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iG-6DoF: Model-free 6DoF Pose Estimation for Unseen Object via Iterative 3D Gaussian Splatting

Tuo Cao, Fei Luo, Jiongming Qin, Yu Jiang, Yusen Wang, Chunxia Xiao

Traditional methods in pose estimation often rely on precise 3D models or additional data such as depth and normals, limiting their generalization, especially when objects undergo large translations or rotations. We propose iG-6DoF, a novel model-free 6D pose estimation method iterative 3D Gaussian Splatting to estimate the pose of unseen objects. We first estimates an initial pose by leveraging multi-scale data augmentation and the rotation-equivariant features to create a better pose hypothesis from a set of candidates. Then, we propose an iterative 3DGS approach through iteratively rendering and comparing the rendered image with the input image to further progressively improve pose estimation accuracy. The proposed end-to-end network consists of an object detector, a multi-scale rotation-equivariant feature based initial pose estimator, and a coarse-to-fine pose refiner. Such combination allows our method to focus on the target object in a complex scene and deal with large movement and weak textures.Such framework allows to deal with large movement and weak texture and complex scene. We conduct extensive experiments on benchmark and real datasets. Our method achieves state-of-the-art results on the LINEMOD, OnePose-LowTexture, and GenMOP datasets, demonstrating its strong generalization to unseen objects and robustness across various scenes.

当前中文摘要缺失,已展示英文摘要。

WiLoR: End-to-end 3D Hand Localization and Reconstruction in-the-wild

Rolandos Alexandros Potamias, Jinglei Zhang, Jiankang Deng, Stefanos Zafeiriou

In recent years, 3D hand pose estimation methods have garnered significant attention due to their extensive applications in human-computer interaction, virtual reality, and robotics. In contrast, there has been a notable gap in hand detection pipelines, posing significant challenges in constructing effective real-world multi-hand reconstruction systems. In this work, we present a data-driven pipeline for efficient multi-hand reconstruction in the wild. The proposed pipeline is composed of two components: a real-time fully convolutional hand localization and a high-fidelity transformer-based 3D hand reconstruction model. To tackle the limitations of previous methods and build a robust and stable detection network, we introduce a large-scale dataset with over than 2M in-the-wild hand images with diverse lighting, illumination, and occlusion conditions. Our approach outperforms previous methods in both efficiency and accuracy on popular 2D and 3D benchmarks. Finally, we showcase the effectiveness of our pipeline to achieve smooth 3D hand tracking from monocular videos, without utilizing any temporal components. Code, models, and dataset are available at https://rolpotamias.github.io/WiLoR

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Wavelet and Prototype Augmented Query-based Transformer for Pixel-level Surface Defect Detection

Feng Yan, Xiaoheng Jiang, Yang Lu, Jiale Cao, Dong Chen, Mingliang Xu

As an important part of intelligent manufacturing, pixel-level surface defect detection (SDD) aims to locate defect areas through mask prediction. Previous methods adopt the image-independent static convolution to indiscriminately classify per-pixel features for mask prediction, which leads to suboptimal results for some challenging scenes such as weak defects and cluttered backgrounds. In this paper, inspired by query-based methods, we propose a Wavelet and Prototype Augmented Query-based Transformer (WPFormer) for surface defect detection. Specifically, a set of dynamic queries for mask prediction is updated through the dual-domain transformer decoder. Firstly, a Wavelet-enhanced Cross-Attention (WCA) is proposed, which aggregates meaningful high- and low-frequency information of image features in the wavelet domain to refine queries. WCA enhances the representation of high-frequency components by capturing multi-scale relationships between different frequency components, enabling queries to focus more on defect details. Secondly, a Prototype-guided Cross-Attention (PCA) is proposed to refine queries through meta-prototypes in the spatial domain. The prototypes aggregate semantically meaningful tokens from image features, facilitating queries to aggregate crucial defect information under the cluttered backgrounds. Extensive experiments on three defect detection datasets (i.e., ESDIs-SOD, CrackSeg9k, and ZJU-Leaper) demonstrate that the proposed method achieves state-of-the-art performance in defect detection. The code will be available at https://github.com/yfhdm/WPFormer.

