3D Vision papers, 2023–2026
3D reconstruction and neural rendering
Scope: NeurIPS, ICLR, ICML and CVPR, 2023–2026. 3,226 papers are tagged with this topic.
Key findings
- 3D Vision went from 563 papers in 2023 to 1,010 in 2026, roughly 1.8x in three years.
- CVPR publishes the most 3D Vision work: 1,641 papers from 2023 to 2026, 51% of the four-venue total.
- The fastest-growing overlap is with Gaussian Processes: papers tagged with both rose from 0 in 2023 to 158 in 2026.
- Among the 5 topics under Computer Vision, it ranks #2 by 2026 paper count; the fastest grower in the group, Video Understanding, is up 2.6x versus 1.8x here.
Papers per venue
Counts by year and venue
| Year | NeurIPS | ICLR | ICML | CVPR | Total |
|---|---|---|---|---|---|
| 2023 | 152 | 56 | 22 | 333 | 563 |
| 2024 | 222 | 96 | 44 | 389 | 751 |
| 2025 | 254 | 162 | 52 | 434 | 902 |
| 2026 | 211 | 197 | 117 | 485 | 1,010 |
Representative papers
Spread across years and venues so every edition shows up
- NeurIPS 2026$\alpha$Depth: Learning Single-Pass Soft Boundary Decomposition for Stereo Conversion
- ICML 20263D MeanFlow: One-Step Point Cloud Completion and Generation via Average-Velocity Transport
- ICLR 2026$\pi^3$: Permutation-Equivariant Visual Geometry Learning
- CVPR 20262D-LFM Lifting Foundation Model without 3D Supervision
- NeurIPS 20251000+ FPS 4D Gaussian Splatting for Dynamic Scene Rendering
- ICML 20253D-LMVIC: Learning-based Multi-View Image Compression with 3D Gaussian Geometric Priors
- ICLR 20253D StreetUnveiler with Semantic-aware 2DGS - a simple baseline
- CVPR 20253D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes
- NeurIPS 20243D Gaussian Rendering Can Be Sparser: Efficient Rendering via Learned Fragment Pruning
- ICML 20243D Geometric Shape Assembly via Efficient Point Cloud Matching
- ICLR 20243D Feature Prediction for Masked-AutoEncoder-Based Point Cloud Pretraining
- CVPR 2024DaReNeRF: Direction-aware Representation for Dynamic Scenes
- NeurIPS 2023[Re] Masked Autoencoders Are Small Scale Vision Learners: A Reproduction Under Resource Constraints
- ICML 2023Efficient Graph Field Integrators Meet Point Clouds
- ICLR 2023$\mathrm{SE}(3)$-Equivariant Attention Networks for Shape Reconstruction in Function Space
- CVPR 20233D Cinemagraphy From a Single Image
- NeurIPS 2026$R^3$: 3D Reconstruction via Relative Regression
- ICML 20263DGS-HPC: Distractor-free 3D Gaussian Splatting with Hybrid Patch-wise Classification
- ICLR 20263DGEER: 3D Gaussian Rendering Made Exact and Efficient for Generic Cameras
- CVPR 20263D Gaussian Splatting at Arbitrary Resolutions with Compact Proxy Anchors
All 3D Vision papers
1,008 papers, page 8 of 21
- CVPR 2026Rethinking Pose Refinement in 3D Gaussian Splatting under Pose Prior
- CVPR 2026Rethinking Visual Rearrangement from A Diffusion Perspective
- CVPR 2026RetimeGS Continuous-Time Reconstruction of 4D Gaussian Splatting
- CVPR 2026Revisiting 3D Reconstruction Kernels as Low-Pass Filters
- CVPR 2026Revisiting Pose Sensitivity in Splat-based Computed Tomography under Sparse-view Reconstruction
- CVPR 2026ReWeaver Towards Simulation-Ready and Topology-Accurate Garment Reconstruction
- CVPR 2026Rewis3d Reconstruction Improves Weakly-Supervised Semantic Segmentation
- CVPR 2026RF4DNeural Radar Fields for Novel View Synthesis in Outdoor Dynamic
- CVPR 2026RHINO Reconstructing Human Interactions with Novel Objects from Monocular Videos
- CVPR 2026RnG A Unified Transformer for Complete 3D Modeling from Partial
- CVPR 2026Robust3DGSW Toward Robust Watermarking for Quantization-Aware 3D Gaussian Splatting
- CVPR 2026Routing on Demand DSNet for Efficient Progressive Point Cloud Denoising
- CVPR 2026RT-Splatting Joint Reflection-Transmission Modeling with Gaussian Splatting
- CVPR 2026S2-MLLM Boosting Spatial Reasoning Capability of MLLMs for 3D Visual
