3D Vision papers, 2023–2026
3D reconstruction and neural rendering
Scope: NeurIPS, ICLR, ICML and CVPR, 2023–2026. 3,226 papers are tagged with this topic.
Key findings
- 3D Vision went from 563 papers in 2023 to 1,010 in 2026, roughly 1.8x in three years.
- CVPR publishes the most 3D Vision work: 1,641 papers from 2023 to 2026, 51% of the four-venue total.
- The fastest-growing overlap is with Gaussian Processes: papers tagged with both rose from 0 in 2023 to 158 in 2026.
- Among the 5 topics under Computer Vision, it ranks #2 by 2026 paper count; the fastest grower in the group, Video Understanding, is up 2.6x versus 1.8x here.
Papers per venue
Counts by year and venue
| Year | NeurIPS | ICLR | ICML | CVPR | Total |
|---|---|---|---|---|---|
| 2023 | 152 | 56 | 22 | 333 | 563 |
| 2024 | 222 | 96 | 44 | 389 | 751 |
| 2025 | 254 | 162 | 52 | 434 | 902 |
| 2026 | 211 | 197 | 117 | 485 | 1,010 |
Representative papers
Spread across years and venues so every edition shows up
- NeurIPS 2026$\alpha$Depth: Learning Single-Pass Soft Boundary Decomposition for Stereo Conversion
- ICML 20263D MeanFlow: One-Step Point Cloud Completion and Generation via Average-Velocity Transport
- ICLR 2026$\pi^3$: Permutation-Equivariant Visual Geometry Learning
- CVPR 20262D-LFM Lifting Foundation Model without 3D Supervision
- NeurIPS 20251000+ FPS 4D Gaussian Splatting for Dynamic Scene Rendering
- ICML 20253D-LMVIC: Learning-based Multi-View Image Compression with 3D Gaussian Geometric Priors
- ICLR 20253D StreetUnveiler with Semantic-aware 2DGS - a simple baseline
- CVPR 20253D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes
- NeurIPS 20243D Gaussian Rendering Can Be Sparser: Efficient Rendering via Learned Fragment Pruning
- ICML 20243D Geometric Shape Assembly via Efficient Point Cloud Matching
- ICLR 20243D Feature Prediction for Masked-AutoEncoder-Based Point Cloud Pretraining
- CVPR 2024DaReNeRF: Direction-aware Representation for Dynamic Scenes
- NeurIPS 2023[Re] Masked Autoencoders Are Small Scale Vision Learners: A Reproduction Under Resource Constraints
- ICML 2023Efficient Graph Field Integrators Meet Point Clouds
- ICLR 2023$\mathrm{SE}(3)$-Equivariant Attention Networks for Shape Reconstruction in Function Space
- CVPR 20233D Cinemagraphy From a Single Image
- NeurIPS 2026$R^3$: 3D Reconstruction via Relative Regression
- ICML 20263DGS-HPC: Distractor-free 3D Gaussian Splatting with Hybrid Patch-wise Classification
- ICLR 20263DGEER: 3D Gaussian Rendering Made Exact and Efficient for Generic Cameras
- CVPR 20263D Gaussian Splatting at Arbitrary Resolutions with Compact Proxy Anchors
All 3D Vision papers
3,224 papers, page 39 of 65
- NeurIPS 2025VividFace: A Robost and High-Fidelity Video Face Swapping Framework
- NeurIPS 2025VR-Drive: Viewpoint-Robust End-to-End Driving with Feed-Forward 3D Gaussian Splatting
- NeurIPS 2025Walking the Schrödinger Bridge: A Direct Trajectory for Text-to-3D Generation
- NeurIPS 2025WarpGAN: Warping-Guided 3D GAN Inversion with Style-Based Novel View Inpainting
- NeurIPS 2025What We Miss Matters: Learning from the Overlooked in Point Cloud Transformers
- NeurIPS 2025When Semantics Mislead Vision: Mitigating Large Multimodal Models Hallucinations in Scene Text Spotting and Understanding
- NeurIPS 2025WildCAT3D: Appearance-Aware Multi-View Diffusion in the Wild
- NeurIPS 2025X-Field: A Physically Informed Representation for 3D X-ray Reconstruction
- NeurIPS 2025ZigzagPointMamba: Spatial-Semantic Mamba for Point Cloud Understanding
- NeurIPS 2025ZPressor: Bottleneck-Aware Compression for Scalable Feed-Forward 3DGS
- CVPR 20243D Building Reconstruction from Monocular Remote Sensing Images with Multi-level Supervisions
- CVPR 20243D Face Reconstruction with the Geometric Guidance of Facial Part Segmentation
- CVPR 20243D Geometry-Aware Deformable Gaussian Splatting for Dynamic View Synthesis
