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VenusX: Unlocking Fine-Grained Functional Understanding of Proteins
Yang Tan, Wenrui Gou, Bozitao Zhong, Huiqun Yu, Liang Hong, Bingxin Zhou
Deep learning models have driven significant progress in predicting protein function and interactions at the protein level. While these advancements have been invaluable for many biological applications such as enzyme engineering and function annotation, a more detailed perspective is essential for understanding protein functional mechanisms and evaluating the biological knowledge captured by models. This study introduces VenusX, the first benchmark designed to assess protein representation learning with a focus on fine-grained intra-protein functional understanding. VenusX comprises three major task categories across six types of annotations, including residue-level binary classification, fragment-level multi-class classification, and pairwise functional similarity scoring for identifying critical active sites, binding sites, conserved sites, motifs, domains, and epitopes. The benchmark features over 878,000 samples curated from major open-source databases such as InterPro, BioLiP, and SAbDab. By providing mixed-family and cross-family splits at three sequence identity thresholds, our benchmark enables a comprehensive assessment of model performance on both in-distribution and out-of-distribution scenarios. For baseline evaluation, we assess a diverse set of popular and open-source models, including pre-trained protein language models, sequence-structure hybrids, structure-based methods, and alignment-based techniques. Their performance is reported across all benchmark datasets and evaluation settings using multiple metrics, offering a thorough comparison and a strong foundation for future research. Our code (https://anonymous.4open.science/r/VenusX-4674), data (https://huggingface.co/collections/anonymous-researcher-123/venusx-68cc5163ade527b0974bab29), and a leaderboard (https://anonymous-researcher-816.github.io/) are provided as open-source resources.
VideoNSA: Native Sparse Attention Scales Video Understanding
Enxin Song, Wenhao Chai, Shusheng Yang, Ethan J. Armand, Xiaojun Shan, Haiyang Xu, Jianwen Xie, Zhuowen Tu
Video understanding in multimodal language models remains limited by context length: models often miss key transition frames and struggle to maintain coherence across long time scales. To address this, we adapt Native Sparse Attention (NSA) to video-language models. **Our method, VideoNSA, adapts Qwen2.5-VL through end-to-end training on a 216K video instruction dataset. We employ a hardware-aware hybrid approach to attention, preserving dense attention for text, while employing NSA for video.** Compared to token-compression and training-free sparse baselines, VideoNSA achieves improved performance on long-video understanding, temporal reasoning, and spatial benchmarks. Further ablation analysis reveals four key findings: (1) reliable scaling to 128K tokens; (2) an optimal global–local attention allocation at a fixed budget; (3) task-dependent branch usage patterns; and (4) the learnable combined sparse attention help induce dynamic attention sinks.
GenCompositor: Generative Video Compositing with Diffusion Transformer
Shuzhou Yang, Xiaoyu Li, Xiaodong Cun, Guangzhi Wang, Lingen Li, Ying Shan, Jian Zhang
Video compositing combines live-action footage to create video production, serving as a crucial technique in video creation and film production. Traditional pipelines require intensive labor efforts and expert collaboration, resulting in lengthy production cycles and high manpower costs. To address this issue, we automate this process with generative models, called generative video compositing. This new task strives to adaptively inject identity and motion information of foreground video to the target video in an interactive manner, allowing users to customize the size, motion trajectory, and other attributes of the dynamic elements added in final video. Specifically, we designed a novel Diffusion Transformer (DiT) pipeline based on its intrinsic properties. To maintain consistency of the target video before and after editing, we revised a light-weight DiT-based background preservation branch with masked token injection. As to inherit dynamic elements from other sources, a DiT fusion block is proposed using full self-attention, along with a simple yet effective foreground augmentation for training. Besides, for fusing background and foreground videos with different layouts based on user control, we developed a novel position embedding, named Extended Rotary Position Embedding (ERoPE). Finally, we curated a dataset comprising 61K sets of videos for our new task, called VideoComp. This data includes complete dynamic elements and high-quality target videos. Experiments demonstrate that our method effectively realizes generative video compositing, outperforming existing possible solutions in fidelity and consistency.