当前中文摘要缺失,已展示英文摘要。

Visual Consensus Prompting for Co-Salient Object Detection

Jie Wang, Nana Yu, Zihao Zhang, Yahong Han

Existing co-salient object detection (CoSOD) methods generally employ a three-stage architecture (i.e., encoding, consensus extraction & dispersion, and prediction) along with a typical full fine-tuning paradigm. Although they yield certain benefits, they exhibit two notable limitations: 1) This architecture relies on encoded features to facilitate consensus extraction, but the meticulously extracted consensus does not provide timely guidance to the encoding stage. 2) This paradigm involves globally updating all parameters of the model, which is parameter-inefficient and hinders the effective representation of knowledge within the foundation model for this task. Therefore, in this paper, we propose an interaction-effective and parameter-efficient concise architecture for the CoSOD task, addressing two key limitations. It introduces, for the first time, a parameter-efficient prompt tuning paradigm and seamlessly embeds consensus into the prompts to formulate task-specific Visual Consensus Prompts (VCP). Our VCP aims to induce the frozen foundation model to perform better on CoSOD tasks by formulating task-specific visual consensus prompts with minimized tunable parameters. Concretely, the primary insight of the purposeful Consensus Prompt Generator (CPG) is to enforce limited tunable parameters to focus on co-salient representations and generate consensus prompts. The formulated Consensus Prompt Disperser (CPD) leverages consensus prompts to form task-specific visual consensus prompts, thereby arousing the powerful potential of pre-trained models in addressing CoSOD tasks. Extensive experiments demonstrate that our concise VCP outperforms 13 cutting-edge full fine-tuning models, achieving the new state of the art (with 6.8% improvement in F_m metrics on the most challenging CoCA dataset). Source code has been available at https://github.com/WJ-CV/VCP.

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ViKIENet: Towards Efficient 3D Object Detection with Virtual Key Instance Enhanced Network

Zhuochen Yu, Bijie Qiu, Andy W. H. Khong

The sparsity of point clouds and inadequacy of semantic information pose challenges to current LiDAR-only 3D object detection methods. Recent methods alleviate these challenges by converting RGB images into virtual points via depth completion to be fused with LiDAR points. Although these methods have shown outstanding results, they often introduce significant computation overhead due to the high density of virtual points and noise due to inaccurate depth completion. Besides, they do not thoroughly leverage semantic information from images. In this work, we propose the virtual key instance enhanced network (ViKIENet), a highly efficient and effective multi-modal feature fusion framework that fuses the features of virtual key instances (VKIs) and LiDAR points through multiple stages. Our contributions include three main components: semantic key instance selection (SKIS), virtual-instance-focused fusion (VIFF), and virtual-instance-to-real attention (VIRA). We also propose the extended version ViKIENet-R with VIFF-R which includes rotationally equivariant features. Experiment results show that ViKIENet and ViKIENet-R achieve significant improvements in detection performance on the KITTI, JRDB, and nuScenes datasets compared to existing works. On the KITTI dataset, ViKIENet and ViKIENet-R operate at 22.7 and 15.0 FPS, respectively. As of CVPR submission (Nov. 15th, 2024), ViKIENet ranks first on the car detection and orientation estimation leaderboard, while ViKIENet-R ranks second (compared with officially published papers) on the 3D car detection leaderboard.

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VERA: Explainable Video Anomaly Detection via Verbalized Learning of Vision-Language Models

Muchao Ye, Weiyang Liu, Pan He

The rapid advancement of vision-language models (VLMs) has established a new paradigm in video anomaly detection (VAD): leveraging VLMs to simultaneously detect anomalies and provide comprehendible explanations for the decisions. Existing work in this direction often assumes the complex reasoning required for VAD exceeds the capabilities of pretrained VLMs. Consequently, these approaches either incorporate specialized reasoning modules during inference or rely on instruction tuning datasets through additional training to adapt VLMs for VAD. However, such strategies often incur substantial computational costs or data annotation overhead. To address these challenges in explainable VAD, we introduce a verbalized learning framework named VERA that enables VLMs to perform VAD without model parameter modifications. Specifically, VERA automatically decomposes the complex reasoning required for VAD into reflections on simpler, more focused guiding questions capturing distinct abnormal patterns. It treats these reflective questions as learnable parameters and optimizes them through data-driven verbal interactions between learner and optimizer VLMs, using coarsely labeled training data. During inference, VERA embeds the learned questions into model prompts to guide VLMs in generating segment-level anomaly scores, which are then refined into frame-level scores via the fusion of scene and temporal contexts. Experimental results on challenging benchmarks demonstrate that the learned questions of VERA are highly adaptable, significantly improving both detection performance and explainability of VLMs for VAD.

