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MVTokenFlow: High-quality 4D Content Generation using Multiview Token Flow

Hanzhuo Huang, Yuan Liu, Ge Zheng, Jiepeng Wang, Zhiyang Dou, Sibei Yang

In this paper, we present MVTokenFlow for high-quality 4D content creation from monocular videos. Recent advancements in generative models such as video diffusion models and multiview diffusion models enable us to create videos or 3D models. However, extending these generative models for dynamic 4D content creation is still a challenging task that requires the generated content to be consistent spatially and temporally. To address this challenge, MVTokenFlow utilizes the multiview diffusion model to generate multiview images on different timesteps, which attains spatial consistency across different viewpoints and allows us to reconstruct a reasonable coarse 4D field. Then, MVTokenFlow further regenerates all the multiview images using the rendered 2D flows as guidance. The 2D flows effectively associate pixels from different timesteps and improve the temporal consistency by reusing tokens in the regeneration process. Finally, the regenerated images are spatiotemporally consistent and utilized to refine the coarse 4D field to get a high-quality 4D field. Experiments demonstrate the effectiveness of our design and show significantly improved quality than baseline methods. Project page: https://soolab.github.io/MVTokenFlow.

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Synthesizing Realistic fMRI: A Physiological Dynamics-Driven Hierarchical Diffusion Model for Efficient fMRI Acquisition

Yufan Hu, Yujiang, Wuyang Li, Yixuan Yuan

Functional magnetic resonance imaging (fMRI) is essential for mapping brain activity but faces challenges like lengthy acquisition time and sensitivity to patient movement, limiting its clinical and machine learning applications. While generative models such as diffusion models can synthesize fMRI signals to alleviate these issues, they often underperform due to neglecting the brain's complex structural and dynamic properties. To address these limitations, we propose the Physiological Dynamics-Driven Hierarchical Diffusion Model, a novel framework integrating two key brain physiological properties into the diffusion process: brain hierarchical regional interactions and multifractal dynamics. To model complex interactions among brain regions, we construct hypergraphs based on the prior knowledge of brain functional parcellation reflected by resting-state functional connectivity (rsFC). This enables the aggregation of fMRI signals across multiple scales and generates hierarchical signals. Additionally, by incorporating the prediction of two key dynamics properties of fMRI—the multifractal spectrum and generalized Hurst exponent—our framework effectively guides the diffusion process, ensuring the preservation of the scale-invariant characteristics inherent in real fMRI data. Our framework employs progressive diffusion generation, with signals representing broader brain region information conditioning those that capture localized details, and unifies multiple inputs during denoising for balanced integration. Experiments demonstrate that our model generates physiologically realistic fMRI signals, potentially reducing acquisition time and enhancing data quality, benefiting clinical diagnostics and machine learning in neuroscience.

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Distilled Decoding 1: One-step Sampling of Image Auto-regressive Models with Flow Matching

Enshu Liu, Xuefei Ning, Yu Wang, Zinan Lin

Autoregressive (AR) models have recently achieved state-of-the-art performance in text and image generation. However, their primary limitation is slow generation speed due to the token-by-token process. We ask an ambitious question: can a pre-trained AR model be adapted to generate outputs in just one or two steps? If successful, this would significantly advance the development and deployment of AR models. We notice that existing works that attempt to speed up AR generation by generating multiple tokens at once fundamentally cannot capture the output distribution due to the conditional dependencies between tokens, limiting their effectiveness for few-step generation. To overcome this, we propose Distilled Decoding (DD), which leverages flow matching to create a deterministic mapping from Gaussian distribution to the output distribution of the pre-trained AR model. We then train a network to distill this mapping, enabling few-step generation. The entire training process of DD does not need the training data of the original AR model (as opposed to some other methods), thus making DD more practical. We evaluate DD on state-of-the-art image AR models and present promising results. For VAR, which requires 10-step generation (680 tokens), DD enables one-step generation (6.3$\times$ speed-up), with an acceptable increase in FID from 4.19 to 9.96. Similarly, for LlamaGen, DD reduces generation from 256 steps to 1, achieving an 217.8$\times$ speed-up with a comparable FID increase from 4.11 to 11.35. In both cases, baseline methods completely fail with FID scores $>$100. As the first work to demonstrate the possibility of one-step generation for image AR models, DD challenges the prevailing notion that AR models are inherently slow, and opens up new opportunities for efficient AR generation. The code and the pre-trained models will be released at https://github.com/imagination-research/distilled-decoding. The project website is at https://imagination-research.github.io/distilled-decoding.

