3D Vision papers, 2023–2026
3D reconstruction and neural rendering
Scope: NeurIPS, ICLR, ICML and CVPR, 2023–2026. 3,226 papers are tagged with this topic.
Key findings
- 3D Vision went from 563 papers in 2023 to 1,010 in 2026, roughly 1.8x in three years.
- CVPR publishes the most 3D Vision work: 1,641 papers from 2023 to 2026, 51% of the four-venue total.
- The fastest-growing overlap is with Gaussian Processes: papers tagged with both rose from 0 in 2023 to 158 in 2026.
- Among the 5 topics under Computer Vision, it ranks #2 by 2026 paper count; the fastest grower in the group, Video Understanding, is up 2.6x versus 1.8x here.
Papers per venue
Counts by year and venue
| Year | NeurIPS | ICLR | ICML | CVPR | Total |
|---|---|---|---|---|---|
| 2023 | 152 | 56 | 22 | 333 | 563 |
| 2024 | 222 | 96 | 44 | 389 | 751 |
| 2025 | 254 | 162 | 52 | 434 | 902 |
| 2026 | 211 | 197 | 117 | 485 | 1,010 |
Representative papers
Spread across years and venues so every edition shows up
- NeurIPS 2026$\alpha$Depth: Learning Single-Pass Soft Boundary Decomposition for Stereo Conversion
- ICML 20263D MeanFlow: One-Step Point Cloud Completion and Generation via Average-Velocity Transport
- ICLR 2026$\pi^3$: Permutation-Equivariant Visual Geometry Learning
- CVPR 20262D-LFM Lifting Foundation Model without 3D Supervision
- NeurIPS 20251000+ FPS 4D Gaussian Splatting for Dynamic Scene Rendering
- ICML 20253D-LMVIC: Learning-based Multi-View Image Compression with 3D Gaussian Geometric Priors
- ICLR 20253D StreetUnveiler with Semantic-aware 2DGS - a simple baseline
- CVPR 20253D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes
- NeurIPS 20243D Gaussian Rendering Can Be Sparser: Efficient Rendering via Learned Fragment Pruning
- ICML 20243D Geometric Shape Assembly via Efficient Point Cloud Matching
- ICLR 20243D Feature Prediction for Masked-AutoEncoder-Based Point Cloud Pretraining
- CVPR 2024DaReNeRF: Direction-aware Representation for Dynamic Scenes
- NeurIPS 2023[Re] Masked Autoencoders Are Small Scale Vision Learners: A Reproduction Under Resource Constraints
- ICML 2023Efficient Graph Field Integrators Meet Point Clouds
- ICLR 2023$\mathrm{SE}(3)$-Equivariant Attention Networks for Shape Reconstruction in Function Space
- CVPR 20233D Cinemagraphy From a Single Image
- NeurIPS 2026$R^3$: 3D Reconstruction via Relative Regression
- ICML 20263DGS-HPC: Distractor-free 3D Gaussian Splatting with Hybrid Patch-wise Classification
- ICLR 20263DGEER: 3D Gaussian Rendering Made Exact and Efficient for Generic Cameras
- CVPR 20263D Gaussian Splatting at Arbitrary Resolutions with Compact Proxy Anchors
All 3D Vision papers
3,224 papers, page 48 of 65
- ICLR 2024LiDAR-PTQ: Post-Training Quantization for Point Cloud 3D Object Detection
- ICLR 2024LRM: Large Reconstruction Model for Single Image to 3D
- ICLR 2024MagicDrive: Street View Generation with Diverse 3D Geometry Control
- ICLR 2024Mask-Based Modeling for Neural Radiance Fields
- ICLR 2024MixSup: Mixed-grained Supervision for Label-efficient LiDAR-based 3D Object Detection
- ICLR 2024MovingParts: Motion-based 3D Part Discovery in Dynamic Radiance Field
- ICLR 2024Multi-View Representation is What You Need for Point-Cloud Pre-Training
- ICLR 2024Neural Field Classifiers via Target Encoding and Classification Loss
- ICLR 2024Neural Polynomial Gabor Fields for Macro Motion Analysis
- ICLR 2024Neural Processing of Tri-Plane Hybrid Neural Fields
- ICLR 2024Neural SDF Flow for 3D Reconstruction of Dynamic Scenes
- ICLR 2024OpenNeRF: Open Set 3D Neural Scene Segmentation with Pixel-Wise Features and Rendered Novel Views
- ICLR 2024PF-LRM: Pose-Free Large Reconstruction Model for Joint Pose and Shape Prediction