Frame Guidance: Training-Free Guidance for Frame-Level Control in Video Diffusion Model
Sangwon Jang, Taekyung Ki, Jaehyeong Jo, Jaehong Yoon, Soo Ye Kim, Zhe Lin, Sung Ju Hwang
Advancements in diffusion models have significantly improved video quality, directing attention to fine-grained controllability. However, many existing methods depend on fine-tuning large-scale video models for specific tasks, which becomes increasingly impractical as model sizes continue to grow. In this work, we present Frame Guidance, a training-free guidance for controllable video generation based on frame-level signals, such as keyframes, style reference images, sketches, or depth maps. By applying guidance to only a few selected frames, Frame Guidance can steer the generation of the entire video, resulting in a temporally coherent controlled video. To enable training-free guidance on large-scale video models, we propose a simple latent processing method that dramatically reduces memory usage, and apply a novel latent optimization strategy designed for globally coherent video generation. Frame Guidance enables effective control across diverse tasks, including keyframe guidance, stylization, and looping, without any training, and is compatible with any models. Experimental results show that Frame Guidance can produce high-quality controlled videos for a wide range of tasks and input signals.
RIVER: Real-time Video Interaction Benchmark
Yansong Shi, Qingsong Zhao, Tianxiang Jiang, Xiangyu Zeng, Yi Wang, Limin Wang
The rapid advancement of multimodal large language models has demonstrated impressive capabilities, yet nearly all operate in an offline paradigm, hindering real-time interactivity. Addressing this gap, we introduce the Real-tIme Video intERaction Bench (RIVER Bench), designed for evaluating online video comprehension. RIVER Bench introduces a novel framework comprising Retrospective Memory, Live-Perception, and Proactive Anticipation tasks, closely mimicking interactive dialogues rather than responding to entire videos at once. We conducted detailed annotations using videos from diverse sources and varying lengths, and precisely defined the real-time interactive format. Evaluations across various model categories reveal that while offline models perform well in single question-answering tasks, they struggle with real-time processing. Addressing the limitations of existing models in online video interaction, especially their deficiencies in long-term memory and future perception, we proposed a general improvement method that enables models to interact with users more flexibly in real time. We believe this work will significantly advance the development of real-time interactive video understanding models and inspire future research in this emerging field. The code and data will be released.
TripleSumm: Adaptive Triple-Modality Fusion for Video Summarization
Sumin Kim, Hyemin Jeong, Mingu Kang, Yejin Kim, Yoori Oh, Joonseok Lee
The exponential growth of video content highlights the importance of video summarization, a task that efficiently extracts key information from long videos. However, existing video summarization studies face inherent limitations in understanding complex, multimodal videos. This limitation stems from the fact that most existing architectures employ static or modality-agnostic fusion, which fails to account for the dynamic and frame-dependent variation in modality saliency that naturally occurs within a video. To overcome these limitations, we propose a novel architecture, TripleSumm, which adaptively weights and fuses the contributions of the three modalities at the frame level. Furthermore, a significant bottleneck for research into multimodal video summarization has been the lack of comprehensive benchmarks. Addressing this bottleneck, we introduce MoSu (Most Replayed Multimodal Video Summarization), the first large-scale benchmark that provides all three modalities. Our proposed TripleSumm demonstrates its superiority by achieving state-of-the-art performance by a large margin on four video summarization benchmarks, including MoSu.
Understanding Language Prior of LVLMs by Contrasting Chain-of-Embedding
Lin Long, Changdae Oh, Seongheon Park, Sharon Li
Large vision-language models (LVLMs) achieve strong performance on multimodal tasks, yet they often default to their language prior (LP)---memorized textual patterns from pre-training while under-utilizing visual evidence. Prior analyses of LP mostly rely on input–output probing, which fails to reveal the internal mechanisms governing when and how vision influences model behavior. To address this gap, we present the first systematic analysis of language prior through the lens of chain-of-embedding, which examines the layer-wise representation dynamics within LVLMs. Our analysis reveals a universal phenomenon: each model exhibits a Visual Integration Point (VIP), a critical layer at which visual information begins to meaningfully reshape hidden representations and influence decoding for multimodal reasoning. Building on this observation, we introduce the Total Visual Integration (TVI) estimator, which aggregates representational discrepancy beyond the VIP to quantify how strongly visual query influences response generation. Across 60 model–dataset combinations spanning 10 contemporary LVLMs and 6 benchmarks, we demonstrate that VIP consistently emerges, and that TVI reliably predicts the strength of language prior. This offers a principled toolkit for diagnosing and understanding language prior in LVLMs.