当前中文摘要缺失,已展示英文摘要。

Unveiling the Mist over 3D Vision-Language Understanding: Object-centric Evaluation with Chain-of-Analysis

Jiangyong Huang, Baoxiong Jia, Yan Wang, Ziyu Zhu, Xiongkun Linghu, Qing Li, Song-Chun Zhu, Siyuan Huang

Existing 3D vision-language (3D-VL) benchmarks fall short in evaluating 3D-VL models, creating a "mist" that obscures rigorous insights into model capabilities and 3D-VL tasks. This mist persists due to three key limitations. First, flawed test data, like ambiguous referential text in the grounding task, can yield incorrect and unreliable test results. Second, oversimplified metrics such as simply averaging accuracy per question answering (QA) pair, cannot reveal true model capability due to their vulnerability to language variations. Third, existing benchmarks isolate the grounding and QA tasks, disregarding the underlying coherence that QA should be based on solid grounding capabilities. To unveil the "mist", we propose Beacon3D, a benchmark for 3D-VL grounding and QA tasks, delivering a perspective shift in the evaluation of 3D-VL understanding. Beacon3D features (i) high-quality test data with precise and natural language, (ii) object-centric evaluation with multiple tests per object to ensure robustness, and (iii) a novel chain-of-analysis paradigm to address language robustness and model performance coherence across grounding and QA. Our evaluation of state-of-the-art 3D-VL models on Beacon3D reveals that (i) object-centric evaluation elicits true model performance and particularly weak generalization in QA; (ii) grounding-QA coherence remains fragile in current 3D-VL models, and (iii) incorporating large language models (LLMs) to 3D-VL models, though as a prevalent practice, hinders grounding capabilities and has yet to elevate QA capabilities. We hope Beacon3D and our comprehensive analysis could benefit the 3D-VL community towards faithful developments.

当前中文摘要缺失,已展示英文摘要。

UniVAD: A Training-free Unified Model for Few-shot Visual Anomaly Detection

Zhaopeng Gu, Bingke Zhu, Guibo Zhu, Yingying Chen, Ming Tang, Jinqiao Wang

Visual Anomaly Detection (VAD) aims to identify abnormal samples in images that deviate from normal patterns, covering multiple domains, including industrial, logical, and medical fields. Due to the domain gaps between these fields, existing VAD methods are typically tailored to each domain, with specialized detection techniques and model architectures that are difficult to generalize across different domains. Moreover, even within the same domain, current VAD approaches often require large amounts of normal samples to train class-specific models, resulting in poor generalizability and hindering unified evaluation across domains. To address this issue, we propose a generalized few-shot VAD method, UniVAD, capable of detecting anomalies across various domains, with a training-free unified model. UniVAD only needs few normal samples as references during testing to detect anomalies in previously unseen objects, without training on the specific domain. Specifically, UniVAD employs a Contextual Component Clustering (C3) module based on clustering and vision foundation models to segment components within the image accurately, and leverages Component-Aware Patch Matching (CAPM) and Graph-Enhanced Component Modeling (GECM) modules to detect anomalies at different semantic levels, which are aggregated to produce the final detection result. We conduct experiments on nine datasets spanning industrial, logical, and medical fields, and the results demonstrate that UniVAD achieves state-of-the-art performance in few-shot anomaly detection tasks across multiple domains, outperforming domain-specific anomaly detection models. Code is available at https://github.com/FantasticGNU/UniVAD.

