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CryoHype: Reconstructing a thousand cryo-EM structures with transformer-based hypernetworks

Jeffrey Gu, Minkyu Jeon, Ambri Ma, Serena Yeung-Levy, Ellen D Zhong

Cryo-electron microscopy (cryo-EM) is an indispensable technique for determining the 3D structures of dynamic biomolecular complexes. While typically applied to image a single molecular species, cryo-EM holds great potential for structure determination of many targets simultaneously in a high-throughput fashion. However, existing methods typically focus on modeling conformational heterogeneity within a single or very few structures and are not designed to resolve compositional heterogeneity arising from mixtures of many distinct molecular species. To address this challenge, we propose CryoHype, a transformer-based hypernetwork for cryo-EM reconstruction that dynamically adjusts the weights of an implicit neural representation based on the input structure. Using CryoHype, we successfully reconstruct 1,000 distinct structures from cryo-EM imaging in the fixed-pose setting without any pre-existing knowledge of the structures present, which is beyond the capabilities of any existing algorithm.

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PETAR: Localized Findings Generation with Mask-Aware Vision-Language Modeling for PET Automated Reporting

Danyal Maqbool, Changhee Lee, Zachary Huemann, Samuel D. Church, Matthew E. Larson, Scott B. Perlman, Tomas A. Romero, Joshua D. Warner, Meghan Lubner, Xin Tie, Jameson Merkow, Junjie Hu, Steve Y. Cho, Tyler J. Bradshaw

Generating automated reports for 3D positron emission tomography (PET) is an important and challenging task in medical imaging. PET plays a vital role in oncology, but automating report generation is difficult due to the complexity of whole-body 3D volumes, the wide range of potential clinical findings, and the limited availability of annotated datasets. To address these challenges, we introduce PETARSeg-11K, the first large-scale, publicly available dataset that provides lesion-level correspondence between 3D PET/CT volumes and free-text radiological findings. It comprises 11,356 lesion descriptions paired with 3D segmentations. Second, we propose PETAR-4B, a 3D vision-language model designed for mask-aware, spatially grounded PET/CT reporting. PETAR-4B jointly encodes PET, CT, and 3D lesion segmentation masks, using a 3D focal prompt to capture fine-grained details of lesions that normally comprise less than 0.1% of the volume. Evaluations using automated metrics show PETAR-4B substantially outperforming all 2D and 3D baselines. A human study involving five physicians---the first of its kind for automated PET reporting---confirms the model's clinical utility and establishes correlations between automated metrics and expert judgment. This work provides a foundational dataset and a novel architecture, advancing 3D medical vision-language understanding in PET. Project link: https://github.com/DanyalMaq/petar-release/

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SpatialDiff: 3D-Aware Object Movement via Implicit Spatial Modeling

Zheng Liu, Zijian He, Huiguo He, Weizhi Zhong, Yejun Tang, Huan Yang, Kun Gai, Guanbin Li

Recent advances in image editing allow impressive manipulation of objects, existing methods still struggle to handle spatial movement in complex scenes, such as objects span different depth layers or are partially occluded. Most image editing methods focus solely on prior information from 2D datasets, emphasizing planar features while lacking support for spatial structures. Even approaches that incorporate explicit positional information fail to capture true 3D spatial relationships, thus limiting accurate object movement in complex scenes. In this paper, we present SpatialDiff, a method that effectively captures 3D spatial structures, enabling precise and consistent object movements in complex scenes. Our core innovations are twofold: (1) Implicit 3D Spatial Modeling, which introduces 3D prior knowledge and enables the model to internally build a comprehensive understanding of the three-dimensional spatial structure; and (2) Global Spatial Supervision, which constrains the latent spatial features to enable the model to perceive changes in object spatial positions caused by editing operations. Experimental results demonstrate that our method significantly improves the accuracy and fidelity of spatial movement in complex scenes.

