3D Vision papers, 2023–2026
3D reconstruction and neural rendering
Scope: NeurIPS, ICLR, ICML and CVPR, 2023–2026. 3,226 papers are tagged with this topic.
Key findings
- 3D Vision went from 563 papers in 2023 to 1,010 in 2026, roughly 1.8x in three years.
- CVPR publishes the most 3D Vision work: 1,641 papers from 2023 to 2026, 51% of the four-venue total.
- The fastest-growing overlap is with Gaussian Processes: papers tagged with both rose from 0 in 2023 to 158 in 2026.
- Among the 5 topics under Computer Vision, it ranks #2 by 2026 paper count; the fastest grower in the group, Video Understanding, is up 2.6x versus 1.8x here.
Papers per venue
Counts by year and venue
| Year | NeurIPS | ICLR | ICML | CVPR | Total |
|---|---|---|---|---|---|
| 2023 | 152 | 56 | 22 | 333 | 563 |
| 2024 | 222 | 96 | 44 | 389 | 751 |
| 2025 | 254 | 162 | 52 | 434 | 902 |
| 2026 | 211 | 197 | 117 | 485 | 1,010 |
Representative papers
Spread across years and venues so every edition shows up
- NeurIPS 2026$\alpha$Depth: Learning Single-Pass Soft Boundary Decomposition for Stereo Conversion
- ICML 20263D MeanFlow: One-Step Point Cloud Completion and Generation via Average-Velocity Transport
- ICLR 2026$\pi^3$: Permutation-Equivariant Visual Geometry Learning
- CVPR 20262D-LFM Lifting Foundation Model without 3D Supervision
- NeurIPS 20251000+ FPS 4D Gaussian Splatting for Dynamic Scene Rendering
- ICML 20253D-LMVIC: Learning-based Multi-View Image Compression with 3D Gaussian Geometric Priors
- ICLR 20253D StreetUnveiler with Semantic-aware 2DGS - a simple baseline
- CVPR 20253D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes
- NeurIPS 20243D Gaussian Rendering Can Be Sparser: Efficient Rendering via Learned Fragment Pruning
- ICML 20243D Geometric Shape Assembly via Efficient Point Cloud Matching
- ICLR 20243D Feature Prediction for Masked-AutoEncoder-Based Point Cloud Pretraining
- CVPR 2024DaReNeRF: Direction-aware Representation for Dynamic Scenes
- NeurIPS 2023[Re] Masked Autoencoders Are Small Scale Vision Learners: A Reproduction Under Resource Constraints
- ICML 2023Efficient Graph Field Integrators Meet Point Clouds
- ICLR 2023$\mathrm{SE}(3)$-Equivariant Attention Networks for Shape Reconstruction in Function Space
- CVPR 20233D Cinemagraphy From a Single Image
- NeurIPS 2026$R^3$: 3D Reconstruction via Relative Regression
- ICML 20263DGS-HPC: Distractor-free 3D Gaussian Splatting with Hybrid Patch-wise Classification
- ICLR 20263DGEER: 3D Gaussian Rendering Made Exact and Efficient for Generic Cameras
- CVPR 20263D Gaussian Splatting at Arbitrary Resolutions with Compact Proxy Anchors
All 3D Vision papers
3,224 papers, page 45 of 65
- CVPR 2024R-Cyclic Diffuser: Reductive and Cyclic Latent Diffusion for 3D Clothed Human Digitalization
- CVPR 2024Random Entangled Tokens for Adversarially Robust Vision Transformer
- CVPR 2024Real-time 3D-aware Portrait Video Relighting
- CVPR 2024ReconFusion: 3D Reconstruction with Diffusion Priors
- CVPR 2024Reconstructing Hands in 3D with Transformers
- CVPR 2024Reconstruction-free Cascaded Adaptive Compressive Sensing
- CVPR 2024RegionGPT: Towards Region Understanding Vision Language Model
- CVPR 2024RELI11D: A Comprehensive Multimodal Human Motion Dataset and Method
- CVPR 2024RepKPU: Point Cloud Upsampling with Kernel Point Representation and Deformation
- CVPR 2024Rethinking Few-shot 3D Point Cloud Semantic Segmentation
- CVPR 2024RGBD Objects in the Wild: Scaling Real-World 3D Object Learning from RGB-D Videos
- CVPR 2024RMT: Retentive Networks Meet Vision Transformers
- CVPR 2024RNb-NeuS: Reflectance and Normal-based Multi-View 3D Reconstruction
- CVPR 2024SANeRF-HQ: Segment Anything for NeRF in High Quality
- CVPR 2024SAOR: Single-View Articulated Object Reconstruction