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NVS-Solver: Video Diffusion Model as Zero-Shot Novel View Synthesizer

Meng YOU, Zhiyu Zhu, Hui Liu, Junhui Hou

By harnessing the potent generative capabilities of pre-trained large video diffusion models, we propose a new novel view synthesis paradigm that operates without the need for training. The proposed method adaptively modulates the diffusion sampling process with the given views to enable the creation of visually pleasing results from single or multiple views of static scenes or monocular videos of dynamic scenes. Specifically, built upon our theoretical modeling, we iteratively modulate the score function with the given scene priors represented with warped input views to control the video diffusion process. Moreover, by theoretically exploring the boundary of the estimation error, we achieve the modulation in an adaptive fashion according to the view pose and the number of diffusion steps. Extensive evaluations on both static and dynamic scenes substantiate the significant superiority of our method over state-of-the-art methods both quantitatively and qualitatively. The source code can be found on https://github.com/ZHU-Zhiyu/NVS_Solver.

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EgoSim: Egocentric Exploration in Virtual Worlds with Multi-modal Conditioning

Wei Yu, Songheng Yin, Steve Easterbrook, Animesh Garg

Recent advancements in video diffusion models have established a strong foundation for developing world models with practical applications. The next challenge lies in exploring how an agent can leverage these foundation models to understand, interact with, and plan within observed environments. This requires adding more controllability to the model, transforming it into a versatile game engine capable of dynamic manipulation and control. To address this, we investigated three key conditioning factors: camera, context frame, and text, identifying limitations in current model designs. Specifically, the fusion of camera embeddings with video features leads to camera control being influenced by those features. Additionally, while textual information compensates for necessary spatiotemporal structures, it often intrudes into already observed parts of the scene. To tackle these issues, we designed the Spacetime Epipolar Attention Layer, which ensures that egomotion generated by the model strictly aligns with the camera’s movement through rigid constraints. Moreover, we propose the CI2V-adapter, which uses camera information to better determine whether to prioritize textual or visual embeddings, thereby alleviating the issue of textual intrusion into observed areas. Through extensive experiments, we demonstrate that our new model EgoSim achieves excellent results on both the RealEstate and newly repurposed Epic-Field datasets. For more results, please refer to https://egosim.github.io/EgoSim/.

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Generative Inbetweening: Adapting Image-to-Video Models for Keyframe Interpolation

Xiaojuan Wang, Boyang Zhou, Brian Curless, Ira Kemelmacher-Shlizerman, Aleksander Holynski, Steve Seitz

We present a method for generating video sequences with coherent motion between a pair of input keyframes. We adapt a pretrained large-scale image-to-video diffusion model (originally trained to generate videos moving forward in time from a single input image) for keyframe interpolation, i.e., to produce a video between two input frames. We accomplish this adaptation through a lightweight fine-tuning technique that produces a version of the model that instead predicts videos moving backwards in time from a single input image. This model (along with the original forward-moving model) is subsequently used in a dual-directional diffusion sampling process that combines the overlapping model estimates starting from each of the two keyframes. Our experiments shows that our method outperforms both existing diffusion-based methods and traditional frame interpolation techniques.

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Accelerating Diffusion Transformers with Token-wise Feature Caching

Chang Zou, Xuyang Liu, Ting Liu, Siteng Huang, Linfeng Zhang

Diffusion transformers have shown significant effectiveness in both image and video synthesis at the expense of huge computation costs. To address this problem, feature caching methods have been introduced to accelerate diffusion transformers by caching the features in previous timesteps and reusing them in the following timesteps. However, previous caching methods ignore that different tokens exhibit different sensitivities to feature caching, and feature caching on some tokens may lead to 10$\times$ more destruction to the overall generation quality compared with other tokens. In this paper, we introduce token-wise feature caching, allowing us to adaptively select the most suitable tokens for caching, and further enable us to apply different caching ratios to neural layers in different types and depths. Extensive experiments on PixArt-alpha, OpenSora, and DiT demonstrate our effectiveness in both image and video generation with no requirements for training. For instance, 2.36$\times$ and 1.93$\times$ acceleration are achieved on OpenSora and PixArt-$\alpha$ with almost no drop in generation quality. Codes have been released in the supplementary material and Github.

