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STAC: Plug-and-Play Spatio-Temporal Aware Cache Compression for Streaming 3D Reconstruction

Runze Wang, Yuxuan Song, Youcheng Cai, Ligang Liu

Online 3D reconstruction from streaming inputs requires both long-term temporal consistency and efficient memory usage. Although causal variants of VGGT address this challenge through a key-value (KV) cache mechanism, the cache grows linearly with the stream length, creating a major memory bottleneck. Under limited memory budgets, early cache eviction significantly degrades reconstruction quality and temporal consistency. In this work, we observe that attention in causal transformers for 3D reconstruction exhibits intrinsic spatio-temporal sparsity. Based on this insight, we propose STAC, a Spatio-Temporally Aware Cache Compression framework for streaming 3D reconstruction with large causal transformers. STAC consists of three key components: (1) a Working Temporal Token Caching mechanism that preserves long-term informative tokens using decayed cumulative attention scores; (2) a Long-term Spatial Token Caching scheme that compresses spatially redundant tokens into voxel-aligned representations for memory-efficient storage; and (3) a Chunk-based Multi-frame Optimization strategy that jointly processes consecutive frames to improve temporal coherence and GPU efficiency. Extensive experiments show that STAC achieves state-of-the-art reconstruction quality while reducing memory consumption by nearly 10x and accelerating inference by 4x, substantially improving the scalability of real-time 3D reconstruction in streaming settings.

当前中文摘要缺失,已展示英文摘要。

Learning to See through Illumination Extremes with Event Streaming in Multimodal Large Language Models

Baoheng Zhang, Jiahui Liu, Gui Zhao, Weizhou Zhang, Yixuan Ma, Jun Jiang, Yingxian Chen, Wilton W. T. Fok, Xiaojuan Qi, Hayden Kwok-Hay So

Multimodal Large Language Models (MLLMs) perform strong vision-language reasoning under standard conditions but fail in extreme illumination, where RGB inputs lose irrevocable structure and semantics. We propose Event-MLLM, an event-enhanced model that performs all-light visual reasoning by dynamically fusing event streams with RGB frames. Two key components drive our approach: an Illumination Indicator -- a learnable signal derived from a DINOv2 branch that represents exposure degradation and adaptively modulates event-RGB fusion -- and an Illumination Correction Loss that aligns fused features with non-degraded (normal-light) semantics in the latent space, compensating for information lost in extreme lighting. We curate the first multi-illumination event-instruction corpus for MLLMs, with 2,241 event-RGB samples (around 6 QA pairs each) across diverse scenes and 17 brightness rates (0.05x - 20x), plus an instruct-following benchmark for reasoning, counting, and fine-grained recognition under extreme lighting. Experiments show that Event-MLLM markedly outperforms general-purpose, illumination-adaptive, and event-only baselines, setting a new state of the art in robust multimodal perception and reasoning under challenging illumination.

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Dynamic Momentum Recalibration in Online Gradient Learning

Zhipeng Yao, rui yu, Guisong Chang, Ying Li, Yu Zhang, Dazhou Li

Stochastic Gradient Descent (SGD) and its momentum variants form the backbone of deep learning optimization, yet the underlying dynamics of their gradient behavior remain insufficiently understood. In this work, we reinterpret gradient updates through the lens of signal processing and reveal that fixed momentum coefficients inherently distort the balance between bias and variance, leading to skewed or suboptimal parameter updates. To address this, we propose SGDF (SGD with Filter), an optimizer inspired by the principles of Optimal Linear Filtering. SGDF computes an online, time-varying gain to dynamically refine gradient estimation by minimizing the mean-squared error, thereby achieving an optimal trade-off between noise suppression and signal preservation. Furthermore, our approach could extend to other optimizers, showcasing its broad applicability to optimization frameworks. Extensive experiments across diverse architectures and benchmarks demonstrate SGDF surpasses conventional momentum methods and achieves performance on par with or surpassing state-of-the-art optimizers.

