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算子融合

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UltraFusion: Ultra High Dynamic Imaging using Exposure Fusion

Zixuan Chen, Yujin Wang, Xin Cai, Zhiyuan You, Zheming Lu, Fan Zhang, Shi Guo, Tianfan Xue

Capturing high dynamic range (HDR) scenes is one of the most important issues in camera design. Majority of cameras use exposure fusion, which fuses images captured by different exposure levels, to increase dynamic range. However, this approach can only handle images with limited exposure difference, normally 3-4 stops. When applying to very high dynamic range scenes where a large exposure difference is required, this approach often fails due to incorrect alignment or inconsistent lighting between inputs, or tone mapping artifacts. In this work, we propose UltraFusion, the first exposure fusion technique that can merge inputs with 9 stops differences. The key idea is that we model exposure fusion as a guided inpainting problem, where the under-exposed image is used as a guidance to fill the missing information of over-exposed highlights in the over-exposed region. Using an under-exposed image as a soft guidance, instead of a hard constraint, our model is robust to potential alignment issue or lighting variations. Moreover, by utilizing the image prior of the generative model, our model also generates natural tone mapping, even for very high-dynamic range scenes. Our approach outperforms HDR-Transformer on latest HDR benchmarks. Moreover, to test its performance in ultra high dynamic range scenes, we capture a new real-world exposure fusion benchmark, UltraFusion dataset, with exposure differences up to 9 stops, and experiments show that UltraFusion can generate beautiful and high-quality fusion results under various scenarios. Code and data will be available at https://openimaginglab.github.io/UltraFusion.

当前中文摘要缺失,已展示英文摘要。

TacoDepth: Towards Efficient Radar-Camera Depth Estimation with One-stage Fusion

Yiran Wang, Jiaqi Li, Chaoyi Hong, Ruibo Li, Liusheng Sun, Xiao Song, Zhe Wang, Zhiguo Cao, Guosheng Lin

Radar-Camera depth estimation aims to predict dense and accurate metric depth by fusing input images and Radar data. Model efficiency is crucial for this task in pursuit of real-time processing on autonomous vehicles and robotic platforms. However, due to the sparsity of Radar returns, the prevailing methods adopt multi-stage frameworks with intermediate quasi-dense depth, which are time-consuming and not robust. To address these challenges, we propose TacoDepth, an efficient and accurate Radar-Camera depth estimation model with one-stage fusion. Specifically, the graph-based Radar structure extractor and the pyramid-based Radar fusion module are designed to capture and integrate the graph structures of Radar point clouds, delivering superior model efficiency and robustness without relying on the intermediate depth results. Moreover, TacoDepth can be flexible for different inference modes, providing a better balance of speed and accuracy. Extensive experiments are conducted to demonstrate the efficacy of our method. Compared with the previous state-of-the-art approach, TacoDepth improves depth accuracy and processing speed by 12.8% and 91.8%. Our work provides a new perspective on efficient Radar-Camera depth estimation.

当前中文摘要缺失,已展示英文摘要。

SVDC: Consistent Direct Time-of-Flight Video Depth Completion with Frequency Selective Fusion

Xuan Zhu, Jijun Xiang, Xianqi Wang, Longliang Liu, Yu Wang, Hong Zhang, Fei Guo, Xin Yang

Lightweight direct Time-of-Flight (dToF) sensors are ideal for 3D sensing on mobile devices. However, due to the manufacturing constraints of compact devices and the inherent physical principles of imaging, dToF depth maps are sparse and noisy. In this paper, we propose a novel video depth completion method, called SVDC, by fusing the sparse dToF data with the corresponding RGB guidance. Our method employs a multi-frame fusion scheme to mitigate the spatial ambiguity resulting from the sparse dToF imaging. Misalignment between consecutive frames during multi-frame fusion could cause blending between object edges and the background, which results in a loss of detail. To address this, we introduce an adaptive frequency selective fusion (AFSF) module, which automatically selects convolution kernel sizes to fuse multi-frame features. Our AFSF utilizes a channel-spatial enhancement attention (CSEA) module to enhance features and generates an attention map as fusion weights. The AFSF ensures edge detail recovery while suppressing high-frequency noise in smooth regions. To further enhance temporal consistency, We propose a cross-window consistency loss to ensure consistent predictions across different windows, effectively reducing flickering. Our proposed SVDC achieves optimal accuracy and consistency on the TartanAir and Dynamic Replica datasets. Code is available at https://github.com/Lan1eve/SVDC.

当前中文摘要缺失,已展示英文摘要。

SGFormer: Satellite-Ground Fusion for 3D Semantic Scene Completion

Xiyue Guo, Jiarui Hu, Junjie Hu, Hujun Bao, Guofeng Zhang

Recently, camera-based solutions have been extensively explored for scene semantic completion (SSC). Despite their success in visible areas, existing methods struggle to capture complete scene semantics due to frequent visual occlusions. To address this limitation, this paper presents the first satellite-ground cooperative SSC framework, i.e., SGFormer, exploring the potential of satellite-ground image pairs in the SSC task. Specifically, we propose a dual-branch architecture that encodes orthogonal satellite and ground views in parallel, unifying them into a common domain. Additionally, we design a ground-view guidance strategy that pre-corrects satellite image biases during feature encoding, addressing misalignment between satellite and ground views. Moreover, we develop an adaptive weighting strategy that balances contributions from satellite and ground views. Experiments demonstrate that SGFormer outperforms the state of the art on SemanticKITTI and SSCBench-KITTI-360 datasets. Our code is available on https://github.com/gxytcrc/SGFormer.