当前中文摘要缺失,已展示英文摘要。

UniMamba: Unified Spatial-Channel Representation Learning with Group-Efficient Mamba for LiDAR-based 3D Object Detection

Xin Jin, Haisheng Su, Kai Liu, Cong Ma, Wei Wu, Fei HUI, Junchi Yan

Recent advances in LiDAR 3D detection have demonstrated the effectiveness of Transformer-based frameworks in capturing the global dependencies from point cloud spaces, which serialize the 3D voxels into the flattened 1D sequence for iterative self-attention. However, the spatial structure of 3D voxels will be inevitably destroyed during the serialization process. Besides, due to the considerable number of 3D voxels and quadratic complexity of Transformers, multiple sequences are grouped before feeding to Transformers, leading to a limited receptive field. Inspired by the impressive performance of State Space Models (SSM), in this paper, we propose a novel Unified Mamba (UniMamba), which seamlessly integrates the merits of 3D convolution and SSM in a concise multi-head manner, aiming to perform "local and global" spatial context aggregation efficiently and simultaneously. Specifically, a UniMamba block is designed which mainly consists of spatial locality modeling, complementary Z-order serialization and local-global sequential aggregator. The spatial locality modeling module integrates 3D submanifold convolution to capture the dynamic spatial position embedding before serialization. Then the efficient Z-order curve is adopted for serialization both horizontally and vertically. Furthermore, the local-global sequential aggregator adopts the channel grouping strategy to efficiently encode both "local and global" spatial inter-dependencies using multi-head SSM. Additionally, an encoder-decoder architecture with stacked UniMamba blocks is formed to facilitate multi-scale spatial learning hierarchically. Extensive experiments are conducted on three popular datasets: nuScenes, Waymo and Argoverse 2. Particularly, our UniMamba achieves 70.2 mAP on the nuScenes dataset.

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UniHOPE: A Unified Approach for Hand-Only and Hand-Object Pose Estimation

Yinqiao Wang, Hao Xu, Pheng-Ann Heng, Chi-Wing Fu

Estimating the 3D pose of hand and potential hand-held object from monocular images is a longstanding challenge. Yet, existing methods are specialized, focusing on either bare-hand or hand interacting with object. No method can flexibly handle both scenarios and their performance degrades when applied to the other scenario. In this paper, we propose UniHOPE, a unified approach for general 3D hand-object pose estimation, flexibly adapting both scenarios. Technically, we design a grasp-aware feature fusion module to integrate hand-object features with an object switcher to dynamically control the hand-object pose estimation according to grasping status. Further, to uplift the robustness of hand pose estimation regardless of object presence, we generate realistic de-occluded image pairs to train the model to learn object-induced hand occlusions, and formulate multi-level feature enhancement techniques for learning occlusion-invariant features. Extensive experiments on three commonly-used benchmarks demonstrate UniHOPE's SOTA performance in addressing hand-only and hand-object scenarios. Code will be released on https://github.com/JoyboyWang/UniHOPE_Pytorch.

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Uncertainty Meets Diversity: A Comprehensive Active Learning Framework for Indoor 3D Object Detection

Jiangyi Wang, Na Zhao

Active learning has emerged as a promising approach to reduce the substantial annotation burden in 3D object detection tasks, spurring several initiatives in outdoor environments. However, its application in indoor environments remains unexplored. Compared to outdoor 3D datasets, indoor datasets face significant challenges, including fewer training samples per class, a greater number of classes, more severe class imbalance, and more diverse scene types and intra-class variances.This paper presents the first study on active learning for indoor 3D object detection, where we propose a novel framework tailored for this task. Our method incorporates two key criteria - uncertainty and diversity - to actively select the most ambiguous and informative unlabeled samples for annotation. The uncertainty criterion accounts for both inaccurate detections and undetected objects, ensuring that the most ambiguous samples are prioritized. Meanwhile, the diversity criterion is formulated as a joint optimization problem that maximizes the diversity of both object class distributions and scene types, using a new Class-aware Adaptive Prototype (CAP) bank. The CAP bank dynamically allocates representative prototypes to each class, helping to capture varying intra-class diversity across different categories.We evaluate our method on SUN RGB-D and ScanNetV2, where it outperforms baselines by a significant margin, achieving over 85% of fully-supervised performance with just 10% of the annotation budget.