当前中文摘要缺失,已展示英文摘要。

Towards Streaming Referring Video Segmentation via Large Language Model

Wenkang Zhang, Kaicheng Yang, Xiang An, Qiang Li, Ziyong Feng, Wankou Yang, Jiankang Deng

Current referring video segmentation methods typically operate in an offline manner, where sparse frames are first selected for image-level referring segmentation, and the resulting masks are then propagated across the video. Although video sampling captures global context, its isolated processing steps not only complicate optimization but also restrict applicability to real-world streaming scenarios. In this paper, we propose a simple but efficient MLLM-based framework StreamingRVOS, which can extend image-level segmentation to video-level via a streaming pipeline without introducing extra parameters. Specifically, we employ a Semantic Embedding Recycling (SER) method to propagate temporal context across frames, enabling the model to perceive semantic representation in the video. Then, we propose an Online Mask Consistency Perception (OMCP) strategy to adaptively invoke the MLLM to re-perceive the current scene and regenerate the semantic embedding. We conduct extensive experiments on multiple downstream datasets to prove the effectiveness of StreamingRVOS. Compared to previous methods, our method achieves excellent performance in referring video segmentation (1B variant improves upon Sa2VA by 19.2 on the MeViS dataset), while operating at an average speed of 7 FPS under streaming inference on 1 xA800 GPU.

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Color When It Counts: Grayscale-Guided Online Triggering for Always-On Streaming Video Sensing

Weitong Cai, Hang Zhang, Yukai Huang, Shitong Sun, Jiankang Deng, Songcen Xu, Jifei Song, Zhensong Zhang

Always-on sensing is essential for next-generation edge/wearable AI systems, yet continuous high-fidelity RGB video capture remains prohibitively expensive for resource-constrained mobile and edge platforms. We present a new paradigm for efficient streaming video understanding: grayscale-always, color-on-demand. Through preliminary studies, we discover that color is not always necessary. Sparse RGB frames suffice for comparable performance when temporal structure is preserved via continuous grayscale streams. Building on this insight, we propose ColorTrigger, an online training-free trigger that selectively activates color capture based on windowed grayscale affinity analysis. Designed for real-time edge deployment, ColorTrigger uses lightweight quadratic programming to detect chromatic redundancy causally, coupled with credit-budgeted control and dynamic token routing to jointly reduce sensing and inference costs. On streaming video understanding benchmarks, ColorTrigger achieves 91.6% of full-color baseline performance while using only 8.1% RGB frames, demonstrating substantial color redundancy in natural videos and enabling practical always-on video sensing on resource-constrained devices.

当前中文摘要缺失,已展示英文摘要。

StreamingTOM: Streaming Token Compression for Efficient Video Understanding

Xueyi Chen, Keda TAO, Kele Shao, Huan Wang

Unlike offline processing, streaming video vision-language models face two fundamental constraints: causality and accumulation. Causality prevents access to future frames that offline methods exploit, while accumulation causes tokens to grow unbounded, creating efficiency bottlenecks. However, existing approaches only regulate post-LLM kv-cache, leaving costly pre-LLM prefill unchanged. We introduce StreamingTOM, a training-free, plug-and-play two-stage framework that addresses both pre-LLM and post-LLM bottlenecks. Causal Temporal Reduction imposes a fixed per-frame budget and selects tokens based on adjacent-frame changes and token saliency, drastically reducing per-frame prefill cost by processing only a compact subset of visual tokens, ensuring predictable latency. Online Quantized Memory stores tokens in 4-bit format, retrieves relevant groups on demand, and dequantizes them, keeping the active kv-cache bounded regardless of stream length. Experiments demonstrate our method achieves 15.7x kv-cache compression ratio; compared to prior SOTA (LiveVLM), it delivers 1.2x lower peak memory and 2x faster TTFT. StreamingTOM achieves state-of-the-art accuracy among training-free methods with an average of 63.8% on offline benchmarks and 55.8% accuracy and 3.7 score on RVS. These results demonstrate that real-time streaming video understanding with bounded active memory is achievable without model retraining.