当前中文摘要缺失,已展示英文摘要。

RaCFormer: Towards High-Quality 3D Object Detection via Query-based Radar-Camera Fusion

Xiaomeng Chu, Jiajun Deng, Guoliang You, Yifan Duan, Houqiang Li, Yanyong Zhang

We propose Radar-Camera fusion transformer (RaCFormer) to boost the accuracy of 3D object detection by the following insight. The Radar-Camera fusion in outdoor 3D scene perception is capped by the image-to-BEV transformation-if the depth of pixels is not accurately estimated, the naive combination of BEV features actually integrates unaligned visual content. To avoid this problem, we propose a query-based framework that enables adaptive sampling of instance-relevant features from both the bird's-eye view (BEV) and the original image view. Furthermore, we enhance system performance by two key designs: optimizing query initialization and strengthening the representational capacity of BEV. For the former, we introduce an adaptive circular distribution in polar coordinates to refine the initialization of object queries, allowing for a distance-based adjustment of query density. For the latter, we initially incorporate a radar-guided depth head to refine the transformation from image view to BEV. Subsequently, we focus on leveraging the Doppler effect of radar and introduce an implicit dynamic catcher to capture the temporal elements within the BEV. Extensive experiments on nuScenes and View-of-Delft (VoD) datasets validate the merits of our design. Remarkably, our method achieves superior results of 64.9% mAP and 70.2% NDS on nuScenes. RaCFormer also secures the state-of-the-art performance on the VoD dataset. Code is available at https://github.com/cxmomo/RaCFormer.

当前中文摘要缺失,已展示英文摘要。

Parameterized Blur Kernel Prior Learning for Local Motion Deblurring

Zhenxuan Fang, Fangfang Wu, Tao Huang, Le Dong, Weisheng Dong, Xin Li, Guangming Shi

Unlike global motion blur, Local Motion Deblurring (LMD) presents a more complex challenge, as it requires precise restoration of blurry regions while preserving the sharpness of the background. Existing LMD methods rely on manually annotated blur masks and often overlook the blur kernel's characteristics, which are crucial for accurate restoration. To address these limitations, we propose a novel parameterized motion kernel modeling approach that defines the motion blur kernel with three key parameters: length, angle, and curvature. We then use networks to estimate these kernel parameters, significantly improving the accuracy of blur kernel estimation. To effectively learn the motion blur representation, we incorporate a shared memory bank that stores blur prior information. Additionally, we introduce a dual-branch deblurring network: one branch leverages Mamba to capture long-range dependencies, while the other uses a mask-guided CNN focused on refining the local blurry regions. By fully utilizing the estimated bur prior information, our approach greatly enhances deblurring outcomes. Experimental results show that our method achieves state-of-the-art performance both quantitatively and visually, with a substantial reduction in computational complexity.

当前中文摘要缺失,已展示英文摘要。

Layered Motion Fusion: Lifting Motion Segmentation to 3D in Egocentric Videos

Vadim Tschernezki, Diane Larlus, Iro Laina, Andrea Vedaldi

Computer vision is largely based on 2D techniques, with 3D vision still relegated to a relatively narrow subset of applications. However, by building on recent advances in 3D models such as neural radiance fields, some authors have shown that 3D techniques can at last improve outputs extracted from independent 2D views, by fusing them into 3D and denoising them. This is particularly helpful in egocentric videos, where the camera motion is significant, but only under the assumption that the scene itself is static. In fact, as shown in the recent analysis conducted by EPIC Fields, 3D techniques are ineffective when it comes to studying dynamic phenomena, and, in particular, when segmenting moving objects. In this paper, we look into this issue in more detail. First, we propose to improve dynamic segmentation in 3D by fusing motion segmentation predictions from a 2D-based model into layered radiance fields (Layered Motion Fusion). However, the high complexity of long, dynamic videos makes it challenging to capture the underlying geometric structure, and, as a result, hinders the fusion of motion cues into the (incomplete) scene geometry. We address this issue through test-time refinement, which helps the model to focus on specific frames, thereby reducing the data complexity. This results in a synergy between motion fusion and the refinement, and in turn leads to segmentation predictions of the 3D model that surpass the 2D baseline by a large margin. This demonstrates that 3D techniques can enhance 2D analysis even for dynamic phenomena in a challenging and realistic setting.

当前中文摘要缺失,已展示英文摘要。

Deformable Radial Kernel Splatting

Yi-Hua Huang, Ming-Xian Lin, Yang-Tian Sun, Ziyi Yang, Xiaoyang Lyu, Yan-Pei Cao, Xiaojuan Qi

Recently, Gaussian splatting has emerged as a robust technique for representing 3D scenes, enabling real-time rasterization and high-fidelity rendering. However, Gaussians' inherent radial symmetry and smoothness constraints limit their ability to represent complex shapes, often requiring thousands of primitives to approximate detailed geometry. We introduce Deformable Radial Kernel (DRK), which extends Gaussian splatting into a more general and flexible framework. Through learnable radial bases with adjustable angles and scales, DRK efficiently models diverse shape primitives while enabling precise control over edge sharpness and boundary curvature. iven DRK's planar nature, we further develop accurate ray-primitive intersection computation for depth sorting and introduce efficient kernel culling strategies for improved rasterization efficiency. Extensive experiments demonstrate that DRK outperforms existing methods in both representation efficiency and rendering quality, achieving state-of-the-art performance while dramatically reducing primitive count.

当前中文摘要缺失,已展示英文摘要。
算子融合 · CVPR 2025 | paperlist.ai