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HumanNOVA: Photorealistic, Universal and Rapid 3D Human Avatar Modeling from a Single Image

Hezhen Hu, Wangbo Zhao, Lanqing Guo, Hanwen Jiang, Jonathan C. Liu, Zhiwen Fan, Kai Wang, Zhangyang Wang, Georgios Pavlakos

In this paper, we present HumanNOVA, a photorealistic, universal, and rapid model for generating 3D human avatars from a single RGB image. Achieving both photorealism and generalization is challenging due to the scarcity of diverse, high-quality 3D human data. To address this, we build a scalable data generation pipeline that follows two strategies. The first one is to leverage existing rigged assets and animate them with extensive poses from daily life. The second strategy is to utilize existing multi-camera captures of humans and employ fitting to generate more diverse views for training. These two strategies enable us to scale up to 100k assets, significantly enhancing both the quantity and the diversity of data for robust model training. In terms of the architecture, HumanNOVA adopts a feed-forward, token-conditioned avatar modeling framework that allows fast inference in less than one second and requires no test-time optimization. Given an input image and an estimated simplified human mesh (SMPL) without detailed geometry or appearance, the model first encodes both inputs into compact token representations. These tokens then act as conditioning signals and are fused through cross-attention to construct a triplane-based 3D avatar representation. Extensive experiments on multiple benchmarks demonstrate the superiority of our approach, both quantitatively and qualitatively, as well as its robustness under diverse input image conditions. Project page at https://HumanNOVA.github.io.

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PARSE: Part-Aware Relational Spatial Modeling

Yinuo Bai, Peijun Xu, Kuixiang Shao, Yuyang Jiao, Jingxuan Zhang, Kaixin Yao, Jiayuan Gu, Jingyi Yu

Inter-object relations underpin spatial intelligence, yet existing representations--linguistic prepositions or object-level scene graphs--are too coarse to specify which regions actually support, contain, or contact one another, leading to ambiguous and physically inconsistent layouts. To address these ambiguities, a part-level formulation is needed; therefore, we introduce PARSE, a framework that explicitly models how object parts interact to determine feasible and spatially grounded scene configurations. PARSE centers on the Part-centric Assembly Graph (PAG), which encodes geometric relations between specific object parts, and a Part-Aware Spatial Configuration Solver that converts these relations into geometric constraints to assemble collision-free, physically valid scenes. Using PARSE, we build PARSE-10K, a dataset of 10,000 3D indoor scenes constructed from real-image layout priors and a curated part-annotated shape database, each with dense contact structures and a part-level contact graph. With this structured, spatially grounded supervision, fine-tuning Qwen3-VL on PARSE-10K yields stronger object-level layout reasoning and more accurate part-level relation understanding; furthermore, leveraging PAGs as structural priors in 3D generation models leads to scenes with substantially improved physical realism and structural complexity. Together, these results show that PARSE significantly advances geometry-grounded spatial reasoning and supports the generation of physically consistent 3D scenes.

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eRetinexGS: Retinex Modeling for Low-Light Scene Enhancement via Event Streams and 3D Gaussian Splatting

Haojie Yan, Zehao Chen, Yan Liu, Shi Gu, Peng Lin, De Ma, Huajin Tang, Qian Zheng, Gang Pan

Perception under low illumination remains a major challenge for computer vision systems, as RGB sensors often fail to capture sufficient structural and color information in extremely dark environments. Event cameras, with their high dynamic range and temporal resolution, provide complementary cues that are well suited for such conditions. In this work, we present eRetinexGS, a novel framework that jointly leverages event streams and low-light frames through 3D Gaussian Splatting for scene-level enhancement and reconstruction. Unlike previous approaches that operate on individual frames, eRetinexGS enforces geometric and photometric consistency across multiple views, bridging the gap between degraded images and noisy event signals. By introducing an event-assisted Retinex decomposition and a reflectance-illumination representation within the 3DGS pipeline, our method reconstructs normal-light radiance fields with fine-grained details and accurate color. Extensive experiments on both synthetic and real datasets demonstrate that eRetinexGS achieves state-of-the-art performance in low-light scene enhancement while maintaining real-time rendering capability.