- ICLR 2024Point2SSM: Learning Morphological Variations of Anatomies from Point Clouds
- ICLR 2024Pooling Image Datasets with Multiple Covariate Shift and Imbalance
- ICLR 2024PORF: POSE RESIDUAL FIELD FOR ACCURATE NEURAL SURFACE RECONSTRUCTION
- ICLR 2024Pose Modulated Avatars from Video
- ICLR 2024Pre-training LiDAR-based 3D Object Detectors through Colorization
- ICLR 2024Pseudo-Generalized Dynamic View Synthesis from a Video
- ICLR 2024Quasi-Monte Carlo for 3D Sliced Wasserstein
- ICLR 2024Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting
- ICLR 2024Real3D-Portrait: One-shot Realistic 3D Talking Portrait Synthesis
- ICLR 2024REBAR: Retrieval-Based Reconstruction for Time-series Contrastive Learning
- ICLR 2024ResFields: Residual Neural Fields for Spatiotemporal Signals
- ICLR 2024Semantic Flow: Learning Semantic Fields of Dynamic Scenes from Monocular Videos
- ICLR 2024SF(DA)$^2$: Source-free Domain Adaptation Through the Lens of Data Augmentation
- ICLR 2024Skip-Attention: Improving Vision Transformers by Paying Less Attention
- ICLR 2024Sliced Wasserstein Estimation with Control Variates
- ICLR 2024SparseDFF: Sparse-View Feature Distillation for One-Shot Dexterous Manipulation
- ICLR 2024SpikePoint: An Efficient Point-based Spiking Neural Network for Event Cameras Action Recognition
- ICLR 2024Symbol as Points: Panoptic Symbol Spotting via Point-based Representation
- ICLR 2024SyncDreamer: Generating Multiview-consistent Images from a Single-view Image
- ICLR 2024Synergistic Patch Pruning for Vision Transformer: Unifying Intra- & Inter-Layer Patch Importance
- ICLR 2024Towards 3D Molecule-Text Interpretation in Language Models
- ICLR 2024Towards Category Unification of 3D Single Object Tracking on Point Clouds
- ICLR 2024Towards Cheaper Inference in Deep Networks with Lower Bit-Width Accumulators
- ICLR 2024TUVF: Learning Generalizable Texture UV Radiance Fields
- ICLR 2024UC-NERF: Neural Radiance Field for Under-Calibrated Multi-View Cameras in Autonomous Driving
- ICLR 2024Uni3D: Exploring Unified 3D Representation at Scale
- ICLR 2024Unveiling the Unseen: Identifiable Clusters in Trained Depthwise Convolutional Kernels
- ICLR 2024USB-NeRF: Unrolling Shutter Bundle Adjusted Neural Radiance Fields
- ICLR 2024V-DETR: DETR with Vertex Relative Position Encoding for 3D Object Detection
- ICLR 2024Vision Transformers Need Registers
- ICLR 2024WildFusion: Learning 3D-Aware Latent Diffusion Models in View Space
- ICLR 2024Win-Win: Training High-Resolution Vision Transformers from Two Windows
- ICML 20243D Geometric Shape Assembly via Efficient Point Cloud Matching
- ICML 20243D-VLA: A 3D Vision-Language-Action Generative World Model
- ICML 2024A Linear Time and Space Local Point Cloud Geometry Encoder via Vectorized Kernel Mixture (VecKM)
- ICML 2024An Explicit Frame Construction for Normalizing 3D Point Clouds
- ICML 2024Bridging Environments and Language with Rendering Functions and Vision-Language Models
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FAQ
- How many 3D Vision papers were published at NeurIPS, ICLR, ICML and CVPR from 2023 to 2026?
- 3,226 in total: 563 in 2023, 751 in 2024, 902 in 2025, 1,010 in 2026.
- How many 3D Vision papers are at NeurIPS 2026?
- NeurIPS 2026 has 211 3D Vision papers, versus 254 the year before.
- How many 3D Vision papers are at ICLR 2026?
- ICLR 2026 has 197 3D Vision papers, versus 162 the year before.
- How many 3D Vision papers are at ICML 2026?
- ICML 2026 has 117 3D Vision papers, versus 52 the year before.
- How many 3D Vision papers are at CVPR 2026?
- CVPR 2026 has 485 3D Vision papers, versus 434 the year before.
- Which conference publishes the most 3D Vision papers?
- CVPR, with 1,641 papers from 2023 to 2026.