon Min, Shrimai Prabhumoye, Yonatan Bisk, Ruslan Salakhutdinov, Amos Azaria, Tom Mitchell, Yuanzhi Li
Open-world survival games pose significant challenges for AI algorithms due to their multi-tasking, deep exploration, and goal prioritization requirements. Despite reinforcement learning (RL) being popular for solving games, its high sample complexity limits its effectiveness in complex open-world games like Crafter or Minecraft. We propose a novel approach, SPRING, to read Crafter's original academic paper and use the knowledge learned to reason and play the game through a large language model (LLM). Prompted with the LaTeX source as game context and a description of the agent's current observation, our SPRING framework employs a directed acyclic graph (DAG) with game-related questions as nodes and dependencies as edges. We identify the optimal action to take in the environment by traversing the DAG and calculating LLM responses for each node in topological order, with the LLM's answer to final node directly translating to environment actions. In our experiments, we study the quality of in-context "reasoning" induced by different forms of prompts under the setting of the Crafter environment. Our experiments suggest that LLMs, when prompted with consistent chain-of-thought, have great potential in completing sophisticated high-level trajectories. Quantitatively, SPRING with GPT-4 outperforms all state-of-the-art RL baselines, trained for 1M steps, without any training. Finally, we show the potential of Crafter as a test bed for LLMs. Code at github.com/holmeswww/SPRING
MathNAS: If Blocks Have a Role in Mathematical Architecture Design
Wang Qinsi, Jinghan Ke, Zhi Liang, Sihai Zhang
Neural Architecture Search (NAS) has emerged as a favoured method for unearthing effective neural architectures. Recent development of large models has intensified the demand for faster search speeds and more accurate search results. However, designing large models by NAS is challenging due to the dramatical increase of search space and the associated huge performance evaluation cost. Consider a typical modular search space widely used in NAS, in which a neural architecture consists of $m$ block nodes and a block node has $n$ alternative blocks. Facing the space containing $n^m$ candidate networks, existing NAS methods attempt to find the best one by searching and evaluating candidate networks directly. Different from the general strategy that takes architecture search as a whole problem, we propose a novel divide-and-conquer strategy by making use of the modular nature of the search space. Here, we introduce MathNAS, a general NAS framework based on mathematical programming. In MathNAS, the performances of all possible building blocks in the search space are calculated first, and then the performance of a network is directly predicted based on the performances of its building blocks. Although estimating block performances involves network training, just as what happens for network performance evaluation in existing NAS methods, predicting network performance is completely training-free and thus extremely fast. In contrast to the $n^m$ candidate networks to evaluate in existing NAS methods, which requires training and a formidable computational burden, there are only $m*n$ possible blocks to handle in MathNAS. Therefore, our approach effectively reduces the complexity of network performance evaluation. The superiority of MathNAS is validated on multiple large-scale CV and NLP benchmark datasets. Notably on ImageNet-1k, MathNAS achieves 82.5\% top-1 accuracy, 1.2\% and 0.96\% higher than Swin-T and LeViT-256, respectively. In addition, when deployed on mobile device, MathNAS achieves real-time search and dynamic network switching within 1s (0.4s on TX2 GPU), surpassing baseline dynamic networks in on-device performance.
Evaluating and Improving Tool-Augmented Computation-Intensive Math Reasoning
Beichen Zhang, Kun Zhou, Xilin Wei, Xin Zhao, Jing Sha, Shijin Wang, Ji-Rong Wen
Chain-of-thought prompting (CoT) and tool augmentation have been validated in recent work as effective practices for improving large language models (LLMs) to perform step-by-step reasoning on complex math-related tasks. However, most existing math reasoning datasets may not be able to fully evaluate and analyze the ability of LLMs in manipulating tools and performing reasoning, as they often only require very few invocations of tools or miss annotations for evaluating intermediate reasoning steps, thus supporting only outcome evaluation. To address the issue, we construct **CARP**, a new Chinese dataset consisting of 4,886 computation-intensive algebra problems with formulated annotations on intermediate steps, facilitating the evaluation of the intermediate reasoning process. In CARP, we test four LLMs with CoT prompting, and find that they are all prone to make mistakes at the early steps of the solution, leading to incorrect answers. Based on this finding, we propose a new approach that can facilitate the deliberation on reasoning steps with tool interfaces, namely **DELI**. In DELI, we first initialize a step-by-step solution based on retrieved exemplars, then iterate two deliberation procedures that check and refine the intermediate steps of the generated solution, from both tool manipulation and natural language reasoning perspectives, until solutions converge or the maximum iteration is achieved. Experimental results on CARP and six other datasets show that the proposed DELI mostly outperforms competitive baselines, and can further boost the performance of existing CoT methods. Our data and code are available at https://github.com/RUCAIBox/CARP.