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TriSim: Tri-Dimensional Similarity Modeling with Extreme Value Theory for False-Negative Mitigation in Remote Sensing Image-Text Retrieval

Chengyu Zheng, Hanzhang Lu, Jie Nie, Shan Du

In remote sensing (RS) cross-modal retrieval, most existing methods employ contrastive learning as their primary optimization objective, aligning anchors with positive counterparts and distinguishing them from negative samples. To improve negative sampling, these approaches typically set thresholds on cross-modal similarity scores, designating negatives that exceed the threshold as false negative samples (FNS). However, dependence on a single cross-modal similarity threshold is fragile because it fails to account for the cross-modal semantic overlaps and gaps. To address these challenges, we introduce TriSim, a novel image-text retrieval framework that constructs a tri-dimensional negative similarity space <img-img, img-txt, txt-txt> to mitigate the influence of FNS issue. Specifically, considering that FNS appear as anomalies in this space, Extreme Value Theory (EVT) is applied to model the statistical behavior of the tail distribution for FNS selection. Two complementary tail selection strategies are developed: one identifies samples distant from the dense ellipsoidal center, and the other targets upper-right high-similarity extremes. The selected tail samples are regarded as FNS and modeled using a generalized Pareto distribution, with probabilistic weights assigned in the triplet loss. To further refine the selected FNS, intra-modal saliency differences are computed to generate masks that guide the learning of a gain matrix, which amplifies highly discriminative regions and suppresses ambiguous ones. Extensive experiments on two benchmarks demonstrate the superiority of the proposed TriSim framework in mitigating the influence of false negatives in RS image-text retrieval.

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Modeling the Visual Ambiguity of Human Sketches

Yang Zhou, Ping Ni, Jin Wang, Senyun Jia, Jingdan Yan, Kaixiang Huang, Guodong Lu, Jingru Yang, Shengfeng He

Human sketches provide a compact and expressive form of visual communication, but their sparse structural cues, while capturing essential object structures, introduce ambiguity because a single sketch can correspond to multiple plausible images, making cross-domain alignment uncertain and unstable. Such ambiguity fundamentally limits sketch-based vision tasks that rely on precise sketch--image correspondence. To address this challenge, we introduce AmbiScore, a metric that quantifies the ambiguity of sketch-image pairs, and use Zero-Shot Sketch-Based Image Retrieval (ZS-SBIR) as a testbed to reveal how ambiguous supervision leads to performance collapse in existing methods. We further propose DisAmb (Disentangling Ambiguity), a framework that explicitly models and mitigates ambiguity through two components: (1) Elastic Matching, which adaptively adjusts supervision strength using AmbiScore, and (2) Purified Matching, which employs ambiguity-agnostic masks to disentangle structure and appearance via shape jigsaw and texture swapping. DisAmb establishes new benchmarks under high ambiguity and provides a robust, transferable supervisory signal for downstream sketch-guided tasks.

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MSPT: Efficient Large-Scale Physical Modeling via Parallelized Multi-Scale Attention

Pedro M. P. Curvo, Jan-Willem van de Meent, Maksim Zhdanov

A key scalability challenge in neural solvers for industrial-scale physics simulations is efficiently capturing both fine-grained local interactions and long-range global dependencies across millions of spatial elements. We introduce the Multi-Scale Patch Transformer (MSPT), an architecture that combines local point attention within patches with global attention to coarse patch-level representations. To partition the input domain into spatially-coherent patches, we employ ball trees, which handle irregular geometries efficiently. This dual-scale design enables MSPT to scale to millions of points on a single GPU. We validate MSPT on standard PDE benchmarks (elasticity, plasticity, fluid dynamics, porous flow) and large-scale aerodynamic datasets (ShapeNet-Car, Ahmed-ML), achieving state-of-the-art accuracy with substantially lower memory footprint and computational cost.

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Stronger Normalization-Free Transformers

Mingzhi Chen, TaiMing Lu, Jiachen Zhu, Mingjie Sun, Zhuang Liu

Although normalization layers have long been viewed as indispensable components of deep learning architectures, the recent introduction of Dynamic Tanh (DyT) has demonstrated that alternatives are possible. The point-wise function DyT constrains extreme values for stable convergence and reaches normalization-level performance; this work seeks further for function designs that can surpass it. We first study how the intrinsic properties of point-wise functions influence training and performance. Building on these findings, we conduct a large-scale search for a more effective function design. Through this exploration, we introduce \mathrm Derf (x) = \mathrm erf (\alpha x + s), where \mathrm erf (x) is the rescaled Gaussian cumulative distribution function, and identify it as the most performant design. Derf outperforms LayerNorm, RMSNorm, and DyT across a wide range of domains, including visual recognition and generation, speech representation, and DNA sequence modeling. Our analysis also suggests that the performance gains of Derf largely stem from its improved generalization rather than stronger fitting capacity. Its simplicity and stronger performance make Derf a practical choice for normalization-free Transformer architectures.