- CVPR 2024SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes
- CVPR 2024Scaling Diffusion Models to Real-World 3D LiDAR Scene Completion
- CVPR 2024SCINeRF: Neural Radiance Fields from a Snapshot Compressive Image
- CVPR 2024Sculpting Holistic 3D Representation in Contrastive Language-Image-3D Pre-training
- CVPR 2024Seg2Reg: Differentiable 2D Segmentation to 1D Regression Rendering for 360 Room Layout Reconstruction
- CVPR 2024Self-Supervised Class-Agnostic Motion Prediction with Spatial and Temporal Consistency Regularizations
- CVPR 2024Sequential Modeling Enables Scalable Learning for Large Vision Models
- CVPR 2024SG-PGM: Partial Graph Matching Network with Semantic Geometric Fusion for 3D Scene Graph Alignment and Its Downstream Tasks
- CVPR 2024SHViT: Single-Head Vision Transformer with Memory Efficient Macro Design
- CVPR 2024SIGNeRF: Scene Integrated Generation for Neural Radiance Fields
- CVPR 2024Single View Refractive Index Tomography with Neural Fields
- CVPR 2024Single-View Scene Point Cloud Human Grasp Generation
- CVPR 2024Slice3D: Multi-Slice Occlusion-Revealing Single View 3D Reconstruction
- CVPR 2024SlowFormer: Adversarial Attack on Compute and Energy Consumption of Efficient Vision Transformers
- CVPR 2024SNI-SLAM: Semantic Neural Implicit SLAM
- CVPR 2024SOAC: Spatio-Temporal Overlap-Aware Multi-Sensor Calibration using Neural Radiance Fields
- CVPR 2024SODA: Bottleneck Diffusion Models for Representation Learning
- CVPR 2024Solving Masked Jigsaw Puzzles with Diffusion Vision Transformers
- CVPR 2024Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis
- CVPR 2024Sparse Views Near Light: A Practical Paradigm for Uncalibrated Point-light Photometric Stereo
- CVPR 2024SparseOcc: Rethinking Sparse Latent Representation for Vision-Based Semantic Occupancy Prediction
- CVPR 2024Spherical Mask: Coarse-to-Fine 3D Point Cloud Instance Segmentation with Spherical Representation
- CVPR 2024SpikeNeRF: Learning Neural Radiance Fields from Continuous Spike Stream
- CVPR 2024SpikingResformer: Bridging ResNet and Vision Transformer in Spiking Neural Networks
- CVPR 2024SplaTAM: Splat Track & Map 3D Gaussians for Dense RGB-D SLAM
- CVPR 2024Splatter Image: Ultra-Fast Single-View 3D Reconstruction
- CVPR 2024SplattingAvatar: Realistic Real-Time Human Avatars with Mesh-Embedded Gaussian Splatting
- CVPR 2024SPU-PMD: Self-Supervised Point Cloud Upsampling via Progressive Mesh Deformation
- CVPR 2024Steerers: A Framework for Rotation Equivariant Keypoint Descriptors
- CVPR 2024StraightPCF: Straight Point Cloud Filtering
- CVPR 2024StrokeFaceNeRF: Stroke-based Facial Appearance Editing in Neural Radiance Field
- CVPR 2024Structure-Aware Sparse-View X-ray 3D Reconstruction
- CVPR 2024SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
- CVPR 2024Super-Resolution Reconstruction from Bayer-Pattern Spike Streams
- CVPR 2024SuperNormal: Neural Surface Reconstruction via Multi-View Normal Integration
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FAQ
- How many 3D Vision papers were published at NeurIPS, ICLR, ICML and CVPR from 2023 to 2026?
- 3,226 in total: 563 in 2023, 751 in 2024, 902 in 2025, 1,010 in 2026.
- How many 3D Vision papers are at NeurIPS 2026?
- NeurIPS 2026 has 211 3D Vision papers, versus 254 the year before.
- How many 3D Vision papers are at ICLR 2026?
- ICLR 2026 has 197 3D Vision papers, versus 162 the year before.
- How many 3D Vision papers are at ICML 2026?
- ICML 2026 has 117 3D Vision papers, versus 52 the year before.
- How many 3D Vision papers are at CVPR 2026?
- CVPR 2026 has 485 3D Vision papers, versus 434 the year before.
- Which conference publishes the most 3D Vision papers?
- CVPR, with 1,641 papers from 2023 to 2026.