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MaRS: A Fast Sampler for Mean Reverting Diffusion based on ODE and SDE Solvers

Ao Li, Wei Fang, Hongbo Zhao, Le Lu, Ge Yang, Minfeng Xu

In applications of diffusion models, controllable generation is of practical significance, but is also challenging. Current methods for controllable generation primarily focus on modifying the score function of diffusion models, while Mean Reverting (MR) Diffusion directly modifies the structure of the stochastic differential equation (SDE), making the incorporation of image conditions simpler and more natural. However, current training-free fast samplers are not directly applicable to MR Diffusion. And thus MR Diffusion requires hundreds of NFEs (number of function evaluations) to obtain high-quality samples. In this paper, we propose a new algorithm named MaRS (MR Sampler) to reduce the sampling NFEs of MR Diffusion. We solve the reverse-time SDE and the probability flow ordinary differential equation (PF-ODE) associated with MR Diffusion, and derive semi-analytical solutions. The solutions consist of an analytical function and an integral parameterized by a neural network. Based on this solution, we can generate high-quality samples in fewer steps. Our approach does not require training and supports all mainstream parameterizations, including noise prediction, data prediction and velocity prediction. Extensive experiments demonstrate that MR Sampler maintains high sampling quality with a speedup of 10 to 20 times across ten different image restoration tasks. Our algorithm accelerates the sampling procedure of MR Diffusion, making it more practical in controllable generation.

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HERO: Human-Feedback Efficient Reinforcement Learning for Online Diffusion Model Finetuning

Ayano Hiranaka, Shang-Fu Chen, Chieh-Hsin Lai, Dongjun Kim, Naoki Murata, Takashi Shibuya, Wei-Hsiang Liao, Shao-Hua Sun, Yuki Mitsufuji

Controllable generation through Stable Diffusion (SD) fine-tuning aims to improve fidelity, safety, and alignment with human guidance. Existing reinforcement learning from human feedback methods usually rely on predefined heuristic reward functions or pretrained reward models built on large-scale datasets, limiting their applicability to scenarios where collecting such data is costly or difficult. To effectively and efficiently utilize human feedback, we develop a framework, HERO, which leverages online human feedback collected on the fly during model learning. Specifically, HERO features two key mechanisms: (1) Feedback-Aligned Representation Learning, an online training method that captures human feedback and provides informative learning signals for fine-tuning, and (2) Feedback-Guided Image Generation, which involves generating images from SD's refined initialization samples, enabling faster convergence towards the evaluator's intent. We demonstrate that HERO is 4x more efficient in online feedback for body part anomaly correction compared to the best existing method. Additionally, experiments show that HERO can effectively handle tasks like reasoning, counting, personalization, and reducing NSFW content with only 0.5K online feedback. The code and project page are available at [https://hero-dm.github.io/](https://hero-dm.github.io/).

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MDSGen: Fast and Efficient Masked Diffusion Temporal-Aware Transformers for Open-Domain Sound Generation

Trung X. Pham, Tri Ton, Chang D. Yoo

We introduce MDSGen, a novel framework for vision-guided open-domain sound generation optimized for model parameter size, memory consumption, and inference speed. This framework incorporates two key innovations: (1) a redundant video feature removal module that filters out unnecessary visual information, and (2) a temporal-aware masking strategy that leverages temporal context for enhanced audio generation accuracy. In contrast to existing resource-heavy Unet-based models, MDSGen employs denoising masked diffusion transformers, facilitating efficient generation without reliance on pre-trained diffusion models. Evaluated on the benchmark VGGSound dataset, our smallest model (5M parameters) achieves 97.9% alignment accuracy, using 172x fewer parameters, 371% less memory, and offering 36x faster inference than the current 860M-parameter state-of-the-art model (93.9% accuracy). The larger model (131M parameters) reaches nearly 99% accuracy while requiring 6.5x fewer parameters. These results highlight the scalability and effectiveness of our approach. The code is available at https://bit.ly/mdsgen.