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EMGauss: Continuous Slice-to-3D Reconstruction via Dynamic Gaussian Modeling in Volume Electron Microscopy

Yumeng He, Zanwei Zhou, Yekun Zheng, Chen Liang, Yunbo Wang, Xiaokang Yang

Volume electron microscopy (vEM) enables nanoscale 3D imaging of biological structures but remains constrained by acquisition trade-offs, leading to anisotropic volumes with limited axial resolution. Existing deep learning methods seek to restore isotropy by leveraging lateral priors; yet their assumptions break down for morphologically anisotropic structures. We present **EMGauss**, a general framework for 3D reconstruction from planar scanned 2D slices with applications in vEM, which circumvents the inherent limitations of isotropy-based approaches. Our key innovation is to reframe slice-to-3D reconstruction as a 3D dynamic scene rendering problem based on Gaussian splatting, where the progression of axial slices is modeled as the temporal evolution of 2D Gaussian point clouds. To enhance fidelity in data-sparse regimes, we incorporate a **Teacher-Student bootstrapping mechanism** that uses high-confidence predictions on unobserved slices as pseudo-supervisory signals. Compared with diffusion- and GAN-based reconstruction methods, EMGauss substantially improves interpolation quality, enables continuous slice synthesis, and eliminates the need for large-scale pretraining. Beyond vEM, it potentially provides a generalizable slice-to-3D solution across diverse imaging domains.

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Advancing Image Classification with Discrete Diffusion Classification Modeling

Omer Belhasin, Shelly Golan, Ran El-Yaniv, Michael Elad

Image classification is a well-studied task in computer vision, and yet it remains challenging under high-uncertainty conditions, such as when input images are corrupted or training data are limited. Conventional classification approaches typically train models to directly predict class labels from input images, but this might lead to suboptimal performance in such scenarios. To address this issue, we propose Discrete Diffusion Classification Modeling (DiDiCM), a novel framework that leverages a diffusion-based procedure to model the posterior distribution of class labels conditioned on the input image. DiDiCM supports diffusion-based predictions either on class probabilities or on discrete class labels, providing flexibility in computation and memory trade-offs. We conduct a comprehensive empirical study demonstrating the superior performance of DiDiCM over standard classifiers, showing that a few diffusion iterations achieve higher classification accuracy on the ImageNet dataset compared to baselines, with accuracy gains increasing as the task becomes more challenging. We release our code at https://github.com/omerb01/didicm.

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PaNDaS: Learnable Shape Interpolation Modeling with Localized Control

Thomas Besnier, Emery Pierson, Sylvain Arguillere, Maks Ovsjanikov, Mohamed Daoudi

We present PaNDaS, a novel deep learning framework for Partial Non-Rigid Deformations and interpolations of Surfaces (PaNDaS). PaNDaS learns a per-face feature field on the source mesh and fuses it with a global encoding of the target. A deformation generator predicts a Jacobian field and recovers a smooth displacement, enabling precise regional control, pose mixing, and transferable local edits. Unlike previous approaches, our method can restrict the deformations to specific parts of the shape in a versatile way. Across various human body part datasets, PaNDaS achieves state-of-the-art interpolation accuracy and stronger locality than methods based on global shape codes or handles, while remaining robust to remeshing. We demonstrate several localized shape manipulation tasks and show that our method can generate new shapes by combining different input deformations.