- CVPR 20243D-SceneDreamer: Text-Driven 3D-Consistent Scene Generation
- CVPR 20243DFIRES: Few Image 3D REconstruction for Scenes with Hidden Surfaces
- CVPR 20243DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splatting
- CVPR 20243DInAction: Understanding Human Actions in 3D Point Clouds
- CVPR 20244D Gaussian Splatting for Real-Time Dynamic Scene Rendering
- CVPR 20244K4D: Real-Time 4D View Synthesis at 4K Resolution
- CVPR 2024A Category Agnostic Model for Visual Rearrangment
- CVPR 2024A Conditional Denoising Diffusion Probabilistic Model for Point Cloud Upsampling
- CVPR 2024A Simple and Effective Point-based Network for Event Camera 6-DOFs Pose Relocalization
- CVPR 2024A Stealthy Wrongdoer: Feature-Oriented Reconstruction Attack against Split Learning
- CVPR 2024A Subspace-Constrained Tyler's Estimator and its Applications to Structure from Motion
- CVPR 2024A Unified Framework for Human-centric Point Cloud Video Understanding
- CVPR 2024A Vision Check-up for Language Models
- CVPR 2024Active Prompt Learning in Vision Language Models
- CVPR 2024ADFactory: An Effective Framework for Generalizing Optical Flow with NeRF
- CVPR 2024Aerial Lifting: Neural Urban Semantic and Building Instance Lifting from Aerial Imagery
- CVPR 2024Align Your Gaussians: Text-to-4D with Dynamic 3D Gaussians and Composed Diffusion Models
- CVPR 2024AlignMiF: Geometry-Aligned Multimodal Implicit Field for LiDAR-Camera Joint Synthesis
- CVPR 2024ANIM: Accurate Neural Implicit Model for Human Reconstruction from a single RGB-D Image
- CVPR 2024Animatable Gaussians: Learning Pose-dependent Gaussian Maps for High-fidelity Human Avatar Modeling
- CVPR 2024Artist-Friendly Relightable and Animatable Neural Heads
- CVPR 2024ASH: Animatable Gaussian Splats for Efficient and Photoreal Human Rendering
- CVPR 2024Batch Normalization Alleviates the Spectral Bias in Coordinate Networks
- CVPR 2024Bayes' Rays: Uncertainty Quantification for Neural Radiance Fields
- CVPR 2024Bayesian Diffusion Models for 3D Shape Reconstruction
- CVPR 2024BEHAVIOR Vision Suite: Customizable Dataset Generation via Simulation
- CVPR 2024Behind the Veil: Enhanced Indoor 3D Scene Reconstruction with Occluded Surfaces Completion
- CVPR 2024BerfScene: Bev-conditioned Equivariant Radiance Fields for Infinite 3D Scene Generation
- CVPR 2024BEVNeXt: Reviving Dense BEV Frameworks for 3D Object Detection
- CVPR 2024BEVSpread: Spread Voxel Pooling for Bird's-Eye-View Representation in Vision-based Roadside 3D Object Detection
- CVPR 2024BigGait: Learning Gait Representation You Want by Large Vision Models
- CVPR 2024Boosting Self-Supervision for Single-View Scene Completion via Knowledge Distillation
- CVPR 2024Bootstrapping SparseFormers from Vision Foundation Models
- CVPR 2024BoQ: A Place is Worth a Bag of Learnable Queries
- CVPR 2024Brain Decodes Deep Nets
- CVPR 2024C^2RV: Cross-Regional and Cross-View Learning for Sparse-View CBCT Reconstruction
- CVPR 2024CAD-SIGNet: CAD Language Inference from Point Clouds using Layer-wise Sketch Instance Guided Attention
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FAQ
- How many 3D Vision papers were published at NeurIPS, ICLR, ICML and CVPR from 2023 to 2026?
- 3,226 in total: 563 in 2023, 751 in 2024, 902 in 2025, 1,010 in 2026.
- How many 3D Vision papers are at NeurIPS 2026?
- NeurIPS 2026 has 211 3D Vision papers, versus 254 the year before.
- How many 3D Vision papers are at ICLR 2026?
- ICLR 2026 has 197 3D Vision papers, versus 162 the year before.
- How many 3D Vision papers are at ICML 2026?
- ICML 2026 has 117 3D Vision papers, versus 52 the year before.
- How many 3D Vision papers are at CVPR 2026?
- CVPR 2026 has 485 3D Vision papers, versus 434 the year before.
- Which conference publishes the most 3D Vision papers?
- CVPR, with 1,641 papers from 2023 to 2026.