Theory · game theory papers, 2023–2026
Theory area: game_theory
Scope: NeurIPS, ICLR, ICML and CVPR, 2023–2026. 384 papers are tagged with this topic.
Key findings
- Theory · game theory went from 34 papers in 2023 to 126 in 2026, roughly 3.7x in three years.
- NeurIPS publishes the most Theory · game theory work: 183 papers from 2023 to 2026, 48% of the four-venue total.
- The fastest-growing overlap is with Mechanism Design: papers tagged with both rose from 1 in 2023 to 19 in 2026.
- Among the 5 topics under Theory and Statistics, it ranks #4 by 2026 paper count; the fastest grower in the group, Theory · learning theory, is up 5.6x versus 3.7x here.
Papers per venue
Counts by year and venue
| Year | NeurIPS | ICLR | ICML | CVPR | Total |
|---|---|---|---|---|---|
| 2023 | 14 | 13 | 4 | 3 | 34 |
| 2024 | 76 | 17 | 13 | 1 | 107 |
| 2025 | 49 | 19 | 47 | 2 | 117 |
| 2026 | 44 | 20 | 61 | 1 | 126 |
Representative papers
Spread across years and venues so every edition shows up
- NeurIPS 2026A Mechanistic Investigation of Theory of Mind in a Large Language Model
- ICML 2026(Doubly) Exponential Lower Bounds for Follow the Regularized Leader in Potential Games
- ICLR 2026Infinite Horizon Markov Economies
- CVPR 2026Tackling Model Bias via Game-theoretic Multi-agent Collaboration Framework for Hateful
- NeurIPS 2025AlphaBeta is not as good as you think: a simple random games model for a better analysis of deterministic game-solving algorithms
- ICML 2025A-PSRO: A Unified Strategy Learning Method with Advantage Metric for Normal-form Games
- ICLR 2025A Theory of Initialisation's Impact on Specialisation
- CVPR 2025Dynamic Stereotype Theory Induced Micro-expression Recognition with Oriented Deformation
- NeurIPS 2024Accelerated Regularized Learning in Finite N-Person Games
- ICML 2024A Statistical Theory of Regularization-Based Continual Learning
- ICLR 2024Generative Adversarial Equilibrium Solvers
- CVPR 2024GlitchBench: Can Large Multimodal Models Detect Video Game Glitches?
- NeurIPS 2023$\varepsilon$-fractional core stability in Hedonic Games.
- ICML 2023Auxiliary Learning as an Asymmetric Bargaining Game
- ICLR 2023Computational Language Acquisition with Theory of Mind
- CVPR 2023Improving Generalization With Domain Convex Game
- NeurIPS 2026Agentic AI Design Should be Mediated to Promote Social Welfare
- ICML 2026A Game-Theoretic Analysis of Attacks on Large Language Models via Compositional Skills
- ICLR 2026On Universality of Deep Equivariant Networks
- NeurIPS 2025Approximation theory for 1-Lipschitz ResNets
All Theory · game theory papers
117 papers, page 1 of 3
- CVPR 2025Dynamic Stereotype Theory Induced Micro-expression Recognition with Oriented Deformation
- CVPR 2025Foundations of the Theory of Performance-Based Ranking
- ICLR 2025A Theory of Initialisation's Impact on Specialisation
- ICLR 2025BANGS: Game-theoretic Node Selection for Graph Self-Training
- ICLR 2025Computational Explorations of Total Variation Distance
- ICLR 2025Decoding Game: On Minimax Optimality of Heuristic Text Generation Strategies
- ICLR 2025Divergence-Regularized Discounted Aggregation: Equilibrium Finding in Multiplayer Partially Observable Stochastic Games
- ICLR 2025Efficient Online Pruning and Abstraction for Imperfect Information Extensive-Form Games
- ICLR 2025Exact Computation of Any-Order Shapley Interactions for Graph Neural Networks
- ICLR 2025Exploring The Loss Landscape Of Regularized Neural Networks Via Convex Duality
- ICLR 2025Lasso Bandit with Compatibility Condition on Optimal Arm
- ICLR 2025Last-Iterate Convergence Properties of Regret-Matching Algorithms in Games
- ICLR 2025MAST: model-agnostic sparsified training
- ICLR 2025On the Convergence of No-Regret Dynamics in Information Retrieval Games with Proportional Ranking Functions