- CVPR 2026S2AM3D Scale-controllable Part Segmentation of 3D Point Clouds
- CVPR 2026S2D Sparse to Dense Lifting for 3D Reconstruction with Minimal
- CVPR 2026SAG-GNN Semantic-Aware Guided GNN for Descriptor-Free 2D-3D Matching
- CVPR 2026Saliency-Driven Token Merging for Vision Transformers
- CVPR 2026SAM 3D 3Dfy Anything in Images
- CVPR 2026SAQN Semantic-based Adaptive Query Network for 3D Referring Expression Segmentation
- CVPR 2026Scal3R Scalable Test-Time Training for Large-Scale 3D Reconstruction
- CVPR 2026Scaling View Synthesis Transformers
- CVPR 2026Scaling4D Pushing the Frontier of Video Novel View Synthesis through
- CVPR 2026SCE-SLAM Scale-Consistent Monocular SLAM via Scene Coordinate Embeddings
- CVPR 2026Scene Grounding in the Wild
- CVPR 2026SDGS Spatial Difference Guided Gaussian Splatting for Simultaneous Localization and
- CVPR 2026SE3-Equivariance with Geometric and Topological Guidance for Category-Level Object Pose
- CVPR 2026SEA-Vision A Multilingual Benchmark for Comprehensive Document and Scene Text
- CVPR 2026See What I Mean Aligning Vision and Language Representations for
- CVPR 2026Seeing through boxes Non-Line-of-Sight 3D Reconstruction from Radar Signals
- CVPR 2026Seeing through Light and Darkness Sensor-Physics Grounded Deblurring HDR NeRF
- CVPR 2026Seele A Unified Acceleration Framework for Real-Time Gaussian Splatting on
- CVPR 2026Selfi Self-improving Reconstruction Engine via 3D Geometric Feature Alignment
- CVPR 2026Semantic Foam Unifying Spatial and Semantic Scene Decomposition
- CVPR 2026Sensor2Sensor Cross-Embodiment Sensor Conversion for Autonomous Driving
- CVPR 2026SGAD-SLAM Splatting Gaussians at Adjusted Depth for Better Radiance Fields
- CVPR 2026SGI Structured 2D Gaussians for Efficient and Compact Large Image
- CVPR 2026SGS-Intrinsic Semantic-Invariant Gaussian Splatting for Sparse-View Indoor Inverse Rendering
- CVPR 2026SharpTimeGS Sharp and Stable Dynamic Gaussian Splatting via Lifespan Modulation
- CVPR 2026ShelfOcc Native 3D Supervision beyond LiDAR for Vision-Based Occupancy Estimation
- CVPR 2026Simple but Effective Triplet-Based Compression Strategies for Compact Visual Localization
- CVPR 2026SketchFaceGS Real-Time Sketch-Driven Face Editing and Generation with Gaussian Splatting
- CVPR 2026SLARM Streaming and Language-Aligned Reconstruction Model for Dynamic Scenes
- CVPR 2026SmokeSVD Smoke Reconstruction from A Single View via Progressive Novel
- CVPR 2026SMVRT Implicit Human 3D Modeling Using Sparse Multi-View Volumetric Reconstruction
- CVPR 2026SoPE Spherical Coordinate-Based Positional Embedding for Enhancing Spatial Perception of
- CVPR 2026Space-Time Forecasting of Dynamic Scenes with Motion-aware Gaussian Grouping
- CVPR 2026SparseCam4D Spatio-Temporally Consistent 4D Reconstruction from Sparse Cameras
- CVPR 2026SparseOIT Improving Order-Independent Transparency 3DGS via Active Set Method
- CVPR 2026SparseSplat Towards Applicable Feed-Forward 3D Gaussian Splatting with Pixel-Unaligned Prediction
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FAQ
- How many 3D Vision papers were published at NeurIPS, ICLR, ICML and CVPR from 2023 to 2026?
- 3,226 in total: 563 in 2023, 751 in 2024, 902 in 2025, 1,010 in 2026.
- How many 3D Vision papers are at NeurIPS 2026?
- NeurIPS 2026 has 211 3D Vision papers, versus 254 the year before.
- How many 3D Vision papers are at ICLR 2026?
- ICLR 2026 has 197 3D Vision papers, versus 162 the year before.
- How many 3D Vision papers are at ICML 2026?
- ICML 2026 has 117 3D Vision papers, versus 52 the year before.
- How many 3D Vision papers are at CVPR 2026?
- CVPR 2026 has 485 3D Vision papers, versus 434 the year before.
- Which conference publishes the most 3D Vision papers?
- CVPR, with 1,641 papers from 2023 to 2026.