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RDT-1B: a Diffusion Foundation Model for Bimanual Manipulation

Songming Liu, Lingxuan Wu, Bangguo Li, Hengkai Tan, Huayu Chen, Zhengyi Wang, Ke Xu, Hang Su, Jun Zhu

Bimanual manipulation is essential in robotics, yet developing foundation models is extremely challenging due to the inherent complexity of coordinating two robot arms (leading to multi-modal action distributions) and the scarcity of training data. In this paper, we present the Robotics Diffusion Transformer (RDT), a pioneering diffusion foundation model for bimanual manipulation. RDT builds on diffusion models to effectively represent multi-modality, with innovative designs of a scalable Transformer to deal with the heterogeneity of multi-modal inputs and to capture the nonlinearity and high frequency of robotic data. To address data scarcity, we further introduce a Physically Interpretable Unified Action Space, which can unify the action representations of various robots while preserving the physical meanings of original actions, facilitating learning transferrable physical knowledge. With these designs, we managed to pre-train RDT on the largest collection of multi-robot datasets to date and scaled it up to $1.2$B parameters, which is the largest diffusion-based foundation model for robotic manipulation. We finally fine-tuned RDT on a self-created multi-task bimanual dataset with over $6$K+ episodes to refine its manipulation capabilities. Experiments on real robots demonstrate that RDT significantly outperforms existing methods. It exhibits zero-shot generalization to unseen objects and scenes, understands and follows language instructions, learns new skills with just 1$\sim$5 demonstrations, and effectively handles complex, dexterous tasks. We refer to https://rdt-robotics.github.io/rdt-robotics/ for the code and videos.

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Boosting Latent Diffusion with Perceptual Objectives

Tariq Berrada, Pietro Astolfi, Melissa Hall, Marton Havasi, Yohann Benchetrit, Adriana Romero-Soriano, Karteek Alahari, Michal Drozdzal, Jakob Verbeek

Latent diffusion models (LDMs) power state-of-the-art high-resolution generative image models. LDMs learn the data distribution in the latent space of an autoencoder (AE) and produce images by mapping the generated latents into RGB image space using the AE decoder. While this approach allows for efficient model training and sampling, it induces a disconnect between the training of the diffusion model and the decoder, resulting in a loss of detail in the generated images. To remediate this disconnect, we propose to leverage the internal features of the decoder to define a latent perceptual loss (LPL). This loss encourages the models to create sharper and more realistic images. Our loss can be seamlessly integrated with common autoencoders used in latent diffusion models, and can be applied to different generative modeling paradigms such as DDPM with epsilon and velocity prediction, as well as flow matching. Extensive experiments with models trained on three datasets at 256 and 512 resolution show improved quantitative -- with boosts between 6% and 20% in FID -- and qualitative results when using our perceptual loss.

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DSPO: Direct Score Preference Optimization for Diffusion Model Alignment

Huaisheng Zhu, Teng Xiao, Vasant G Honavar

Diffusion-based Text-to-Image (T2I) models have achieved impressive success in generating high-quality images from textual prompts. While large language models (LLMs) effectively leverage Direct Preference Optimization (DPO) for fine-tuning on human preference data without the need for reward models, diffusion models have not been extensively explored in this area. Current preference learning methods applied to T2I diffusion models immediately adapt existing techniques from LLMs. However, this direct adaptation introduces an estimated loss specific to T2I diffusion models. This estimation can potentially lead to suboptimal performance through our empirical results. In this work, we propose Direct Score Preference Optimization (DSPO), a novel algorithm that aligns the pretraining and fine-tuning objectives of diffusion models by leveraging score matching, the same objective used during pretraining. It introduces a new perspective on preference learning for diffusion models. Specifically, DSPO distills the score function of human-preferred image distributions into pretrained diffusion models, fine-tuning the model to generate outputs that align with human preferences. We theoretically show that DSPO shares the same optimization direction as reinforcement learning algorithms in diffusion models under certain conditions. Our experimental results demonstrate that DSPO outperforms preference learning baselines for T2I diffusion models in human preference evaluation tasks and enhances both visual appeal and prompt alignment of generated images.

