3D Vision papers, 2023–2026
3D reconstruction and neural rendering
Scope: NeurIPS, ICLR, ICML and CVPR, 2023–2026. 3,226 papers are tagged with this topic.
Key findings
- 3D Vision went from 563 papers in 2023 to 1,010 in 2026, roughly 1.8x in three years.
- CVPR publishes the most 3D Vision work: 1,641 papers from 2023 to 2026, 51% of the four-venue total.
- The fastest-growing overlap is with Gaussian Processes: papers tagged with both rose from 0 in 2023 to 158 in 2026.
- Among the 5 topics under Computer Vision, it ranks #2 by 2026 paper count; the fastest grower in the group, Video Understanding, is up 2.6x versus 1.8x here.
Papers per venue
Counts by year and venue
| Year | NeurIPS | ICLR | ICML | CVPR | Total |
|---|---|---|---|---|---|
| 2023 | 152 | 56 | 22 | 333 | 563 |
| 2024 | 222 | 96 | 44 | 389 | 751 |
| 2025 | 254 | 162 | 52 | 434 | 902 |
| 2026 | 211 | 197 | 117 | 485 | 1,010 |
Representative papers
Spread across years and venues so every edition shows up
- NeurIPS 2026$\alpha$Depth: Learning Single-Pass Soft Boundary Decomposition for Stereo Conversion
- ICML 20263D MeanFlow: One-Step Point Cloud Completion and Generation via Average-Velocity Transport
- ICLR 2026$\pi^3$: Permutation-Equivariant Visual Geometry Learning
- CVPR 20262D-LFM Lifting Foundation Model without 3D Supervision
- NeurIPS 20251000+ FPS 4D Gaussian Splatting for Dynamic Scene Rendering
- ICML 20253D-LMVIC: Learning-based Multi-View Image Compression with 3D Gaussian Geometric Priors
- ICLR 20253D StreetUnveiler with Semantic-aware 2DGS - a simple baseline
- CVPR 20253D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes
- NeurIPS 20243D Gaussian Rendering Can Be Sparser: Efficient Rendering via Learned Fragment Pruning
- ICML 20243D Geometric Shape Assembly via Efficient Point Cloud Matching
- ICLR 20243D Feature Prediction for Masked-AutoEncoder-Based Point Cloud Pretraining
- CVPR 2024DaReNeRF: Direction-aware Representation for Dynamic Scenes
- NeurIPS 2023[Re] Masked Autoencoders Are Small Scale Vision Learners: A Reproduction Under Resource Constraints
- ICML 2023Efficient Graph Field Integrators Meet Point Clouds
- ICLR 2023$\mathrm{SE}(3)$-Equivariant Attention Networks for Shape Reconstruction in Function Space
- CVPR 20233D Cinemagraphy From a Single Image
- NeurIPS 2026$R^3$: 3D Reconstruction via Relative Regression
- ICML 20263DGS-HPC: Distractor-free 3D Gaussian Splatting with Hybrid Patch-wise Classification
- ICLR 20263DGEER: 3D Gaussian Rendering Made Exact and Efficient for Generic Cameras
- CVPR 20263D Gaussian Splatting at Arbitrary Resolutions with Compact Proxy Anchors
All 3D Vision papers
902 papers, page 1 of 19
- CVPR 20253D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes
- CVPR 20253D Gaussian Inpainting with Depth-Guided Cross-View Consistency
- CVPR 20253D Student Splatting and Scooping
- CVPR 20253D-AVS: LiDAR-based 3D Auto-Vocabulary Segmentation
- CVPR 20253D-GSW: 3D Gaussian Splatting for Robust Watermarking
- CVPR 20253D-HGS: 3D Half-Gaussian Splatting
- CVPR 20253DGUT: Enabling Distorted Cameras and Secondary Rays in Gaussian Splatting
- CVPR 20254D LangSplat: 4D Language Gaussian Splatting via Multimodal Large Language Models
- CVPR 20254DGC: Rate-Aware 4D Gaussian Compression for Efficient Streamable Free-Viewpoint Video
- CVPR 2025A Data-Centric Revisit of Pre-Trained Vision Models for Robot Learning
- CVPR 2025A Lightweight UDF Learning Framework for 3D Reconstruction Based on Local Shape Functions
- CVPR 2025A Unified Approach to Interpreting Self-supervised Pre-training Methods for 3D Point Clouds via Interactions
- CVPR 2025Accelerating Multimodal Large Language Models by Searching Optimal Vision Token Reduction
- CVPR 2025Active Event-based Stereo Vision
- CVPR 2025ActiveGAMER: Active GAussian Mapping through Efficient Rendering
- CVPR 2025Adapting Pre-trained 3D Models for Point Cloud Video Understanding via Cross-frame Spatio-temporal Perception
