3D Vision papers, 2023–2026
3D reconstruction and neural rendering
Scope: NeurIPS, ICLR, ICML and CVPR, 2023–2026. 3,226 papers are tagged with this topic.
Key findings
- 3D Vision went from 563 papers in 2023 to 1,010 in 2026, roughly 1.8x in three years.
- CVPR publishes the most 3D Vision work: 1,641 papers from 2023 to 2026, 51% of the four-venue total.
- The fastest-growing overlap is with Gaussian Processes: papers tagged with both rose from 0 in 2023 to 158 in 2026.
- Among the 5 topics under Computer Vision, it ranks #2 by 2026 paper count; the fastest grower in the group, Video Understanding, is up 2.6x versus 1.8x here.
Papers per venue
Counts by year and venue
| Year | NeurIPS | ICLR | ICML | CVPR | Total |
|---|---|---|---|---|---|
| 2023 | 152 | 56 | 22 | 333 | 563 |
| 2024 | 222 | 96 | 44 | 389 | 751 |
| 2025 | 254 | 162 | 52 | 434 | 902 |
| 2026 | 211 | 197 | 117 | 485 | 1,010 |
Representative papers
Spread across years and venues so every edition shows up
- NeurIPS 2026$\alpha$Depth: Learning Single-Pass Soft Boundary Decomposition for Stereo Conversion
- ICML 20263D MeanFlow: One-Step Point Cloud Completion and Generation via Average-Velocity Transport
- ICLR 2026$\pi^3$: Permutation-Equivariant Visual Geometry Learning
- CVPR 20262D-LFM Lifting Foundation Model without 3D Supervision
- NeurIPS 20251000+ FPS 4D Gaussian Splatting for Dynamic Scene Rendering
- ICML 20253D-LMVIC: Learning-based Multi-View Image Compression with 3D Gaussian Geometric Priors
- ICLR 20253D StreetUnveiler with Semantic-aware 2DGS - a simple baseline
- CVPR 20253D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes
- NeurIPS 20243D Gaussian Rendering Can Be Sparser: Efficient Rendering via Learned Fragment Pruning
- ICML 20243D Geometric Shape Assembly via Efficient Point Cloud Matching
- ICLR 20243D Feature Prediction for Masked-AutoEncoder-Based Point Cloud Pretraining
- CVPR 2024DaReNeRF: Direction-aware Representation for Dynamic Scenes
- NeurIPS 2023[Re] Masked Autoencoders Are Small Scale Vision Learners: A Reproduction Under Resource Constraints
- ICML 2023Efficient Graph Field Integrators Meet Point Clouds
- ICLR 2023$\mathrm{SE}(3)$-Equivariant Attention Networks for Shape Reconstruction in Function Space
- CVPR 20233D Cinemagraphy From a Single Image
- NeurIPS 2026$R^3$: 3D Reconstruction via Relative Regression
- ICML 20263DGS-HPC: Distractor-free 3D Gaussian Splatting with Hybrid Patch-wise Classification
- ICLR 20263DGEER: 3D Gaussian Rendering Made Exact and Efficient for Generic Cameras
- CVPR 20263D Gaussian Splatting at Arbitrary Resolutions with Compact Proxy Anchors
All 3D Vision papers
1,008 papers, page 7 of 21
- CVPR 2026Physically Inspired Gaussian Splatting for HDR Novel View Synthesis
- CVPR 2026PhysIR-Splat Physically Consistent Thermal Infrared Radiative Transfer in 3D Gaussian
- CVPR 2026PixARMesh Autoregressive Mesh-Native Single-View Scene Reconstruction
- CVPR 2026Plug-and-Play PDE Optimization for 3D Gaussian Splatting Toward High-Quality Rendering
- CVPR 2026PoInit-of-View Poisoning Initialization of Views Transfers Across Multiple 3D Reconstruction
- CVPR 2026Point4Cast Streaming Dynamic Scene Reconstruction and Forecasting
- CVPR 2026PointAlign Feature-Level Alignment Regularization for 3D Vision-Language Models
- CVPR 2026PointCNN Performant Convolution on Native Points
- CVPR 2026PointCSP Cross-Sample Semantic Propagation and Stability Preservation in Self-Supervised Point
- CVPR 2026PointGS Semantic-Consistent Unsupervised 3D Point Cloud Segmentation with 3D Gaussian
- CVPR 2026PointNSP Autoregressive 3D Point Cloud Generation with Next-Scale Level-of-Detail Prediction
- CVPR 2026Points-to-3D Structure-Aware 3D Generation with Point Cloud Priors
- CVPR 2026PointTPA Dynamic Network Parameter Adaptation for 3D Scene Understanding
- CVPR 2026PolarGuide-GSDR 3D Gaussian Splatting Driven by Polarization Priors and Deferred