当前中文摘要缺失,已展示英文摘要。

UNOPose: Unseen Object Pose Estimation with an Unposed RGB-D Reference Image

Xingyu Liu, Gu Wang, Ruida Zhang, Chenyangguang Zhang, Federico Tombari, Xiangyang Ji

Unseen object pose estimation methods often rely on CAD models or multiple reference views, making the onboarding stage costly. To simplify reference acquisition, we aim to estimate the unseen object's pose through a single unposed RGB-D reference image. While previous works leverage reference images as pose anchors to limit the range of relative pose, our scenario presents significant challenges since the relative transformation could vary across the entire SE(3) space. Moreover, factors like occlusion, sensor noise, and extreme geometry could result in low viewpoint overlap. To address these challenges, we present a novel approach and benchmark, termed UNOPose, for UNseen One-reference-based object Pose estimation. Building upon a coarse-to-fine paradigm, UNOPose constructs an SE(3)-invariant reference frame to standardize object representation despite pose and size variations. To alleviate small overlap across viewpoints, we recalibrate the weight of each correspondence based on its predicted likelihood of being within the overlapping region. Evaluated on our proposed benchmark based on the BOP Challenge, UNOPose demonstrates superior performance, significantly outperforming traditional and learning-based methods in the one-reference setting and remaining competitive with CAD-model-based methods. The code and dataset are available at github.com/shanice-l/UNOPose.

当前中文摘要缺失,已展示英文摘要。

UCOD-DPL: Unsupervised Camouflaged Object Detection via Dynamic Pseudo-label Learning

Weiqi Yan, Lvhai Chen, Huaijia Kou, Shengchuan Zhang, Yan Zhang, Liujuan Cao

Unsupervised Camoflaged Object Detection (UCOD) has gained attention since it doesn't need to rely on extensive pixel-level labels. Existing UCOD methods typically generate pseudo-labels using fixed strategies and train 1 x1 convolutional layers as a simple decoder, leading to low performance compared to fully-supervised methods. We emphasize two drawbacks in these approaches: 1). The model is prone to fitting incorrect knowledge due to the pseudo-label containing substantial noise. 2). The simple decoder fails to capture and learn the semantic features of camouflaged objects, especially for small-sized objects, due to the low-resolution pseudo-labels and severe confusion between foreground and background pixels. To this end, we propose a UCOD method with a teacher-student framework via Dynamic Pseudo-label Learning called UCOD-DPL, which contains an Adaptive Pseudo-label Module (APM), a Dual-Branch Adversarial (DBA) decoder, and a Look-Twice mechanism. The APM module adaptively combines pseudo-labels generated by fixed strategies and the teacher model to prevent the model from overfitting incorrect knowledge while preserving the ability for self-correction; the DBA decoder takes adversarial learning of different segmentation objectives, guides the model to overcome the foreground-background confusion of camouflaged objects, and the Look-Twice mechanism mimics the human tendency to zoom in on camouflaged objects and performs secondary refinement on small-sized objects. Extensive experiments show that our method demonstrates outstanding performance, even surpassing some existing fully supervised methods. Our code will be released soon.

当前中文摘要缺失,已展示英文摘要。

UA-Pose: Uncertainty-Aware 6D Object Pose Estimation and Online Object Completion with Partial References

Ming-Feng Li, Xin Yang, Fu-En Wang, Hritam Basak, Yuyin Sun, Shreekant Gayaka, Min Sun, Cheng-hao Kuo

6D object pose estimation has shown strong generalizability to novel objects. However, existing methods often require either a complete, well-reconstructed 3D model or numerous reference images that fully cover the object. Estimating 6D poses from partial references, which capture only fragments of an object's appearance and geometry, remains challenging. To address this, we propose UA-Pose, an uncertainty-aware approach for 6D object pose estimation and online object completion specifically designed for partial references. We assume access to either (1) a limited set of RGBD images with known poses or (2) a single 2D image. For the first case, we initialize a partial object 3D model based on the provided images and poses, while for the second, we use image-to-3D techniques to generate an initial object 3D model. Our method integrates uncertainty into the incomplete 3D model, distinguishing between seen and unseen regions. This uncertainty enables confidence assessment in pose estimation and guides an uncertainty-aware sampling strategy for online object completion, enhancing robustness in pose estimation accuracy and improving object completeness. We evaluate our method on the YCB-Video, YCBInEOAT, and HO3D datasets, including RGBD sequences of YCB objects manipulated by robots and human hands. Experimental results demonstrate significant performance improvements over existing methods, particularly when object observations are incomplete or partially captured.

