3D Vision papers, 2023–2026
3D reconstruction and neural rendering
Scope: NeurIPS, ICLR, ICML and CVPR, 2023–2026. 3,226 papers are tagged with this topic.
Key findings
- 3D Vision went from 563 papers in 2023 to 1,010 in 2026, roughly 1.8x in three years.
- CVPR publishes the most 3D Vision work: 1,641 papers from 2023 to 2026, 51% of the four-venue total.
- The fastest-growing overlap is with Gaussian Processes: papers tagged with both rose from 0 in 2023 to 158 in 2026.
- Among the 5 topics under Computer Vision, it ranks #2 by 2026 paper count; the fastest grower in the group, Video Understanding, is up 2.6x versus 1.8x here.
Papers per venue
Counts by year and venue
| Year | NeurIPS | ICLR | ICML | CVPR | Total |
|---|---|---|---|---|---|
| 2023 | 152 | 56 | 22 | 333 | 563 |
| 2024 | 222 | 96 | 44 | 389 | 751 |
| 2025 | 254 | 162 | 52 | 434 | 902 |
| 2026 | 211 | 197 | 117 | 485 | 1,010 |
Representative papers
Spread across years and venues so every edition shows up
- NeurIPS 2026$\alpha$Depth: Learning Single-Pass Soft Boundary Decomposition for Stereo Conversion
- ICML 20263D MeanFlow: One-Step Point Cloud Completion and Generation via Average-Velocity Transport
- ICLR 2026$\pi^3$: Permutation-Equivariant Visual Geometry Learning
- CVPR 20262D-LFM Lifting Foundation Model without 3D Supervision
- NeurIPS 20251000+ FPS 4D Gaussian Splatting for Dynamic Scene Rendering
- ICML 20253D-LMVIC: Learning-based Multi-View Image Compression with 3D Gaussian Geometric Priors
- ICLR 20253D StreetUnveiler with Semantic-aware 2DGS - a simple baseline
- CVPR 20253D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes
- NeurIPS 20243D Gaussian Rendering Can Be Sparser: Efficient Rendering via Learned Fragment Pruning
- ICML 20243D Geometric Shape Assembly via Efficient Point Cloud Matching
- ICLR 20243D Feature Prediction for Masked-AutoEncoder-Based Point Cloud Pretraining
- CVPR 2024DaReNeRF: Direction-aware Representation for Dynamic Scenes
- NeurIPS 2023[Re] Masked Autoencoders Are Small Scale Vision Learners: A Reproduction Under Resource Constraints
- ICML 2023Efficient Graph Field Integrators Meet Point Clouds
- ICLR 2023$\mathrm{SE}(3)$-Equivariant Attention Networks for Shape Reconstruction in Function Space
- CVPR 20233D Cinemagraphy From a Single Image
- NeurIPS 2026$R^3$: 3D Reconstruction via Relative Regression
- ICML 20263DGS-HPC: Distractor-free 3D Gaussian Splatting with Hybrid Patch-wise Classification
- ICLR 20263DGEER: 3D Gaussian Rendering Made Exact and Efficient for Generic Cameras
- CVPR 20263D Gaussian Splatting at Arbitrary Resolutions with Compact Proxy Anchors
All 3D Vision papers
902 papers, page 8 of 19
- CVPR 2025Self-Supervised Large Scale Point Cloud Completion for Archaeological Site Restoration
- CVPR 2025SelfSplat: Pose-Free and 3D Prior-Free Generalizable 3D Gaussian Splatting
- CVPR 2025SeqAfford: Sequential 3D Affordance Reasoning via Multimodal Large Language Model
- CVPR 2025SfM-Free 3D Gaussian Splatting via Hierarchical Training
- CVPR 2025SGCR: Spherical Gaussians for Efficient 3D Curve Reconstruction
- CVPR 2025SGSST: Scaling Gaussian Splatting Style Transfer
- CVPR 2025Shading Meets Motion: Self-supervised Indoor 3D Reconstruction Via Simultaneous Shape-from-Shading and Structure-from-Motion
- CVPR 2025ShowMak3r: Compositional TV Show Reconstruction
- CVPR 2025Similarity-Guided Layer-Adaptive Vision Transformer for UAV Tracking
- CVPR 2025SimVS: Simulating World Inconsistencies for Robust View Synthesis
- CVPR 2025SinGS: Animatable Single-Image Human Gaussian Splats with Kinematic Priors
- CVPR 2025SIR-DIFF: Sparse Image Sets Restoration with Multi-View Diffusion Model
- CVPR 2025Sketchy Bounding-box Supervision for 3D Instance Segmentation
- CVPR 2025SLAM3R: Real-Time Dense Scene Reconstruction from Monocular RGB Videos
- CVPR 2025SOAP: Vision-Centric 3D Semantic Scene Completion with Scene-Adaptive Decoder and Occluded Region-Aware View Projection
