3D Vision papers, 2023–2026
3D reconstruction and neural rendering
Scope: NeurIPS, ICLR, ICML and CVPR, 2023–2026. 3,226 papers are tagged with this topic.
Key findings
- 3D Vision went from 563 papers in 2023 to 1,010 in 2026, roughly 1.8x in three years.
- CVPR publishes the most 3D Vision work: 1,641 papers from 2023 to 2026, 51% of the four-venue total.
- The fastest-growing overlap is with Gaussian Processes: papers tagged with both rose from 0 in 2023 to 158 in 2026.
- Among the 5 topics under Computer Vision, it ranks #2 by 2026 paper count; the fastest grower in the group, Video Understanding, is up 2.6x versus 1.8x here.
Papers per venue
Counts by year and venue
| Year | NeurIPS | ICLR | ICML | CVPR | Total |
|---|---|---|---|---|---|
| 2023 | 152 | 56 | 22 | 333 | 563 |
| 2024 | 222 | 96 | 44 | 389 | 751 |
| 2025 | 254 | 162 | 52 | 434 | 902 |
| 2026 | 211 | 197 | 117 | 485 | 1,010 |
Representative papers
Spread across years and venues so every edition shows up
- NeurIPS 2026$\alpha$Depth: Learning Single-Pass Soft Boundary Decomposition for Stereo Conversion
- ICML 20263D MeanFlow: One-Step Point Cloud Completion and Generation via Average-Velocity Transport
- ICLR 2026$\pi^3$: Permutation-Equivariant Visual Geometry Learning
- CVPR 20262D-LFM Lifting Foundation Model without 3D Supervision
- NeurIPS 20251000+ FPS 4D Gaussian Splatting for Dynamic Scene Rendering
- ICML 20253D-LMVIC: Learning-based Multi-View Image Compression with 3D Gaussian Geometric Priors
- ICLR 20253D StreetUnveiler with Semantic-aware 2DGS - a simple baseline
- CVPR 20253D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes
- NeurIPS 20243D Gaussian Rendering Can Be Sparser: Efficient Rendering via Learned Fragment Pruning
- ICML 20243D Geometric Shape Assembly via Efficient Point Cloud Matching
- ICLR 20243D Feature Prediction for Masked-AutoEncoder-Based Point Cloud Pretraining
- CVPR 2024DaReNeRF: Direction-aware Representation for Dynamic Scenes
- NeurIPS 2023[Re] Masked Autoencoders Are Small Scale Vision Learners: A Reproduction Under Resource Constraints
- ICML 2023Efficient Graph Field Integrators Meet Point Clouds
- ICLR 2023$\mathrm{SE}(3)$-Equivariant Attention Networks for Shape Reconstruction in Function Space
- CVPR 20233D Cinemagraphy From a Single Image
- NeurIPS 2026$R^3$: 3D Reconstruction via Relative Regression
- ICML 20263DGS-HPC: Distractor-free 3D Gaussian Splatting with Hybrid Patch-wise Classification
- ICLR 20263DGEER: 3D Gaussian Rendering Made Exact and Efficient for Generic Cameras
- CVPR 20263D Gaussian Splatting at Arbitrary Resolutions with Compact Proxy Anchors
All 3D Vision papers
434 papers, page 5 of 9
- CVPR 2025IM-Portrait: Learning 3D-aware Video Diffusion for Photorealistic Talking Heads from Monocular VideosC
- CVPR 2025Implicit Correspondence Learning for Image-to-Point Cloud Registration
- CVPR 2025Improving Gaussian Splatting with Localized Points Management
- CVPR 2025Improving Visual and Downstream Performance of Low-Light Enhancer with Vision Foundation Models Collaboration
- CVPR 2025IncEventGS: Pose-Free Gaussian Splatting from a Single Event Camera
- CVPR 2025IndoorGS: Geometric Cues Guided Gaussian Splatting for Indoor Scene Reconstruction
- CVPR 2025InstanceGaussian: Appearance-Semantic Joint Gaussian Representation for 3D Instance-Level Perception
- CVPR 2025Instant Gaussian Stream: Fast and Generalizable Streaming of Dynamic Scene Reconstruction via Gaussian Splatting
- CVPR 2025Instant3dit: Multiview Inpainting for Fast Editing of 3D Objects
- CVPR 2025InteractVLM: 3D Interaction Reasoning from 2D Foundational Models
- CVPR 2025IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing
- CVPR 2025IRIS: Inverse Rendering of Indoor Scenes from Low Dynamic Range Images
- CVPR 2025Joint Optimization of Neural Radiance Fields and Continuous Camera Motion from a Monocular Video
- CVPR 2025L-SWAG: Layer-Sample Wise Activation with Gradients Information for Zero-Shot NAS on Vision Transformers