当前中文摘要缺失,已展示英文摘要。

StreamVLO: Streaming Visual-LiDAR Odometry with Cumulative Drift Compensation

Mengmeng Liu, Jiuming Liu, Michael Ying Yang, Chaokang Jiang, Jiangtao Li, Yunpeng Zhang, Hesheng Wang, Francesco Nex, Hao Cheng

We propose StreamVLO, a streaming visual-LiDAR odometry framework that performs unified spatio-temporal correlation with Mamba models and tackles the long-standing cumulative drift problem via an online Cumulative Drift Compensation scheme for localization in 4D dynamic environments. Specifically, StreamVLO introduces a unified spatio-temporal correlation module built on Mamba to fuse heterogeneous visual and LiDAR cues across multi-frame clips, overcoming the limited temporal exploration of prior pairwise methods. Furthermore, a Cumulative Drift Compensation module minimizes cumulative drift by iteratively learning residual corrections from multiple historical frames in a causal manner. To strengthen spatial feature representation on salient regions, we adopt a Keypoint-Aware Auxiliary Loss with a winner-takes-all strategy. StreamVLO achieves state-of-the-art performance on two commonly used autonomous driving datasets, reducing errors by 19% t_rel and 22% r_rel on KITTI, and by 18% ATE and 16% RPE on Argoverse, while remaining suitable for real-time deployment.

当前中文摘要缺失,已展示英文摘要。

WeaveTime: Streaming from Earlier Frames into Emergent Memory in VideoLLMs

Yulin Zhang, Cheng Shi, Sibei Yang

Recent advances in Multimodal Large Language Models have greatly improved visual understanding and reasoning, yet their quadratic attention and offline training protocols make them ill-suited for streaming settings where frames arrive sequentially and future observations are inaccessible. We diagnose a core limitation of current Video-LLMs, namely Time-Agnosticism, in which videos are treated as an unordered bag of evidence rather than a causally ordered sequence, yielding two failures in streams: temporal order ambiguity, in which the model cannot follow or reason over the correct chronological order, and past-current focus blindness where it fails to distinguish present observations from accumulated history. We present WeaveTime, a simple, efficient, and model-agnostic framework that first teaches order and then uses order. We introduce a lightweight Temporal Reconstruction objective--our Streaming Order Perception enhancement--that instills order-aware representations with minimal finetuning and no specialized streaming data. At inference, a Past-Current Dynamic Focus Cache performs uncertainty-triggered, coarse-to-fine retrieval, expanding history only when needed. Plugged into exsiting Video-LLM without architectural changes, WeaveTime delivers consistent gains on representative streaming benchmarks, improving accuracy while reducing latency. These results establish WeaveTime as a practical path toward time-aware stream Video-LLMs under strict online, time-causal constraints. Code and weights will be made publicly available.

当前中文摘要缺失,已展示英文摘要。

LASER: Layer-wise Scale Alignment for Training-Free Streaming 4D Reconstruction

Tianye Ding, Yiming Xie, Yiqing Liang, Moitreya Chatterjee, Pedro Miraldo, Huaizu Jiang

Recent feed-forward reconstruction models like VGGT and \pi^3 achieve impressive reconstruction quality but cannot process streaming videos due to quadratic memory complexity, limiting their practical deployment. While existing streaming methods address this through learned memory mechanisms or causal attention, they require extensive retraining and may not fully leverage the strong geometric priors of state-of-the-art offline models. We propose LASER, a training-free framework that converts an offline reconstruction model into a streaming system byaligning predictions across consecutive temporal windows. We observe that simple similarity transformation (Sim(3)) alignment fails due to layer depth misalignment: monocular scale ambiguity causes relative depth scales of different scene layers to vary inconsistently between windows. To address this, we introduce layer-wise scale alignment, which segments depth predictions into discrete layers, computes per-layer scale factors, and propagates them across both adjacent windows and timestamps.Extensive experiments show that LASER achieves state-of-the-art performance on camera pose estimation and point map reconstruction while operating at 14 FPS with 6 GB peak memory on a RTX A6000 GPU, enabling practical deployment for kilometer-scale streaming videos.Our code will be released publicly.