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Enhancing Spatial Understanding in Image Generation via Reward Modeling

Zhenyu Tang, Chaoran Feng, Yufan Deng, Jie Wu, Xiaojie Li, Rui Wang, Yunpeng Chen, Daquan Zhou

Recent progress in text-to-image generation has greatly advanced visual fidelity and creativity, but it has also imposed higher demands on prompt complexity--particularly in encoding intricate spatial relationships. In such cases, achieving satisfactory results often requires multiple sampling attempts.To address this challenge, we introduce a novel method that strengthens the spatial understanding of current image generation models. We first construct the SpatialReward-Dataset with over 80k preference pairs. Building on this dataset, we build SpatialScore, a reward model designed to evaluate the accuracy of spatial relationships in text-to-image generation, achieving performance that even surpasses leading proprietary models on spatial evaluation.We further demonstrate that this reward model effectively enables online reinforcement learning for the complex spatial generation. Extensive experiments across multiple benchmarks show that our specialized reward model yields significant and consistent gains in spatial understanding for image generation. All models and datasets will be released.

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Revisiting Monocular SLAM with Spatio-Temporal Scene Modeling

Valter Piedade, Lalit Manam, Masashi Yamazaki, Pedro Miraldo

Visual SLAM is one of the most fundamental problems in computer vision, with direct applications to real-time localization tasks such as AR/VR, robotics, and 3D scene reconstruction. Although significant progress has been made in both sparse and dense approaches, real-time monocular SLAM remains challenging--particularly in the uncalibrated setting, where existing methods are often inefficient and lack modularity. In this paper, we present a new visual SLAM pipeline, called SLAM-MER, which is implemented from scratch in C++ explicitly leveraging the spatio-temporal structure of the SLAM problem for improved localization, and has modular design to easily integrate off-the-shelf components. We introduce a temporal representation based on a buffer of recent keyframes that preserves short-term scene continuity. We complement this by incorporating a spatial representation based on a 3D cell-based scene model, enabling efficient retrieval of relevant 3D points from previously reconstructed regions. Leveraging recent feed-forward geometry estimators, our hybrid design combines sparse keypoint-based localization with a semi-dense anchor-point-driven spatial representation. This integration allows us to achieve real-time performance (exceeding 80 FPS) and a substantial efficiency improvement compared to existing uncalibrated monocular SLAM pipelines, while maintaining or improving localization accuracy.

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MD2E: Modeling Depth-to-Edge Cues for Monocular Metric Depth Estimation

Chao Ning, Minghe Shen, Naoto Yokoya

We study monocular metric depth estimation (MMDE) without camera intrinsics at training or inference. When focal length and scene depth vary together, depth changes are difficult to perceive in the image, yet the edge-frequency statistics exhibit systematic, scale-correlated shifts. Building on this observation, we introduce a spectral quantile estimator (SQE) that analyzes the Fourier spectrum of a predicted edge map and outputs a single score used as a proxy for metric scale. Consequently, we propose MD2E, a method that models depth-to-edge cues by deriving edge targets from depth annotations, calibrating metric scale using the spectral score, and using edge predictions to regularize depth boundaries while producing metric depth. Across diverse cameras and datasets, MD2E achieves state-of-the-art performance in MMDE in both zero-shot and fine-tuning settings. The project page is available at https://2j472no.github.io/MD2E/.

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Active Intelligence in Video Avatars via Closed-loop World Modeling

Xuanhua He, Tianyu Yang, Ke Cao, Ruiqi Wu, Cheng Meng, Yong Zhang, Zhuoliang Kang, Xiaoming Wei, Qifeng Chen

Current video avatar generation methods excel at identity preservation and motion alignment but lack genuine agency--they cannot autonomously pursue long-term goals through adaptive environmental interaction. We address this by introducing L-IVA (Long-horizon Interactive Visual Avatar), a task and benchmark for evaluating goal-directed planning in stochastic generative environments, and ORCA (Online Reasoning and Cognitive Architecture), the first framework enabling active intelligence in video avatars. ORCA embodies Internal World Model (IWM) capabilities through two key innovations: (1) a closed-loop OTAR cycle (Observe-Think-Act-Reflect) that maintains robust state tracking under generative uncertainty by continuously verifying predicted outcomes against actual generations, and (2) a hierarchical dual-system architecture where System 2 performs strategic reasoning with state prediction while System 1 translates abstract plans into precise, model-specific action captions. By formulating avatar control as a POMDP and implementing continuous belief updating with outcome verification, ORCA enables autonomous multi-step task completion in open-domain scenarios. Extensive experiments demonstrate that ORCA significantly outperforms open-loop and non-reflective baselines in task success rate and behavioral coherence, validating our IWM-inspired design for advancing video avatar intelligence from passive animation to active, goal-oriented behavior.