- CVPR 2025LeanGaussian: Breaking Pixel or Point Cloud Correspondence in Modeling 3D Gaussians
- CVPR 2025Learning Occlusion-Robust Vision Transformers for Real-Time UAV Tracking
- CVPR 2025Learning Partonomic 3D Reconstruction from Image Collections
- CVPR 2025LibraGrad: Balancing Gradient Flow for Universally Better Vision Transformer Attributions
- CVPR 2025Lift3D Policy: Lifting 2D Foundation Models for Robust 3D Robotic Manipulation
- CVPR 2025Light Transport-aware Diffusion Posterior Sampling for Single-View Reconstruction of 3D Volumes
- CVPR 2025Light3R-SfM: Towards Feed-forward Structure-from-Motion
- CVPR 2025LIM: Large Interpolator Model for Dynamic Reconstruction
- CVPR 2025LIRM: Large Inverse Rendering Model for Progressive Reconstruction of Shape, Materials and View-dependent Radiance Fields
- CVPR 2025LiSu: A Dataset and Method for LiDAR Surface Normal Estimation
- CVPR 2025LITA-GS: Illumination-Agnostic Novel View Synthesis via Reference-Free 3D Gaussian Splatting and Physical Priors
- CVPR 2025LLAVIDAL: A Large LAnguage VIsion Model for Daily Activities of Living
- CVPR 2025LOD-GS: Achieving Levels of Detail using Scalable Gaussian Soup
- CVPR 2025LookCloser: Frequency-aware Radiance Field for Tiny-Detail Scene
- CVPR 2025LUCAS: Layered Universal Codec Avatars
- CVPR 2025Luminance-GS: Adapting 3D Gaussian Splatting to Challenging Lighting Conditions with View-Adaptive Curve Adjustment
- CVPR 2025MAC-Ego3D: Multi-Agent Gaussian Consensus for Real-Time Collaborative Ego-Motion and Photorealistic 3D Reconstruction
- CVPR 2025MAGE : Single Image to Material-Aware 3D via the Multi-View G-Buffer Estimation Model
- CVPR 2025MAGiC-SLAM: Multi-Agent Gaussian Globally Consistent SLAM
- CVPR 2025Make-It-Animatable: An Efficient Framework for Authoring Animation-Ready 3D Characters
- CVPR 2025Mamba-Reg: Vision Mamba Also Needs Registers
- CVPR 2025Mamba4D: Efficient 4D Point Cloud Video Understanding with Disentangled Spatial-Temporal State Space Models
- CVPR 2025MambaOut: Do We Really Need Mamba for Vision?
- CVPR 2025MambaVision: A Hybrid Mamba-Transformer Vision Backbone
- CVPR 2025Mani-GS: Gaussian Splatting Manipulation with Triangular Mesh
- CVPR 2025MAP: Unleashing Hybrid Mamba-Transformer Vision Backbone's Potential with Masked Autoregressive Pretraining
- CVPR 2025MARVEL-40M+: Multi-Level Visual Elaboration for High-Fidelity Text-to-3D Content Creation
- CVPR 2025Masked Point-Entity Contrast for Open-Vocabulary 3D Scene Understanding
- CVPR 2025MaskGaussian: Adaptive 3D Gaussian Representation from Probabilistic Masks
- CVPR 2025MASt3R-SLAM: Real-Time Dense SLAM with 3D Reconstruction Priors
- CVPR 2025MAtCha Gaussians: Atlas of Charts for High-Quality Geometry and Photorealism From Sparse Views
- CVPR 2025Matrix3D: Large Photogrammetry Model All-in-One
- CVPR 2025MDP: Multidimensional Vision Model Pruning with Latency Constraint
- CVPR 2025MeGA: Hybrid Mesh-Gaussian Head Avatar for High-Fidelity Rendering and Head Editing
- CVPR 2025MegaSynth: Scaling Up 3D Scene Reconstruction with Synthesized Data
- CVPR 2025MESC-3D:Mining Effective Semantic Cues for 3D Reconstruction from a Single Image
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FAQ
- How many 3D Vision papers were published at NeurIPS, ICLR, ICML and CVPR from 2023 to 2026?
- 3,226 in total: 563 in 2023, 751 in 2024, 902 in 2025, 1,010 in 2026.
- How many 3D Vision papers are at NeurIPS 2026?
- NeurIPS 2026 has 211 3D Vision papers, versus 254 the year before.
- How many 3D Vision papers are at ICLR 2026?
- ICLR 2026 has 197 3D Vision papers, versus 162 the year before.
- How many 3D Vision papers are at ICML 2026?
- ICML 2026 has 117 3D Vision papers, versus 52 the year before.
- How many 3D Vision papers are at CVPR 2026?
- CVPR 2026 has 485 3D Vision papers, versus 434 the year before.
- Which conference publishes the most 3D Vision papers?
- CVPR, with 1,641 papers from 2023 to 2026.