当前中文摘要缺失,已展示英文摘要。

Track Any Anomalous Object:A Granular Video Anomaly Detection Pipeline

Yuzhi Huang, Chenxin Li, Haitao Zhang, Zixu Lin, Yunlong Lin, Hengyu Liu, Wuyang Li, Xinyu Liu, Jiechao Gao, Yue Huang, Xinghao Ding, Yixuan Yuan

Video anomaly detection (VAD) is crucial in scenarios such as surveillance and autonomous driving, where timely detection of unexpected activities is essential. Albeit existing methods have primarily focused on detecting anomalous objects in videos--either by identifying anomalous frames or objects--they often neglect finer-grained analysis, such as anomalous pixels, which limits their ability to capture a broader range of anomalies. To address this challenge, we propose an innovative VAD framework called \underline T rack Any \underline A nomalous \underline O bject (\textit TAO ), which introduces a Granular Video Anomaly Detection Framework that, for the first time, integrates the detection of multiple fine-grained anomalous objects into a unified framework. Unlike methods that assign anomaly scores to every pixel at each moment, our approach transforms the problem into pixel-level tracking of anomalous objects. By linking anomaly scores to subsequent tasks such as image segmentation and video tracking, our method eliminates the need for threshold selection and achieves more precise anomaly localization, even in long and challenging video sequences. Experiments on extensive datasets demonstrate that \textit TAO achieves state-of-the-art performance, setting a new progress for VAD by providing a practical, granular, and holistic solution.

当前中文摘要缺失,已展示英文摘要。

Towards Visual Discrimination and Reasoning of Real-World Physical Dynamics: Physics-Grounded Anomaly Detection

Wenqiao Li, Yao Gu, Xintao Chen, Xiaohao Xu, Ming Hu, Xiaonan Huang, Yingna Wu

Humans detect real-world object anomalies by perceiving, interacting, and reasoning based on object-conditioned physical knowledge. The long-term goal of Industrial Anomaly Detection (IAD) is to enable machines to autonomously replicate this skill. However, current IAD algorithms are largely developed and tested on static, semantically simple datasets, which diverge from real-world scenarios where physical understanding and reasoning are essential.To bridge this gap, we introduce the Physics Anomaly Detection (Phys-AD) dataset, the first large-scale, real-world, physics-grounded video dataset for industrial anomaly detection. Collected using a real robot arm and motor, Phys-AD provides a diverse set of dynamic, semantically rich scenarios. The dataset includes more than 6400 videos across 22 real-world object categories, interacting with robot arms and motors, and exhibits 47 types of anomalies. Anomaly detection in Phys-AD requires visual reasoning, combining both physical knowledge and video content to determine object abnormality.We benchmark state-of-the-art anomaly detection methods under three settings: unsupervised AD, weakly-supervised AD, and video-understanding AD, highlighting their limitations in handling physics-grounded anomalies. Additionally, we introduce the Physics Anomaly Explanation (PAEval) metric, designed to assess the ability of visual-language foundation models to not only detect anomalies but also provide accurate explanations for their underlying physical causes. Our project is available at https://guyao2023.github.io/Phys-AD/.

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Towards Universal AI-Generated Image Detection by Variational Information Bottleneck Network

Haifeng Zhang, Qinghui He, Xiuli Bi, Weisheng Li, Bo Liu, Bin Xiao

The rapid advancement of generative models has significantly improved the quality of generated images. Meanwhile, it challenges information authenticity and credibility. Current generated image detection methods based on large-scale pre-trained multimodal models have achieved impressive results. Although these models provide abundant features, the authentication task-related features are often submerged. Consequently, those authentication task-irrelated features cause models to learn superficial biases, thereby harming their generalization performance across different model genera (e.g., GANs and Diffusion Models). To this end, we proposed VIB-Net, which uses Variational Information Bottlenecks to enforce authentication task-related feature learning. We tested and analyzed the proposed method and existing methods on samples generated by 17 different generative models. Compared to SOTA methods, VIB-Net achieved a 5.55% improvement in mAP and a 9.33% increase in accuracy. Notably, in generalization tests on unseen generative models from different series, VIB-Net improved mAP by 12.48% and accuracy by 23.59% over SOTA methods. The code is available at https://github.com/oceanzhf/VIBAIGCDetect.

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