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PixWizard: Versatile Image-to-Image Visual Assistant with Open-Language Instructions

Weifeng Lin, Xinyu Wei, Renrui Zhang, Le Zhuo, Shitian Zhao, Siyuan Huang, Junlin Xie, Peng Gao, Hongsheng Li

This paper presents a versatile image-to-image visual assistant, PixWizard, designed for image generation, manipulation, and translation based on free-from language instructions. To this end, we tackle a variety of vision tasks into a unified image-text-to-image generation framework and curate an Omni Pixel-to-Pixel Instruction-Tuning Dataset. By constructing detailed instruction templates in natural language, we comprehensively include a large set of diverse vision tasks such as text-to-image generation, image restoration, image grounding, dense image prediction, image editing, controllable generation, inpainting/outpainting, and more. Furthermore, we adopt Diffusion Transformers (DiT) as our foundation model and extend its capabilities with a flexible any resolution mechanism, enabling the model to dynamically process images based on the aspect ratio of the input, closely aligning with human perceptual processes. The model also incorporates structure-aware and semantic-aware guidance to facilitate effective fusion of information from the input image. Our experiments demonstrate that PixWizard not only shows impressive generative and understanding abilities for images with diverse resolutions but also exhibits generalization capabilities with unseen tasks and human instructions.

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SymmCD: Symmetry-Preserving Crystal Generation with Diffusion Models

Daniel Levy, Siba Smarak Panigrahi, Sékou-Oumar Kaba, Qiang Zhu, Kin Long Kelvin Lee, Mikhail Galkin, Santiago Miret, Siamak Ravanbakhsh

Generating novel crystalline materials has potential to lead to advancements in fields such as electronics, energy storage, and catalysis. The defining characteristic of crystals is their symmetry, which plays a central role in determining their physical properties. However, existing crystal generation methods either fail to generate materials that display the symmetries of real-world crystals, or simply replicate the symmetry information from examples in a database. To address this limitation, we propose SymmCD, a novel diffusion-based generative model that explicitly incorporates crystallographic symmetry into the generative process. We decompose crystals into two components and learn their joint distribution through diffusion: 1) the asymmetric unit, the smallest subset of the crystal which can generate the whole crystal through symmetry transformations, and; 2) the symmetry transformations needed to be applied to each atom in the asymmetric unit. We also use a novel and interpretable representation for these transformations, enabling generalization across different crystallographic symmetry groups. We showcase the competitive performance of SymmCD on a subset of the Materials Project, obtaining diverse and valid crystals with realistic symmetries and predicted properties.

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Stem-OB: Generalizable Visual Imitation Learning with Stem-Like Convergent Observation through Diffusion Inversion

Kaizhe Hu, Zihang Rui, Yao He, Yuyao Liu, Pu Hua, Huazhe Xu

Visual imitation learning methods demonstrate strong performance, yet they lack generalization when faced with visual input perturbations like variations in lighting and textures. This limitation hampers their practical application in real-world settings. To address this, we propose ***Stem-OB*** that leverages the inversion process of pretrained image diffusion models to suppress low-level visual differences while maintaining high-level scene structures. This image inversion process is akin to transforming the observation into a shared representation, from which other observations also stem. *Stem-OB* offers a simple yet effective plug-and-play solution that stands in contrast to data augmentation approaches. It demonstrates robustness to various unspecified appearance changes without the need for additional training. We provide theoretical insights and empirical results that validate the efficacy of our approach in simulated and real settings. *Stem-OB* shows an exceptionally significant improvement in real-world robotic tasks, where challenging light and appearance changes are present, with an average increase of **22.2%** in success rates compared to the best baseline. Please refer to [this link](https://stem-ob.github.io/) for more videos and details.