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Unified Customized Generation by Disentangled Reward Modeling

Shaojin Wu, Mengqi Huang, Yufeng Cheng, Wenxu Wu, Jiahe Tian, Yiming Luo, Fei Ding, Qian HE

Existing literature typically treats various customized generation tasks (e.g., subject-customized generation, style-customized generation) as distinct and disjoint problems, with each task focusing solely on customizing a specific aspect of the reference image. However, we argue that the objectives of these different customization tasks are inherently complementary and can be mutually enhanced within a unified framework, as they fundamentally involve the disentanglement of multiple feature aspects from the reference image. To this end, we introduce USO, a Unified Simultaneous Optimization framework to simultaneously unify different customized tasks (i.e., subject and style). Specifically, USO introduces a cyclical data-model framework that connects these two tasks by a subject-for-style data curation pipeline and a style-for-subject model training pipeline. The subject-for-style data curation pipeline leverages a state-of-the-art subject-customized model to generate high-quality triplet data comprising content images, style images, and their corresponding stylized content images. Building on this foundation, the style-for-subject model training pipeline introduces an auxiliary style reward to simultaneously align style and content features, thereby reinforcing the model's ability to extract the desired style or content features from the reference image. Extensive experiments demonstrate that USO achieves state-of-the-art performance among open-source models, excelling in both subject consistency and style similarity. Code and model: https://github.com/bytedance/USO.

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D-Prism: Differentiable Primitives for Structured Dynamic Modeling

Xingyuan Yu, Yijin Li, Chong Zeng, Yuhang Ming, Hujun Bao, Guofeng Zhang

Capturing both geometry and rigid motion for structured dynamic objects, like multi-part assemblies or jointed mechanisms, remains a key challenge. Existing dynamic methods, such as deformable meshes or 3DGS, rely on unstructured representations and fail to jointly model suitable geometry and articulated motion. Primitive-based methods excel at structured static scenes, but their dynamic potential is still unexplored. We propose D-Prism, the first framework to achieve high-fidelity structured dynamic modeling by extending differentiable primitives to the dynamic domain.Specifically, we bind 3DGS to primitive surfaces, leveraging their respective strengths in appearance and geometry. We introduce a deformation network to control primitive motion, ensuring it accurately matches the object's movement. Furthermore, we design a novel adaptive control strategy to dynamically adjust primitive counts, better matching objects' true spatial footprint.Experiments confirm that our method excels at structured dynamic modeling, providing both structured geometry and precise motion tracking. Project page: https://zju3dv.github.io/d-prism/.

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WorldReel: 4D Video Generation with Consistent Geometry and Motion Modeling

Shaoheng Fang, Hanwen Jiang, Yunpeng Bai, Niloy J. Mitra, Qixing Huang

Recent video generators achieve striking photorealism, yet remain fundamentally inconsistent in 3D. We present WorldReel, a 4D video generator that is natively spatio-temporally consistent. WorldReel jointly produces RGB frames together with 4D scene representations, including pointmaps, camera trajectory, and dense flow mapping, enabling coherent geometry and appearance modeling over time. Our explicit 4D representation enforces a single underlying scene that persists across viewpoints and dynamic content, yielding videos that remain consistent even under large non-rigid motion and significant camera movement.We train WorldReel by carefully combining synthetic and real data: synthetic data provides precise 4D supervision (geometry, motion, and camera), while real videos contribute visual diversity and realism. This blend allows WorldReel to generalize to in-the-wild footage while preserving strong geometric fidelity. Extensive experiments demonstrate that WorldReel sets a new state-of-the-art for consistent video generation with dynamic scenes and moving cameras, improving metrics of geometric consistency, motion coherence, and reducing view-time artifacts over competing methods. We believe that WorldReel brings video generation closer to 4D-consistent world modeling, where agents can render, interact, and reason about scenes through a single and stable spatiotemporal representation. Project page: https://bshfang.github.io/worldreel/

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分子建模 · CVPR 2026 | paperlist.ai