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3D Gaussian Splatting from Unposed Spike Stream

Yijia Guo, Tong Hu, Liwen Hu, Lei Ma, Tiejun Huang

3D Gaussian Splatting (3DGS) has significantly advanced 3D reconstruction with its impressive performance. However, its reliance on sharp images and precise camera pose priors limits its effectiveness in high-speed scenarios. Recent advances have integrated spike cameras, a bio-inspired sensor with high temporal resolution, to enhance 3DGS in such conditions. Although spike-based methods reduce the need for sharp images, they still face challenges in achieving precise camera pose estimation due to unstable observations and visual texture deficiency. To address these challenges, we propose Nope-SGS, the first framework that reconstructs high-speed 3D scenes from unposed captures of bio-inspired high-temporal-resolution spike cameras. To achieve robust 3D reconstruction and pose estimation, we first reformulate the spike model from a probabilistic perspective and extend its application to keyframing, effectively alleviating the instability caused by spike streams. Building upon this foundation, we devise a progressive optimization framework to facilitate swift 3D reconstruction. The experimental results demonstrate that our method achieves up to 7.4 dB higher PSNR and 40% lower Absolute Trajectory Error (ATE) compared to state-of-the-art methods under challenging high-speed scenarios while maintaining the fastest reconstruction speed among spike-based methods.

当前中文摘要缺失,已展示英文摘要。

Event Stream Filtering via Probability Flux Estimation

Jinze Chen, Wei Zhai, Yang Cao, Bin Li, Zheng-Jun Zha

Event cameras asynchronously capture brightness changes with microsecond latency, offering exceptional temporal precision but suffering from severe noise and signal inconsistencies. Unlike conventional signals, events carry state information through polarities and process information through inter-event time intervals. However, existing event filters often ignore the latter, producing outputs that are sparser than the raw input and limiting the reconstruction of continuous irradiance dynamics. We propose the Event Density Flow Filter (EDFilter), a framework that models event generation as threshold-crossing probability fluxes arising from the stochastic diffusion of irradiance trajectories. EDFilter performs nonparametric, kernel-based estimation of probability flux and reconstructs the continuous event density flow using an O(1) recursive solver, enabling real-time processing. The Rotary Event Dataset (RED), featuring microsecond-resolution ground-truth irradiance flow under controlled illumination is also presented for event quality evaluation. Experiments demonstrate that EDFilter achieves high-fidelity, physically interpretable event denoising and motion reconstruction.

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Accelerating Streaming Video Large Language Models via Hierarchical Token Compression

Yiyu Wang, Xuyang Liu, Xiyan Gui, Xinying Lin, Boxue Yang, Chenfei Liao, Tailai Chen, Linfeng Zhang

Streaming Video Large Language Models (VideoLLMs) have demonstrated impressive performance across various video understanding tasks, but they face significant challenges in real-time deployment due to the high computational cost of processing dense visual tokens from continuous video streams. In streaming video scenarios, the primary bottleneck lies in the Vision Transformer (ViT) encoding stage, where redundant processing of temporally similar frames leads to inefficiency. Additionally, inflated token sequences during LLM pre-filling further exacerbate latency and memory overhead. To address these challenges, we propose Streaming Token Compression (STC), a plug-and-play hierarchical framework that seamlessly integrates into existing streaming VideoLLMs, optimizing both ViT encoding and LLM pre-filling stages to accelerate processing. STC introduces two token-level accelerators: STC-Cacher, which reduces ViT encoding overhead by caching and reusing features from temporally similar frames, and STC-Pruner, which compresses the visual token sequence before it enters the LLM, preserving only the most salient tokens based on both spatial and temporal relevance. Extensive experiments on four baseline streaming VideoLLMs across five benchmarks demonstrate that STC outperforms other compression methods. Notably, STC retains up to 99% of accuracy on the ReKV framework while reducing ViT encoding latency and LLM pre-filling latency by 24.5% and 45.3%.