Cosmos Policy: Fine-Tuning Video Models for Visuomotor Control and Planning
Moo Jin Kim, Yihuai Gao, Tsung-Yi Lin, Yen-Chen Lin, Yunhao Ge, Grace Lam, Percy Liang, Shuran Song, Ming-Yu Liu, Chelsea Finn, Jinwei Gu
Recent video generation models demonstrate remarkable ability to capture complex physical interactions and scene evolution over time. To leverage their spatiotemporal priors, robotics works have adapted video models for policy learning but introduce complexity by requiring multiple stages of post-training and new architectural components for action generation. In this work, we introduce Cosmos Policy, a simple approach for adapting a large pretrained video model (Cosmos-Predict2) into an effective robot policy through a single stage of post-training on the robot demonstration data collected on the target platform, with no architectural modifications. Cosmos Policy learns to directly generate robot actions encoded as latent frames within the video model's latent diffusion process, harnessing the model's rich priors and core learning algorithm to capture complex action distributions. Additionally, Cosmos Policy generates future state images and values (expected total cumulative rewards), which are similarly encoded as latent frames, enabling test-time planning of action trajectories with higher likelihood of success. In our evaluations, Cosmos Policy achieves state-of-the-art performance on the LIBERO and RoboCasa simulation benchmarks (98.5\% and 67.1\% average success rates, respectively) and the highest average score in challenging real-world bimanual manipulation tasks, outperforming strong diffusion policies trained from scratch, video model-based policies, and state-of-the-art vision-language-action models fine-tuned on the same robot demonstrations. Furthermore, given policy rollout data, Cosmos Policy can learn from experience to refine its world model and value function and leverage model-based planning to achieve even higher success rates in challenging tasks.
HiTeA: Hierarchical Temporal Alignment for Training-Free Long-Video Temporal Grounding
Xinyi Xu, Hongsong Wang, Guo-Sen Xie, Caifeng Shan, Fang Zhao
Temporal grounding in long, untrimmed videos is critical for real-world video understanding, yet it remains a challenging task owing to complex temporal structures and pervasive visual redundancy. Existing methods rely heavily on supervised training with task-specific annotations, which inherently limits their scalability and adaptability due to the substantial cost of data collection and model retraining. Although a few recent works have explored training-free or zero-shot grounding, they seldom address the unique challenges posed by long videos. In this paper, we propose HiTeA (Hierarchical Temporal Alignment), a novel, training-free framework explicitly designed for long-video temporal grounding. HiTeA introduces a hierarchical temporal decomposition mechanism that structures videos into events, scenes, and actions, thereby aligning natural language queries with the most appropriate temporal granularity. Candidate segments are then matched with queries by leveraging pre-trained vision–language models (VLMs) to directly compute segment–text similarity, thereby obviating the need for any task-specific training or fine-tuning. Extensive experiments on both short- and long-video benchmarks show that HiTeA not only substantially outperforms all existing training-free methods (e.g., achieving 44.94% R\@0.1 on TACoS, representing an absolute gain of 12.4%) but also achieves competitive performance against state-of-the-art supervised baselines under stricter metrics. The code is available at https://anonymous.4open.science/r/HiTeA_code.
Action-Guided Attention for Video Action Anticipation
Tsung-Ming Tai, Sofia Casarin, Andrea Pilzer, Werner Nutt, Oswald Lanz
Anticipating future actions in videos is challenging, as the observed frames provide only evidence of past activities, requiring the inference of latent intentions to predict upcoming actions. Existing transformer-based approaches, which rely on dot-product attention over pixel representations, often lack the high-level semantics necessary to model video sequences for effective action anticipation. As a result, these methods tend to overfit to explicit visual cues present in the past frames, limiting their ability to capture underlying intentions and degrading generalization to unseen samples. To address this, we propose Action-Guided Attention (AGA), an attention mechanism that explicitly leverages predicted action sequences as queries and keys to guide sequence modeling. Our approach fosters the attention module to emphasize relevant moments from the past based on the upcoming activity and combine this information with the current frame embedding via a dedicated gating function. The design of AGA enables post-training analysis of the knowledge discovered from the training set. Experiments on the widely adopted EPIC-Kitchens-100 benchmark demonstrate that AGA generalizes well from validation to unseen test sets. Post-training analysis can further examine the action dependencies captured by the model and the counterfactual evidence it has internalized, offering transparent and interpretable insights into its anticipative predictions.