- ICLR 2025On the Expressiveness of Rational ReLU Neural Networks With Bounded Depth
- ICLR 2025Quality over Quantity in Attention Layers: When Adding More Heads Hurts
- ICLR 2025Re-evaluating Open-ended Evaluation of Large Language Models
- ICLR 2025Separation Power of Equivariant Neural Networks
- ICLR 2025Strategic Classification With Externalities
- ICLR 2025The Complexity of Two-Team Polymatrix Games with Independent Adversaries
- ICLR 2025When LLMs Play the Telephone Game: Cultural Attractors as Conceptual Tools to Evaluate LLMs in Multi-turn Settings
- ICML 2025A Market for Accuracy: Classification Under Competition
- ICML 2025A-PSRO: A Unified Strategy Learning Method with Advantage Metric for Normal-form Games
- ICML 2025ADIOS: Antibody Development via Opponent Shaping
- ICML 2025An Instrumental Value for Data Production and its Application to Data Pricing
- ICML 2025Anytime-Constrained Equilibria in Polynomial Time
- ICML 2025Best of Both Worlds: Regret Minimization versus Minimax Play
- ICML 2025Beyond Self-Interest: How Group Strategies Reshape Content Creation in Recommendation Platforms?
- ICML 2025Collaborative Mean Estimation Among Heterogeneous Strategic Agents: Individual Rationality, Fairness, and Truthful Contribution
- ICML 2025Computing Voting Rules with Improvement Feedback
- ICML 2025Consensus Is All You Get: The Role of Attention in Transformers
- ICML 2025Continuous-Time Analysis of Heavy Ball Momentum in Min-Max Games
- ICML 2025Contract Design Under Approximate Best Responses
- ICML 2025Convex Markov Games: A New Frontier for Multi-Agent Reinforcement Learning
- ICML 2025Decoding Rewards in Competitive Games: Inverse Game Theory with Entropy Regularization
- ICML 2025Deep Sturm–Liouville: From Sample-Based to 1D Regularization with Learnable Orthogonal Basis Functions
- ICML 2025Enhancing Adversarial Robustness with Conformal Prediction: A Framework for Guaranteed Model Reliability
- ICML 2025Expected Variational Inequalities
- ICML 2025Explicit Exploration for High-Welfare Equilibria in Game-Theoretic Multiagent Reinforcement Learning
- ICML 2025Finite-Time Convergence Rates in Stochastic Stackelberg Games with Smooth Algorithmic Agents
- ICML 2025Floating-Point Neural Networks Can Represent Almost All Floating-Point Functions
- ICML 2025Fraud-Proof Revenue Division on Subscription Platforms
- ICML 2025Generative Social Choice: The Next Generation
- ICML 2025Heterogeneous Data Game: Characterizing the Model Competition Across Multiple Data Sources
- ICML 2025Incorporating Arbitrary Matrix Group Equivariance into KANs
- ICML 2025Learning to Steer Learners in Games
- ICML 2025Maintaining Proportional Committees with Dynamic Candidate Sets
- ICML 2025Modular Duality in Deep Learning
- ICML 2025Observation Interference in Partially Observable Assistance Games
- ICML 2025On the Importance of Gaussianizing Representations
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FAQ
- How many Theory · game theory papers were published at NeurIPS, ICLR, ICML and CVPR from 2023 to 2026?
- 384 in total: 34 in 2023, 107 in 2024, 117 in 2025, 126 in 2026.
- How many Theory · game theory papers are at NeurIPS 2026?
- NeurIPS 2026 has 44 Theory · game theory papers, versus 49 the year before.
- How many Theory · game theory papers are at ICLR 2026?
- ICLR 2026 has 20 Theory · game theory papers, versus 19 the year before.
- How many Theory · game theory papers are at ICML 2026?
- ICML 2026 has 61 Theory · game theory papers, versus 47 the year before.
- How many Theory · game theory papers are at CVPR 2026?
- CVPR 2026 has 1 Theory · game theory papers, versus 2 the year before.
- Which conference publishes the most Theory · game theory papers?
- NeurIPS, with 183 papers from 2023 to 2026.