Applications · human computer interaction papers, 2023–2026

Application area: human_computer_interaction

Scope: NeurIPS, ICLR, ICML and CVPR, 2023–2026. 1,027 papers are tagged with this topic.

Key findings

Papers per year

Papers per venue

Counts by year and venue

Applications · human computer interaction papers by year and venue
YearNeurIPSICLRICMLCVPRTotal
20232824774133
2024683524100227
202586616685298
20267310011581369

Representative papers

Spread across years and venues so every edition shows up

All Applications · human computer interaction papers

100 papers, page 2 of 2

  1. CVPR 2024InteractDiffusion: Interaction Control in Text-to-Image Diffusion Models
  2. CVPR 2024Joint2Human: High-Quality 3D Human Generation via Compact Spherical Embedding of 3D Joints
  3. CVPR 2024Learning from Observer Gaze: Zero-Shot Attention Prediction Oriented by Human-Object Interaction Recognition
  4. CVPR 2024Learning from Synthetic Human Group Activities
  5. CVPR 2024LEMON: Learning 3D Human-Object Interaction Relation from 2D Images
  6. CVPR 2024LocLLM: Exploiting Generalizable Human Keypoint Localization via Large Language Model
  7. CVPR 2024MaGGIe: Masked Guided Gradual Human Instance Matting
  8. CVPR 2024MagicAnimate: Temporally Consistent Human Image Animation using Diffusion Model
  9. CVPR 2024Mind Artist: Creating Artistic Snapshots with Human Thought
  10. CVPR 2024MoML: Online Meta Adaptation for 3D Human Motion Prediction
  11. CVPR 2024Multi-agent Long-term 3D Human Pose Forecasting via Interaction-aware Trajectory Conditioning
  12. CVPR 2024Multimodal Sense-Informed Forecasting of 3D Human Motions
  13. CVPR 2024Multiple View Geometry Transformers for 3D Human Pose Estimation
  14. CVPR 2024MVHumanNet: A Large-scale Dataset of Multi-view Daily Dressing Human Captures
  15. CVPR 2024NECA: Neural Customizable Human Avatar
  16. CVPR 2024NIFTY: Neural Object Interaction Fields for Guided Human Motion Synthesis
  17. CVPR 2024Normalizing Flows on the Product Space of SO(3) Manifolds for Probabilistic Human Pose Modeling
  18. CVPR 2024Open-World Human-Object Interaction Detection via Multi-modal Prompts
  19. CVPR 2024Person in Place: Generating Associative Skeleton-Guidance Maps for Human-Object Interaction Image Editing
  20. CVPR 2024PhotoMaker: Customizing Realistic Human Photos via Stacked ID Embedding
  21. CVPR 2024PKU-DyMVHumans: A Multi-View Video Benchmark for High-Fidelity Dynamic Human Modeling
  22. CVPR 2024PoseIRM: Enhance 3D Human Pose Estimation on Unseen Camera Settings via Invariant Risk Minimization
  23. CVPR 2024PostureHMR: Posture Transformation for 3D Human Mesh Recovery
  24. CVPR 2024Psychometry: An Omnifit Model for Image Reconstruction from Human Brain Activity
  25. CVPR 2024ReGenNet: Towards Human Action-Reaction Synthesis
  26. CVPR 2024Rethinking Human Motion Prediction with Symplectic Integral
  27. CVPR 2024RLHF-V: Towards Trustworthy MLLMs via Behavior Alignment from Fine-grained Correctional Human Feedback
  28. CVPR 2024RoHM: Robust Human Motion Reconstruction via Diffusion
  29. CVPR 2024Rotated Multi-Scale Interaction Network for Referring Remote Sensing Image Segmentation
  30. CVPR 2024Scaling Up Dynamic Human-Scene Interaction Modeling
  31. CVPR 2024Score-Guided Diffusion for 3D Human Recovery
  32. CVPR 2024ScoreHypo: Probabilistic Human Mesh Estimation with Hypothesis Scoring
  33. CVPR 2024Seamless Human Motion Composition with Blended Positional Encodings
  34. CVPR 2024Semantic Human Mesh Reconstruction with Textures
  35. CVPR 2024SIFU: Side-view Conditioned Implicit Function for Real-world Usable Clothed Human Reconstruction
  36. CVPR 2024SocialCircle: Learning the Angle-based Social Interaction Representation for Pedestrian Trajectory Prediction
  37. CVPR 2024Spectrum AUC Difference (SAUCD): Human-aligned 3D Shape Evaluation
  38. CVPR 2024SportsHHI: A Dataset for Human-Human Interaction Detection in Sports Videos
  39. CVPR 2024Summarize the Past to Predict the Future: Natural Language Descriptions of Context Boost Multimodal Object Interaction Anticipation
  40. CVPR 2024Template Free Reconstruction of Human-object Interaction with Procedural Interaction Generation
  41. CVPR 2024Text-Conditioned Generative Model of 3D Strand-based Human Hairstyles
  42. CVPR 2024TexVocab: Texture Vocabulary-conditioned Human Avatars
  43. CVPR 2024TokenHMR: Advancing Human Mesh Recovery with a Tokenized Pose Representation
  44. CVPR 2024Total-Decom: Decomposed 3D Scene Reconstruction with Minimal Interaction
  45. CVPR 2024Tumor Micro-environment Interactions Guided Graph Learning for Survival Analysis of Human Cancers from Whole-slide Pathological Images
  46. CVPR 2024UniHuman: A Unified Model For Editing Human Images in the Wild
  47. CVPR 2024Video-Based Human Pose Regression via Decoupled Space-Time Aggregation
  48. CVPR 2024ViT-CoMer: Vision Transformer with Convolutional Multi-scale Feature Interaction for Dense Predictions
  49. CVPR 2024VS: Reconstructing Clothed 3D Human from Single Image via Vertex Shift
  50. CVPR 2024WANDR: Intention-guided Human Motion Generation

Ask about this trend from Claude or Cursor

Connect the Paperlist MCP and your assistant can pull the numbers on this page while you draft a survey, pick a direction or plan a submission: papers per year and venue, growth, the fastest-rising sub-themes and representative papers, shaped around your question.

Copy this prompt into your assistant

Use paperlist to show how Applications · human computer interaction papers grew at CVPR from 2023 to 2026, and which year jumped the most.

Tool the assistant calls: get_topic_stats {"topic": "app-human-computer-interaction"}

Set up Paperlist MCP in two minutes (Claude Code, Cursor, Codex, ChatGPT)

FAQ

How many Applications · human computer interaction papers were published at NeurIPS, ICLR, ICML and CVPR from 2023 to 2026?
1,027 in total: 133 in 2023, 227 in 2024, 298 in 2025, 369 in 2026.
How many Applications · human computer interaction papers are at NeurIPS 2026?
NeurIPS 2026 has 73 Applications · human computer interaction papers, versus 86 the year before.
How many Applications · human computer interaction papers are at ICLR 2026?
ICLR 2026 has 100 Applications · human computer interaction papers, versus 61 the year before.
How many Applications · human computer interaction papers are at ICML 2026?
ICML 2026 has 115 Applications · human computer interaction papers, versus 66 the year before.
How many Applications · human computer interaction papers are at CVPR 2026?
CVPR 2026 has 81 Applications · human computer interaction papers, versus 85 the year before.
Which conference publishes the most Applications · human computer interaction papers?
CVPR, with 340 papers from 2023 to 2026.

More in Application Domains