NeRV-Diffusion: Diffuse Implicit Neural Representation for Video Synthesis
Yixuan Ren, Hanyu Wang, Bo He, Hao Chen, Abhinav Shrivastava
We present NeRV-Diffusion, an implicit latent video diffusion model that synthesizes videos via generating neural network weights. The generated weights can be rearranged as the parameters of a convolutional neural network, which forms an implicit neural representation (INR), and decodes into videos with frame indices as the input. Our framework consists of two stages: 1) A hypernetworkbased tokenizer that encodes raw videos from pixel space to neural parameter space, where the bottleneck latent serves as INR weights to decode. 2) An implicit diffusion transformer that denoises on the latent INR weights. In contrast to traditional video tokenizers that encode videos into frame-wise feature maps, NeRV-Diffusion compresses and generates a video holistically as a unified neural network. This enables efficient and high-quality video synthesis via obviating temporal cross-frame attentions in the denoiser and decoding video latent with dedicated decoders. To achieve Gaussian-distributed INR weights with high expressiveness, we reuse the bottleneck latent across all NeRV layers, as well as reform its weight assignment, upsampling connection and input coordinates. We also introduce SNR-adaptive loss weighting and scheduled sampling for effective training of the implicit diffusion model. NeRV-Diffusion reaches superior video generation quality over previous INR-based models and comparable performance to most recent state-of-the-art non-implicit models on real-world video benchmarks including UCF-101 and Kinetics-600. It also brings a smooth INR weight space that facilitates seamless interpolations between frames or videos.
FLoC: Facility Location-Based Efficient Visual Token Compression for Long Video Understanding
Janghoon Cho, Jungsoo Lee, Munawar Hayat, Kyuwoong Hwang, Fatih Porikli, Sungha Choi
Recent studies in long video understanding have harnessed the advanced visual-language reasoning capabilities of Large Multimodal Models (LMMs), driving the evolution of video-LMMs specialized for processing extended video sequences. However, the scalability of these models is severely limited by the overwhelming volume of visual tokens generated from extended video sequences. To address this challenge, this paper proposes FLoC, an efficient visual token compression framework based on the facility location function, a principled approach that swiftly selects a compact yet highly representative and diverse subset of visual tokens within a predefined budget on the number of visual tokens. By integrating the lazy greedy algorithm, our method achieves remarkable efficiency gains by swiftly selecting a compact subset of tokens, drastically reducing the number of visual tokens while guaranteeing near-optimal performance. Notably, our approach is training-free, model-agnostic, and query-agnostic, providing a versatile solution that seamlessly integrates with diverse video-LLMs and existing workflows. Extensive evaluations on large-scale benchmarks, such as Video-MME, MLVU, and LongVideoBench, demonstrate that our framework consistently surpasses recent compression techniques, highlighting not only its effectiveness and robustness in addressing the critical challenges of long video understanding, but also its efficiency in processing speed.
MMDuet2: Enhancing Proactive Interaction of Video MLLMs with Multi-Turn Reinforcement Learning
Yueqian Wang, Songxiang Liu, Disong Wang, Nuo Xu, Wan Guanglu, Huishuai Zhang, Dongyan Zhao
Recent advances in video multimodal large language models (Video MLLMs) have significantly enhanced video understanding and multi-modal interaction capabilities. While most existing systems operate in a turn-based manner where the model can only reply after user turns, proactively deciding when to reply during video playback presents a promising yet challenging direction for real-time applications. In this work, we propose a novel text-to-text approach to proactive interaction, where the model autonomously determines whether to respond or remain silent at each turn based on dialogue history and visual context up to current frame of an streaming video. To overcome difficulties in previous methods such as manually tuning response decision thresholds and annotating precise reply times, we introduce a multi-turn RL based training method that encourages timely and accurate responses without requiring precise response time annotations. We train our model MMDuet2 on a dataset of 52k videos with two types of dialogues via SFT and RL. Experimental results demonstrate that MMDuet2 outperforms existing proactive Video MLLM baselines in response timing and quality, achieving state-of-the-art performance on the ProactiveVideoQA benchmark.
SURGE: Surprise-Guided Token Reduction for Efficient Video Understanding with VLMs
Chong Tang, Sannara Ek, Dirk Koch, Robert D. Mullins, Alex S. Weddell, Jagmohan Chauhan
Videos contain rich information but also high redundancy, as consecutive frames often share similar backgrounds and predictable motions. Current video-language models (VLMs) are unable to exploit this redundancy and therefore perform a significant amount of superfluous computation, processing thousands of patch tokens even when little new information is present. What is missing is an on-the-fly, model-agnostic signal of temporal predictability to decide whether tokens carry unpredictable information that merits computation. We propose SURGE, a training-free and backbone-agnostic method that measures surprise in token space. Surprise scores are defined by the prediction error of each token from its recent history; high-surprise tokens are retained, while predictable ones are pruned. Aggregating scores over time produces a surprise curve that highlights key events, which can be further refined with CLIP-based query relevance to form a compact spatio-temporal mask. Experiments on multiple video understanding benchmarks show that SURGE reduces tokens by up to 7$\times$ and prefill cost by 86–98\%, while maintaining accuracy within $\pm$1 point of full-token baselines. By aligning computation with novelty, SURGE enables video VLMs to handle long contexts efficiently and without retraining.