- CVPR 2025SOGS: Second-Order Anchor for Advanced 3D Gaussian Splatting
- CVPR 2025Sonata: Self-Supervised Learning of Reliable Point Representations
- CVPR 2025SPAR3D: Stable Point-Aware Reconstruction of 3D Objects from Single Images
- CVPR 2025SPARS3R: Semantic Prior Alignment and Regularization for Sparse 3D Reconstruction
- CVPR 2025Sparse Point Cloud Patches Rendering via Splitting 2D Gaussians
- CVPR 2025Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Rendering
- CVPR 2025Sparse2DGS: Geometry-Prioritized Gaussian Splatting for Surface Reconstruction from Sparse Views
- CVPR 2025SpatialCLIP: Learning 3D-aware Image Representations from Spatially Discriminative Language
- CVPR 2025SpatialDreamer: Self-supervised Stereo Video Synthesis from Monocular Input
- CVPR 2025SPC-GS: Gaussian Splatting with Semantic-Prompt Consistency for Indoor Open-World Free-view Synthesis from Sparse Inputs
- CVPR 2025Spectral Informed Mamba for Robust Point Cloud Processing
- CVPR 2025SpecTRe-GS: Modeling Highly Specular Surfaces with Reflected Nearby Objects by Tracing Rays in 3D Gaussian Splatting
- CVPR 2025SpectroMotion: Dynamic 3D Reconstruction of Specular Scenes
- CVPR 2025Speedy-Splat: Fast 3D Gaussian Splatting with Sparse Pixels and Sparse Primitives
- CVPR 2025SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Driving
- CVPR 2025SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesis
- CVPR 2025SplatFlow: Self-Supervised Dynamic Gaussian Splatting in Neural Motion Flow Field for Autonomous Driving
- CVPR 2025Splatter-360: Generalizable 360 Gaussian Splatting for Wide-baseline Panoramic Images
- CVPR 2025SplineGS: Robust Motion-Adaptive Spline for Real-Time Dynamic 3D Gaussians from Monocular Video
- CVPR 2025Split Adaptation for Pre-trained Vision Transformers
- CVPR 2025Steepest Descent Density Control for Compact 3D Gaussian Splatting
- CVPR 2025StreetCrafter: Street View Synthesis with Controllable Video Diffusion Models
- CVPR 2025Structure from Collision
- CVPR 2025SuperPC: A Single Diffusion Model for Point Cloud Completion, Upsampling, Denoising, and Colorization
- CVPR 2025SVG-IR: Spatially-Varying Gaussian Splatting for Inverse Rendering
- CVPR 2025Synthetic Prior for Few-Shot Drivable Head Avatar Inversion
- CVPR 2025Taming Video Diffusion Prior with Scene-Grounding Guidance for 3D Gaussian Splatting from Sparse Inputs
- CVPR 2025TaoAvatar: Real-Time Lifelike Full-Body Talking Avatars for Augmented Reality via 3D Gaussian Splatting
- CVPR 2025TexGarment: Consistent Garment UV Texture Generation via Efficient 3D Structure-Guided Diffusion Transformer
- CVPR 2025TexGaussian: Generating High-quality PBR Material via Octree-based 3D Gaussian Splatting
- CVPR 2025Textured Gaussians for Enhanced 3D Scene Appearance Modeling
- CVPR 2025Thin-Shell-SfT: Fine-Grained Monocular Non-rigid 3D Surface Tracking with Neural Deformation Fields
- CVPR 2025Time of the Flight of the Gaussians: Optimizing Depth Indirectly in Dynamic Radiance Fields
- CVPR 2025TopNet: Transformer-Efficient Occupancy Prediction Network for Octree-Structured Point Cloud Geometry Compression
- CVPR 2025Toward Real-world BEV Perception: Depth Uncertainty Estimation via Gaussian Splatting
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FAQ
- How many 3D Vision papers were published at NeurIPS, ICLR, ICML and CVPR from 2023 to 2026?
- 3,226 in total: 563 in 2023, 751 in 2024, 902 in 2025, 1,010 in 2026.
- How many 3D Vision papers are at NeurIPS 2026?
- NeurIPS 2026 has 211 3D Vision papers, versus 254 the year before.
- How many 3D Vision papers are at ICLR 2026?
- ICLR 2026 has 197 3D Vision papers, versus 162 the year before.
- How many 3D Vision papers are at ICML 2026?
- ICML 2026 has 117 3D Vision papers, versus 52 the year before.
- How many 3D Vision papers are at CVPR 2026?
- CVPR 2026 has 485 3D Vision papers, versus 434 the year before.
- Which conference publishes the most 3D Vision papers?
- CVPR, with 1,641 papers from 2023 to 2026.