当前中文摘要缺失,已展示英文摘要。

Streaming Video Instruction Tuning

Jiaer Xia, Peixian Chen, Mengdan Zhang, Xing Sun, Kaiyang Zhou

We present Streamo, a real-time streaming video LLM that serves as a general-purpose interactive assistant. Unlike existing online video models that focus narrowly on question answering or captioning, Streamo performs a broad spectrum of streaming video tasks, including real-time narration, action understanding, event captioning, temporal event grounding, and time-sensitive question answering. To develop such versatility, we construct Streamo-Instruct-465K, a large-scale instruction-following dataset tailored for streaming video understanding. The dataset covers diverse temporal contexts and multi-task supervision, enabling unified training across heterogeneous streaming tasks. After training end-to-end on the instruction-following dataset through a streamlined pipeline, Streamo exhibits strong temporal reasoning, responsive interaction, and broad generalization across a variety of streaming benchmarks. Extensive experiments show that Streamo bridges the gap between offline video perception models and real-time multimodal assistants, making a step toward unified, intelligent video understanding in continuous video streams.

当前中文摘要缺失,已展示英文摘要。

DetAny4D: Detect Anything 4D Temporally in a Streaming RGB Video

Jiawei Hou, Shenghao Zhang, Can Wang, Zheng Gu, Yonggen Ling, Taiping Zeng, Xiangyang Xue, Jingbo Zhang

Reliable 4D object detection, which refers to 3D object detection in streaming video, is crucial for perceiving and understanding the real world. Existing open-set 4D object detection methods typically make predictions on a frame-by-frame basis without modeling temporal consistency, or rely on complex multi-stage pipelines that are prone to error propagation across cascaded stages. Progress in this area has been hindered by the lack of large-scale datasets that capture continuous reliable 3D bounding box (b-box) annotations. To overcome these challenges, we first introduce DA4D, a large-scale 4D detection dataset containing over 280k sequences with high-quality b-box annotations collected under diverse conditions. Building on DA4D, we propose DetAny4D, an open-set end-to-end framework that predicts 3D b-boxes directly from sequential inputs. DetAny4D fuses multi-modal features from pre-trained foundational models and designs a geometry-aware spatiotemporal decoder to effectively capture both spatial and temporal dynamics. Furthermore, it adopts a multi-task learning architecture coupled with a dedicated training strategy to maintain global consistency across sequences of varying lengths. Extensive experiments show that DetAny4D achieves competitive detection accuracy and significantly improves temporal stability, effectively addressing long-standing issues of jitter and inconsistency in 4D object detection. Data and code will be released upon acceptance.

当前中文摘要缺失,已展示英文摘要。

LongStream: Long-Sequence Streaming Autoregressive Visual Geometry

Chong Cheng, Xianda Chen, Tao Xie, Wei Yin, Weiqiang Ren, Qian Zhang, Xiaoyang Guo, Hao Wang

Long-sequence streaming 3D reconstruction remains a significant open challenge. Existing autoregressive models often fail when processing long sequences because they anchor poses to the first frame, leading to attention decay, scale drift, and extrapolation errors. We introduce LongStream, a novel gauge-decoupled streaming visual geometry model for metric-scale scene reconstruction across thousands of frames under a strictly online, future-invisible setting. Our approach is threefold. First, we discard the first-frame anchor and predict keyframe-relative poses. This reformulates long-range extrapolation into a constant-difficulty local task. Second, we introduce orthogonal scale learning. This method fully disentangles geometry from scale estimation to suppress drift. Finally, we identify attention bias issues in Transformers, including attention-sink reliance and long-term KV-cache saturation. We propose cache-consistent training combined with periodic cache refresh. This approach suppresses attention biases and contamination over ultra-long sequences and reduces the gap between training and inference. Experiments show that LongStream achieves state-of-the-art performance, enabling stable, metric-scale reconstruction over kilometer-scale sequences at 18 FPS.

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流式推理 · CVPR 2026 | paperlist.ai