- CVPR 2025Advancing Adversarial Robustness in GNeRFs: The IL2-NeRF Attack
- CVPR 2025Adventurer: Optimizing Vision Mamba Architecture Designs for Efficiency
- CVPR 2025AerialMegaDepth: Learning Aerial-Ground Reconstruction and View Synthesis
- CVPR 2025AffordDP: Generalizable Diffusion Policy with Transferable Affordance
- CVPR 2025An End-to-End Robust Point Cloud Semantic Segmentation Network with Single-Step Conditional Diffusion Models
- CVPR 2025AniGrad: Anisotropic Gradient-Adaptive Sampling for 3D Reconstruction From Monocular Video
- CVPR 2025AniGS: Animatable Gaussian Avatar from a Single Image with Inconsistent Gaussian Reconstruction
- CVPR 2025AnyMap: Learning a General Camera Model for Structure-from-Motion with Unknown Distortion in Dynamic Scenes
- CVPR 2025APHQ-ViT: Post-Training Quantization with Average Perturbation Hessian Based Reconstruction for Vision Transformers
- CVPR 2025Arc2Avatar: Generating Expressive 3D Avatars from a Single Image via ID Guidance
- CVPR 2025ArcPro: Architectural Programs for Structured 3D Abstraction of Sparse Points
- CVPR 2025Argus: A Compact and Versatile Foundation Model for Vision
- CVPR 2025ARM: Appearance Reconstruction Model for Relightable 3D Generation
- CVPR 2025ArticulatedGS: Self-supervised Digital Twin Modeling of Articulated Objects using 3D Gaussian Splatting
- CVPR 2025Associative Transformer
- CVPR 2025ATP-LLaVA: Adaptive Token Pruning for Large Vision Language Models
- CVPR 2025AuraFusion360: Augmented Unseen Region Alignment for Reference-based 360deg Unbounded Scene Inpainting
- CVPR 2025AutoURDF: Unsupervised Robot Modeling from Point Cloud Frames Using Cluster Registration
- CVPR 2025BARD-GS: Blur-Aware Reconstruction of Dynamic Scenes via Gaussian Splatting
- CVPR 2025BFANet: Revisiting 3D Semantic Segmentation with Boundary Feature Analysis
- CVPR 2025BG-Triangle: Bezier Gaussian Triangle for 3D Vectorization and Rendering
- CVPR 2025BHViT: Binarized Hybrid Vision Transformer
- CVPR 2025BIGS: Bimanual Category-agnostic Interaction Reconstruction from Monocular Videos via 3D Gaussian Splatting
- CVPR 2025BIP3D: Bridging 2D Images and 3D Perception for Embodied Intelligence
- CVPR 2025BlenderGym: Benchmarking Foundational Model Systems for Graphics Editing
- CVPR 2025Bridging the Vision-Brain Gap with an Uncertainty-Aware Blur Prior
- CVPR 2025Building Vision Models upon Heat Conduction
- CVPR 2025BWFormer: Building Wireframe Reconstruction from Airborne LiDAR Point Cloud with Transformer
- CVPR 2025CamPoint: Boosting Point Cloud Segmentation with Virtual Camera
- CVPR 2025CAP-Net: A Unified Network for 6D Pose and Size Estimation of Categorical Articulated Parts from a Single RGB-D Image
- CVPR 2025CAT4D: Create Anything in 4D with Multi-View Video Diffusion Models
- CVPR 2025Chain of Semantics Programming in 3D Gaussian Splatting Representation for 3D Vision Grounding
- CVPR 2025CMMLoc: Advancing Text-to-PointCloud Localization with Cauchy-Mixture-Model Based Framework
- CVPR 2025CoCoGaussian: Leveraging Circle of Confusion for Gaussian Splatting from Defocused Images
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FAQ
- How many 3D Vision papers were published at NeurIPS, ICLR, ICML and CVPR from 2023 to 2026?
- 3,226 in total: 563 in 2023, 751 in 2024, 902 in 2025, 1,010 in 2026.
- How many 3D Vision papers are at NeurIPS 2026?
- NeurIPS 2026 has 211 3D Vision papers, versus 254 the year before.
- How many 3D Vision papers are at ICLR 2026?
- ICLR 2026 has 197 3D Vision papers, versus 162 the year before.
- How many 3D Vision papers are at ICML 2026?
- ICML 2026 has 117 3D Vision papers, versus 52 the year before.
- How many 3D Vision papers are at CVPR 2026?
- CVPR 2026 has 485 3D Vision papers, versus 434 the year before.
- Which conference publishes the most 3D Vision papers?
- CVPR, with 1,641 papers from 2023 to 2026.