- CVPR 2026Pose-Free Omnidirectional Gaussian Splatting for 360-Degree Videos with Consistent Depth
- CVPR 2026PoseGaussian 6D Pose Estimation for Unseen Objects via Sparse-View Object-Level
- CVPR 2026PositionIC Unified Position and Identity Consistency for Image Customization
- CVPR 2026PPISP Physically-Plausible Compensation and Control of Photometric Variations in Radiance
- CVPR 2026PQDT Pseudo-Query Dual Transformer for Robust Point Cloud Restoration
- CVPR 2026PR-IQA Partial-Reference Image Quality Assessment for Diffusion-Based Novel View Synthesis
- CVPR 2026PRIMU Uncertainty Estimation for Novel Views in Gaussian Splatting from
- CVPR 2026PromptDepth Efficient and Promptable Geometric 3D Vision Model for Embodied
- CVPR 2026Proxy-GS Unified Occlusion Priors for Training and Inference in Structured
- CVPR 2026Prune Wisely Reconstruct Sharply Compact 3D Gaussian Splatting via Adaptive
- CVPR 2026PV-Ground Text-Guided Point-Voxel Interaction for 3D Visual Grounding
- CVPR 2026QD-PCQA Quality-Aware Domain Adaptation for Point Cloud Quality Assessment
- CVPR 2026Query2Uncertainty Robust Uncertainty Quantification and Calibration for 3D Object Detection
- CVPR 2026QueryMe Query-Driven Open-Vocabulary 3D Object Affordances Grounding from Multimodal Evidence
- CVPR 2026QVGGT Post-Training Quantized Visual Geometry Grounded Transformer
- CVPR 2026R3-PCQA Ray-Reprojection-Reinforcement for No-Reference 3D Point Cloud Quality Assessment
- CVPR 2026R4Det 4D Radar-Camera Fusion for High-Performance 3D Object Detection
- CVPR 2026Radiance Meshes for Volumetric Reconstruction
- CVPR 2026RaGS Unleashing 3D Gaussian Splatting from 4D Radar and Monocular
- CVPR 2026Random Wins All Rethinking Grouping Strategies for Vision Tokens
- CVPR 2026RAP Fast Feedforward Rendering-Free Attribute-Guided Primitive Importance Score Prediction for
- CVPR 2026RAVEN Erasing Invisible Watermarks via Novel View Synthesis
- CVPR 2026Real2Edit2Real Generating Robotic Demonstrations via a 3D Control Interface
- CVPR 2026Real2Sim2Real RetinalDepth-64K for Depth Estimation in Posterior Segment Ophthalmic Surgery
- CVPR 2026REALM An MLLM-Agent Framework for Open World 3D Reasoning Segmentation
- CVPR 2026REArtGS Generalizable Articulation Reconstruction with Temporal Geometry Constraint via Planar
- CVPR 2026RecEdit-Drive 3D Reconstruction-Guided Spatiotemporal Video Editing for Autonomous Driving Scenes
- CVPR 2026ReLaGS Relational Language Gaussian Splatting
- CVPR 2026Reliev3R Relieving Feed-forward 3D Reconstruction from Multi-View Geometric Annotations
- CVPR 2026Relightable Holoported Characters Capturing and Relighting Dynamic Human Performance from
- CVPR 2026RelightAnyone A Generalized Relightable 3D Gaussian Head Model
- CVPR 2026RemedyGS Defend 3D Gaussian Splatting Against Computation Cost Attacks
- CVPR 2026ReMoE Region-Mixture Experts for Adversarially-Robust Vision Transformers
- CVPR 2026Reparameterized Tensor Ring Functional Decomposition for Multi-Dimensional Data Recovery
- CVPR 2026Rethinking 2D-3D Registration A Novel Network for High-Value Zone Selection
- CVPR 2026Rethinking Asymmetric Quantization Hidden Symmetry in Vision Model Weights
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FAQ
- How many 3D Vision papers were published at NeurIPS, ICLR, ICML and CVPR from 2023 to 2026?
- 3,226 in total: 563 in 2023, 751 in 2024, 902 in 2025, 1,010 in 2026.
- How many 3D Vision papers are at NeurIPS 2026?
- NeurIPS 2026 has 211 3D Vision papers, versus 254 the year before.
- How many 3D Vision papers are at ICLR 2026?
- ICLR 2026 has 197 3D Vision papers, versus 162 the year before.
- How many 3D Vision papers are at ICML 2026?
- ICML 2026 has 117 3D Vision papers, versus 52 the year before.
- How many 3D Vision papers are at CVPR 2026?
- CVPR 2026 has 485 3D Vision papers, versus 434 the year before.
- Which conference publishes the most 3D Vision papers?
- CVPR, with 1,641 papers from 2023 to 2026.