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Diffusion Models are Evolutionary Algorithms

Yanbo Zhang, Benedikt Hartl, Hananel Hazan, Michael Levin

In a convergence of machine learning and biology, we reveal that diffusion models are evolutionary algorithms. By considering evolution as a denoising process and reversed evolution as diffusion, we mathematically demonstrate that diffusion models inherently perform evolutionary algorithms, naturally encompassing selection, mutation, and reproductive isolation. Building on this equivalence, we propose the Diffusion Evolution method: an evolutionary algorithm utilizing iterative denoising -- as originally introduced in the context of diffusion models -- to heuristically refine solutions in parameter spaces. Unlike traditional approaches, Diffusion Evolution efficiently identifies multiple optimal solutions and outperforms prominent mainstream evolutionary algorithms. Furthermore, leveraging advanced concepts from diffusion models, namely latent space diffusion and accelerated sampling, we introduce Latent Space Diffusion Evolution, which finds solutions for evolutionary tasks in high-dimensional complex parameter space while significantly reducing computational steps. This parallel between diffusion and evolution not only bridges two different fields but also opens new avenues for mutual enhancement, raising questions about open-ended evolution and potentially utilizing non-Gaussian or discrete diffusion models in the context of Diffusion Evolution.

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Consistency Models Made Easy

Zhengyang Geng, Ashwini Pokle, Weijian Luo, Justin Lin, J Zico Kolter

Consistency models (CMs) offer faster sampling than traditional diffusion models, but their training is resource-intensive. For example, as of 2024, training a state-of-the-art CM on CIFAR-10 takes one week on 8 GPUs. In this work, we propose an effective scheme for training CMs that largely improves the efficiency of building such models. Specifically, by expressing CM trajectories via a particular differential equation, we argue that diffusion models can be viewed as a special case of CMs. We can thus fine-tune a consistency model starting from a pretrained diffusion model and progressively approximate the full consistency condition to stronger degrees over the training process. Our resulting method, which we term Easy Consistency Tuning (ECT), achieves vastly reduced training times while improving upon the quality of previous methods: for example, ECT achieves a 2-step FID of 2.73 on CIFAR10 within 1 hour on a single A100 GPU, matching Consistency Distillation trained for hundreds of GPU hours. Owing to this computational efficiency, we investigate the scaling laws of CMs under ECT, showing that they obey the classic power law scaling, hinting at their ability to improve efficiency and performance at larger scales. Our [code](https://github.com/locuslab/ect) is available.

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Adjoint Matching: Fine-tuning Flow and Diffusion Generative Models with Memoryless Stochastic Optimal Control

Carles Domingo-Enrich, Michal Drozdzal, Brian Karrer, Ricky T. Q. Chen

Dynamical generative models that produce samples through an iterative process, such as Flow Matching and denoising diffusion models, have seen widespread use, but there have not been many theoretically-sound methods for improving these models with reward fine-tuning. In this work, we cast reward fine-tuning as stochastic optimal control (SOC). Critically, we prove that a very specific *memoryless* noise schedule must be enforced during fine-tuning, in order to account for the dependency between the noise variable and the generated samples. We also propose a new algorithm named *Adjoint Matching* which outperforms existing SOC algorithms, by casting SOC problems as a regression problem. We find that our approach significantly improves over existing methods for reward fine-tuning, achieving better consistency, realism, and generalization to unseen human preference reward models, while retaining sample diversity.

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UniRestore3D: A Scalable Framework For General Shape Restoration

Yuang Wang, Yujian Zhang, Sida Peng, Xingyi He, Haoyu Guo, Yujun Shen, Hujun Bao, Xiaowei Zhou

Shape restoration aims to recover intact 3D shapes from defective ones, such as those that are incomplete, noisy, and low-resolution. Previous works have achieved impressive results in shape restoration subtasks thanks to advanced generative models. While effective for specific shape defects, they are less applicable in real-world scenarios involving multiple defect types simultaneously. Additionally, training on limited subsets of defective shapes hinders knowledge transfer across restoration types and thus affects generalization. In this paper, we address the task of general shape restoration, which restores shapes with various types of defects through a unified model, thereby naturally improving the applicability and scalability. Our approach first standardizes the data representation across different restoration subtasks using high-resolution TSDF grids and constructs a large-scale dataset with diverse types of shape defects. Next, we design an efficient hierarchical shape generation model and a noise-robust defective shape encoder that enables effective impaired shape understanding and intact shape generation. Moreover, we propose a scalable training strategy for efficient model training. The capabilities of our proposed method are demonstrated across multiple shape restoration subtasks and validated on various datasets, including Objaverse, ShapeNet, GSO, and ABO.

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