Towards Spatial Supersensing in Video
Shusheng Yang, Jihan Yang, Pinzhi Huang, Ellis L Brown II, Zihao Yang, Yue Yu, Shengbang Tong, Zihan Zheng, Yifan Xu, Muhan Wang, Rob Fergus, Yann LeCun, Li Fei-Fei, Saining Xie
We frame spatial supersensing in video as an overarching goal for multimodal intelligence and argue that progress requires a shift from long-context brute force to predictive sensing. Using a four-level taxonomy: semantic perception, streaming event cognition, implicit 3D spatial cognition, and predictive world modeling, we audit existing benchmarks and show they focus heavily on the first tier, with only partial coverage of streaming and spatial cognition, and almost never test true world modeling. To ground these gaps, we introduce VSI-Super, a two-part benchmark for continual spatial sensing: VSO (long-horizon spatial observation and recall) and VSC (continual counting under changing viewpoints and scenes). These tasks admit arbitrarily long video inputs and are specifically built so that simply scaling tokens or context length isn’t enough. Within the current paradigm, we push spatial cognition by curating VSI-590K and training a new family of video MLLMs that deliver 30% absolute on VSI-Bench without sacrificing general semantic perception. Yet these models still underperform on VSI-Super, exposing a paradigm gap. We then prototype predictive sensing: a self-supervised next latent-frame predictor whose surprise (prediction error) drives long-horizon memory and event segmentation. On VSI-Super, this approach substantially outperforms leading video MLLMs, evidencing that advancing spatial supersensing requires models that not only see but also anticipate, select, and organize experience.
Reading Images Like Texts: Sequential Image Understanding in Vision-Language Models
Yueyan Li, Chenggong Zhao, Zeyuan Zang, Caixia Yuan, Xiaojie Wang
Vision-Language Models (VLMs) have demonstrated remarkable performance across a variety of real-world tasks. However, existing VLMs typically process visual information by serializing images, a method that diverges significantly from the parallel nature of human vision. Moreover, their opaque internal mechanisms hinder both deeper understanding and architectural innovation. Inspired by the dual-stream hypothesis of human vision, which distinguishes the "what" and "where" pathways, we deconstruct the visual processing in VLMs into object recognition and spatial perception for separate study. For object recognition, we convert images into text token maps and find that the model's perception of image content unfolds as a two-stage process from shallow to deep layers, beginning with attribute recognition and culminating in semantic disambiguation. For spatial perception, we theoretically derive and empirically verify the geometric structure underlying the positional representation in VLMs. Based on these findings, we introduce an instruction-agnostic token compression algorithm based on a plug-and-play visual decoder to improve decoding efficiency, and a RoPE scaling technique to enhance spatial reasoning. Through rigorous experiments, our work validates these analyses, offering a deeper understanding of VLM internals and providing clear principles for designing more capable future architectures.
Understanding and improving Shampoo and SOAP via Kullback-Leibler Minimization
Wu Lin, Scott C. Lowe, Felix Dangel, Runa Eschenhagen, Zikun Xu, Roger Baker Grosse
Shampoo and its efficient, Adam-stabilized variant SOAP, employ structured second-moment estimation and have received growing attention for their effectiveness. In practice, Shampoo requires step-size grafting with Adam to achieve competitive performance. SOAP mitigates this by applying Adam in Shampoo's eigenbasis and further reducing per-iteration runtime. However, reliance on Adam introduces additional memory overhead in both methods. Prior theoretical interpretations have primarily examined their estimation schemes using the Frobenius norm. Motivated by the natural correspondence between the second moment and a covariance matrix, we reinterpret the estimation procedures in Shampoo and SOAP as instances of covariance estimation through the lens of Kullback–Leibler (KL) divergence minimization. This perspective reveals a previously overlooked theoretical limitation and motivates principled improvements to their design. Building on the KL perspective, we propose practical estimation schemes---KL-Shampoo and KL-SOAP---that match or exceed the performance of Shampoo and SOAP for pre-training a range of neural network models while maintaining SOAP-level per-iteration runtime. Notably, KL-Shampoo does not rely on Adam to achieve superior performance, thereby avoiding the associated memory overhead. Surprisingly, KL-Shampoo consistently outperforms the other methods in our experiments.
LLaVAction: evaluating and training multi-modal large language models for action understanding
Haozhe Qi, Shaokai Ye, Alexander Mathis, Mackenzie W Mathis
Understanding human behavior requires measuring behavioral actions. Due to its complexity, behavior is best mapped onto a rich, semantic structure such as language. Emerging multimodal large language models (MLLMs) are promising candidates, but their fine-grained action understanding ability has not been fully examined. In this work, we reformulate EPIC-KITCHENS-100, one of the largest and most challenging egocentric action recognition datasets, into a MLLM benchmark (EPIC-KITCHENS-100-MQA). We show that when we sample difficult answers based on specialist models as distractors, leading MLLMs struggle to recognize the correct actions. How can we increase the performance of MLLMs? We curated a supervised finetuning dataset that includes `hard' action recognition, temporal detection, captioning, and free-form question answering to improve models' diverse action understanding capabilities. We introduce a new model called LLaVAction that adds an action token to boost models' attention on visual tokens and a two-stage pipeline to obtain structured actions. LLaVAction greatly improves the MLLMs' ability of action understanding, achieving strong improvements on both MLLM benchmarks (21 points in accuracy over GPT-4o on EPIC-KITCHENS-100-MQA) and action recognition benchmarks, suggesting that our methods prepare MLLMs to be a promising path forward for complex action tasks. Code, data, benchmark and models will be available upon acceptance.
Vid2World: Crafting Video Diffusion Models to Interactive World Models
Siqiao Huang, Jialong Wu, Qixing Zhou, Shangchen Miao, Mingsheng Long
World models, which predict future transitions from past observation and action sequences, have shown great promise for improving data efficiency in sequential decision-making. However, existing world models often require extensive domain-specific training and still produce low-fidelity, coarse predictions, limiting their usefulness in complex environments. In contrast, video diffusion models trained on large-scale internet data have demonstrated impressive capabilities in generating high-quality videos that capture diverse real-world dynamics. In this work, we present _Vid2World_, a general approach for leveraging and transferring pre-trained video diffusion models into interactive world models. To bridge the gap, Vid2World systematically explores _video diffusion causalization_, reshaping both the architecture and training objective of pre-trained models to enable autoregressive generation. Additionally, it incorporates a _causal action guidance_ mechanism to enhance action controllability in the resulting interactive world models. Extensive experiments across multiple domains, including robot manipulation, 3D game simulation, and open-world navigation, demonstrate that our method offers a scalable and effective pathway for repurposing highly capable video diffusion models into interactive world models.
VMoBA: Mixture-of-Block Attention for Video Diffusion Models
Jianzong Wu, Liang Hou, Haotian Yang, Ye Tian, Pengfei Wan, Di Zhang, Yunhai Tong
The quadratic complexity of full attention mechanisms poses a significant bottleneck for Video Diffusion Models (VDMs) aiming to generate long-duration, high-resolution videos. While various sparse attention methods have been proposed, many are designed as training-free inference accelerators or do not optimally capture the unique spatio-temporal characteristics inherent in video data when trained natively. This paper introduces Video Mixture of Block Attention (VMoBA), a novel sparse attention mechanism specifically adapted for VDMs. Motivated by an in-depth analysis of attention patterns within pre-trained video transformers, which revealed strong spatio-temporal locality, varying query importance, and head-specific concentration levels, VMoBA enhances the original MoBA framework with three key modifications: (1) a layer-wise recurrent block partition scheme (1D-2D-3D) to dynamically adapt to diverse spatio-temporal attention patterns and improve efficiency; (2) global block selection to prioritize the most salient query-key block interactions across an entire attention head; and (3) threshold-based block selection to dynamically determine the number of attended blocks based on their cumulative similarity. Extensive experiments demonstrate that VMoBA significantly accelerates the training of VDMs on longer sequences, achieving 2.92$\times$ FLOPs and 1.48$\times$ latency speedup, while attaining comparable or even superior generation quality to full attention. Furthermore, VMoBA exhibits competitive performance in training-free inference, offering 2.40$\times$ FLOPs and 1.35$\times$ latency speedup for high-res video generation.